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What strange things one can find in Milliways
Lurker visits The Old Republic
Permalink Mark Unread

Milliways: crossroads of the universes, bar of uncounted wonders, where the unusual and anachronistic is everyday.

Like today, for example. It's rare enough to see this kind of kobold at all, if you aren't yourself a member of the species, and bizarre on top of that to find one willing - or for that matter able - to speak to someone outside their tribe, but here she is, sitting at a table with a sign in a little plastic stand: 'Teleportation magic for sale or trade, reasonable currency-dependent prices!'

Permalink Mark Unread

Occlus, of course, has no idea what a kobold is. She also has no idea why there is apparently a cantina instead of a turbolift, but her reaction to uncertainty is always to proceed in a direct fashion to eliminate it. She approaches the creature that looks like a cross between a Chadra-fan and a monkey-lizard.

"What are you, why are you selling teleportation, and is said teleportation the reason for the unexpected appearance of the cantina?"

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The kobold takes a moment to decide how to reply - fear and curiosity dance together behind a thick layer of confidence - but answers quickly enough, with a hint of a friendly smile: "I'm a kobold, I'm saving up for a helicopter, and no, this place just does that. The bar can explain; they didn't do it either, but they're here all the time and know more about it than I do."

Permalink Mark Unread

"The bar can- why is the bar a droid? Never mind, I'll just go ask it. I'll be back."

She walks over to the bar. There doesn't seem to be any obvious interface, so she'll just try talking- ah. Napkins with writing. How... efficient. She collects her free drink, which is effervescent and purple, makes a note to further investigate the bar's library-like properties later, and returns to the kobold.

"So, teleportation magic. How, exactly, does that work?"

Permalink Mark Unread

"The main limitation is that my magic can only teleport things to set places, and I have to go to the destination before I cast the spell in order to aim it, unless you want something that does random destinations, in which case I need to know what kinds of places you want the spell to connect to - air quality and temperature and gravity and stuff. Aside from that, it's pretty versatile - I can do portals in walls or teleportation traps on floors, or make jewelry or other items that teleport whoever's wearing or touching them when they're activated, or just cast on you directly if you prefer, and I have enough options for trigger conditions that it's unusual for me not to be able to figure out how to get the result someone wants. You will want me to cast on something durable, if you go with an object, since if it's badly enough damaged the spell will break, but Bar can help with that if need be."

Permalink Mark Unread

"Where did you acquire this capability? I've never heard of similar technology, and I don't recognize your species. Are you from somewhere in the Unknown Regions?"

Permalink Mark Unread

"Oh, I'm from a different universe. That's also just something this place does, though my magic lets me cheat; I can teleport in whenever I like instead of having to wait for a door."

Permalink Mark Unread

"I see. Is this ability common, where you're from? And I would like to see a demonstration, if you don't mind."

Permalink Mark Unread

"Not very common, no. Would you like a demonstration of something in particular?"

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"Say, a portal from the top of this table to that one over there." She points.

Permalink Mark Unread

"Sure, that should be in range from here..."

She closes her eyes, focusing... something very interesting is happening in her mind; it's not an emotion, not even slightly, but Occlus' emotion sense can pick it up anyway, as if it wants to be seen. There's not enough detail to tell anything beyond that it's there, though, and after a few seconds it fades away.

All of the tabletop except a two-inch rim and the bit under the sign have been replaced with a hole, with the other table's top two or three inches under it. The kobold reaches in and knocks on the other table, and the sound can be heard emanating from both the table and the portal.

Permalink Mark Unread

Huh. That sensation is interesting. And worrisome. Occlus has enough experience to be wary of anything that wants to put itself into her head, so she'll not look too closely for now. She puts her hand through the portal, and touches the other table. It feels real enough.

"Interesting. Is this a learnable skill or is one born with it?"

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A pause, a look - she's not liking where this is going.

"Learned, why?"

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"In my universe, we have a sort of magic called the Force." Occlus gestures and a nearby chair rises up and spins around. "I know of no way to achieve such effects as this portal with it. Therefore, it seems likely that your magic is an entirely different sort of thing. One is born with Force potential, if you have none it cannot be taught, shared, or transferred. But since your magic is not like the Force, that rule may not apply. Hence my question. How much would you ask to teach me? I am prepared to pay extremely well."

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The kobold nods, and considers this answer.

"Do you want it for some specific purpose? Is there someone you have in mind to teach once you know it, maybe?"

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"In my experience, it is useful to have as many advantages as possible. If they are advantages unknown to my enemies, so much the better. I can think of many ways I might employ this power, but at this time I have no intention of sharing it with others."

Permalink Mark Unread

She nods an acknowledgement, and collects herself - fear is ascendant over curiosity, now, and confidence has shifted to readiness; it's easy to guess that she's prepared to teleport away if this exchange goes badly.

"Sorry, but no, then. My home situation is complicated; there isn't an amount of money that would make up for me being away long enough to teach someone, even with the time paused there."

Permalink Mark Unread

"Pity. I will make do with a few static portals then, if you are still willing to sell those."

And if this strange creature is still willing to do magic for Occlus, she's going to pay closer attention to what is happening in its head when it does.

Permalink Mark Unread

The kobold's fear fades back to its usual background level, and she nods. "Sure."

She taps the top of her sign, making it rock slightly on the table, which has the effect of breaking the portal spell and returning the table to its usual configuration. A second tap, on the base, opens a portal to the bar in the back of the sign. "Bar handles the pricing for me, and it varies by world, but if you already have pretty good tech and some magic it shouldn't be too bad, even with this being unique for your world. What kinds of portals did you have in mind?"

Permalink Mark Unread

"I maintain a sort of archive. It would be useful to have an item that would permit me to access its physical contents when I am off-planet for one reason or another. I also suspect Bar may be able to provide me with the location of a certain historical site I have been trying to track down for some time. If she is able to, I would also like a portal from my archive to the site, for ease of cataloging the relics contained therein."

Permalink Mark Unread

"That sounds easy enough. How big is the archive, and do you have a way of getting your things to a set spot in it? If not, I can make something that will open portals to each thing's place, but that's obviously a bit more effort."

Curiosity ascendant, now. It's a bit unusual how easily she slips between that and fear.

Permalink Mark Unread

"The archive is quite extensive, but I already have a system in place that will retrieve arbitrary artifacts upon request. All I need is a way to get them into my hands without having to go down to the entrance."

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Nod. "I can definitely do that. How big is the largest thing you might want to teleport?"

Permalink Mark Unread

"Slightly larger than your sign here."

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She nods, again, and then she pulls a loop of string from a bag on her belt and casts on it - the sense of something interesting happening is there again, but it's not any clearer, and this spell only takes a second or so to cast.

"This is what I use to get things from my world while I'm here," she explains, pulling a fresh raspberry out of the portal. "It's hard to beat it for portability, even having to use something sturdier than plain string. Or if you want something that's a little less obviously magical, I can set a similar portal into a container of some sort."

Raspberry: nom.

Permalink Mark Unread

"What is the significance of the sturdiness requirement?"

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"When I cast a spell, it has to be on an object - or part of an object, or more than one object, but for the purpose of the spell, whatever I pick to cast on counts as a single thing. If that object is damaged, like a crack or something, the spell might break, and if any part of the object is removed from the rest, it definitely breaks. I can adjust how sensitive it is to the first kind of damage when I cast the spell - on the most forgiving end I can get a spell to stay on a pool of water for several hours if it's not disturbed too much, and anything solid will be fine indefinitely - but the item having to stay in one piece is a hard limit. So string works fine for me, but you'll want something you can handle without having to worry about it fraying or anything."

Permalink Mark Unread

"Tell me more about trigger conditions. What sort of range do they come in? Ideally, I'd want this device to be usable by only myself, with conscious intent to do so."

Permalink Mark Unread

"I can use anything or any combination of things that physically affect the enspelled object as triggers, including sequences of things. I can't have the spell directly detect if it's you trying to activate the spell or what your mental state is, but I have a couple other more minor kinds of magic that might help with that - I can make things glow faintly in different colors, and enspell things to detect the presence of magic and a few basic things about it at sight range, so if I cast a spell on you to make your fingers glow when you wanted to activate the portal, and then have it check for your kind of magic, my kind of magic, and a specific pattern of touches with glowing fingers, that should be pretty secure - my kind of magic doesn't break when cast on living things, so that's not an issue, but you do need to know that if your kind of magic can detect mine, you'll noticeably have that spell forever, even when you aren't using it."

Permalink Mark Unread

"Hm. Can your magic make more specific observations beyond the fact that I have Force potential? There is a way in which my Force signature is unique that I would be confident in using as an identity verification measure."

Permalink Mark Unread

"I can tell you have five of something that seem different from the background magic, if that's what you mean. If having them at all is unique enough, that will be easy; if five in particular is the thing to check, I think I'll need to watch you for a while longer to make sure I have a clear enough idea of how to do it."

Permalink Mark Unread

"Having them at all is unique. I think combining their presence with a specific touch sequence will be sufficient. I will go requisition the an appropriate vessel from Bar, and determine if she has the final piece of the map I need."

Occlus gets up and walks over to the bar. After some discussion, she returns with a simple durasteel hoop and a largish stone tablet.

"I will need to consult with my other references, but I believe I can find what I seek with this. How much will you be charging for your services?"

Permalink Mark Unread

"So that's the portal to your archive, and then portals to and from the place the map is to - I can cast several spells on the same object if you'd like quicker access to a few things you use most often or would want in a hurry, too, using different touch patterns, and there's a question of how long it will take to get to those places; I can pull some tricks with the door here that might help with that, but what it'd be without that is a good starting point."

Permalink Mark Unread

"In that case, I will ask for two additional spells on the archive portal, one where I enter a different sequence and one where someone other than me enters the original sequence. I will have to verify, but my research suggests that the end location should be less than a day of travel away from where I was before I came in here."

Bar produces an itemized bill with all the services discussed listed. Occlus glances at the total and deems it acceptable.

Permalink Mark Unread

The kobold nods. "Great. I'll go grab my gear; are there any particular risks I should be aware of?"

Permalink Mark Unread

"As long as you stay close to me, no. If you wander off and touch things at random, I will not be able to guarantee your continued mental and physical integrity. I cannot vouch for the safety of the ruins, but a portal just outside will suffice and should not be unduly dangerous. It also occurs to me that you probably do not speak Basic, will the translation effect persist outside of the bar or should I make alternate arrangements?"

Permalink Mark Unread

"I can see magic on things just as easily as on people, if that's what you're worried about with touching things, but I'll stay close unless that seems like a bad idea. If I do end up teleporting away, check for me at the last place we rested; I'll either be there, or be here watching through a portal - if it's too dangerous to meet up there I'll try previous ones, but I might not remember all of them. And the translation effect doesn't carry over, but I have a thing for that."

Permalink Mark Unread

"Very well." Occlus will just sit here and wait for the kobold to be ready.

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She's only gone for a few minutes. When she comes back, she's wearing a slightly different set of pouches on her belt, two necklaces, and a pair of fingerless leather gloves. "Ready when you are."

Permalink Mark Unread

Occlus goes over to the door and opens it. Outside the door is a featurelessly boring grey hallway. She steps through, and holds it for the kobold.

Permalink Mark Unread

And the kobold goes through.

Assuming Occlus isn't already walking away, the very first thing she does is check what the area looks like to her mage-sight, so she can teleport back here if she wants to later.

Permalink Mark Unread

There is not a whole lot of interesting going on in this hallway.

The door they came out of was supposed to lead to the lift, so once it closes Occlus will open it up again. No bar this time, so she gets in and waits for her companion.

Permalink Mark Unread

There's plenty interesting in the place-signature of a new world, even a boring part of it.

Looking at it doesn't take long, though; she follows Occlus into the elevator promptly and with only a moderate spike of nervousness/curiosity.

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Occlus types something into a console set on the wall, and the lift moves smoothly downward. When the door opens again, there is a short hallway with a heavy door set into the far wall. Occlus goes over to the desk that's about halfway between the lift and the door and confirms her identity with the guard there. The heavy door swings open. She beckons the kobold to follow her inside.

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Follow follow.

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The next room looks similar to the first, but the door at the far end is bigger and heavier. There is no desk or living guard, but three droids stand in front of the door, carrying what the kobold may or may not recognize as weapons. Occlus does not approach the droids, but walks over to one wall and indicates an area on it.

"I would like the other end of the portal to be here."

And focus. Can she see what the kobold is doing when she casts the spell?

Permalink Mark Unread

Focusing doesn't help; Occlus is simply not getting enough detail in the first place.

She only has a handful of seconds to look, though, before the kobold's attention shifts away from the wall, and then a moment later she's startled out of her trance entirely.

"Can I see the hoop?" She composes herself before asking; the startlement barely made it to her body language at all. "And do you have codes in mind?"

Permalink Mark Unread

Alas. It was a long shot.

Occlus passes over the hoop and demonstrates the first code. Tap tap tappitytaptappity tap.

Permalink Mark Unread

Enspelling the hoop takes longer than anything the kobold has done yet, and involves tapping it both with her finger and against the ground and walking a short distance from Occlus and then back, focusing the whole time. After a couple of minutes, she offers it back: "There's the first spell; the rest will be quicker. Give it a try?"

Permalink Mark Unread

Tap tap tappitytaptappity tap. Portal?

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Portal!

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Just as advertised. How nice. Occlus reaches through to test it.

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Seeing one's own arm emerge from midair is pretty weird, at least the first few times you do it. In this case it's appearing from a spot about a foot from the wall, at a comfortable height for picking something up from a table scaled for human use, and oriented the same way it would be if it was more conventionally attached.

Permalink Mark Unread

"Archivist," Occlus says to the droids, "record this for reference."

"Recording function active."

Occlus moves her arm around for a few seconds more, then withdraws it. Tap tap tappitytaptappity tap?

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Portal: ceases to be.

"I also made it so it'll shut off if it gets too far away from you; I can undo that if you'd like though."

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"No, that won't be a problem. The other location I wish to have a portal to is outside." Occlus walks back to the lift.

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Follow follow, again. Less nervous about the lift, this time.

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And here is a landing pad with several speeders parked on it! Occlus goes over to one with a closed cabin.

"Will being on the other side of the window from a location be close enough to portal to it?"

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Nod. "The sense I'm using is more like touch than anything else, but I can extend it a few meters before I risk getting disoriented, more if I take my time or can follow an obvious path."

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"Good." Into the speeder and then up into the air. Very, very far up into the air. Occlus takes them up about thirteen kilometers, and hovers.

"This spot will do. I would like both of the alternate portals to lead here."

Permalink Mark Unread

...interesting choice. The hoop isn't big enough to put someone bigger than like baby-sized through, is it?

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Only if they were very cooperative.

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The kobold will not be particularly alarmed, then. Mage-sense, go.

"All right, I've got it," she reports after a few seconds, and then she gets started on adding the spell with the original code to the hoop.

If interrupting Occlus to ask for the second code doesn't seem like a bad idea, she'll do that too, and have the hoop complete by the time they land.

Permalink Mark Unread

Occlus is amenable to being interrupted, the speeder has an autopilot. She provides the second code when asked (Tap tap taptaptappity tappity), and lands the speeder without incident.

"It will take several hours to complete my analysis, and I will not be available to escort you for that time."

Permalink Mark Unread

"That's fine. Is there someplace I can put a temporary portal to Milliways, so I can wait there?"

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"The hallway where we came in will be fine." Occlus is going to take the lift to there, unless the kobold would care to make a portal for them both.

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Portal, no, but that's not the only way she can do things. She offers Occlus her hand: "teleport?"

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This could be interesting. Occlus takes the offered hand.

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It's certainly more abrupt than the portal: they were there; now they're here.

The kobold fishes a roll of painter's tape out of one of her belt pouches and affixes a piece of it to the wall, then creates a portal next to it that leads to Milliways' main room. "This one has a simple on-off trigger, just tap the tape. I might go up to my room for a nap while you're working; Bar can fetch me if I'm not around when you come to get me."

Permalink Mark Unread

Occlus nods in acknowledgement, and closes the portal once the kobold has gone through.

Now, to work. First, she makes adjustments to the archivist droids' programming so that they will deliver any items she requests to right in front of the place the portal opens, so she can just reach out and take them. She has them fetch the other pieces of the map to the Lost Temple, and retrieves them through her portal-hoop. Yes, this could be very convenient indeed.

As for deciphering the map itself, the runes prove as resistant to translation as ever. But the final piece she obtained from Bar proves to be the key and several hours later, the hidden coordinates reveal themselves at last. She checks the result against a galaxy map, and there is a star system, right where it should be. Occlus smiles in satisfaction. Time to go retrieve the kobold.

Tap on the tape, and enter Milliways. Is she in the main area?

Permalink Mark Unread

Yup, there she is over there, curled up on the couch watching an educational holofilm. She's too intent on the ...what is that, algebra?... to notice Occlus immediately.

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Then Occlus will walk over next to her, and wait for an appropriate pause to announce herself.

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The kobold looks up as soon as Occlus is clearly headed in her direction, and by the time she's within speaking range she's teleported the holofilm emitter back to the bar and stood up. "Ready to go?"

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"Yes. Travel time will be approximately eighteen hours, you may wish to bring something to occupy yourself with."

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The kobold nods and pats one of her belt pouches. "I'm good."

Follow follow?

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Follow! Portal to lift to pad to speeder to spaceport to ship. Occlus sets the course, then retires to her cabin to meditate.

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The kobold explores the ship a bit (very conservatively, really; a door that doesn't open on its own is a door she's not going through), determines that teleporting to it while it's in motion would at very least be a hard problem, and finds a good spot to settle into, where she'll have a good chance of noticing when Occlus leaves her room but won't be in the way of anything that might happen in the meantime.

Her distraction of choice is a sketchbook and a set of colored pencils, and between puzzling out diagramed versions of the algebra she's been learning and sketching some of the things she's seen so far today (Occlus, the droids, a credible attempt at what Occlus' magic looks like to her magic-vision, the teacher from the algebra holo's striking outfit, Occlus' planet from thirteen kilometers up...) that will keep her busy for a good six or eight hours. Does anything interesting happen in that time?

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Towards the end of that time, Occlus comes out of her cabin and gets some food from the galley. Holding something that resembles a rice cake, she walks over to where the kobold is sitting.

"It occured to me to wonder if you could make an item that can teleport to the ship, even if it moves from planet to planet."

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"I don't think so. I was trying to figure that out earlier, and unless I have a clever idea, the closest I can come to teleporting to spaceships is to have a spell that finds the nearest ship to a set point in space and uses that as the destination, and even that would only work for ships close enough."

Permalink Mark Unread

"Planets travel through space, and are rotating in addition to that. The wall of my archive is not stationary in an absolute sense, it just doesn't change position relative to the planet. Is the trouble that the ship would be a smaller frame of reference?"

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"...probably? The sense that lets me see what traits of my surroundings I can use to cast with doesn't translate to regular concepts very well, unfortunately. There are things about being here that are different from being on the planet and stable or close to it, but comparatively few of them, and they all seem to be things like the light level or the air quality, not something I'd trust to tell this ship apart from another one."

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"Well, if you happen to have any clever ideas before you leave, I would be interested to hear them." Occlus returns to her cabin.

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The kobold nods. "I'll see what I can do."

She spends a little while working on that, but before too long, it's time to sleep. She relocates to the quietest spot from her exploration earlier, borrows enough blankets from Bar to make it acceptably comfy, and settles in.

If nothing interrupts her, she'll be back to her original spot in about six and a half hours, well-rested and reasonably well-fed.

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Occlus doesn't emerge until it's time to take the ship out of hyperspace and make a landing. The kobold can follow her into the cockpit, if she wishes.

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You know what, yeah, that sounds neat.

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Occlus is seated at a complicated-looking panel of instruments. Outside the viewport, there is a twisting field of elongated star-lines. Occlus pulls back on a lever, and these snap back into hard points of sparkling light. A large, greenish planet rushes up to fill the center of the window. Occlus taps out a few commands, and frowns at the result.

"It seems we're not going to be the only ones here. The sensors show another ship parked near the temple, probably from the Republic."

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The kobold is a little distracted checking out how regular space is different from hyperspace, but responds after a slight delay: "what does that mean for us?"

Permalink Mark Unread

"Potentially that this trip has been for nothing, if they've opened the temple. Even if they haven't, they could still make the process of exploring it difficult."

Occlus considers for a moment.

"It's local night at the temple. I'm going to set down on the far side from where the other ship is and hope to approach the temple undetected. If the seals are unbroken, I will attempt to open them in such a fashion that they can be resealed, and have you make a portal to the inside entryway."

