Lurker visits The Old Republic
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They can take four guards, especially if they're all bunched up together. She pockets the portals and takes Ana's hand.

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Hand. Ana is ready.

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She lands them right behind the guards. Boop. Boop. Boop boop.

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"Two more ahead. Then I think the rest are with the miners."

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The kobold nods and trances - are the guards within teleporting range?

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Just barely, and moving fast.

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Let's go, then. 'Behind' seems to be a winning strategy so far.

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And it continues to be. It's like they weren't prepared to be invaded by a teleporting kobold or something.

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Teleportation is such cheating, yes.

They keep going. The kobold trances and checks ahead every time they come to a tunnel crossing or significant turn.

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There are no more guards outside of the large chamber all the slaves have been herded into.

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When they get to the door, the kobold calls for a stop.

What can she tell by mage-sense from there?

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Forty slaves in a group along the far wall. Eight guards in an arc facing the door, weapons out.

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She considers just putting a trap spell to Coruscant under the slaves, but no, that'd be mean, with how these guys have needed reassurance. She traps the guards, instead, all at once, and then they can blink in through the door.

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Slaves: are confused and frightened.

Ana gets to work on reassurances and calming.

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The kobold puts up a portal and then goes to help.

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Eventually, all the slaves are sent off.

"We should find a computer, pull the records. Make sure we haven't missed anyone."

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"Sure. Let me see..." Twineportal, map. "We'll probably be able to get there," she points, "from the sleeping quarters without much trouble, does that look okay?"

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"Hmmm... Yeah, that'll work."

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She nods, returns the map, and makes a viewing portal to the sleeping quarters. Guards?

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Hand, poof.

Okay, to get to the computer room they have to go here, and then she'll be in range to sense who's guarding it and if anyone is inside. She checks their first stop with a tendril of mage-sense.

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First stop is clear. There's one guard in the computer room, in full panic mode.

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Guard: can get a trap spell. Poof!

And here they are in the computer room.

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Ana goes to a terminal and begins working.

"Looks like they were calling for help. I'll just... stop that. Like this. Okay. Records, records... here we go." She downloads a list and skims it. "Iiii think we got everyone. We should check with the people on Coruscant."

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