If she could purr, she would be. Well, maybe she can purr, she hasn’t exactly tested her vocalization capabilities yet, but she doesn’t want to disturb Kose. Besides, the benefits of purring are also the snuggles and vibrations.
She always feels her best after accomplishing a lot of tasks that matter, and she’s certainly done that. The humans liiiiike heeeeer. They’re probably not going to murder her! She has effectively negotiated a truly mutually beneficial arrangement with them! Eeeee she is clever and charming and maybe actually threaded the needle of ‘actually being helpful’ and ‘not being too dangerous to let live.’ Was she a bit bad about lying and probably too impatient to leverage her bullshit powers to help immediately instead of playing the long game? Absolutely! Is she going to beat herself up over it? Hell no! Results are what count in the end, and her results are ~probably peaceful coexistence and friendship.~ She is the best dungeon that these people have ever met, and this is indisputable fact and makes her feel warm and fuzzy inside.
This cheerful mood buoys her into designing what someone might recognize as an arcade. It’s just the obvious thing to do, really. No need for complicated layouts or fancy dramatics, just little stations for people to poke at interesting challenges. She makes versions of Dance Dance Revolution, skee-ball, pinball, Space Invaders, a Generic Platformer(tm), and Pong. Then she decides that she should make something more practical for people that might literally need to defend themselves, and works out a reflex game of blocking (brightly colored, completely harmless) projectiles with a small, easily carried shield, followed by something like ‘Where’s Waldo’ for picking out specific things from a complicated background. That’ll be good for practicing spotting things from far away.
… you know what, she’s going to lean into the arcade aesthetic. She starts making actual tokens, to be awarded upon success or victory. They will be pretty, floral coins of her platinum-titanium alloy, because that seems to be her go-to for ‘I don’t know what else this should be made out of.’ To save on material costs, she sets a large, flat blue diamond in the middle, because sifting through the trash has gotten her so much carbon, and blue coloring is cheap enough. From there, she sets up a rewards table, marking how many tokens each of her magical rewards are worth; the more expensive the materials for her to make, the more tokens they cost. She can’t be perfectly sure of the proverbial profit margins without extensive testing, but she thinks they’ll end up lucrative.
This complete, she sets up a proper science room, where she starts up various water-in-different-container experiments, to check back on later. While she’s setting up stuff to be ignored, she uses the absurd amounts of dirt she’s gathered to make what will be a little farm. Unfortunately, she doesn’t seem able to make seeds or living organic matter, but she can still set everything up for growing things anyway. That is, proper drainage, fertilizer in the soil (bat guano, to be specific), sun lamps, and little sprinklers from the ceiling.
She makes a designated trash pit and re-enchanting pedestal by the entrance, spends a little while making sure everything is properly decorated, and then promptly and gleefully flings herself to figuring out the most efficient way to make night vision glasses. She has a science room and she is going to do so much testing in it!!!