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"I might be able to teleport us in, if we can get close enough. A few meters range on my sense is the minimum, under poor conditions; I can potentially extend it quite a bit farther than that. The main risk is that I'd get the wrong room, and that risk increases with distance, but I can make a portal to look through before we go ourselves."

Permalink Mark Unread

"That could potentially set off any traps that would be disabled by opening the seals. I prefer to take a cautious approach when it comes to these things. If there were a larger Republic presence I might risk it, but not for just one ship."

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Nod. "All right. Stealth gear, then." Not a question, but question-adjacent.

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Occlus nods, and begins the process of landing the ship.

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The kobold gears up without any further questions, then - a set of claw guards to stop her from making unwanted tapping noises on hard surfaces; a wad of blue goo, changed to black with a drop of liquid from a tiny vial and glooped to her belt; a pair of goggles in blue and purple, strapped on under her ears and perched on her forehead for now.

With those done, she starts rearranging the portals on her belt pouches, pausing for a long few seconds to watch with her mage-sense as the ship dives toward the planet. She hurries through the rest of the spells, and returns to observing for the remainder of the descent.

When the ship's artificial gravity turns off, she flinches slightly, but comes out of her trance a second later without comment.

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Occlus brings the ship in low and close to the ground, and settles it in a depression not too far from an overgrown set of ruins that must be the temple. She starts flicking switches, shutting down most of the ship's functions, but leaving it ready to depart with very little warm-up time. With that done they can exit the ship and start moving towards the temple.

 

Occlus is fairly good at sneaking, if perhaps not quite as practiced at it as the kobold.

Permalink Mark Unread

It would be kind of surprising if she was as practiced as the kobold, yes. Once she's worked out where they're going, she starts taking an active-but-supportive role in picking their path, pointing out the occasional less obvious alternate route or suggesting that they split up through tricky patches where two people moving together would be especially obvious, and taking the trickier path for herself in such cases.

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In such a fashion they cover the distance to the temple with relative speed. When they get there, Occlus finds the main entrance, which is a door covered in strange runes set into what looks like a low hillside. There is a stone courtyard in front, and two high walls bracing either side of the hill. Examining the door, Occlus smiles.

"It hasn't been opened yet. I need a moment to determine the correct sequence."

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The kobold nods, and moves off a little way to keep watch without disturbing or being disturbed by Occlus.

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A minute or so later, Occlus jerks her head around suddenly.

Jedi. Wonderful.

"Hide," she hisses at the kobold.

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The kobold disappears.

A brief, quiet hiss informs Occlus of her chosen hiding place, a bit of fallen rubble close to the door. A moment later, a ring of ground around it, too wide by half to step over, glows very faintly red for a second.

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Occlus makes an arcane gesture and mutters something incomprehensible, performing a ritual to blur the Force signatures of anyone in the area.

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Three robed figures appear at the front of the courtyard, with lightsabers drawn and lit. One blue, one green, one yellow. Blue speaks.

"Sith. Back away from the door."

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"No."

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"We don't want to hurt you, Sith," Blue lifts his lightsaber to point at Occlus. "But we will if you force us to."

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Occlus turns all the way around, and suddenly lifts her arm to send a blast of lightning at Yellow. He's knocked off his feet and goes flying backwards. The other two charge at Occlus, who ignites her own saber to meet their assault.

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Blue and green sheets clash against bursts of crimson. There is a whirlwind of activity, and the green saber winks out, followed shortly by the blue.

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Occlus sheathes her saber, and gestures to pull Yellow over to her. He's dragged along the uneven ground and comes to rest at her feet. She kneels down to ask him softly, "How many of you are there?"

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"S-s-seventeen," he stammers. "P-please don't ki-"

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Occlus snaps his neck before he can finish the sentence, and stands up.

 

"You can come out now."

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The kobold emerges from her shelter and looks around with a sigh. "Now what?" She asks, quietly.

Internally, she's sad, but resigned: Yep, this sure is a way the world is, sometimes.

Permalink Mark Unread

"Now I go deal with the rest of them before they can realize that these three are dead. You can stay here, I doubt any more will make it this far."

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"Does that..." No, wrong question. "What happens if you don't?"

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"They call for help and it becomes very much harder to explore this place."

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Nod. "Does talking to them work? Might it help if I talked to them? I can get them away from their gear first if that will stop them from calling for more."

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"They have a... philosophical objection to the existence of my kind. If you can separate them from their comlinks that will certainly buy some time for you to talk if you wish to try, but I cannot allow them to report a truthful version of events at any time."

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Deep sigh. "Nope, that's elves, not tigerfolk." Elves: terrifying monsters; tigerfolk: dangerous, but possible to talk around from their deeply misguided state. "All right. I'd rather come if you don't think that's a bad idea for some reason; I'm not a fighter, but I might be able to help anyway."

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"It may get somewhat chaotic, and it will be easier for me if I don't have to keep track of you as a non-target."

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Nod. "Reasonable. I'd like to at least be close enough to see, though." Because otherwise she will worry about this newly-sympathetic human who's proposing to go fight fifteen spellbearers of unknown capacity.

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"Then I will blur your Force signature to make you less easy to detect. As you are not Force sensitive, this should not adversely affect you."

And assuming no objections are immediately raised, Occlus will go ahead and do that.

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The kobold does check whether this is reversible, first - doesn't leave any magical residue or anything afterward, right? But assuming the answer is yes, she has no objections.

She spends a moment peering around, once the effect is applied, considers for a moment, reaches into a belt pouch to shift the contents around slightly, and then nods. "Ready when you are."

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The effect is fully reversible, and will in fact wear off in a few hours.

Occlus makes less of an effort to be stealthy on this trip. It doesn't take long for them to reach the Jedi encampment. There are three large tents, arrayed in a semi-circle around a pavilion with open sides. The ship is parked just beyond. There are no people visible outside.

"Stay back, and keep your head down."

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The kobold nods, and in fact picks the lowest available spot to lie in; she can make herself a portal to watch through, after all.

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Step one: disable communications. Ionizing the atmosphere will do the trick temporarily. Occlus unleashes a storm of lightning across the camp.

Step two: prevent escape. Occlus manifests five ghosts around the edges of the camp. Each erects a barrier that will stop anyone trying to pass.

Step three: eliminate targets. With Force-enhanced agility, Occlus leaps into the camp. Alerted by the lightning storm, the Jedi wake up and attempt to defend themselves. They fail. Occlus is moving too quickly, and still has surprise on her side. The line of her saber marks her progress. Occasionally it is interrupted by a green, blue, or yellow flash, but never for long.

 

Five minutes later, it's all over. Occlus walks calmly back to where she left the kobold.

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The kobold stands again when she sees Occlus coming. If she doesn't make an attempt to interact, she'll fall in behind her to head back to the ruin.

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Occlus looks at her quizzically. What's she upset about?

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Shrug. Sigh. "I wish the world was a better place, where things like that didn't have to happen."

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"The world is what it is. I make the best of what I have. Now that they are dealt with, it is no longer necessary that the portal be inside the temple. A good-sized one in the courtyard outside the entrance would be ideal, but one anywhere in this general area will serve."

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The kobold nods, and offers her hand for a teleport.

Those bracing walls would hold a big portal nicely, if they're in good enough shape.

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Occlus accepts the teleport.

The walls have stood for this long, they'll probably survive until Occlus is finished with the place. Would bracing them interfere with the portal?

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Not if it doesn't remove any part of the existing wall where the spell is, or if it's done before she casts. She doesn't mind sticking around for that, either, if Occlus would like her to teleport in workers or something.

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Occlus'll handle that later. Probably at the same time she gets Intelligence to do the cover-up for the seventeen dead Jedi, though she doesn't mention that.

Is the wall of her speeder pad a workable destination for the other end of the portal?

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Does it have any bits that come off?

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Nope!

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Then it's a perfectly good destination.

Portal; portal.

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Occlus smiles.

"I believe that will satisfy the terms of our contract. I assume Bar will handle the conversion of the payment, do you need my presence for that?"

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"No; they can handle it." The kobold pauses to consider her priorities and loyalties for a moment before saying, "I'd like to be on your ship when it leaves; I have an idea for something to try, for being able to teleport to it."

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"Very well. Let me call in some people to watch this end and deal with the bodies."

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"...I was planning on doing that, actually. Dealing with the bodies." She cares quite a bit about that, in a highly ambivalent sort of way.

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"What are you planning on doing with them?"

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"Burying them. Or... I'm not sure that's translating correctly? Close, anyway. I expect it'll bother me less, to do it properly, than it would your people." Which isn't to say that this isn't going to bother her, because it is, but it's better than any of the alternatives she expects are on offer here.

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"...if you feel strongly about it, I suppose that will be fine." Occlus can always have to bodies retrieved and properly incinerated after the kobold leaves. "I will make my other arrangements while you do that, then."

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The kobold nods, bows slightly, and goes to gather up the three from the courtyard, arranging them gently and making sure each has its lightsaber before teleporting it away; she goes with the last one herself.

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Occlus calls in guards for the site, and sets them up with explosives and orders to collapse the wall holding the portal if enemies come. She also gets some people from Intelligence to take the Republic ship away and arrange for a suitably fatal accident to befall it, along with a story to be fed to whoever might be waiting for the ship to return.

That done, she returns to the task of opening the temple doors. Without the requirement that they be resealable, this proves a fairly straightforward task, and the entryway is every bit as promising as the texts she has describing the temple. She brings in her virgin-dig team, and sets them to the task of beginning the rest of the exploration.

Dawn has broken, and the sun is rising higher in the sky. Is that kobold finished with the bodies?

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The kobold is nowhere to be found, actually. It seems that she took the bodies and several items from the Jedi campsite and teleported off while the people from Intelligence were working on getting into the ship, and no one has seen her since.

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Occlus will go back to the temple then. If the kobold returns before the end of the day, any of Occlus's people can point the way to where she might be found.

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The kobold returns in the middle of the afternoon, sweaty, dusty, sore, smelling faintly of smoke, with dried blood on her arm where she accidentally cut it on a sharp rock, and exhausted. She doesn't ask about Occlus, but settles into a reasonably visible shady spot near the ship.

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Occlus doesn't emerge until the sun has almost completely set. 

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By that time, the kobold has had a bath and is back to fiddling with her sketchbook. Her mood is still subdued, but thoughtful.

She doesn't react to Occlus's reappearance from the temple beyond glancing up and scanning the area, but if she approaches either the kobold or the ship, she puts her sketchbook away and stands.

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"We can take the ship into orbit now, if you are ready."

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 Nod, follow.

"There was something I saw when you were landing the ship that I think I can use to make a portal that will stay with it, but I'm not sure what it was. Can you start the ship up slowly, so I can tell you when I see it again?"

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"Yes."

 

 

Panel of switches, flip flip flip. Pre-flight diagnostics. Prime the engines. Activate the repulsors and rise off the ground. More power to the repulsors, and the ship goes higher and higher until they're far enough off the ground to cut in the main engines. Zoom.

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 The kobold trances through this, and when the main engines come on, she reports, "that, part of it."

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Occlus continues to fly the ship until they are entirely out of the planet's gravity well and could enter hyperspace safely.

"Unless jumping to hyperspace would fill in the final piece, I would prefer to return to the planet now."

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"No, go ahead."

Trance, again, and after several minutes she pulls out her sketchbook and traces a top-view outline of the ship from the top, then begins drawing in the gravity conduits.

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Occlus lets the autopilot handle most of the work involved in getting the ship back down, and watches the kobold's sketch take shape.

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When she's done she offers Occlus the pad. "What I'm seeing is mostly there; I still don't know what it is. I'm kind of limited in what I can do with it - the planet has one too that's very similar, and it changes when you turn it off and turn it back on again. But I think if you were able to leave that on all the time, I'd be able to link a portal to it and have the portal's destination follow the ship around."

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"That is the ship's artificial gravity system. It is not designed for prolonged operation in natural gravity wells like those generated by planets. I will look into altering it so that it can be safely left on, but that will likely take considerable time."

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Nod. "I can sync this universe up to Milliways for a while, if there aren't any regulars here-and-now to be inconvenienced by that; I'll have to ask Bar. I'm thinking about syncing it up for a week or two anyway, that was the other thing I wanted to talk to you about."

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"How does this 'syncing' work?"

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"I leave a little portal open somewhere, either from there to here or from here to there, and it keeps time moving the same way in both places. Otherwise it doesn't; if I just go back to Milliways and then teleport here, it might be a hundred years in the future or a hundred years in the past, and there's no way to get to a specific time."

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"I have no objections as long as the portal is small and somewhere I can watch it. But I suspect it will take on the order of months to years to solve the problem and then implement the solution."

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"I'll need to sync you to my world, in that case, and I can check back every season or so."

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"That will be fine. If you appear in my hallway, I can arrange to have a droid there that will direct you to my current location."

 

Now they have landed, and Occlus is going to go back inside to see what progress her team has made.

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...all right, she'll talk to Occlus about Jedi-related infosec later, then. It's probably a better idea to get some background information from Bar first, anyway. She finds someone reasonably in charge looking, waits for them to stop being busy, asks where she should put this end of the portal so it can be watched, is pointed to the correct person to ask this of, waits again, and eventually gets back to Milliways.

First order of business: sleep. Second, though: What does Bar have on Sith and Jedi? Any textbooks? Those are probably a good place to start; propaganda-ridden, of course, but in a case like this, what won't be?

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There are a variety, ranging through the several thousand years of history these groups apparently have. Some are written by Sith, more by Jedi, and there are even a few by apparently neutral parties.

 

Where would she like to focus her studies?

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She'll limit it to overviews at first, until she has better questions than 'what is their deal?'. One by a Jedi and one by a Sith, to start; say the most popular of each written within the last twenty-five years.

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It seems that the Jedi and the Sith were once part of the same proto-group of Force-sensitives, millenia ago when the nature of the Force was first beginning to be explored. An ideological schism split the group, and the faction that would become the Sith fled to the rim of the galaxy, while those that would become Jedi stayed near the core. Each developed in isolation, until technological progress made travel easy and routine, and brought them back into contact. The rift in philosophies had only widened during their time apart, and war was an inevitable consequence. The conflict has continued, sometimes intermittently and through proxies, until the present day.

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How reasonable of the proto-Sith.

What else can she find out about this philosophical difference?

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It seems to stem from the manner in which each faction accesses the Force. The Jedi do so through clarity and selflessness, the Sith use passion and selfishness. Sith characterize the Jedi way as foolish and weak, Jedi call the Sith misguided and evil.

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Rrrr??? That is a really weird way to divide those concepts up; passion/selflessness and clarity/selfishness would make much more sense, if one has to divide them up in the first place, which, why?

Not that she's going to take the time to look for an answer to that question at this juncture; it's not going to solve the actual problem here.

Misguided how? Evil why?

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As an extension of their philosophy, the Sith don't care about anyone but themselves. Even intra-faction, infighting has cost them almost as much as external conflict. There are countless reports of Sith atrocities, war crimes and the massacre of civilians. Some Sith sources seem proud of some of these.

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...

All right. What's the range of Sith responses to the atrocities? Is this a bad to worse scenario, or are they more all over the map?

(Of course when the expanding humans found the Sith they didn't, like, stop, that would make too much sense. Seriously, what is it with humans and having a collective death wish?)

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Response range from "well done, those scum deserved death" to "you should have killed more" to "meh".

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Well then.

When both sides in a conflict agree on something, it's pretty safe to assume it's true.

All right. Jedi next. To what degree are the clarity-rather-than-passion guys also assholes? This one might be a little harder to determine - try the neutral-party stuff, this time, and also look into their magic system to see if there's something they could have done in that first encounter before jumping right to 'magical swords'. (There is anyway, it's called 'talking', but that one she already knows about; what else are they skipping?)

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At their best, the Jedi are the exemplars of peace and justice their propaganda claims them to be. At their worst, they are responsible for atrocities as bad as any of the Sith's. All in the name of the greater good, of course. Jedi history tends to quietly gloss over these incidents. 

 

As for their magic system, the category of "things the Force can do" is quite broad. Potentially relevant are the heightened empathic sense many Force-users possess and the technique known as "mind trick".

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Mind trick? That sounds pretty horrifying, but on reflection she can probably set her defenses up well enough that it won't be very dangerous to be around someone who can do that. If she decides to make an attempt at detangling this whole mess rather than just washing her hands of it, anyway. (Also, she has a better idea now of why Occlus jumped so quickly to fighting. Yikes. Yikes. Yikes.)

Atrocities. Okay. Focus on the less scary thing. Can she figure out anything about how they handle those aside from 'cover them up'? Say, what happened with a particularly well known one, and what happened with a particularly unknown one, as recently as Bar can find good information about? With a particular focus on what happened to the Jedi who made the decisions there.

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The less well-known cases seem to sort of disappear, and the Jedi involved are seldom mentioned again. It's unclear what happened to them. Of the well-known cases, one in particular stands out. Around three hundred years ago, there was a Jedi by the name of Revan who instigated some sort of civil war. The Jedi Council eventually captured Revan, but was unwilling to just kill them. So instead, they were brainwashed and implanted with a false personality. This worked for a while, but the real Revan eventually reasserted themself and went on to heroically save the Republic from an invasion. The Jedi consider this a redemption story.

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...right. Okay.

Do the Jedi seem to make a habit of various-degrees-of-brainwashing people? Can she find anything on why they thought that was preferable to attempting to kill Revan in a more traditional sense?

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The Jedi Council doesn't seem to publish internal memos that might shed light on their decision-making process in a form that Bar can retrieve.

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Joy. If she wants to know she'll have to go ask.

(Bar, you are such a good friend, thank you for your help.)

Does she want to go ask?

She does like Occlus. Knowing more about Sith culture just throws them further into relief - they've been respectful of her. They've been careful of her, even. They're distant, yeah, but living as a fighter during a war will do that even before taking the effects of the culture or the magic system into account. Their people seem well taken care of, from what she can tell - she might go back and observe that a little more closely, but she's pretty confident in her impression there; Occlus is inclined to cooperate, work together with people, not to the degree she's used to seeing at home, but at least on the higher end of what she's seen from humans. Certainly as Sith seem to go, and even as humans in general go, Occlus is a pretty decent one, as far as she can tell.

She doesn't want Occlus to die. She doesn't want Occlus to have to worry about dying. She probably can't do much about the other Sith, in that regard, at least directly, but the Jedi seem like at least a slightly more tractable problem.

And the other Sith... really should not be left to keep doing what they're doing how they're doing it. She doesn't have a personal attachment to hang that feeling from, but it's still people being hurt; just because she doesn't know them doesn't mean they don't matter. Her people mattered, back when it was them and the elves; she would have wanted someone to do something about that, if they could. The situation isn't so different here.

...and, there she goes. Yeah, she's not going to be able to walk away from this one. All right. How does one find Jedi to talk to? Do they have, like, a place, that she can get to by sneaking onto a spaceship or something?

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Their current headquarters is on a planet called Tython, deep in the galactic core. No ships departing from anywhere she's already been will be going there, it's going to be at least a two-, more likely three-or-more-step journey.

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Yeah, but 'core' means 'populated', doesn't it? She can totally do a portal to a random crowded spot in that universe. Or two or three, if the first one is unfavorable. Bar can probably even match the view from her portal to various tourist brocures to identify what planet she's found.

Hm. If Tython had cities, she'd aim for spots with the right climate to maybe find it, but it doesn't; she'll try whatever gives her the best chance of finding a nearby planet with a spaceship heading there, instead.

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The first portal she opens shows her a vastly extensive cityscape. Buildings stretch in all directions, farther than she can see. Bar is able to identify this as the Coruscant skyline, the capital world of the Republic. The Jedi used to have a temple here, until the Sith destroyed it.

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Not bad, she'll take it. (Bar, a map of the city please? Thank you.)

How recently was this temple destroyed? If it was recent enough that they're likely to still be upset about it, she'll head on to Tython, but if not it might be worth seeing if she can find some Jedi just here.

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It was some twenty-odd years ago. She might be able to find a Jedi, especially if she concentrates her search around the Senate building, which is that squat mushroom-shaped one.

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Twenty years ago is iffy, but if she'd have to wait more than five days for a ship to Tython, or if getting there would take more than ten days total, she'll give it a try.

She's not going to go look for a Jedi to talk to now, in any case. First - unless doing it now would mean she misses a ship - she needs to go talk to Occlus.

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Occlus: still at the ruins. The kobold can catch her outside, if she goes now.

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Excellent, she'll do that then. She has a good enough mage-sense map of the place to avoid appearing where she'll startle anyone.

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Occlus notices the sudden appearance of a kobold while she was walking to the mess tent and changes course to go over to her.

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Convenient.

