"Chairs would be lovely, thank you," Perkre agrees.
He looks down at the map, and gathers his thoughts.
"So I guess the thing to know is that most places are under the control of dungeons. They can't directly affect the surface, but unless you can fly that doesn't do much good when they can pull the ground out from under you," he continues.
"This area where we are, isn't. That's because some of the founders of our village two hundred years or so ago managed to kill the dungeon that was here that had been keeping them captive. Since then, Tensmouth has remained free. But not without great costs."
He points to the two great arcs on the map.
"These two dungeons -- the sea-mouth and the goblin caves -- have been slowly extending into the territory since the old dungeon died. It's not fast, but it is persistent. Every year we lose a little more ground. And that's without counting the raiders -- both dungeon sponsored, and from other free towns that are just a touch more desperate."
"Without a supply of magic items, there's little chance that we'd be able to hold our own, and the raiders would come and drag us back to the goblin caves. And without a source of humans to empower you, you'd find yourself easy pickings in another century or so when the goblin caves' territory reaches this far."
He clasps his hands.
"So that's the situation, pretty much. I'd summarize, but Rokat would take me over her knee for using language like that."