Blai in Oerth
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"Huh, I could see that coming in handy. Makes up for in breadth what it lacks in depth. For undead, we can turn them away, and either destroy or command them if we're powerful enough, depending on alignment - it's not that useful most of the time, one of my idiosyncratic abilities is expending that for more teleportation and I'm quite happy to trade it all in for that, most days."

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"I would certainly rather have a teleport than the ability to send undead to, what, bother someone else, yes, if I wanted to kill one I'd channel at it probably." Used to be able to do that through the mace, and if he were going to fight undead he'd see about getting a sword instead and see if it worked that way, but he has not historically expected that to come up.

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"That one's learnable and I think I still have the scroll, if you want to see if it translates at all, but you also have to be especially aligned with one of your god's domains - it's teleportation for me because that's what the travel domain gives me for spells. - coordination tent is just up there," he points.

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"I don't think it would be that great to be able to do the touch of law more often, though I may just be underutilizing it." Tentward.

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"Just to check, you do get more from your domains than that? I glossed it as teleportation because that's most of what I use, but we get a domain spell slot at each circle we can cast and we can prepare one of two spells in it from our two domains, plus we get another minor ability from each."

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"Yes, I have domain spell slots and they work like that."

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"It's weird how it's so close to ours but not quite identical." He pushes the tent flap aside and holds it for Blai before going through himself. There's a halfling wearing well-maintained but fairly plain clothing in yellow and brown with a golden sun pinned to the front of his shirt inside, doing paperwork; it doesn't take long for Raafi's explanation to have him excitedly running off. "They'll come get us here when they have everyone rounded up for you. What do you usually charge for this at home, by the way, relative to a normal spell, or does Iomedae prefer that you not?"

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"I'm actually completely unfamiliar with the going rate; I don't believe I'm forbidden to charge but I'm at least not obliged to."

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"All right, I can just make a guess of it. My finances are a little complicated, is the thing, since most of what I have belongs to Fharlanghn rather than to me, so if you want anything from me that isn't directly or indirectly related to your travels I'll need to account for it as payment for services rendered."

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"He has mortal finances that are his and not a church's? Interesting."

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"Well, we don't exactly have a church in the usual way, you couldn't get one of us to stick around to run it. It's more conceptually His than anything He has a direct hand in, but you do hear of someone being depowered for misuse of funds, every once in a while."

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"I think most Chaotic gods on Golarion don't have churches and a fair few of the Neutrals also don't, but it is interesting that you distinguish instead of just having - personal funds that, if you weren't using them to lead a lifestyle that advanced your god's aims, you'd get declericed anyway. Like you're a church of one with a separate personal budget."

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"Some of us don't bother to keep separate personal funds and that works perfectly well, but I don't mind the extra work, mostly it just means I have a bag of coin kept separately from the rest - Fharlanghn doesn't do charity outside of His domain, and I like to have the option, you see."

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"You know, I'm not sure Desnans actually care much about - no, that's not true, Desnans like smuggling people even more than they like smuggling books, but you are still coming across markedly interested in helping people with travel in a way that... I guess I haven't met many Desnans on a personal level and should stop trying to compare you to them."

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"Oh, helping out people who've been displaced for whatever reason is absolutely within Fharlanghn's area of concern. It's just that if I find myself in a town that's not going to survive the year because their druid took on a monster they couldn't handle, and they don't want to solve the problem by relocating en mass and I can't find someone who wants to move there and take over the role, Fharlanghn doesn't consider it His problem to solve, and sometimes a few bags of grain and a decanter of endless water will fix it for them."

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"This planet is so - you have druids that attach themselves to towns?"

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"Something like a quarter to a third of Ehlonna's druids are, yeah - Her domain covers planted fields, noncentrally. We also have a god of truly wild places, your druids might be more like His. What's your world like, with this sort of thing?"

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"I would have said druids were seldom particularly religious, though like many things I'm talking about here it's not from personal experience; we have a nature god but the sort of person I'd most expect to find worshiping Her would be a sailor."

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"Huh! Druids are much less likely than clerics to follow a particular god, here, maybe one in three druids is atheistic compared to one in fifty or so clerics, but I'm not sure I'd describe them as less religious at all, they just do it directly rather than getting that kind of guidance."

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"Do... what... directly?"

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"Decide what kind of practice works best for their beliefs."

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"I guess I wouldn't call that a religion per se."

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Raafi shrugs. "They're not any less serious about it, it makes sense to treat them the same to me."

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"Understood." It's about how seriously they take themselves? Nobody else has to take them seriously for it to count??

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"Well, think of it this way - the other god I follow, Lastsi, is one of the youngest ones, not much more than a thousand years old, and I'm not sure She has two hundred clergy yet. The biggest atheistic druid circle I know of, on the other hand, is over three thousand years old and has at least that many members, my guess would be closer to twice that. What makes one a religion and the other not, just the god?"

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