She nods a greeting and gestures that they can continue to the mess tent if Occlus would like. "I'm thinking of going and trying to talk to some Jedi," she starts with, as they're walking if that happens. "I think I might be able to get them to... back off, a little, if I talk to them when they're calmer. I want to make sure I don't accidentally lead them to you, though, and I'm not sure what I need to be careful of to avoid that."

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She wants to... talk to the Jedi? Why in the galaxy...?

Occlus will walk back towards the tent. "With your magic, you won't have to worry about a ship leaving traces, so I suppose you're principally worried about information security?"

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Nod. "This whole universe is new to me; I don't know what things might turn out to be unusual enough to be clues, and I don't know enough to make up a story about where I'm from and how I know what I know - and how I don't know what I don't know - that isn't just the truth."

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"Don't talk about me by name. Don't talk about this temple or what happened to that expedition." Occlus gets a tray of food and sits at an empty table. "Bring whatever mental defenses you have."

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Nod. "I don't have the name of anyone here; kobolds don't use them, I'm not in the habit of asking. I don't know the name of the planet, either, or the other one's." Follow follow, portal, food. (If Occlus seems interested in it she offers her a piece.) "Avoiding talking about the temple and the expedition will be harder without a story to replace it, but I expect I can manage it or I wouldn't be going. Mental defenses..." subtle shudder. "Yes; I was doing some reading back at Milliways and it's obvious I'll need some protection there. What I'm planning to do is enspell myself to automatically teleport back to Milliways if your kind of magic is used on me; could you help me test that to make sure it works before I go?"

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"It will need to have an exceptionally quick response time, but yes, I can help you test it."

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Nod. "Thank you. I do expect it'll be fast enough, but I have a backup plan for if it's only close. It's definitely good enough to stop me from talking, though, I've used similar spells before." Nom. "Is there anything else I should know?"

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"If you do mention you made a deal with a Sith, you can expect to be treated with suspicion at the least. That alone may be cause enough for them to attempt to examine your thoughts." Occlus has finished with her food, she stands to put the tray away and walk back outside.

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Nod. "That's easy enough to work around." She teleports the remainder of her meal away and stands. "I can cast the spell to test now, if you're not busy."

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"Very well. Do you wish to test other sorts of influence besides the mental?"

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She considers. "I'm not trying to defend against mental influence in particular, and I think I have a good enough idea of how your magic works to get everything - it does seem to be all one thing and just applied differently. But checking for weird unexpected things is always a good idea."

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"Tell me when you are ready, then."

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It only takes a few moments. "Ready."

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Occlus tries a mental attack first. Can she pry the secrets of magic out of the kobold's mind-

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The instant Occlus' magic touches her, she's gone.

 

A few seconds later she reappears. "That seemed to work."

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Alas.

 

"Yes, it did. Shall we try something physical?"

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Consider, nod. "Something not too flashy; I have another spell on that might trigger first otherwise."

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Occlus attempts to swat the kobold with the Force.

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Again, the instant it touches her, she's gone.

 

"I felt that, but only barely - I could tell you where it hit me but not how strong it would have been."

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"Then I think the only category you will have to worry about is if something is thrown at you with the Force, but that is, in respects other than propulsion, strictly analogous to a more ordinary attack. I assume you already have defences for that."

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Nod. "Thank you."

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"Do you have any other topics you wish to address with me?"

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"No, that's everything. I'll come back afterward if there's anything you need to know; would you like me to check in regardless?"

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"That will not be necessary." Occlus waves a hand absently in the kobold's direction and returns to the temple.

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All right, let's do this.

Milliways first: Instructions with Bar that if she turns up acting weird, to please treat it as a magical emergency; here's a couple magic-dispelling potions from her stockpile for the healers to try in that case. Re-check her defensive lineup; anti-Force spell is obviously on, and she'll also teleport here in case of extreme fear, moderate pain, or moderate blood loss; better to leave the startlement spell off, if she's going to be hanging around a city (is she going to be hanging around a city, what does Bar have on spaceship schedules), but she'll turn that one on once she's at her destination. Translation necklace, shield necklace; skip the gloves this time, if a fight breaks out she's not hanging around long enough to need them. Sketchpad might turn out to be useful; pull all the pages relating to Occlus out of that. Go over her story, what order she wants to present things in. Final check: Is this still something she wants to do?

Yep, yep it is.

Coruscant, here is a kobold. Hopefully you don't find her too alarming.

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Coruscant: entirely fails to notice her. There are a bewildering variety of sentients in every size and shape imaginable, nobody pays one little kobold any attention at all, unless they bump into her.

 

Bar didn't have any scheduled trips to Tython, but there was one ship that is registered as having just come from there.

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The kobold tolerates crowds of strangers but certainly doesn't like them; if checking the ship might let her skip hanging around waiting for a Jedi to pass by, that's what she's going to do. Between the map and her ability to teleport through inconveniently guarded barriers, she should have no problem getting into sight of it: Any magical people there?

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Not at present. There are a few droids puttering around, refueling the ship and doing general maintenance tasks, but the bay is otherwise deserted.

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Ah, well, it was worth a try. She notes its location signature, just in case, and then blips back to her starting point and approaches the Senate building, keeping an eye on the crowd for Jedi and the architecture for good spots to sit and observe.

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She spots a Jedi exiting the building as she gets close. It's an older woman, with grey hair and a confident bearing.

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Kobolds: good at sneaking around. Where's she going?

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Back to the ship the kobold just visited!

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Convenient!

 

When she gets to the ship, there's a kobold waiting for her in a visible spot nearby, making eye contact like they were expecting her.

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"Hello there. Were you waiting for me?"

 

Satele smiles. She doesn't sense any hostility from this person, strange as they are.

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The kobold nods with a bit of a grin. "You'll probably find this hard to believe, but I'm visiting from another universe, and I think I might want to help with your Sith problem." She pauses for a quick beat, then continues. "Before you try reading my mind, you need to know that I have a different kind of magic than yours, and for now, if you try to use the force on me I'll disappear back to my own world; I might allow it later, but I'm working on limited information right now and it's not a risk I'd like to take yet; I'm sorry if that's rude."

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Satele blinks. Magic? Another universe? Deal with her Sith problem?

 

"I would certainly like to here more of this, but perhaps it would be best if we continued somewhere more private?" She gestures towards her ship.

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The kobold nods agreeably and follows her in.

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Here is a well-appointed stateroom. Satele takes a chair near the middle of the table.

 

"Please, sit. I think my first question is about the existence of other universes. I suppose your 'magic' is related to that?"

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She sits across from Satele. "More or less. Different worlds have different magic systems; some have more than one, or none at all. Most of them are not very much like the force, or like each other. Mine, for example, is mostly based on making magic items, and doesn't have an emotional component to it at all; I personally am best at teleportation spells, which I understand your system doesn't do." She trances for a moment, then gestures to the chair to her right before teleporting to it.

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Satele Shan is Grandmaster of the Jedi Order and is perfectly in control of her flinch reaction.

 

"No, it certainly doesn't," she murmurs. Louder, "You said something about the Sith?"

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Nod. "I met someone from your world a few days ago; it's kind of a complicated story," flare of worry, "but they mentioned the Sith and the Jedi, and I was curious, so I read up on you a little, and it sounds like you have a real problem here. I'm not sure I can help, and I'm not actually sure we're going to agree on what me helping might look like, but I wanted to at least come and check."

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"Why don't you tell me a little more about the person you met?"

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The kobold pauses, briefly, in a you-have-made-a-misstep sort of way. "They're not likely to be involved in this."

She's trying not to let this come to the fore, but it's still there, if muted: She cares, fiercely, about this person. Not because she's getting something from them, not because it's someone she trusts, or finds likable, or enjoys being around; actually, almost because she's not, and doesn't. Because everyone needs to be cared for; because the people it's hardest to care about are often the ones who need it most. Because you don't just give up on people. Because you can only get to the point of everyone being okay if you care about everyone being okay.

And she doesn't trust the Jedi to be on board with that: Here's the warriness of someone who knows on a very personal level what it's like not to be on others' priority list at all, in terms of being okay; she's not concerned for her own self, here, now, with that, but it's still a very personally important issue; not the most important one, but not something she'll be budged on easily. At the same time, there's a sort of detachment: It is correct to care about people and want good things for them, and she wants the Jedi to do that, but in something like the sense that one might want good weather; there's nothing she can actually do about it, and she fully accepts that she's going to have to work with whatever reaction they have; the unwanted reaction will limit her options, perhaps sharply, compared to the wanted one, but she's fully ready to accept that if it happens. And from another angle: Even with all the resources she and the Jedi can bring to bear in the best case, and no matter how much she wants it, it might not be possible to arrange for that person to be okay, or it might not be possible without harming other people; she's not ready to give up yet, but she knows that she might come to a point where she needs to, and she won't hesitate to if she finds herself there.

And then she tucks that whole knot of emotion away, neatly; it's clearly a practiced shift, from that to focused productive diplomacy. "But I can tell you a bit about how we met, if you'd like; that'll also give you a better idea of some of the resources I might be willing to offer."

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"All right," says Satele. Perhaps a fuller story will emerge in time. "Let's start with that, then."

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Nod. "So, one of the places I can get to with my magic is called Milliways. It's magical itself, with several interesting properties; one of them is that anyone, even people with no magic at all, can get there. Nobody quite knows how the magic works, but sometimes when someone opens a door, instead of it leading to the place they wanted to go, it leads to Milliways instead. Some people find it once and never again; some people find it regularly; there's really no way to tell how it's going to act for any particular person. While they're there, they can meet people from other worlds - that's how I met the person from yours - or do a number of other things, including borrowing or buying books and other things from Bar, renting a room, traveling to other worlds - though there's no guarantee that they'll be able to get back, without some other way of doing it. While someone is in Milliways, or if they go through Milliways to another world like I've done here, time doesn't pass in their world; when they go home, they'll find everything just as they left it. I've been going there regularly for three years of my home world's time, trading magical items made with my world's magic for things made with other worlds' magic, or selling them, or sometimes giving them away when I meet someone who would be especially helped by that."

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"How enterprising of you. So you met a person from this galaxy in that bar?"

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"Enterprising..." she considers, for a moment. "Sorry, this translation spell is strange sometimes for unfamiliar concepts. It is, I suppose - I'm not planning on asking for anything from you, though, I'd consider it unethical to."

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"What are you offering, then?"

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"Well, it depends on what we can agree about, mostly." Grin. "Anything from casting a few spells for you to teaching you my kind of magic and giving you permanent access to Milliways."

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"That is certainly a potentially generous offer. What are the issues on which we would have to agree?"

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"I don't have a complete list; remember I've only known you exist for a few days, I haven't had time to learn very much about you or your world's situation. One thing I do suspect might be an issue is that I'd rather the Sith not actually be harmed - I haven't tried it yet but it may be as little as a few hours' work for me to find a completely uninhabited universe to move them to, instead."

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"That would be impressive, if you could manage it. But one unfortunate truth I've had to realize over my life is that the lure of the dark side is strong. So long as there are Force-users, there will be those who turn that power to evil ends. Removing all Sith from the galaxy now will not solve our underlying problem."

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She nods, and considers this for a few moments. "I have at least most of an idea, for that. It definitely requires teaching you - not necessarily Jedi, but at least a closely allied group - my magic, though, so I'll want to be very sure I'm not going to end up giving you a bigger problem than the one we're trying to solve - my magic isn't corruptive, but it can still be very harmful if misused."

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"What are your magic's capabilities?"

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"In general, casting a spell creates a magical object; spells can also be cast on people or animals, and the term for people with spells cast on them is spellbearers. A spell cast on an object lasts until that object breaks - I'm using a kind of specialized definition of 'object' and 'break', there, but your first impression should be close enough - but a spell on a living thing is permanent until they die. Every spell has an effect, and one or more triggers that start or stop or modify that effect. Anything that physically affects the enspelled object can be used as a trigger, and in the case of spells on living things, mental states can also be used. In addition to that, I'm able to cast spells that detect the presence of magic and some basic things about it; I can definitely cast a spell that differentiates between your kind of magic and mine; I might be able to cast spells that detect certain uses of your magic, or between someone using it in a Sithlike way and someone using it in a Jedlilke way, but I'll have to actually see those things in action first, in order to know what the spell should look for."

"For effects, teleportation is my main one; the main limitation on that is that in order to aim at a specific destination, I have to have already been close enough to it to see its magical signature, but I can also cast spells that look for places with certain qualities - usually physical things, but I can also aim for the presence or absence of people; I found you by looking for places with large crowds - and give a random destination that fits the criteria. Aside from that, it's pretty versatile; I can do portals and teleportation traps and jewelry that teleports its wearer and so on. I also know how to generate very faint light, which can be used with the magic detection trigger to enspell someone to be able to see nearby magic."

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"I see. That is a unique skillset."

 

Satele considers for a moment.

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The kobold considers, too.

"Hmm..."

"I hadn't known, before, that your magic has a risk of corruption - am I right about that? - and now that I think about it, I wonder if it might not be safer for me to take a more active decision-making role than I was planning to, in light of that. Not - it's still your world, I'm not going to be deciding anything on my own, but... it's a cultural thing, for me, it's already fairly taboo for someone to have as much power as I do even without being in a position to make big decisions that affect others. I'll have to think about that."

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"I would have to know more about you before I could agree to that. You seem to genuinely care about the welfare of this galaxy, but with so much at stake I cannot base my decision on a few minutes' impression. Tell me some things about the world you're from," she invites.

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"Of course." She's pleased at this. "I'm not in a hurry."

"I'm a kobold; we're one of... I don't know the exact number, but probably twenty or thirty species of people on my world. We're very low-tech - the whole world, the state of the art is steel and crossbows and I don't think anyone has printing presses yet, but also kobolds in particular aren't as advanced as some of the other species; I've been trying to introduce the idea of farming, without a lot of success. We do all right, though," a fond grin spreads across her face, "our real advantage, compared to the other kinds of people I've met, is how good we are at looking out for each other, having a society where it's hard for anyone to make too much trouble or get too hurt. We live in tribes of about a hundred people, which is small enough that everyone knows everyone else pretty well - and we have to know our tribemates; very few of us can speak, so we have to know each other well enough to understand each other by body language."

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"The Republic would be happy to export whatever technology we can provide you. Maintaing a functional society through only nonverbal language sounds difficult, most advanced species I know of have sound-based communication."

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She grins and bows, insofar as that's possible while sitting. "I appreciate the offer. It's... not really worth trying, though. Kobolds as a rule won't interact with non-kobolds; many won't even interact with other kobolds outside their tribe. I'm kind of strange." Amused grin, then seriousness again. "Relations between the kobolds I know and the other species in our area aren't very good, especially in the last few decades, which is our fault as much as theirs, kobolds aren't the best of neighbors - there's a cultural issue; kobold tribes hold all their resources in common, and consider keeping personal property to be antisocial; hiding things from each other to be found is a game, and so is stealing from other species, with a genuine lack of understanding that that might be upsetting apart from the need to replace things. Again, I'm not your average kobold with this, but it's a fundamental enough part of the culture that I can't really do much about it even though I understand what the problem is. And fault aside, we've had a really rough time in those conflicts, so even though things have been fairly calm recently - and getting better; my teleportation magic is a new thing, and I've been applying it in ways that steer us away from those problems - the first reaction to anything new is still definitely suspicion, from almost everyone."

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"Inter-species diplomacy is something Jedi train for. I understand how it can be a difficult problem at the best of times."

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She nods. "I considered it a bit of a calling, actually, before I got my magic, working with the tigerfolk. The main problem there is that they don't believe that we're people - the lack of talking is usually the issue. I was making some pretty good progress on convincing them otherwise, I think - they travel in family groups and it wasn't very common for me to see the same ones more than once, but I was starting to sometimes meet ones that had heard about me from others, and already believed or were at least curious."

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"These things begin with small steps. You were doing a good and noble thing. I only wish more of my Jedi could focus on such endeavors, rather than being called to this war we fight."

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Another grin and bow, at the compliment. "I'd like to see that too."

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Satele smiles back. 

 

"So, what can we do to make that happen?"

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She pauses to consider for a moment. "Well, the first thing I'd like to do is get to know the Jedi better; I'm not sure what the best way to do that is, but I expect it means staying in this world for a while. I'm... not exactly on a schedule; coming here through Milliways means time pauses in my world while I'm here and here while I'm in my world; I do need to go home every fifteen or twenty days and spend time with my tribe, but aside from the fact that I might forget things while I'm gone that doesn't mean much for you. I could help you with a project; working together with people is a good way to get to know them, in my experience."

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"I need to return to Tython to inform the Council of the results of my meeting with the Senate. You could accompany me and spend some time at the Academy. I'm sure you can find something there that will interest you."

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Nod. "That sounds like a good idea. Is there anything I should know about the Academy?"

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"There will be many Jedi there, some of them quite young. Despite that, it is a place of learning and contemplation, I always find it restful."

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"That sounds nice." She grins.

"...by young do you mean children? If so, I should probably know more about that before we get there."

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"What are your concerns?"

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"The kobold approach to childrearing is... unusual, according to what I've learned about other cultures. We seem to develop at the same rate as humans through our mid-twenties, but young kobolds are allowed to make decisions for themselves much earlier, starting at seven or eight years old, and we're considered adult members of our tribes at twelve or so. Part of how we do that is by not shileding our children from very much - someone under the age of seven will generally have an adult with them at all times, but the adult is there to help them learn to do things safely, not to stop them from taking risks. That's probably not how things work here, and I'd rather not risk upsetting anyone, if there are things you expect your children to be kept away from or other cultural differences."

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"The Jedi take a similar approach, but I can certainly understand your caution. When we arrive, I will pair you with someone who can show you around and answer other questions like that you may have."

 

Satele will go set a course for Tython, if the kobold has no other pressing issues to raise.

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She doesn't.

This trip sees her experimenting - quietly - with spaceship-following portals; the loop of twine in her pocket keeps its lock on the stateroom as expected. She'll turn up to watch, quietly, if she notices Satele doing anything interesting, and makes herself available for conversation, but if left to her own devices, she mostly continues filling her sketchbook.

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Satele will solicit a few anecdotes about the kobold's life and offers up a few of her own non-war-related stories in return, but otherwise generally leaves her to her own devices.

 

They arrive at Tython without incident. The dock is quiet, there are no other arrivals or depatures today. Tython is a lushly green pastoral sort of place. It is rather pleasant.

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Pretty.

Where to first?

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Just off to the side over here apparently! Satele beckons over someone standing there.

 

"Knight Morillo," she calls.

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"Yes, Master Satele?"

 

A redheaded young woman comes over.

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"I have to attend a Council meeting. Would you be so kind as to show our guest around?"

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"Of course!" 

 

Master Satele walks off. Ana turns to the kobold.

 

"Hello! Jedi Knight Ana Morillo, at your service."

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Grin, bow. "You can just call me 'the kobold'; my people don't use names."

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"That's kind of strange but okay! You can call me Ana. Did Master Satele tell you very much about this place? Do you know what you want to see first?"

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Ana's cheerful mood is infectious. "I don't know very much at all; I'm from very far away, and I've only known that Jedi exist at all for a few days. I'm interested in learning more about you, though, if that brings to mind any obvious suggestions?"

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"Like, me in particular or Jedi in general?"

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"In general, but your story might be a good start? I don't know what it means that you're a Knight, for example."

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"Okay so there's three levels of Jedi you can be. First is the Padawans, that the kids and anyone who hasn't passed their Trials yet. Then the Knights, that's most of us. You get to be a Knight by passing your Jedi Trials. And then if you demonstrate you have exceptional quality, the Council can promote you to Master."

During this explanation Ana walks over to a speeder and gets in. 

"Let's start with a look around the grounds from above and then we can land and go see stuff up close afterwards. Sound good?" 

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That's not the best of signs, the term for a normal Jedi being basically 'fighter'. They've been at war for a long time, sure, but...

She doesn't let her ambivalence show on her face, though, and climbs into the speeder as well. "Sounds good to me. What are the trials like?"

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"They're meant to challenge you, to test that you've really learned the skills a Jedi needs to go out into the galaxy. There's five altogether: Skill, Courage, Spirit, Flesh, and Insight."

There's the academy below them. It's large, but it melds smoothly with the surrounding land, all gentle curves. There's a courtyard in front, with a group of Padawans listening to a Master speak.

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The kobold nods, and is distracted from asking any more questions about that by the view.

"How many Jedi live here?"

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"I think there's about five or six thousand of us on Tython? Not everyone's at the Academy, there's outlying posts and stuff, but most are in or near the main building."

Curving around the back and side of the Academy, gardens and parks become visible. Ana brings the speeder in for a landing at a pad near the wall of the building.

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She nods, relieved. "I probably don't have to worry about crowds, then - I don't know how people manage, in cities."

 

"Can we go join that group over there?" she gestures toward the courtyard with the Padawans in it.

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"I think you just sort of- mostly ignore everyone else? Like, they're there and they exist, but more like scenery than people? Wow, that sounds kind of bad when I say it like that."

Here is the group of Padawans, they're all around eight years old. Ana goes to stand at the back. The master is explaining the safety rules for the practice dueling they're about to engage in.

"...and remember, if your partner says 'quarter', stop immediately. We don't want anyone to get hurt today."

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The kobold sticks close to Anna and watches the proceedings with interest.

Well, no, actually first she takes a moment to get a location-signature. Does anyone notice that she's doing something weird?

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Ana looks over at her, but doesn't interrupt.

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The kobold is slightly confused at the attention, but doesn't comment.

What are the Padawans up to?

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At the master's direction, they've split up into pairs and begun to run through a series of exercises with wooden practice swords. Swing/parry, swing/parry, thrust/dodge. Switch roles and start over.

"What was that thing you just did there?" Anna whispers to the kobold. "Was that the magic Master Satele mentioned? It looked really cool."

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Well that's worrying.

She gives the Padawans a significant look - let's not disturb the proceedings, here - and heads back to the entrance, motioning for Ana to follow.

"Yes, it was. I didn't realize you'd be able to see it. How much did you see?"

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"Not, like, a whole lot, but I could tell you were doing something. It was almost like your magic wanted me to see it."

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"All right, that's... that sounds okay. My magic is taught telepathically, it comes with a limited form of telepathy at touch range, I wasn't expecting something that's supposed to only pick up emotions to notice it. And it sounds like it doesn't actually show it to you, but I'd like to be very sure of that; my magic is dangerous in different ways than yours, but it still is dangerous, and one of the ways is that if you try to use it without practicing in the right ways first it will kill you."

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"That sounds very unfriendly! I will try not to accidentally learn your magic."

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"Yeah. I've cast around Satele, too, though - I need to know if I need to go warn them."

She steps back from the conversation, and spends a few seconds working it out, muttering to herself and gesturing. "I think the answer is no but let me go ask-", and after another moment of interestingness, she disappears.

 

 

A minute later, she's back, much calmer, holding a paper napkin with some incomprehensible markings on it. "Yeah, it's okay. You can't learn my magic that way at all. Apparently you could if you actively read my mind, especially if I was casting at the time, but I already have a spell to prevent that, it's safe."

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"Okay, I won't worry too much about it then! And also won't try to read your mind. D'you want to watch the Padawans some more or go see something else?"

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Satele did tell Ana about the magic but didn't tell her about the defensive spell. Huh. Good sign, that.

The Padawans weren't actually all that interesting; did they see any other people from the speeder that she might try observing?

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There were a few people walking around in the gardens, or they could go explore the inside of the Academy.

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The kobold is inclined to assume that the insides of buildings are private; on the other hand, humans are weird.

"Let's try something else." Also, she doesn't actually know what there is inside those buildings.

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"Sure! Do you like libraries? We could go visit the library."

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"The translation spell I'm using is actually really bad for reading with. It does videos just fine though?"

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"Videos... you mean like two-dee projections? We might have some of those, this place has been around literally forever. Most of the non-written stuff is holos, though."

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"It does holos too, that's fine. Spoken rather than written is the important thing."

Library!

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Library! Several rooms full of shelves that are themselves full of books! Several more rooms full of holocrons! And just for good measure, a few rooms of holo-recordings!

Not Ana's favorite hang-out spot. She actually tries to avoid it as much as possible. Nevertheless, she knows it well enough to help the kobold find anything she wants to look at in particular.

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Books!

Holo... whats?

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Holocrons! It's a thing that contains a vast amount of information, as well as the personality matrix of the Jedi Master who created it. The personality serves as a sort of gatekeeper/guide to the collected lore. Useful for Padawans studying by themselves, ahead of the curriculum. Ahem. Not that Ana knows anything about that, of course.

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Personality matrix, huh? How does that work?

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Ana's not sure exactly! Something to do with Force-sensitive materials and the Jedi in question "imprinting" a static copy of their mind-state into same. You have to be pretty strong to do it, though.

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Oh, that sounds all right then. Weird, but all kinds of weird stuff is all right if it's strictly voluntary.

(She does not say that last bit. She has a modicum of diplomatic sense.)

...there wouldn't happen to be one of Revan, would there? She's read that story, it seems like they'd be interesting to talk to.

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There is! And Ana knows just where to find it! She likes Revan, too.

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Here is a holo of Revan!

"Hello there, you're speaking to the holocron of Revan, Darth not included, so if you're planning to freak out and try to throw my holocron into an incinerator, please reconsider."

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"...hi!"

This is kind of weird. Also, is Ana hanging around? "...one second."

"I might be a while," she tells the Jedi. "And I'm going to be going over some really basic stuff, probably. I can come find you when I'm done?"

Good, that's Ana shoo'd.

"Sorry about that. So, I'm not a Jedi, I've got a really unusual situation I'm working with, and I'd like some advice. I don't know much about how holocrons work; is this something I can talk to you about?"

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"Sure you can! Revan definitely interrogated at least six holocrons before making me, so I bet I can help you out more than most."

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Weird.

"All right. I'll get right to it, then: I'm from a different world. We don't have the force; we do have other magic that's very different. No Sith; it can be misused, but there's only the normal kinds of temptation to do that. I don't know very much about this world, but I've read enough about the Sith to know that I'd like to do something about them - except, I'm just one person, I can't fix a problem on that scale by myself. The Jedi seem like the obvious people to ask for help, but just because one side of a conflict is bad doesn't mean the other side is good; I don't want to teach them my magic and then a thousand years later this world has an even worse problem than it started with. And it seemed like you'd have a... useful perspective, on that issue."

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Nod. "Yeah, I can see that. Do you want me to answer questions, or give you a summary of what Revan thought of the Jedi when he made me? Or both, both is an option."

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"I have some questions, but I bet I'll have better ones after the summary." Grin.

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"Okay! So how much do you know of the history of Revan? Because this is much easier if I just tell that story and go, 'So after that, this was Revan's opinion of the Jedi and the Sith,' but if you know most of it you can skip right to the end part where I just say his opinion, save yourself some time if you're running short of it."

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"I know the story, at least a common version of it. I'm not in a hurry, though."

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"Does that mean you want story time? Because it sounds like you want story time."

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She chuckles. "I am interested in your perspective."

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"All right then, I apologize for parts of this where I can only speculate, because Revan's head had some proverbial holes in it by the time he made me. Don't know what he didn't put in me, sorry."

The holocron clears its throat, even though it doesn't need to and doesn't have a throat. It's for effect.

"So! Once upon a time, Revan was a Jedi. You're shocked, I know. He actually made a pretty good Jedi, from what I can tell, at least before the Mandalorian Wars ever occurred. Except then the Mandalorian wars did occur. To make sure we're on the same page, the Mandalorians invaded the Republic, and were winning, often with some really horrible methods, and the Jedi weren't helping to fight them. The reasons why they weren't are many, and some of them have been added in retrospect by Jedi that want to justify their own history so they always look like the infallible good guys. While Revan had knowledge of their reasoning, he did not have actual, direct memories of arguments that occurred at that time, so everything I could say on the subject is speculation and the opinion of a man that is the exact opposite of non-biased, so I encourage you to seek out other sources for a more complete picture of the situation."

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Here is the grin of a kobold who has access to an interdimensional library. "Sure, I can do that."

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"Good, good. Revan's outlook on the Jedi's reasoning was as follows: they thought themselves peacekeepers and caretakers, not as warriors, and as such did not want to get involved in a war, that exposure to the face of war would bring about a number of Jedi falling to the Dark Side, that the problem was for the Republic to handle and they would eventually, even if it took them a while to stop losing, that it wasn't really a problem at all because it didn't directly affect them, and most interestingly, that they thought that the Mandalorians were a front for something else, and they didn't want to play into the trap."

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"Huh. Were they?"

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"I have absolutely no idea!" says Revan's holocron brightly. "I don't, and in fact can't get updated historical lessons, so everything that happened after about four months after the end of the Jedi Civil War? No clue about, you'll want another holocron, or like, a historian or something. I'm a fancy holocron that can remember people between sessions, but I am not that fancy. I can offer the suspicion Revan had from that point in time, if you want it, and weigh in if you go run off and read about history and tell me what actually happened, if you just like hearing me speculate, but - yeah, no idea."

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"...it would take me about two minutes to find out, I bet. Would you like me to?" She looks around; Ana's over there keeping an eye on her. "I shouldn't take you with me, but I can bring a list of questions if there's other things that you think might come up, it won't take much longer to get answers to ten questions than to one."

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"Eh, sure, let's make this history lesson slightly more complete and slightly more Revan-flavored, I'm fine with that. Uh - if you have any information on where Revan disappeared to, that might come up, he was planning to disappear somewhere, but specifically did not give me that information. Again, couldn't tell you why he did that."

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"That one I might not be able to find out, but I'll ask."

She catches Ana's eye, to make it clear that she hasn't wandered off somewhere, and...

 

Hi, Bar! Yeah, good progress, they're less scary than I was expecting. Can't stay long, I'll be back to fill you in later. What can you tell me about the Mandalorians' motives in the Mandalorian War, and also, do you know where Revan ended up after the Jedi Civil War?

...excellent, I'll read that when I get back there. Nothing on Revan? Yeah, I'm not surprised, thanks for checking.

 

Hopefully Ana is not too alarmed?

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Ana noticed the kobold's disappearance, but didn't have time to get too worked up before she returned.

 


It seems that the Mandalorian leader at the time, called Mandalore the Ultimate, wished to transform his people from simple raiders into a major galactic power. He instituted a number of reforms, including allowing aliens to become Mandalorian, and set forth on his plan of conquest.

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Ana gets an apologetic head-bob before the kobold returns to Revan's holocron.

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"Hello again! Everything researched to your satisfaction?"

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"Mmhmm. We couldn't get anything on where Revan went." Read, read, ugh this is so slow, she really needs to get around to actually learning to read so the spell will work properly... "It looks like the Mandalorians' motivations were fairly straightforward? So if they were a front, nobody ever found out about it."

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"Huh, well. That's the danger of speculation. Sometimes you're just wrong."

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Nod. "So, what happened with this war and Revan?"

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"When we last left off, Revan decided that the Republic being conquered by the Mandalorians was not a thing he was okay with. Bias warning, I'm about to brag about my creator. It's totally justified. When Revan decided he was not okay with something, he was very clear about it. So of course he helped turn the entire war around by leading an army with a bunch of Jedi that decided to help, through some combination of Revan being ridiculously awesome, and some combination of you know, people dying en masse being, you know, bad. Which worked, by the way, the Mandalorians were successfully defeated. Yay, everybody's happy, the traditional structure of the galaxy is preserved, surely nothing can go wrong now that you have a young leader who has the complete and utter loyalty of just about everyone that follows them."

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This gets some chuckling, and then a more serious nod.

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"So Revan didn't recall his logic at the time of my creation, but he did have some vague impressions of his own emotions at the time. He recalls being - the term I want to use is afraid of something. Convinced that his job was not done. That there was some greater threat than the Mandalorians out in the Unknown Regions. So - there he went, with his best friend in tow, and when they came back they had decided that clearly the only way to save the galaxy was to conquer it. ... It's not quite as crazy as it sounds, because while the Republic is many things, 'efficient' is not one of them, and having a strong leader organizing it and neatening the place up would go a long way, but - yeah. It was a little bit crazy." Disappointed sigh.

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Nod. "Yeah."

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"He then tracked down an ancient factory called the Star Forge, retrieved his army of loyal soldiers that were still ready and waiting for him, and bam. Galactic conquest ensued. Revan was uh, very good at it. So good that if he hadn't of been betrayed by his aforementioned best friend, he might have actually managed it. But instead, he got betrayed by his best friend while the Jedi were trying to capture him.

"This is where things get a bit fuzzy, because Revan was not entirely sure about the exact circumstances that occur here. The story he was told by the Jedi council was that the betrayal's after effects included 'brain death,' and that in order to salvage him at all, they had to put a new set of memories into his head. Which is possible, he was hit pretty bad, but the Jedi council did conveniently give him a set of memories that were specially crafted to try to get him to be as loyal to the Republic and as easy for them to manipulate as possible, and they did really want to know the location of the Star Forge. Which, of course, maybe he could lead them to, if he were loyal to the Republic and easy to manipulate."

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She makes a face, and glances around again before speaking. "The story I heard was that they decided to do that rather than kill them. Which is exactly the sort of behavior I'm worried about, really, especially if it's agreed to be wrong enough that they'd lie about it - I'd actually say that they did kill them, and were very rude about what they did with the corpse, even if it tuned out okay in the end."

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"Hmm, no, I don't think they successfully overwrote his personality," says the holocron. "They might have tried to kill him, but they didn't manage it. He had some holes in his memories, but from what he could tell, he was still himself in some very fundamental ways. Some of the details of this are very personal, though."

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Nod. "I care less about the part where they didn't succeed than the part where they tried at all, anyway."

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"Oh, fair enough, it's pretty messed up and Revan wasn't at all happy about it. I just have to stick up for my creator. He was himself in the end."

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"Oh, that's what I meant, sorry, about it turning out okay."

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"It's quite all right. No offense taken. ... I'm not even sure I can be offended, no one's managed it yet."

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"Well, I'm still going to try to avoid being the first."

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"Thanks for that! Anyway. Before I continue with history, I have a question - you described Revan using 'they' pronouns, earlier. Would you rather I use those when describing Revan?"

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She blinks in surprise. "Yes. Please. I've just about gotten used to that from humans but it's still not comfortable."

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"Sure thing. I apologize for not realizing sooner, I'm usually better about noticing that sort of thing. But from now on I'll use they pronouns for everyone. Ready for continued story time?"

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"Excellent. Thank you. Yes."

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"You're quite welcome. From here on out I have much better information to go on and don't need to be as vague, because Revan's memories are no longer damaged. How much detail of what occurred would you like?"

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She considers. "I don't think I know enough to answer that question. On one I can always come back later, but on the other, the more I know about things the better chance I have of realizing when I should come back." Further consideration. "It might help for you to know that when I say I don't know much, I mean I spent a day researching with my friend who can summon books - and we were a couple hours in before we worked out that Sith really are bad news and that wasn't just propaganda - and that's about it. I've been on Tython for less than a day, and you're the third person I've talked to here. Most of the things I don't know, I don't know that I don't know them yet."

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"Hmm. How long has it been since the Jedi Civil War? Or, to be precise, how long has it been since I was made?"

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"Around three hundred years, but that's... not really important for what I'm hoping to learn from you? I'm not going to make any decisions today, I'm planning on observing for at least a few months before I make any big decisions. But I'm in a position where... I don't want to see them doing something that I'd consider bad but they don't, and judge them the wrong way for it and leave people to get hurt where they wouldn't if I'd been more open-minded, but I also don't want to see them doing something that is, actually, a violation of the values they're supposed to be living up to, or something that I'm not familiar with that they think is okay and really isn't, and not realize that it's a problem. I don't mind learning history if it'll help with that, but it's not really what I'm worried about here."

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The holocron considers this, then nods.

"So gloss over the details and focus on the philosophy and Revan's thoughts, is what I'm hearing. All right, fair enough. As long as you go listen to other people, too, I don't know everything.

"Revan was never really sure what plan the Jedi had for them after the attempted brainwashing, but the Jedi didn't get their perfect scenario. Instead, the ship Revan was on got attacked by Darth Malak, the aforementioned former best friend. Revan, just barely finished with the procedure of attempted brainwashing, fled on an escape pod to a nearby planet. There they weren't alone, there was another survivor from the ship they were working with, and they made friends on the planet, but they weren't in any position to be manipulated by the Jedi. The only Jedi around to manipulate them, Bastila Shan, had been captured in the wake of their escape pod crashing into the planet, and wasn't in any position to do it. Somewhat hilariously, Revan was the one to find and rescue them, and only after they'd been running around for weeks by themselves, unsupervised. The Jedi let it slide, because Revan was still loyal to the Republic, just like they'd tried to program, and Revan seemed perfectly nice and helpful and like the sort of person they'd wanted to aim for. So - they tolerated eccentricities. They tried to get everything back to plan, with what I can honestly say was only minimal success, and only because Revan thought it was a good idea on its own merits. In the end, the galaxy did get saved, so even if they didn't quite get what they were aiming for, they got what they wanted."

Revan's holocron rubs his chin thoughtfully. "Occasionally, Revan wondered what would have happened if they hadn't of acted like the Jedi had expected. If they hadn't of been completely on board with saving the Republic from Malak. They never got their answer, or at least they didn't before they made me. So, something to be aware of - Revan didn't know what would have happened if they'd stopped playing along. Even if the Jedi didn't try to brainwash them again, they had no reassurance that it wasn't potentially on the table. In a way, one could say they were being blackmailed. Revan didn't stand for it forever, of course, they later told the Jedi Council to, quote, 'take a magical adventure to the nearest quasar,' but in the early days, even though Revan had managed to avoid brainwashing, they did not have much choice."

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The kobold nods, thoughtful and obviously not pleased.

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"Revan also saw a situation where a Jedi master decided to push their pupil to fall to the Dark Side. On purpose. In order to help them grow. Which can almost sound okay, if you spin it right, if you make it about showing the student both sides of the coin. Except it involved traumatizing at least one student into hating themselves and falling to the Dark Side because they thought that was all they could do. That they were damned, forever. They were left like that for a while, and while they were there, they caused nearby animals to become more dangerous to the nearby settlers.

"Then, what Revan considered to be worse, Revan was asked to deal with them. With no specification as to how, or detail of the history associated. Revan was - well, Revan was Revan, so they didn't interpret that as 'kill them to protect the settlers' and instead interpreted it as 'help someone when they're in a very bad place,' and ultimately redeemed and befriended them. But if anything in that sequence of events had gone even a little bit wrong - if the fallen student had decided to leave the planet, if the fallen student had thought that being irredeemable meant that the only way to save themselves was to take their own life, if someone had been seriously hurt by the wildlife they'd stirred up, if Revan had just accepted what the Jedi Council had handed them at face value..." The holocron trails off, then shakes his head. "I think you should watch for Jedi arrogance, and Jedi making decisions about risk that aren't really theirs to make. Because it was never any of them that were in danger, it was the student, it was the settlers, it was the wildlife. And they deemed risking all of them acceptable."

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Nod.

 

Sigh.

"Okay. That runs into an issue I'd already noticed, and... I think if I arrange it the right way, I can actually turn that into an advantage. I don't actually want to be in a position to decide how problems are solved, here - veto power, chosing not to give them resources I think they'll misuse, yes, I'm comfortable with that, but not anything active; it's a cultural thing. But it seems like I should anyway, and if I'm going to, I can do it in a way where if they're going to do that kind of thing, I'm in a position to notice it."

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Revan's holocron nods.

"Just as long as you're careful, too. The trouble with being surrounded by idiots is you default to thinking you're always right, and forget that no one is ever always right."

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She chuckles. "No, I know that one. And I'll be visiting my tribe regularly; if I start getting arrogant they will notice and they will do something about it."

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"Oh, good," says Holocron Revan, obviously pleased. "I'm glad they look out for you."

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She grins, fondly. "It's what we're for, is looking out for each other. Not the only thing, but."

 

"...anything else I should know?"

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The holocron pauses to search through his memory banks.

"Mostly just reassurance that there are good Jedi, really. Ones that are actually good, not - thinking they're good and putting others at risk. Oh, and you might want to look up Jolee Bindo, Revan always thought they were insightful about the nature of Jedi and the Force."

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She nods, and bows. "Thank you."

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"You're welcome! It's what I'm here for. Feel free to come back whenever you'd like."

The holocron's holo bows back, and then his light winks out.

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And so she goes and finds Ana, holocron in tow.

"That was very useful, thank you."

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"Revan is the best. I like Revan. I can put that away, if you're done with it." Ana takes the holocron from the kobold and puts it back.

"Look around at more stuff here or go see something else?"

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Hm. "I'm probably going to be here for a while, maybe show me places that would be useful to know about?"

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"Sure!"

So this was the library, she's seen the main entrance, here's a side exit to the gardens, here's the one that goes right to the landing pad, cafeteria over here, meditation rooms, teaching rooms, training rooms, here's the Council chamber and here is Master Satele walking out of the Council chamber.

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"Hello again," she says. "I trust Knight Morillo has been helpful?"

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The kobold grins and nods. "They have."

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Ana smiles.

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"Good. Keep her out of trouble." It is unclear which one of them Satele is talking to. "I understand that with your particular skills, you do not necessarily require us to provide a private room of your own, but if you will be staying for any length of time, I must at least extend the offer."

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"I can set something up for myself. You should probably have a portal from here to wherever I end up staying, though, so I'll need a place to put that."

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"A room will serve that purpose as well as any other space. Ana, take our guest to Master Balros and get her an assignment."

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"Yes, Master."

This way!

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Follow follow!

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And here is Master Balros! He nods when Ana explains their purpose, makes a little mark in his book, and directs them to a room down the hall. It contains a bed, a desk, a footlocker, and four walls.

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The kobold thanks Master Balros, and then when it's just her and Ana again, she asks, "How much do you know about my magic?"

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"Not a whole lot? Like, it's not the Force, and you can teleport, and it's dangerous to learn the wrong way, and that's pretty much it."

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"Okay," she grins. "There's a few other things I can do, but teleportation is most of it. But it's not just teleporting myself; I can make objects that teleport other people, too, including portals. And I can use my magic to find places, in some circumstances; I can't really aim, when I'm looking for a place I don't already know, but if I'm just looking for, say, an uninhabited planet with a comfortable atmosphere, that's not too hard. And that's what I'm planning on doing now: find a nice spot on some other planet that I can set up how I like it without bothering anyone, and then make a portal from here to there so you can come find me if you need me."

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"That's so cool! Can I watch?"

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"If by 'watch' you mean 'come with me', sure." She trances for a moment, and then offers her hand to the Jedi.

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Ana takes it!

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And here they are on a new world, just like that, with rocky scree underfoot and a scraggly pine forest starting a little ways off.

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"Just like that, huh? I wonder where we are. Does it have a range limit?"

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"When I'm teleporting to random universes it seems to be limited to ones where time works the same way as mine, otherwise no," the kobold grins. "But yeah, just like that, with enough practice."

She squints off toward the forest, and then trances again for a moment. "I'd like someplace with good forage, and I think I can do better than this; let's try again."

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"Okay!" Hand!

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This teleport lands them in a lush, forested valley. "Promising," comments the kobold, heading down to the center of the valley, scanning their surroundings for signs of animal life as she goes. When she discovers a large, pleasantly burbling stream, she stops to take a drink from it with a cupped hand, and then declares, "looks good to me."

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"Cool. Um, how sure are you that this place is uninhabited?"

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"Very? There's a second spell I can use to make sure, but I've never had the first one go wrong. Why?"

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"It just occurred to me that this portal would be like a back door straight into the Academy and uh. If the Sith found out about it that might be bad."

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She nods. "There's a few things I can do about that; the first and easiest is that the portal I'm going to make from the Academy here will be one-way. I'll certainly make a portal from this world to someplace else in addition to that, so nobody gets stranded, but it doesn't have to go back to Tython at all; I have a location-signature for Coruscant already, if that's safe enough, or we can figure something else out."

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"Portals can be one-way? That's all right then. If you're pretty sure there's no one else here already, it's not too likely someone else will find this place. A portal to Coruscant should be safe enough."

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"Good." She grins. "Okay, now for the heavy lifting... I'm going to take some of the stone under us and teleport it out to make a cave, unless we're lucky enough to have natural ones here." She heads back up away from the stream - "wet caves are kind of miserable to live in" - and picks a tree to sit under. The trance this time takes a few minutes.

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Ana's never seen a cave being dug by magic before! Even if it doesn't actually look like much, she'll still watch.

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It doesn't look like anything at all, but at least it doesn't take long.

The kobold opens her eyes when she's done trancing. "Still rough, but I can put the finishing touches in later. Hmm..." Another brief trance, and a round stone slab about four feet in diameter appears behind her and falls to the ground with a heavy whump. "At home I'd be a bit more secretive, but there's no reason not to have a visible entryway, here."

She goes and touches the slab, and then nods to Ana. "Just stand on it for a second to be teleported down; it'll only work for force users and spellbearers, I don't want wildlife getting in."

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Sweet, magic teleporting pad! Ana's always wanted to one of these. For a value of always that means "since about six seconds ago". She goes and stands on the pad.

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It's not as immediate as holding the kobold's hand, but it's just as quick after the advertised second.

The new cave's walls are made of matte, brownish rock, without the water-polishing of natural caves, and it's lit by a series of overhead portals that show the sky. Only part of the cave can be seen from the alcove that Ana finds herself in, but it seems to be vaguely oval or bean-shaped, mimicking a natural cave's curves. The floor is relatively flat, but not perfectly so, and is recessed a few inches from the stone she's standing on.

After a second, the kobold appears in the entry alcove as well.

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"Will those skylights let rain and stuff in too?"

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"Nope, they're one-way - I can only do two-way portals if I have something to cast on on each side. They'll let smoke out just fine once I have a fire pit in here, though."

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"Cool. Your turn to play tour guide!"

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She chuckles. "Well, there's not very much to it. But this area here," she steps out into the part of the cave that's visible from the alcove, "will be a workspace and maybe a classroom, depending on what we decide I'll be doing. Nice open area for teleporting things into, mostly, for right now; portal to Coruscant will go on that wall, probably. And then over here," she swings around to the other, more private section, "is basically my living area. Bedroll there, cookfire here, storage there, portals to keep the air in here fresh behind this thing," she gestures to a section of the wall with a pattern of holes in it approximating a grate, leading to darkness. "And the whole place will have a nice soft sand floor, as soon as I find some I like."

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"Cozy. I like it. Are you going to finish it now or come back later?"

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"I'll probably spend tomorrow doing the floor; I could maybe find the sand today and spread it out tomorrow, but if I get unlucky trying to find it I don't want to end up needing to sleep and maybe forgetting some good spots. Or if we're likely to be busy tomorrow, there's an alternate way I can do that."

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"I don't think you'll have to be busy unless you want to be busy."

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"...was this trying to turn into a situation where I was waiting for the Council to come talk to me and the Council was waiting for me to go talk to them? Or I guess the better question is, how do people figure out when to talk to each other, here? It seemed like my usual approach was working okay..."

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"Master Satele said you wanted to get to know the Jedi? I don't think she like, an agenda for that, though she'd probably make one if you asked. I think the Council just would have called on you in a couple days if you didn't visit them first."

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Hm. "All right. I think I'll finish enspelling this place, and then we can head back; I'll take care of the floor tomorrow one way or the other. Actually, have you been to Coruscant before? I don't want to put a portal from the Academy here without that, and I don't think the spot I have is a very good one for this. I can do everything else, though," she says, stepping into the alcove.

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"Yeah, I have. There's a spot at the base of the old temple that should work. Close to a taxi stand but far from anything important."

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"Sounds good."

Spell! "Okay, so to go up to the forest, you touch here," she shows Ana where she's used her magic to engrave a little stylized tree on the wall of the alcove, and then touches it and disappears.

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That's intuitive. Ana goes over and touches the tree.

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And there's the forest! The kobold is headed toward a (real) tree, which she touches, and then she trances.

After the fourth tree - "I'm making air portals; I'll add some from other places too before I spend a night here" - she holds out her hand to Ana. "Coruscant?"

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"Coruscant!" Hand.

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Coruscant!

The kobold continues to hate crowds. Or rather, to be deeply overwhelmed and more than a little afraid of them. Ana can lead.

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Oh no overwhelmed kobold! Ana will quickly locate a taxi that will take them to the ruins of the temple.


It's much quieter there.

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Ana is A Good. The kobold approves.

There really isn't a reason not to have the portal let out right by the taxi stand, right?

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Not really, no.

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If there's another place that'd make more sense to have some confused lost person appear, the kobold is open to suggestions.

In either case, once the destination is decided: Back to the cave; portal; back to the Academy room; portal again. With the second one done, she explains: "This one is a little unusual in a few ways. I've set it to stop working after a season, for one thing; I'll put in another one when I know I'll be here working with you for longer than that. It's also set up to be kind of fragile - it's attached, in a way, to the furniture; if any of that is moved, the spell will break. And it's sensitive to force use; to open it, you have to use the force, here where it can see you - any kind of way counts, I don't know enough about specific kinds of uses yet to make a spell look for them - and then it'll stay open until there's no more force users here. Does that sound reasonable?"

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"Yeah, I'll tell Master Balros to make sure the cleaning droids don't bump the furniture. How long is a season?"

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"Ninety twenty-four hour days."

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"About three months, then. Okay. I should probably go get something to eat now, want to join me?"

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"Sure!"

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To the cafeteria! Ana loads her tray up with some of everything on offer. It flexes slightly, under the load.

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The kobold follows her through the line, after checking that this appears to be okay, and takes little bits of various things that seem interesting - not enough to make a full meal.

When they get to the table, she uses a length of string to make a portal, reaches into it, looks distracted for a few seconds, and then pulls out a small pumpkin - reasonably single-serving sized. She then pulls another, tiny one out and adds it to Ana's tray with a grin before opening her own to reveal that it's full of a sweet-and-savory stew.

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Ooo strange magic food! Ana tries her pumpkin soup first.

"Mmmm this is really good thanks!"

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"You're welcome," she grins, and starts eating.

While she eats, she keeps an eye on the room. Anyone interesting here?

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There are lots of people! Ana waves at a few but doesn't invite anyone over.

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The kobold nods friendly acknowledgement to any of the waved-at people who seem curious about her.

When she gets to the end of her meal, she scans the room again and asks Ana, "Do you think anyone would be interested in seeing the new world? Or a demonstration of my magic? I could make some small things for people."

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"I bet lots of people would like to see that world! What sorts of magic things can you make?"

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"The main limit is that my spells can only teleport things to places, and I have to have been there if I want a specific place. Aside from that - lots of things, you've seen a couple different kinds of portals, I can do teleportation rings, viewing portals, lots of stuff. Or maybe some kind of game? I could probably make a spell that reacted to different ways of using the force if I saw enough examples."

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"A teleportation game could fun! ...I have no idea how it might work but it sounds like the sort of thing that would be fun!"

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The kobold considers for a few moments. "Well, what kinds of games do you already play? I have a couple ideas, but it'll probably work best to come up with something that's not too unfamiliar."

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Ana takes this as her cue to launch into a lovingly-detailed description of her favorite games from her Padawan days. Mostly they involve moving various sorts of balls around a field, sometimes to put them into a specific spot, sometimes just to hit other people. It's probably a good idea to cut her off when she starts recounting play-by-play descriptions of exceptional games she remembers watching or participating in..

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The kobold listens attentively, and giggles and does interrupt when Ana gets to the point of describing individual games. "So how much more fun would that be if you could move people on the field around at the same time? I'm thinking either random repositioning or moving them to bases, second thing means I need to know more than I do now but I bet it'd make a better game."

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"Tell me what you need me to do to make this happen. This is a thing that needs to happen."

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Hee.

"Is there a yard somewhere that nobody will mind too much if I add spells to it? Or I could find a clear spot on that other world, if you want to do this now and we'd need permission to do it here."

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"We should probably go to the other world, I think."

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"Sure." She picks up her own tray to go put it away, and offers to take Ana's as well.

With that done, she offers Ana her hand.

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Hand! Teleporting is really convenient and Ana likes it a lot.

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It is!

This time they land on a flat expanse of grass and clover and little flowers in white and yellow.

The kobold looks around, consideringly. "A round space would be easiest to enspell, and I should probably do something to make sure nobody twists an ankle in a hole. Would dirt or stone feel more familiar for the playing field?"

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"Dirt. Wouldn't stone hurt to fall on?"

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"That's why I asked," she nods. "All right, hm."

She sits to trance; almost immediately, the grass in a wide circle around them disappears, teleported to a pile in front of her, outside the circle, revealing a few dips in the soil and a hole that would indeed have been unpleasant to accidentally step in. Dirt appears to fill these irregularities, and the kobold continues focusing for another second or so after that's complete.

"Okay, I've got a basic random teleportation spell on it, that should be interesting enough to start with. What you want to do is use the force on the ground under me - be careful of me, though, I've got that defensive spell on me that'll trigger if you touch me with it."

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Ana nods, and pushes a very small, very focused telekinetic burst aimed right between the kobold's legs.

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The kobold ceases being there. A giggle clues Ana in to where she is now, off to one side of the circle. "Yeah, that'll be great. Should we go get some people to try it out?"

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"Yes."

Ana will round up as many of her old teammates as she can find, and some of the older Padawans to fill out the group. There's twenty of them when she's found everyone.

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Once the group is gathered, the kobold makes a temporary portal in the nearest wall. (Painter's tape: so handy.)

When everyone is on the other side and done looking around (yup, new world; no idea where it is; sure, you can try to find out if you want to), she explains how the circle works, and that she'd like to see as many kinds of force use as she can while they play with it so she can make a better one and also smarter spells in general.

And then she goes and sits off to one side and leaves them to it.

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This is how Jedi play sports: energetically and very quickly. The ball moves almost too fast to track and so do the players. With teleportation factored in, that task becomes downright impossible. It won't ever really be a spectator sport, but all the players are enjoying themselves immensely.

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Good thing the kobold isn't so interested in the game as a game, then.

After a while, and without interrupting them, the kobold quietly makes two smaller circles on opposite sides of the main one. Then she waits for a lull in the proceedings, so she can get their attention.

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After a particularly spectacular play involving a string of three lucky teleports, they break for water.

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The kobold goes and sits in the center of the main circle while they're getting their drinks.

When they're done: "Are you ready for something new?"

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"What have you got?"

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"Dunno yet," she grins, amused, and then points out two of the players. "You two, what techniques were you using?"

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"Mostly telekinetics. Pushes and pulls."

"And the speed."

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"All right. I can recognize those now, so I can make something different happen when you do them. And we've got two more circles to play with, the rules can be different in different ones. What would you like?"

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"Can you make the ball teleport if you try to push it?"

"And if you use speed you should be teleported randomly."

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"What! No!"

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"Not everyone can be as fast as you, Ana."

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"But I like going fast..."

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"I can cast on the ball." She doesn't comment on the rest.

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"Yeah, but what about the speed thing? Can you do that one?"

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"Sure," she ducks her head a bit to hide the worst of her grin. "Should I?" This is directed at the group as a whole.

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There is a chorus on the theme of "yes".

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Ana groans in a good-natured way.

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Now, she laughs. "Sorry, Ana." Back to the group: "Anything else? Special rules for teleporting between the circles, maybe?"

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"If you go out of bounds you go to a random circle?"

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"Sure," nod. "Anything else?" She looks around the group, making sure nobody seems to have an idea they're too shy to share.

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No one else seems to have any more ideas.

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"All right. Pass me the ball?"

And a few seconds later, the playing field is set up as requested, and they can get back to it.

It's entirely possible that they pass the entire afternoon this way.

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Not only possible, but likely!

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And the kobold presumbaly learns several common force applications.

When the sky in the west starts to change color, she teleports up a squat obelisk of the local, light grey stone, and gives it a piece of painter's tape and a portal back to the Academy.

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How convenient that the two planets have similar day-night cycles! Several of the Jedi stop to thank the kobold for setting up the game.

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Convenient that the kobold learned that trick already, yep. They won't be perfectly in sync but they'll stay close long enough that she won't end up moving too often if she decides she cares about local time near her base.

She bows to the polite Jedi with a grin. "Thank you for helping me learn."

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What time is it? Food Time! Would the kobold like to come along again?

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Yup!

She doesn't repeat the magical food trick.... well, all right, she'll repeat it a little, here's a pair of tiny fruit pies, one for her and one for Ana. But most of her meal is cafeteria-sourced, this time. She goes a little heavier on the meat than average for this largely-vegetarian crowd, but well within the limits of what she saw people doing earlier. Nom!

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Om nom weird other-universe fruit!

Some of the people from the afternoon want to come over and talk about the game and also about where the kobold learned to do the teleport thing.

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The kobold is pretty forthcoming, since this seems not to be something she's expected to keep a secret. She's from another world, it doesn't have the force and has an entirely different kind of magic, she's not force sensitive at all unless her magic-vision counts which it really doesn't, teleportation isn't the only kind of magic on her world but it's the only one she knows very well, she can teach it but she hasn't decided if she's going to yet, even if she doesn't she can still help them out with stuff - mages like her aren't usually front-line sorts anyway, in the short term it's not much different having her teach versus just having her casting spells to be taken elsewhere. And here's some of the neat stuff she knows how to make - here's samples of some small stuff - and she's still learning; it's not like the force for her, it all comes down to what she has ideas for, so absolutely if anyone has any good ones they should let her know.

She's probably drawing a crowd. One might even get the impression that it's intentional, though past a certain point she'll be a little stressed out by it.

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They don't let it get that big. Ana knows what the kobold's reaction to crowds is, and begins to subtly wave people off.

Everyone is very interested in what she has to say!

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With the crowd never getting too big, the kobold can pay attention to who's paying attention because this is new and exciting and who's paying attention because it's new and intriguing. The latter sort, she keeps an eye on and encourages to stay, so by the time she's been over all the basic information once and most of it at least twice and the crowd is thinning out, the people remaning are a pretty good bunch for a more technical discussion.

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Quite a few of the younger Jedi are mostly interested because of shiny.

The ones remaining are mostly archivists and Masters. Satele Shan showed up about halfway through, and is one of the ones to stick around.

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It's perfectly understandable that they'd be interested because it's shiny; it is shiny. And it's important for more than just the Masters to know what's going on; that's so deeply ingrained into the kobold's understanding of how the world works that she doesn't even think about it. She's very patient with that phase of the proceedings.

Technical discussion is important too, though. The transition to that is subtle, but definitely happens: she starts giving longer, more complicated, answers, getting into potential strategic considerations, asking questions herself - half the time she has her hands in a portal, signing to Bar, so she can retrieve books that answer questions she can't herself. ("Be careful with those, and I need them back - they're no good to you outside my translation spell, anyway. ...translation tech? All right, but do make sure I get them back, they're borrowed.")

Milliways exists. She's been sort of quiet on that point because she's not really inclined to bring anyone there yet, but even without that, it affects her plans. She can bring them resources from there, like the books, and it's responsible for time being paused in her world; she'll eventually want to undo that, since it might be inconveniencing people in this world, in which case she'll be much less free to spend time here, but they can go to Milliways and take advantage of time pausing in both places.

Teaching them her magic can be done with intermittent attention on her part, so long as they understand that her directions are important to follow carefully, especially for the first phase of learning. They can expect it to take three to four months for most people to learn the basic skill to the point where they can cast safely; possibly longer, but it's very rare for it to take more than six months if someone is practicing regularly. Once they've reached that point, she'll start teaching them the teleportation, which she hasn't taught anyone yet, but expects it to take a few months for them to start being able to do useful things and a few years for them to start being able to do complicated things. That's for mages; spellbearers are a different thing, and while using a spell that's been cast on you sometimes takes practice to do well, being a spellbearer is much quicker to get the hang of, and generally safe unless you've gotten hexed.

...yeah, hexes are a thing. There's nothing stopping a mage from casting a spell on someone that uses really obnoxious or even torturously life-altering triggers or effects. That's a big part of the reason she's being really cautious about the idea of teaching anyone to cast. And if they're not comfortable with having someone who can do that in their midst, she can just go, that's fine, perfectly understandable decision on their part if that's what they want - do let her finish talking, first, though? She's planning on being busy elsewhere tomorrow anyway, they have time to debate it later.

The fact that she can cast spells that recognize specific uses of the force was covered with the basics; here's a more technical description of how that works, complete with sketches of what her magic-vision gives her. She didn't bring up that she wants to see if she can tell the difference between Jedi and Sith, then; she does now. She suspects she can do it; the hardest thing is presumably going to be finding a Sith she can safely observe. She hasn't had any good ideas for that yet. But if she can - and especially if she can recognize Sith by sight, without having to wait for them to take a particular action - that's obviously revolutionary. Traps that can be left in public places and only react to them? Yeah. So much better than having to kill them.

...yeah, she does actually want to do something about the Sith that doesn't involve death. They need to stop being allowed to hurt people; that doesn't automatically mean they need to stop being allowed to live. She can teleport people places. She can teleport people to other universes. This is probably a solvable problem.

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The archivists are very interested in the books she produces, and make copies to examine in further detail later. The revelation of Milliways produces startlement and a barrage of questions that don't have satisfactory answers. Satele intervenes after a short time and gently steers the discussion back on track.

The Jedi understand how to be careful when learning something. These are people whose most popular symbol is a laser sword that can cut through almost anything in the galaxy just by swinging at it. They know a thing or two about best practices in this area. The fact of spellbearers is interesting - people can do this magic without actually learning it? But hexes are not enough to make anyone want to send her away, she's been perfectly friendly so far.

The kobold's thoughts on the Sith throw the group into disarray. Some support her, some are against it, everyone starts to talk very loudly all at once. Satele holds up her hands.

"That's enough for tonight, everyone. You've given us a great deal to think about. The Council will need to discuss your suggestions in full. As you already have plans for tomorrow, let us plan on meeting the day after. Hopefully we will have come to a consensus by then."

With that, the group breaks up. People head for bed, or off to other locations in twos and threes to continue talking.

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Ana sticks around.

"Council meetings are boring. Can I go with you instead? You can say no, that's fine too."

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That went well, the kobold is pleased. And tired, and a little frazzled, but satisfied with her decision to do it.

She leans companionably on Ana as the crowd finishes clearing out. "Yeah, sure." ...yaaawn. "Might've pushed myself a little too much today; I might just take you to Milliways instead. If you want."

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Awww kobold lean!

"Fine with me."

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"Good." Lean.

"Okay. Bedtime. I sleep less than humans, but I'll want to sleep in tomorrow, so I might not be up before you are. It's okay to come wake me up if you want."

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"All right."

Ana is most definitely not going to be the first one to move, here. This is too adorable.

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Well. They might just have a problem then, 'cause the kobold isn't very inclined to move either; she was already getting close to the point of being touch-deprived and then there were new places and crowds and stress and, yeah, cuddling is definitely a good thing right now.

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Tentative head pat?

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...lean.

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Pat pat. Ana is prepared to sit here for quite a while, doing this.

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It turns out to be a very effective method for relaxing a kobold, or at least for relaxing this particular one.

 

Eventually, she falls asleep.

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Whoops Ana did not mean for that to happen.

...on reflection, she's still mostly okay with it. In about an hour she's going to need to go to bed herself, but she can stay here until then.

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...zzzzzzz...

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Gentle nudge.

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The kobold goes to roll over, realizes that she's going to roll off of Ana's lap and onto the floor, and startles awake. She rearranges herself into a more vertical position, chuckling lightly. "Thanks, I needed that."

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Smile.

"My turn to go to bed now. I'll find you in the morning?"

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The kobold grins, and nods, and teleports off to bed.

 

In the morning, she steps out of thin air when Ana checks the cafeteria for her.

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"Hey there! Guess you didn't sleep later than me after all!"

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She chuckles. "Almost did. Breakfast?" she heads over to the cafeteria line. "I want to do a little scouting today, and then go to Milliways whether I find something that way or not - get things set up for me to be here for a while. We can stay for lunch and then finish getting my cave set up, and then come back here for dinner - I won't be surprised if we get a crowd again, but I should be okay to handle one by then."

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"Sounds like a plan."

The selection on offer for breakfast is a little different than lunch or dinner. More grains, fewer meats. Ana, as is her wont, takes some of everything plus a cup of stimcaf.

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The kobold is really not big on processed food, but finds enough things that suit her, anyway. She skips the stimcaf and has juice instead. Nom!

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Om nom.

Ana finishes her breakfast.

"What does scouting look like when you have teleport magic?"

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"Depends on what I'm scouting. Today, it means teleporting around to different beaches." Hand?

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Hand!

"Beaches on just that planet or all over?"

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And there is a beach, bordering a pretty little cove, with pebbles underfoot and a sweet smell in the air.

"All over. Uninhabited planets only, though. I'd actually just go back to the place I'm using in my world, but I'm kind of running out, there."

She looks around. "Pretty."

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"Running out? How many caves do you have?" Ana looks around. "Smells nice but maybe a little rocky?"

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"There's a cave system I've been improving for my tribe, plus my main personal cave and a spare one, so far." She teleports them to another beach, this one made of grey sand beside a cliff and under a bright blue sky.

"I might end up needing to improve another cave system soon, too; so far we've been staying to the one system, but it's really not traditional for kobolds to settle; I wouldn't be surprised if our chief ends up moving us somewhere else one of these years just on general principle." She kneels to examine the sand. "Not bad, but kind of dusty, I think."

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"Speaking of moving elsewhere on general principle, I have a bad feeling about that water. We should go. Now-ish."

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"Sure."

This teleport finds them on a sandbar, with open ocean on one side and a narrow bay on the other, with marsh beyond that. The kobold looks to Ana for confirmation that they're safe here.

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Ana lets out a sigh of relief.

"Oh yes, this is much better. Your magic will probably make any migration you do pretty simple, huh?"

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"Simpler, anyway. I haven't been to most of the places we might go, since I got my magic - it's a long trip, and there are other tribes in most of them most of the time. But the rest of the tribe can stay in camp while I go ahead, and then I can go back every few days and make a portal for them to just move everything to the new campsite, and it's quicker than everybody walking the whole way."

While she's talking, she sits and makes a twine portal, from which she retrieves a handful of rings. "Do any of these fit you?"

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"Oooh, shiny."

Ana sorts through them, and comes up with two, one of dark polished wood and one silver with a small blue stone.

"I like the wood one better."

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"I'll save the other for later, then." The rest go back into the portal, the silver one goes into a belt pouch, and she casts on the wooden one and hands it back. "It occurs to me that if something happened to me out here, you'd be stuck. Now you won't be; that'll teleport anyone who's touching it back to Tython when it's nudged with the Force."

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"Cool, thanks! I hope it will not come in handy!"

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She chuckles. "I hope so too!"

She runs her fingers through the sand, since she's already sitting. "Hmm. I bet closer to the water this is pretty nice."

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"Let's go find out!"

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And so they do. The kobold's verdict: Yeah, pretty nice; she could probably find better, but not in the amount of time she wants to spend on it, and she won't regret the choice. She teleports a batch to her cave and notes the spot for later.

"It's still pretty early; want to go to Milliways now anyway, or do something else?"

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"I'd like to see this interdimensional bar. Sounds interesting."

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"All right," she grins. "I don't think this will come up, but just in case - Milliways gets all kinds of people. Some of them look pretty scary, or threatening, or whatever. They aren't, or if they are it's security's job to handle it - there's always someone on the job who can, that's part of the magic."

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"Let Security do their job. Okay. Noted."

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Nod. Hand. Milliways!

They appear right next to the bar. It's a little bit crowded - the nearest seats are full of blue-skinned bat-winged people - but not so much so that they have trouble finding someplace to sit. "Hi, Bar, I'm back! This is Ana, one of the Jedi I've been staying with."

Nice to meet you, says the napkin that appears at this.

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The variety of sentients is not extraordinary to Ana. It's actually somewhat tame compared to certain Coruscanti dives of her acquaintance.

"Hello, Bar! It is nice to meet you too!"

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I assume the kobold has told you all about me. I do take female pronouns, declining to specify is their quirk. Would you like your free drink?

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"I'll take a free drink, sure."

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A cherry butterscotch milkshake appears. Enjoy.

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"I'm going to head up and make sure my room is in order, if you're okay here."

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"I'll hang out and watch the crowd."

Milkshake verdict: is good!

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The kobold nods, considers, gives Ana a brief hug.

"Bar can get me if you need me, and you can get a meal or something on my tab if you'd like."

And, poof, she's gone.

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Ana sits and drinks her milkshake and watches various people conduct various activities.

 

 

She turns to face the door when she feels a weighty presence enter.

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Occlus is less surprised to find the bar, this time. Though there seems to be rather more of a crowd here than when last she visited. Including a Jedi. How interesting. She makes her way over to Bar.

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Oh shit that's a Sith. And a strong one, at that. Stronger than any she's ever faced.

Okay. Don't panic. The Sith can't start a fight without security intervening, which means she shouldn't start one either. Ana edges carefully away from where the Sith is standing at the bar.

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The Jedi is afraid of her. Occlus smiles slightly. How afraid will she get if Occlus continues to simply exist in close proximity? Occlus orders a drink from Bar, and studiously ignores the Jedi.

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Occlus gets a napkin. Hello again. Can I get you anything?

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"The same thing I had the first time, thank you."

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She's been here before? What?

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And here is something purple and bubbly, with a napkin noting its price.

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Sip.

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This is getting way too weird for Ana. She's going to go find an empty table to sit at.

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Occlus presents her credit chit to Bar.


It seems the Jedi has decided to retreat. Alas. But she's not leaving, interesting. Occlus's range is good enough to keep tabs on her from across the room, so she stays where she is.

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After a few minutes with no particular change, a napkin appears on Ana's table. The kobold would like to see you. Room 1512.

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Oh thank the Force. Ana gets up to go upstairs, giving the Sith at the bar as wide a berth as possible.

When she gets to Room 1512, she opens the door and says, "There's a Sith downstairs!"

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Now, where is she going? Occlus activates her archive hoop, and after a brief delay, retrieves an ornate mirror. She goes to a table against the wall, and holds the mirror in front of her, focusing on the Jedi's Force signature. A misty image of one of the upstairs rooms swims into view.

-Sith downstairs! The mirror doesn't do sound, but she knows what's being said.

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The kobold's room is a cave, as inexplicable as that is inside a building, a bit more natural-looking than the other one of the kobold's that Ana has seen, but designed to the same aesthetic, albeit with more storage. It looks like the kobold was interrupted partway through sorting the collection and sending things away; there's a definite line past which there are many more things on the shelves than there are in the earlier section.

Leaning on the wall next to the kobold is a sheet of cardboard, with a portal in it showing the bar's main room. "I know!" She tugs the Jedi into the room and closes the door.

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Occlus recognizes that kobold. It found a Jedi, did it?

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"I am in favor of changing our lunch plans. Security or no."

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"Sounds good." Here is a very relieved kobold. Hand?

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Hand.

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Hmm. Can she see where they go if she just puts a little more power-

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Tython. Tython is where they go. The cafeteria of the Academy, in particular.

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No. She's lost them. But the kobold knew she was here. Perhaps it will come explain itself. Occlus will finish her drink, then go back to the dig.

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"That was a little more exciting than I expected."

Their sudden appearance is cause for some surprise among the Jedi already present. Surprise turns into concern when they see how upset the kobold is.

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"Yes." She looks around to orient herself and notices the Jedi's concern. "Empaths. I should go until I calm down." She offers Ana her hand, but also a questioning look: perhaps it would be better for her to stay and explain; her call.

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Master Satele left this kobold in Ana's care. She is going to make sure the kobold is okay as her first priority.

Wait. No danger, she gestures with her free hand in the Jedi sign code as she reaches to take the kobold's.

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And here they are in the kobold's cave. They just missed the pile of sand; the kobold sits heavily on it, radiating fear and self-doubt. After a moment she flops onto her side.

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Ana sits next to her, and very gently will offer pats. They seemed to be well-received last night.

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It quickly becomes obvious that that's a good call; the kobold is still very upset, but instantly is less overwhelmed by it.

"I should tell you," she says after a few moments, without looking up, "some things about my people, and our history."

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Pat pat.

"I'm listening."

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"So the first thing is, we don't, most of us, talk. Can't, and trying to learn is dangerous. Used to be there were two or three Speakers in most tribes, now some don't even have one." She pauses to drag her attention back on track. "But even before... before, most kobolds couldn't, and the people around us knew that, and didn't think we were people because of it." This is helping, too, a little; some of it, probably most, is painful to think about, but it's a familiar pain, well worn around the edges, and not even a little bit frightening.

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Pat pat. Soothe soothe.

"That's awful."

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"It might have been. I don't know. Kobolds stay away from other people, mostly; it doesn't matter very much what they think of you if you're not there to know it. But then eventually we couldn't."

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"What happened then?"

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The kobold sighs, and snuggles in closer to Ana. "There was a war. Sort of. I've heard about other wars, in the last few years, and I don't think most people would call it one; we weren't fighting. It was," monsters, incomprehensible ones, "the elves; one of us provoked them the wrong way and they decided we shouldn't live in their forest any more. I hatched during that; some of my earliest memories are of it."

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"It's a hard thing, to be born into a war. I was five when the Sith sacked the Temple on Coruscant. I wasn't there, but I remember hearing about it."

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The kobold nods. "The thing I want to explain, there, is that - " she sighs. "I'm not sure I want to tell you what happened, that started the whole thing; I'm not sure you'd understand. Your culture is more similar to theirs than to mine, in a way that I know matters, and I'm not sure I understand how it matters to know if I can explain it well enough to make sense. But it was either a dramatic overreaction, on their part, or they're just... incomprehensible. And either way, they're not safe to talk to, and probably can't be made safe to talk to. I haven't tried it, I don't have a death wish. We stay farther away from them, now, and warn everyone as they grow up not to provoke them in that way again, and it's been enough so far."

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"Similar how? Elves sound like Sith to me."

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Another sigh: She's not very comfortable answering this one. "Kobolds don't do ownership, basically at all. Elves do; you do. Most people do; it doesn't mean anything, except that it's hard for me to explain things about that."

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"Okay."

Pat pat.

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Snuggle.

"So, we survived that. Not well, but we did, started building ourselves back up and training people in skills that'd gotten scarce. Then twelve years later, there was a famine. All the rabbits died, some kind of disease. It didn't affect us much - it was a lean year, but there are plenty of other things we can eat. But it did affect the tigerfolk, the other species of people in the area; they only eat meat, can't even manage on insects. And they didn't think we were people, just usually too much trouble to bother catching, so... they started putting in the effort." This is a sharper pain, more personal, just as familiar. "And that was awful."

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Oh no. Ana can't go back in time and protect the kobolds but she can hug this one right now. So she does.

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The kobold hugs her back. Clings, just a little.

"Yeah. My world isn't very nice, sometimes. We didn't have the teleportation magic, then; it'll be harder for that to happen again a second time. But with the tigerfolk - it was awful, but it was us or them; of course I'm not going to let them do that again, but I understand why they did it - starving to death is pretty awful, too. And... I've gone and talked to them, since then. Started the very next year, just as soon as I thought I could do it without panicking. They were surprised, and it took me a while to figure out how to convince them that it wasn't a trick, but it is possible, to show them that we're people and have them believe it."

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"That was brave of you."

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Shrug.

"I knew it needed to be done, and I knew nobody else was going to do it. They're people too; they didn't want to be making that mistake."

The kobold's emotional state is... odd, here. Sort of weirdly flat. Ana might recognize what that is, if she's been around the right sort of abuse survivor in the right - or perhaps wrong - sort of situation.

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Ana is no healer but- "Are you okay, talking about this? Your affect is... strange."

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"Hmm? ...oh. That's... huh." Her emotions return to a semblance of normal - normal-normal, not her previous state of upset, which seems to have gotten lost in the transition. "I'm okay. There's a thing I'm leaving out, and I didn't realize that was related to it. Probably not a story you want to hear."

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Ana is not a healer. She sort of wishes she was. "Okay."

Cuddle.

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"Anyway," at least her confidence seems to be coming back? "The point I wanted to make is that just because someone's doing something awful, doesn't mean they can't be worked with, and it's not always obvious. Most people in my tribe think the tigerfolk are just as bad as the elves. I don't know, about the Sith, but I think at least some of them are somewhere in between."

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"We've tried talking with the Sith. We haven't stopped trying. But they're not interested in peace. There was a summit, on Alderaan, twenty years ago. We were trying to negotiate an end to the war. On the third day of talks, the Sith attacked Coruscant. They burned the Temple, slaughtered all those Jedi, while Master Satele was sitting across a conference table from them trying to stop the fighting!"

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Now it is Ana who is hugged. "I know. I'm sorry."

There's that flatness back again. She notices it by herself this time, and pushes back through to normalcy.

 

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"It's just... there's probably some Sith that aren't completely awful. But so many of them are. And I only tend to meet those ones. And then they tend to kill people around me."

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Hug, hug. Can she reach Ana's hair? She kind of wants to pet Ana's hair.

"Yeah." She considers something.

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Ana will bend slightly to facilitate hair-petting.

Hug.

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Consider, consider.

...this is probably going to come out sooner or later anyway, isn't it.

"So... what would you think about it if there was a Sith, and they met me, and they found out that I have magic and can teach it, and I told them I wouldn't teach them, and they said 'okay' and let it go?"

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"I would be very suspicious. Or think that you must have had some stronger hold over them. They, um, don't tend to let chances like that slide."

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The kobold nods, solemnly. "It happened, though."

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"... That doesn't really fit with what I know, but I believe you."

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Nod. "It doesn't fit with what I've read, either. I think the Sith I met must be an unusual one. But they still exist."

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"So you don't think the Sith are all elves? You think that some might be like tigerfolk?"

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"Or between the two, yeah. I don't know how common it might be, and from what I've read I think it's better to get rid of all of them than let them stick around if those are the only choices, but I'd like to try to leave a way to talk to the ones that can be talked to, if there are any."

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"Yeah. Maybe they would be more willing to, if all the ones who don't want to talk were gone."

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Nod.

"And I don't want anything to happen to that one Sith I think we have a chance at talking to, while I'm trying to figure it out, or for anything to happen to make it harder to try to talk to them, so... that was them, in Milliways, and that's why I panicked."

Hug.

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"That was..."

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"She's dangerous."

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Sigh. "Yeah, I know."

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"She was stronger than probably half the Council put together. How sure are you that we can talk to her?"

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"I'm sure I can, at least to suggest it to them. I expect I can give all of you the defensive spells I'm using, which should make it a lot safer to have you in the same place. I don't know if there are other things I should be worried about, or if getting you in the same place and mostly unable to hurt each other will be enough to be useful."

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"Defensive spells and if she can't get to the meeting place ahead of time... that should be enough to talk safely. I don't know about useful."

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Nod. "I'm not sure there's a way to know if it can be useful without trying. It's one of the things I was planning on asking about."

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"I think... it would really depend on her."

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"Yeah. And that, I don't know. I haven't been around them enough to know what their motivations are or anything, just that they're not what the books say to expect."

She considers, and then sighs. "I don't think it's time to make this common knowledge, yet. I think Satele would be okay with it, and a few of the others from last night, but not everybody; I think if the people who don't like the idea of sending the Sith to another universe without killing them knew that I want this too, I might not be able to do either. But I didn't want to keep that from you, if it's going to come up later."

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Hug.

"Thanks for trusting me."

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Hug.

 

"I think I've had enough excitement for one day. We can try Milliways again tomorrow. Back to the Academy?"

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"Yeah."

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And in short order, here they are back in the cafeteria.

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Ana fends off a few queries that come in. No, we're fine, just ran into something that surprised us a little while we were out. She's feeling better now, thanks.

It is now legitimately lunch time, and Ana is hungry. Food!

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Food! The kobold goes for a couple things she's already tried; no experimentation today.

Anybody interesting in the cafeteria? She's giving off a bit of an 'I'm fragile, don't disturb me' aura, so they're probably not going to be approached once everybody who was worried has been reassured, but she might invite someone over.

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Nom nom.

There are a few people from last night there, but all of the Masters are still at the Council session.

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Nah, she'll hold off then. Nom.

 

When they're done eating: "It's not the best idea for me to go work on my cave right now; I should do something more distracting. I can get the math lesson I was working on from Bar, or we can go do something else if you'd like, I'm not really sure what our options are."

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"Can you set up a more pemanent way to access that game field from yesterday? A post near the fields here to tag or something?"

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"Sure, if you have an idea for a safe way to let people come back." She thinks it over for a moment. "I could add a password of some sort but I wouldn't want anyone to get stuck because they didn't know it."

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"Um. Can you make a time-based portal?"

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Nod. "Time based like time of day, or time based like 'stops working after a week', or both?"

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"Like, open it and have it stay open for four hours or something? Wait, no, portals are one-way. Um. Oh, just have the same password on both ends."

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"That would work, good idea."

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Yay!

Here is the field, here is a convenient pillar next to a wall! Ana wants the password to be "Go Gizka", a nod to her first team in her Padawan days.

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The kobold has no objections. Behold: a portal.

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"Cool, thanks. I'm going to get some people and share the password. We'll probably wind up playing a few rounds."

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Grin. "All right."

She goes through and enspells the obelisk to respond to the same password, and retrieves her algebra holo from Milliways and settles in to watch it.

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Ana informs the athletics coordinator about the new field he has access to, and winds up bringing him and several other new people along with most of the group from yesterday to demonstrate its properties.

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The kobold keeps half an ear on the proceedings, and finds an opportunity to point out that she can still change the spells around if that's wanted and that they will eventually break on a dirt field.

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"How soon is eventually?" asks the coordinator.

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"A few months, maybe? It depends on how much rain the field gets, and I don't know what the weather's like here."

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"There are artificial materials that are weather-resistant and last for centuries. We could resurface with those, would that help?"

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"Definitely," she nods. "Let me know when you want to teleport them in."

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"We do not keep a supply on hand, but it can be fabricated without too much effort. Tomorrow, or the day after, perhaps. Thank you."

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"You're welcome. I might be busy tomorrow, but I can probably find time for it within a few days."

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He nods, and returns to the the field. The Jedi will once again continue playing until the sun begins to go down.

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The kobold makes good progress on her algebra holo, and sees no particular reason to interrupt the athletes.

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The Jedi head home. Ana stops by the kobold.

"Hey. What're you working on?"

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She pauses the holo and looks up. "Parabolas, at the moment. I'm not sure I see the point, though." She grins. "Have fun?"

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"Yeah. Parabolas are for, um, throwing stuff, I think? Or falling stuff? I try to leave the math to the navicomputer."

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Shrug. "Maybe they'll explain why when they're done explaining what. Anyway, dinnertime?" She teleports the holo away and stands to offer Ana her hand.

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"Sure!" Hand.

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And here is the cafeteria, of course.

The kobold is feeling a little more adventurous this evening than she was for lunch. Also: two desserts.

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Two desserts! Wow. Ana is exactly as adventurous as usual. (Which all of it. All of the adventurous.) And she's not about to let the kobold outdo her on the dessert front. She will also take two.

Still no Masters present.

"I wonder what's taking the Council so long to decide."

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Hm. "Is this unusual for them? Satele did say they'd just be today, but I'd expect my tribe to take a week to decide on something like this."

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"Normally they at least break for meals. They're supposed to, uh, 'listen to the will of the Force' together or something. It usually doesn't take long."

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"Huh. For us it's all politics, so it takes a while. I wonder how that works, though, for them. I hope us leaving the world didn't mess it up or anything."

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"Well, I could still feel the Force in Milliways. But no one's ever left the universe before as far as I'm aware, besides you know, so I don't know if that would matter."

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"If you could still feel the Force it's probably fine. I wonder what they're up to, then, though - I'm almost tempted to go listen at the door." She chuckles.

Dessert! It definitely gets some attention. Mmmmm.

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"I've tried that before, they have some kind of soundproofing up."

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The kobold laughs. "Of course you have."

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"Please don't give Master Satele a poor report of my character!"

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This just provokes a giggle fit. "Maybe Satele and I disagree on what makes good character. I think you're excellent."

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"You're pretty great, too!"

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The kobold continues giggling as she leans against Ana.

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Okay, that's actually kind of infectious. Ana starts giggling, too.

Pat pat giggle.

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Giggle lean.

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It's a good thing Ana already finished eating, because she would probably choke if she tried now.

Giggles: not conducive to safely swallowing food.

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Eventually, the kobold's giggles subside, and she sighs contentedly. "You know, I'm glad I came here. I almost didn't, and this is nice."

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"I'm glad you're here too." Head scritch.

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She grins and looks up at Ana. "I'm probably going to stick around at least some no matter what the Council decides - I think even if I'm not willing to teach you my kind of magic I'll probably be willing to give you enspelled things, so I'll be here for that. And I might give you a teleporter ring to get to my cave at home, if you want."

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"Back in your universe?"

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Nod. "I'm not there all the time, but I check it every few days usually; you can leave messages for me there and stuff."

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This calls for a hug!

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Hug!

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"Okay, we should probably go before you fall asleep on me again. As adorable as that was."

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The kobold chuckles. "All right. Have a good night," takes her remaining dessert, and teleports her tray to the receptacle and herself off to bed.

 

 

 

Come morning, she's waiting in the cafeteria for Ana, with a tray of foraged fruit.

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"Hey you! Sleep well?"

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Nod nod! "And I had a nice walk through the new forest. Bar says these should all be safe for us, and mostly safe for anyone here if we end up sharing." She indicates the tray.

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"Thanks!" Ana takes one of the interesting-looking fruits, and indicates an empty table near the rest of the food. "You can set the tray there if you want to let people take some."

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The kobold nods and sets the tray where Ana said, and adds a sign that she was holding under the tray: "Not poisonous for anybody, but may not agree with nonhumans; talk to Ana and the kobold if you need more information."

Breakfast!

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Breakfast!

"Master Satele said to tell you the Council is ready to see you after you're done eating."

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"Oh, good." She eats a little faster. "What kind of mood were they in?"

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"I'm not sure. It was just a note."

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"All right."

Studious application of kobold to food continues.

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Food! Nom.

Eventually: food is gone.

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The trays can go be in the receptacle, then.

The kobold opts to walk to the council room, rather than teleporting. She's only a little bit nervous, though.

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"Do you want me to go in with you?"

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"Would it be unusual?"

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"A little, but you're kind of a special circumstance. And they'd be used to it from me."

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This gets a grin, but she still takes the time to consider the question. "Yeah. Come on."

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Smile.

The doors to the Council chamber are large and imposing, but they swing open easily with a light push. It's a large, circular room, with chairs all around the edge. Most are occupied physically, but there are a few with holograms sitting in them. Master Satele stands to greet them.

"Welcome. Thank you for joining us."

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The kobold bows - three times, to address everyone assembled. "Thank you for having me."

(Nervous: yep. Scared: a little. Worried: yeah, some. But she's not flinching away from those things, and they're not affecting her body language at all.)

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"A solution to the problem of the Sith is something that we have been seeking for a long time. Your arrival may very well have tipped the balance. The Council has agreed that your proposal of exile may have merit, and we will do what we can to aid you in effecting it."

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She grins widely and bows again. "Thank you."

Does Satele have more to say?

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"You also mentioned you might be willing to teach or share your magic. Have you come to a decision on that?"

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She nods. "Mostly. I'm definitely willing to share my magic, including making people spellbearers. I'd like to see how things progress with that before I agree to teach the teleportation magic, but I can start now with teaching the magic that allows me to see the force being used - I'd be starting with that anyway; the teleportation magic isn't safe to learn with."

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"How many do wish to teach at once?"

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She pauses to consider. "Five, maybe ten, to start, I think. They'll be able to teach others as soon as they've learned themselves."

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"We will send you a list. Yes, Knight Morillo, you will be among them."

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Ana, who had been bouncing slighly, ceases to bounce, and beams at the kobold.

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The kobold grins and nods a thank you to Satele, and then beams back at Ana.

After a moment's indulgence, she returns her attention to the council. "Thank you."

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"Do you have anything further to ask of us at this time?"

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"I don't know enough of your usual tactics to know what kinds of enspelled things would be most useful to you; the sooner I know that, the sooner I can get started making them."

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"Do you need to see live combat, or will observing practice bouts be sufficient?"

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"Practice bouts will be fine, thank you."

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"We will send to word to our Jedi in the field to attempt to capture a Sith for you to observe, but it may take some time for that to be possible."

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Nod. Solemn, now. "Understandable. If I have time in between things, I'll look too."

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"Then I declare this Council meeting adjourned. May the Force be with us all."

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The kobold bows again, and then turns to go.

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"That went well! They didn't threaten to expel you from the Order or anything!"

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The kobold laughs. "Yeah, I was really worried about that!"

She starts heading back to the cafeteria.

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"Okay so that wouldn't really be a thing for you. But they didn't threaten to expel me either, so I'm calling it a win."

Ana will follow the kobold back to the cafeteria, if that's where she's going.

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"It was," she grins. "I think that went very well."

And here they are back at the cafeteria! Because, one, they left that sign up saying to talk to them about the fruit, and two, this seem to the kobold like the kind of thing that's properly worked on in public, not in private. She picks a table that's slightly out of the way but still leaves her quite visible, sits, and pulls out her sketchpad.

"All right. What I said about not knowing much is true, but there's still some obvious stuff. Mobility, for one; how many inhabited planets are there, about, and how helpful would it be for you all to be able to teleport between at least the most populated ones?"

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"There's something like half a billion inhabited systems, I think? Not all of those have planets, some are just mining outposts and stuff."

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...

"Okay. It might still help for me to give you portals to a few places, but at that scale it'd have to be its own project, and I assume if they want me to do that they'll let me know." She pauses to think. "How are you for communication? Would it be useful to have a way to get messages back here?"

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"We've got the HoloNet, that pretty much has galactic coverage, I think. Sometimes a relay gets taken down, but that hurts the Empire just as much as us, so it doesn't happen often. We might be able use a more discreet magical thingy for like, spies and stuff."

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She nods, and draws a little sketch to represent this. "The defensive spells I definitely want to offer a version of - one you can turn on and off straightforwardly, and probably a bit more permissive than mine even so, but I'd like the result of an ambush to be a group of Jedi inconvenienced by being teleported home, not a group of Jedi dead. I have a whole set of those, not just the Force one - if I'm too scared, or in too much pain, or losing too much blood, or even startled particularly badly, they get me out of there."

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"It's not quite the same for Jedi. Our role is often that of protector. Teleporting out of an ambush is sometimes not an option, we have to stay and deal with the problem. And going all the way back to Tython might place innocents in more danger."

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"Right, but if you're doing that you'd know, and you could turn it off."

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"It would be easy to tell whether it's on or off, right?"

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Nod. "It's a little more complicated to set up that way, but yeah, I can do that - give you a visual thing kind of like my magic-vision, for a few seconds every time it changes and then also whenever you want to check if it's on. Or all the time, if someone wants it that way, but I wouldn't recommend it, it'd be distracting."

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"I don't think there should be a constant thing, but definitely an easy way to check."

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Nod. "How I usually do it for myself is that if I want something on, it's on, and if I want it off, it's off - if it's already on and I want it on it just stays, and same with it being off, and I've never actually wanted to check in addition to that."

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"We're not as familiar with your magic, so maybe a visual indication when it switches states, and then otherwise the same."

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Nod. "Sure. And I can customize it for each person, anyway."

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"What else?"

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"Traps, obviously. Portable ones, the design I know is a circle of heavy cloth or leather that can be rolled up but we can come up with something different if that's not good here. Projectiles, maybe; I'll have to look at how those are designed here." Sketch, sketch. "Something to teleport civilians? That gets into strategy questions, but I could do it."

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"How do the traps work, exactly?"

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"Well, hopefully I'll turn out to be able to recognize Sith by sight, which means I can incorporate that into the traps, otherwise they'll probably look for all Force users and you'll have to be careful around them - I can add a trigger to suppress the trap effect if the trap is nudged the right way with the Force; they'll probably figure that out eventually and then we'll have to switch to something else, but it'll help. And an on-off trigger set, of course, for portable ones - I am thinking I might just entrap places directly sometimes, especially if I can just target Sith." She pauses to consider. "...I need to find out what people who are Force-sensitive but not trained look like to my magic." She notes this down with a sketch.

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"Can you change where they're set to send people?"

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"Sort of? I can't change a spell once it's cast, but I can set it up with some kind of deactivation password and put a different set of spells on the same object, or add spells without deactivating the original one if they don't conflict."

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"Could you set the trap to have its destination at something movable, like another piece of cloth?"

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"Mostly not. I have figured out a trick for the kind of spaceships you have here, but it isn't very useful, and aside from that, no."

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"We'll just have to be careful about wherever we decide to have the traps send people to, then."

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The kobold nods. "I think what I'm going to do, once I've found a planet I like in an empty world - actually, I should check if one planet will even be enough, if you have half a billion of them with people - but, anyway, once we've worked it out to that level of detail, go put together a place that's enspelled to give arriving Sith a chance to get their bearings before they have to deal with anyone else on the world. I can probably add a way to safely allow communication between there and here, in case someone gets sent by accident - I can definitely enspell someone to be able to go retrieve people; I might be able to come up with a safe enough way to allow someone to be teleported back without someone going to get them, but I'd want to be very careful about that."

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"Force sensitivity is really rare, there aren't that many of us. One good-sized planet will probably be enough. I don't think you should put in a way to get back without being retrieved. If there's a hole in the system, a Sith would definitely find it."

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Nod. "That might be the first priority, then, finding a good planet so we can get started setting that up."

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"More scouting, then?"

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Nod. "We need to narrow down the conditions first, though. I'm familiar enough with humans that I can make sure we don't go anyplace dangerous to you, but there's other species to worry about here."

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"Not for the Sith. They're kind of really really racist. They think nonhumans are inferior and don't even bother training any people that are too far away from human baseline."

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"Well, that makes things easier, then. It'd still be better to make sure it isn't too lethal to anyone who might accidentally trigger a trap, though."

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"A good rule of thumb is that human-safe is safe for the majority of species. There's exceptions, like methane-breathers, but they generally have their own solutions to being in human-safe environments already."

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Nod. "Okay. I don't actually have a way to target uninhabited universes, so this is going to be a two step process; the first one is to find an uninhabited planet in a random world, and then the second is to look for the densest group of people in the world, which will hopefully be us. So don't get too excited if we find someplace nice - though I can make note of it to go back later if you want."

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Ana nods solemnly. "I will attempt to restrain my excitement to appropriate levels."

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"All right." She puts her sketchbook away and takes a moment to look over at the fruit tray and see what's been taken from it. "Sounds like we're ready, then." Hand!

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The fruit tray has been completely emptied.

Hand!

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It takes the rest of the morning and most of the afternoon - and shows them a wide range of different types of people; most of the crowds are mostly or entirely human, but some are much more exotic than that and at least one is made up entirely of androids - but they find a suitable planet without any mishap worse than Ana's danger-sense going off.

The first world they find in an uninhabited universe is dry; not a desert planet, but too arid for forests, and mostly rocky. A second attempt within the same universe finds a much wetter world, tending toward swampy but with plenty of more solid regions.

"I'll want to talk to Bar and make sure there's enough safe things here to eat, but I think this will do," declares the kobold.

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"Yeah. We can set up some basic infrastructure, food and clean water and shelter and so forth if you make a big enough portal to get here. Might want to do that from Coruscant, though. Easier to get the stuff from there."

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Nod. "I don't have a plan in mind for letting non-Jedi know about my magic - I don't mind it, I assume they'll find out eventually, it's just another thing I don't know enough about to have any ideas about. But if it's not a bad idea, sure, I can put in a nice big portal pair someplace."

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"Jedi are pretty much expected to be inscrutable and come up with weird stuff sometimes. It shouldn't take too long, send three or four construction droids in with enough raw materials and they should have a livable town up in about a week."

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"Sounds good. We should probably find someone who knows about this kind of thing to do the planning, though - we're not going to be able to come back and fix things once we start sending people here; we need to get it right the first time."

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"I'm sure finding someone won't be a problem."

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Nod. "Home, then?"

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"Sure." Hand.

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Hand. Academy!

The kobold will follow Ana's lead on finding a planner, and also suggest telling Master Satele if Ana doesn't bring that up herself.

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"Yeah, good idea. Let's go find her."

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At the moment, she is meditating in her room. The door is open, which means it's okay to disturb her.

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The kobold walks in quietly (and a quiet kobold is a quiet creature indeed) and waits to be noticed.

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Quiet she may be, but she still has a presence in the Force. Satele opens her eyes.

"Yes? What can I do for you?"

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"I thought you might want to know that we've found a planet to send the Sith to. I can show you, if you'd like."

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"Yes, I would appreciate that, thank you." Satele stands up and holds out her hand.

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The kobold holds out her other hand to Ana, and when she has both of them, she teleports the group to one of the less squishy sections of forest.

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Ana will never, ever get tired of teleporting. It's so cool.

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Satele looks around, then stretches out her senses.

"Yes. This world will do. It is otherwise uninhabited?"

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The kobold nods. "The entire universe doesn't have any people in it but us."

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"Good. If you would be so kind as to bring us to Coruscant next, I can begin the process of preparing this place for its guests at once."

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Nod, hand, hand: Downtown Coruscant. (Aah.)

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"If it's all right with you, Master Satele, I'll take the kobold to one of the quieter parks and you can come find us when you're done."

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"Yes, that would be best."

Satele heads off in the direction of the Senate building.

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Ana quickly flags down a taxi, and gets it to take them to a park on the roof of a building about ten minutes away. You can still hear the city noise, but it's muted, and there are almost no other people in sight.

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Much better.

...the kobold is probably still going to need a few minutes to unwind, though. Facing a crowd on such short notice: not fun. But here's a nice shady patch to lie in while she does it, at least.

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Ana flops next to her.

"You doing okay?"

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Nod. "I'm probably not ever going to get used to that. But I'll manage. It's nice up here."

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"Yeah, it is."

Pat pat.

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Ana has the kobold all figured out.

She scoots a little closer so she can reach Ana's hair to pet.

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Yep. She does.

Ana is quite comfortable with passing the time until Master Satele is done like this.

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The kobold has no objections.

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Two hours later, Ana sits up.

"Master Satele's on her way."

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The kobold stands and dusts herself off, and heads over to the entrance to wait.

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Satele arrives shortly.

"I have secured the services of a construction company, Would you mind accompanying me to their headquarters to make a portal to the new world now, so that they may begin?"

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Nod. "Sure."

She's less stressed by the crowd this time than any other so far.

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There's lot behind the company's building filled with machinery. Satele gestures to the facing wall, which is taller than anything in the lot.

"They would like it over there, if that's all right. Once you have the first portal up, they will send a droid through to make a temporary wall to put the second one on."

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The kobold nods, and goes to make the portal, using a nearby piece of stationary machinery to make a touch-and-password activation system like the game field has, and then steps through for a moment to make a similar obelisk on the other side, this one with a simple always-on portal back to the lot.

Then she returns and explains what she's done - they can open and close the portal with the words 'on' and 'off' in Basic, the kobold has picked that much up.

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"Excellent. I will pass the word along. Our business here is finished, if you don't mind returning us to Tython."

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And so she brings them back to the cafeteria.

It's probably dinnertime, by now.

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Indeed it is! Master Satele nods to Ana and the kobold and goes away to do whatever inscrutable things Jedi Masters do.

Ana, predictably, goes to get food.

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And the kobold predictably follows.

Once they're settled with their trays: "So that went well." Lean, grin. "I bet they'll have that list of students for me tomorrow, what do you think?"

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"Probably. And we already know one name that's going to be on it."

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"Yep!" Kobold: pleased. "I'm still working out the safety lecture, but we can get started right away with the special sense - you can't do much with just that, but it's the basis for everything else, and it's not dangerous." Hmm... "Want to see?"

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"Yes!"

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The kobold grins, takes a moment to deactivate one of her defensive spells (Ana will probably notice the specific mental act of intentionality), touches her hand, and trances.

Ana isn't immediately drawn into the trance, but there's a distinct sense of how she could do it, if she wants to. If she follows this new instinct, her mundane senses fade away, replaced by a disorienting jumble of sensations of all sorts, with only the barest hint of how, or even whether, they might relate to reality.

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Ana takes a breath, close her eyes, and- follows.

This is weird...

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It doesn't get any less weird, but as she pays attention, patterns begin to emerge. That steady change might be time, this cyclic one might be her breath, this other one her heartbeat. This set of sensations perhaps represents her emotions; this other set is very clearly related to her focus; this third set may relate to her thoughts. If she tries to move, even to twitch a finger, that provides a whole cascade of new things to experience; too many to make sense of the first time, but if she tries it a few times, she can get a sense for the patterns in that, too, to be able to determine what specific positions and movements look-sound-feel-taste-smell like to this new sense.

To start with, everything it shows her is about herself, but the instinct provides a sense of how to extend this new awareness through her surroundings as an intangible field - limited in volume, and limited by her ability to focus and direct it, but not stopped by anything else.

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So weird...

But Ana has always been good at sifting information from chaos. She finds the patterns and orients herself by them. Once she has an idea of how her body and movements appear in the new sense, she tries to expand, to get back to some of the awareness she had of her surroundings. The kobold was touching her hand. Her hand is here. If she pushes her awareness out from there, can she find the kobold?

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Yes, she can.

The sense offers her all the same sorts of information about the kobold that it does about herself, as she extends the field into her. She seems to be calm, with her attention mainly focused on one thing, and her thoughts are visible, but not interpretable.

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Cool!

How much of the area around her can Ana get, if she stretches as far as possible?

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Not very much at once; just a few cubic meters. But they can be a few cubic meters in any shape she'd like, so long as she has enough focus to keep the field in that shape. Extending a tendril to the next table over is trivial; examining the far wall of the cafeteria may take a couple tries - it's very easy to get disoriented, without her usual senses to help - but she can probably manage it.

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Hm. That's not a whole lot.

Ana will practice folding the field into different configurations until she can reliably get to approximately where she wants to go. Can she touch two separate tables at the same time?

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With a bit of practice, yes.

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Ha! Ana is the best!

How much information about the room can she get if she makes the field into a very thin plane as far out as she can push it?

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She can, in theory, cover the entire room that way.

In practice, this means that the sense would show her the mind of everyone present, and there are quite a few people in this cafeteria. She might get overwhelmed before she can extend the field all the way.

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She gets about a quarter of the way through before- wow okay yeah that is a lot of people.

Something to practice, maybe.

What if she turned the plane perpendicular to the floor, then pushed it along? Can she do that?

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It's a bit more complicated - she has to keep the field connected to herself, which makes for a trickier shape - but yes.

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She will practice until she can get it. This seems like a good way of covering a large area without getting overwhelmed.

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It doesn't take very long. That's definitely a more intermediate-level shape than a tendril or a plane, but not too advanced.

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That's enough experimentation for now. How does she turn it off?

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Continuing to trance takes effort, if only a tiny bit of it. She can stop by stopping.

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Then she stops! And opens her eyes and looks at the kobold.

"That was awesome!"

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The kobold, already grinning, grins wider. "I knew you'd like it."

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"How do you, like, deal with all the information though? Because there's so much of it."

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"That's one of the things you'll have to practice. Usually it's not too bad, though, unless you're enspelling something big and complicated."

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"Do I need to know a different kind of magic before I can practice looking for the sorts of things I'd need to know to cast a spell on something?"

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"Some of the things you'll need to look for will be more obvious once you have a spell form to look at, but you can start getting the hang of the patterns now, yeah. It's useful to interact with things and see what kinds of reactions that gets, that kind of thing comes up a lot. You won't be able to see the Force with this sense directly, though, that has to go through the magic-detection spell form."

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"If I watch you do a spell with this, will that teach me that magic?"

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"You'd have to be touching me. Or reading my mind, but I can't turn that spell off right now."

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"Okay." Head scritch. "Thanks for teaching me this."

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The kobold grins and leans into the scritch.

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Hmm. Can Ana scritch and trance at the same time?

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Sort of. They won't be very high quality scritches.

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Can she tell if the kobold still appreciates them?

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Her Force-related senses are still working fine, so yeah, probably.

(The kobold is more amused than appreciative, but still appreciative.)

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Better amused than annoyed! Do her efforts to multitask get better if she keeps trying?

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Yep!

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Yay! Ana likes getting better at things!

Scritch scritch trance trance.

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And the kobold leans into Ana and works out her plan for teaching magic to a group. She's not in any rush.

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Eventually, Ana breaks out of her trance and yawns.

"Okay. Bedtime for me."

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"Okay, have a good night. Oh, actually - just so you know, you can pass that sense on to others the same way I did to you. It's not dangerous, but it's a good idea to get in the habit of avoiding it anyway, so you don't make a mistake when you're casting."

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"No scritching anyone but the kobold while playing with shiny new magic. Got it."

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The kobold giggles. "Yeah, sorry."

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"I'll survive somehow." One more scritch, then off to bed.

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Off to bed for the kobold, too.

 

She's back in the morning with a larger bag of fruit; mostly the same things as yesterday, but she found a few more types that pass Bar's scrutiny, and there are a few of each of those as well. If she's timed it right, she'll be just about done setting those out when Ana turns up.

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Ana is slightly late this morning!

"I was trying to trance and walk at the same time," she explains. "But I couldn't keep my focus up."

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Nod. "You'll get better with practice. It's hard to use the new sense as a sense, at first."

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Ana sighs theatrically. "I hate practice. Oooh, some of these are new!" She takes a slice of the fruit.

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"Sure, but then you get magic and it's all worth it," she chuckles, "right?"

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"That's the theory, at least!"

Nom.

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Grin, nom.

"Any news this morning?"

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Ana pulls out her datapad.

"Yeah, Master Satele sent the list of trainees. There's four others, besides me. They're ready whenever you are. And there's going to be a dueling tournament this afternoon you can watch to pick up the fighting style stuff."

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"Sounds good. I'm ready to start teaching, but we should probably do a little more with the cave first; I'm not sure what kind of furniture you'd expect for something like this."

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"Nothing fancy. Some cushions on the floor would be plenty."

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Nod. "Is there someplace we can get those?"

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"Yeah, there's a storage room on the third floor. I'll show you after breakfast."

Nom!

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Nom!

The kobold wants to stick around for a little while to see which fruits are popular, but then they can to up to the storage room.

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Answer: all of them. But the new ones go first, followed by the pinkish ones from yesterday.

The storage room contains a variety of miscellanea. Ana picks six cushions.

"These should work."

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"Mmhmm." The kobold takes them and teleports them to the workroom.

"All right, let's go find some new mages," she grins.

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"Yeah."

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New mages: are in one of the interior courtyards, chatting amongst themselves.

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The kobold takes the opportunity to watch them for a minute or so before going over to introduce herself. Is there anything interesting to be learned from their body language?

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They all seem fairly relaxed. The center of the group is an older man, with green skin and diamond-shaped tattoos beneath his eyes. To his right sit two younger men, one human and one with small horns growing in a circle around the top of his head. They're laughing at something just said by the last person, a blue Twi'lek woman. She is smiling, and the tips of her head-tails flick back and forth slightly.

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Looks good.

She approaches the group and greets them with a grin. "Hello! I understand you're the ones who've been chosen to learn my magic?"

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The group looks up at her approach, and stands as she gets close.

"Ah, the kobold," says the older man. "Yes, that's us."

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She nods, "it's good to meet you," and leads the group to the nearest wall to make a temporary portal to her workshop.

On the other side, the cave is tidy; the sand has been spread out neatly on the floor and the cushions are stacked against one wall. A shelf against the far wall holds a few books and a basket full of twigs. The living quarters side of the cave is empty aside from a pile of blankets and pillows that can probably be assumed to be the kobold's bed.

When everyone is settled, she starts. "My plan for today is to give you all the special sense that my magic is based on, and let you practice it; this part is safe, and we can talk about what you need to know to learn the next parts safely more easily once you've got more of an idea of what I'll be talking about. But before we get started, do any of you have any questions for me?"

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"Are there any drawbacks or dangers to this magic that the Council would not have told us about?"

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"None that I expect you to be surprised by. The learning process is dangerous, I expect you've been told; what I mean by that is that if you miscast a spell and don't break it during the three-day destabilization period, when it finally breaks on its own you'll die. It isn't hard to avoid that, so long as you're using spell forms that won't do anything too dangerous when they turn unstable - which is why we're not starting with teleportation - but you'll need to be careful not to lose anything you've cast on until you can cast reliably. Aside from that, casting itself isn't dangerous. The spells you cast can be; it'll usually be pretty obvious when you're doing something that's risky if you're using a familiar spell, but if you're designing a new spell, there is a chance that it won't do what you're expecting, if you make a mistake in your design."

"Using the sense I'm going to give you today involves going into a kind of trance, where you experience it instead of your usual ones, which will make you vulnerable. You're not generally going to want to cast in a dangerous situation anyway - almost anything you could cast in that situation, you can cast ahead of time and trigger when you want it, which is faster - but it is a limitation."

"I don't know whether there will be any social drawbacks; in my world they can be significant, but you're starting with a clean slate here. You will be visible to other mages - or to other people who have a magic-seeing spell, if you decide to give that to non-mages - as spellbearers, once you cast on yourselves the first time, but I expect that there will be enough of those around that you won't stand out for it."

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The Jedi listen seriously to her expostion. No further questions on that subject are raised.

"How do we go about entering this trance, then?" asks the Twi'lek.

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This gets a grin. "It's passed on by touch - there's a kind of minor involuntary telepathy involved, and it's very intuitive once you've got it. This does mean you need to be careful trancing around others." She stands as she's talking and walks over to the one who spoke to offer her hand.

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The Twi'lek takes it, and closes her eyes when she follows the kobold into the trance. After a brief moment, she comes out of it.

"Oh, I see what you mean."

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The kobold grins and nods, and moves through the rest of the group, distributing the ability.

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The Jedi will practice for a while. It doesn't take too long for them all to master the basics of interpreting their bodies and start experimenting with stretching their awareness in different ways.

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That's what today is for, yep. The kobold does encourage them to focus more on interpreting the patterns than on playing with field shapes; both are useful skills, but the former is more necessary for casting than the latter.

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The Jedi will shift focus in response to the kobold's instructions.

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She has some example things for them to look at, too. Just their surroundings are fairly interesting - distinguishing cushion from sand from stone isn't very hard but isn't quite trivial either, and each of those substances reacts slightly differently to being touched or tapped or having noise made near it. She'll distribute sticks to anyone who seems to be getting bored - they're freshly gathered this morning, so they're still slightly alive, and it's possible to sense their metabolism in addition to the sensations from touching, tapping, speaking to, or gently bending them - and make herself available if anyone mentions wanting to sense another person. As it approaches lunchtime, she gets the group's attention and switches the overhead portals from showing local daytime to night, then a sunset, then day on another planet; being able to sense environmental conditions is a particularly useful skill, with the teleportation, and this is an easy first thing to learn to look for - they can get into weather and gravity and such later.

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The twig makes an interesting example. It's not alive enough to have a Force presence, but they can still see it living through the mage-sense. Each will spend some time with that. They pick up how on sensing other people quite readily, their experience with the Force gives them something of a guideline for that.

By the time lunchtime proper has arrived, the group is comfortable with recognizing time-of-day in the mage-sense.

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And with figuring out how to find the patterns they want in the sense in general, hopefully.

The kobold asks how often and on what schedule they'd prefer to meet, and then when that's settled, she makes a temporary portal back to the courtyard for them.

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Once a day at about the same time as this morning works for the Jedi. They each thank her for the lesson before they leave.

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"That was fun! I think I'm getting better at telling what the different patterns mean."

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Grin. "The next bit is the fun part, you get to start moving them around."

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"Can't wait. There's still a couple hours before I have to get ready for the tournament. Lunch?"

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"Yup! Back to the cafeteria, or Milliways?"

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"Let's give Milliways another shot."

Hopefully that scary Sith lady won't show up this time.

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Nod, hand, Milliways.

...is that karaoke?

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It may be. Ana has no idea what karaoke is, and will therefore be mostly unhelpful in answering this question unless the kobold shares more information.

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Lunch first. The kobold orders a 'something from home' for herself and an 'interdimensional sampler platter, go nuts' for Ana.

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Ana is appreciative of the sampler! It's a good thing the portions are small, because she is determined to try everything.

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Partway through the meal, the kobold attempts to steal one of something that there are two of from Ana's plate. This probably fails before it even begins, what with the kobold's amusement at the idea.

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Ana mock-growls when the kobold reaches over, then sighs in a long-suffering manner and hands one over.

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...or not. She gets as far as the growl and the kobold retreats immediately, reflexively, and then blinks, startled at the situation.

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Oh no!

"I'm sorry!"

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It takes a second for the kobold to get her wits together enough to talk. "It's okay - I shouldn't have - I've never heard a human growl before, I didn't know you could do that."

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"We can, um, make quite a range of sounds. I'm really sorry!"

Pat pat?

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After a moment: lean.

"It's okay, just a reflex. A kobold wouldn't growl there, and a tigerperson wouldn't growl in play, at least not at me."

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Pat pat. Pat pat.

"I won't do it again."

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Lean.

"I'll be okay if you do, I think. I was just startled."

She moves a shish kebab from her own plate to Ana's, because logic aside she still feels like she trespassed and needs to make right.

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Ana moves one of the squishy things the kobold tried to take and one of the small turnovers to the kobold's plate.

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This gets a grin, and the kobold goes back to eating, still leaning on Ana a bit.

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Nom nom. Pat pat.

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Nom lean nom.

Also, karaoke-watching.

"...I bet you could go sing, if you want."

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"Is that how that works? People just get up and go sing?"

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"Looks like. I think that machine has the words on it, see how they're watching it?"

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"Um. I'm not very good at singing."

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"Okay." Lean.

Eventually they're done eating. "Do you want to see anything else while we're here?"

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"Is there more to see?"

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Nod. "Sure. There's a forest and a lake and caves in the backyard, space is kind of weird there but we could go explore or swim or whatever, or we could go talk to Bar, or get a movie or something - Bar has everything that's ever been published - or we could go look at the magic stuff I've collected - I never did finish sorting it out after the last visit, but most of the dangerous stuff is put away anyway. Or look for someone interesting to talk to, that's always an option."

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Ana checks the time.

"Hm. Not really enough to go exploring. Can you show me some of your stuff?"

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"Sure," grin. Hand, room.

The kobold offers a quick tour of the collection. The largest portion is mobility magic; things that would let her fly or walk on water or safely scale a vertical cliff or breathe underwater or so on. Another section is dedicated to dispelling magic - "if I go home with a strange spell on me the other mage will assume I'm hexed and have me exiled," she explains, "so it's important for me to have a way to avoid that. I haven't needed to use any of them yet, though" - and a third to miscellaneous utility things, ranging from metal discs that can be burned to anesthetize someone's pain ("don't ask me, I didn't design them") to what amounts to a magical video camera. There are a handful items that are directly defense-oriented, and only two weapons, a spear that's icy-cold to the touch and a sling that's blessed to grant its wielder better accuracy.

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"You've got some neat stuff here. How long did it take to get so much?"

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"About three years? That's how long it's been at home, anyway; there aren't really seasons here and the time pausing makes it hard to keep track."

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"Wow. Do you miss your home?"

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"Sometimes," she nods. "I usually don't stay away that long, though. They don't actually know I'm here, and I'd like it to stay that way, so I try not to be gone long enough that I'll start forgetting things."

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"I kinda want to give you something to add to your collection, but I'm not sure what."

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This gets a fond grin. "You can if you want, but... I think I mentioned that kobolds don't do ownership? This isn't actually an exception to that, as much as it might look like one. These things aren't mine."

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"Still. You'll have the thing, and then if you ever need to use it, you can remember me!"

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"That's true," she grins. "But I don't think I'm that likely to forget you. Here, look - " There's a pile of pages taken from the sketchbook over by the blanket-pile, and the kobold rifles through it and produces two pages with drawings of Ana, one a portrait and the other an action shot of her playing the teleportation ball game.

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"You drew pictures of me!"

This calls for a hug!

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The kobold giggles and hugs back. "Of course I did. I don't want to forget you, and drawing helps with that."

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Hug hug.

Ana's datapad chirps. "Whoops, that means it's time for me go get ready."

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Hug!

"All right." Hand, teleport, and here they are at the cafeteria.

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"It'll be out on the south fields in about half an hour, I've got to run now, bye!"

And she's gone.

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South field was the one with the portal, right? She tries teleporting there, and, yep; there are a few people there already. She finds a seat that seems like it'll give her the best view, and settles in with her sketchpad.

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Here comes Ana in a line of other Jedi, walking out of the temple. They're all wearing simple tan robes that won't interfere with movement.

Ana waves to the kobold.

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The kobold waves back!

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The line of Jedi splits into two, and each heads to opposite sides of the ring that has been set up. The person at the front of either line steps into the arena, and goes to the center. They bow formally, then retreat several steps and draw their lightsabers. The blades crackle into being, one blue and one green. They wait for a few seconds and then as if at some unseen signal, the duel begins. Sabers make whirling fans of light, spinning around almost too fast to track. They crash together, then leap apart. The duelists push the battle back and forth across the ring, but both are perfectly aware of the boundary and never approach it too closely. Suddenly, in a blur of movement, green's saber is pointing to one side and blue is at their throat. Both sheathe their sabers, and bow to each other again.

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That's definitely a bit more potentially lethal than the kobold is used to, but nobody seems to be expecting any problems. She watches carefully.

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The Jedi competing today are all highly skilled, and immersed in the Force. The duel always stops just short of the point of injury or death. A variety of styles are displayed as the tournament progress. Most use the traditional single saber, but there are some who use saberstaffs and some who use a blade in either hand. Some are acrobatic, leaping up and around and over. Others favor a more solid approach, defining a bubble around themselves with their lightsaber and owning that space totally.

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Hmm, a challenge. She's pretty sure she's not going to be able to enspell lightsabers directly - or at least not usefully, a spell on just the hilt won't do anyone any good - but there is a potential workaround for that. People often think of tools as extensions of themselves, which allows a spell cast on the person using them to affect the tool too, and it's generally obvious to the mage-sense when that's happening. She waits until a match is about to begin and sends a tendril of the sense out to examine the nearer combatant - if her guess is right, she'll be able to tell when they turn their lightsaber on, even without extending the sense to it specifically, and with luck, she'll be able to sense the whole blade.

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This turns out to be the case. The lightsaber, including the blade as it appears, feels like a very natural part of the duelist's body and she can understand it in much the same fashion as any other limb.

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Excellent. If Sith feel the same way about their weapons, this will be very easy, at least for as long as they can keep the element of surprise.

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The dueling continues for several more hours. The tournament follows a simple single-elimination format. The winners are matched against each other until there are only two left.

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Unsurprisingly to anyone, Ana is one of these. She uses two sabers, one shorter than the other, and favors a very fluid, acrobatic style.

The last fight is one of the longest so far, but she eventually manages to sweep her opponent's legs from under him and pin his saber arm. She puts her lightsabers away, and laughing, pulls him to his feet again. They bow to each other, and then the tournament is over.

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The kobold applauds (quietly) with everyone else, and stays put as the crowd clears.

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The contestants disperse. Some head inside to clean up immediately, others stay to talk with friends in the audience. Ana goes over to the kobold.

"So, what did you think?"

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"You were awesome," hug, "and I can definitely work with that."

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Hug! Slightly sweaty hug!

"Oh, good! I need to go clean up, meet you later for dinner?"

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"Sure, see you then."

Hm, Is there time to go find Satele? Does she want to, at this point? She definitely wants a plan in place for talking to potentially-tigerfolk Sith before she distributes the spell she has in mind, which says (according to her cultural norms, anyway) that she shouldn't mention the latter until the former is basically settled, and she's still not really sure how to talk about that with anyone but Ana. She can probably bring it up in the context of communication between here and the Sith's world in general, though, which she really should bring up sooner rather than later. So. Satele: findable?

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She is in the same place doing much the same thing she was the last time the kobold found her.

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The kobold continues to be disinclined to interrupt people, and actually stepping into the room appears to count even if she doesn't otherwise request attention. Waiting outside probably isn't too weird, right?

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Satele opens her eyes.

"Would it help you if I gave explicit permission to disrupt me when my door is open and you have something you wish to discuss?"

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"Not really," she grins slightly and inclines her head respectfully. "Interrupting people is rude in my culture, and I'd rather not get in the habit even if that's not true here."

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"As you wish. Now, what have you come to talk about?"

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"I was thinking about how the new planet is going to be set up, earlier, and there's a few things that I think need to be included that we'll need to work together on - mostly what happens when someone first appears there; they shouldn't be appearing in the middle of everyone, and they should have a chance to get their bearings and choose when to go out into the world - within reason, anyway, I can make a spell that'll teleport them to an empty patch if they wait too many days. That'll also make it easier to send someone to pick up anyone who gets sent there by accident, if new arivals are separate from everyone else. And there should probably be a way to communicate between here and there, if we can put together a safe one."

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"Separating the new arrivals is a good idea. If you can make a new portal to another place on that world, the construction droids can build a suitable structure. A very small portal in that area should suffice to pass our signals through."

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She nods, "I can do that. The other thing is... you were curious, before, about who I learned about this world from; I'm ready to tell you, now, if you don't mind going someplace more private."

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Satele stands.

"Very well."

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The kobold offers Satele her hand, and then they're in her workshop; she takes a cushion from the pile and sits.

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Satele does the same, and waits for the kobold to speak. Her expression is calm and promises understanding.

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Deep breath, kobold, get your words in order, needing to pause for thought could botch the whole thing here. (Probably not, Satele's Satele, but it's not the kind of risk one takes while Speaking; better not to Speak at all than to Speak poorly for someone, given the choice.)

"So, the person I met was a Sith," half a beat pause, just enough to let that sink in, not enough to invite a response, "but I think they were a very unusual one; how they acted toward me didn't match at all with what I've read and heard about Sith. The most unusual thing was that they didn't attack me or even argue when I wouldn't teach them my magic - they asked, first thing, and offered to pay me whatever I wanted, and answered my questions about why they wanted it calmly and as far as I could tell truthfully, and they were disappointed when the answer was no, and that was that. They only used the force on me with my permission, and didn't mind explaining what they were doing beforehand, and didn't lie about it that I could tell. They didn't ask me to cast any spells that could be used as weapons, even though I'm sure it was pretty obvious that I didn't know enough to know that I should refuse to. Their people seemed - okay, well taken care of; intimidated, but I've been around people who thought their lives were in danger and it wasn't like that there. I'm not really sure what to make of it, but I think they might be an exception to the idea that all the Sith need to be exiled, and I'd like to at least try to find out."

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Satele takes this news calmly.

"Do you know the name of this Sith?"

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"I don't; I don't make a habit of asking."

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"I ask because it is possible I have heard of them before, though I cannot immediately call to mind any who would fit such a description. Do you have a means of contacting them? I would be interested in speaking with them."

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"I know where they're likely to be; I could send a message. You should have defensive spells before you talk to them in person, if they agree to that; they're definitely violent with Jedi, and - how did Ana put it - 'stronger than probably half the council put together'. We ran into them, in Milliways yesterday; Ana handled themself very well."

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"I see. I believe I know the one of whom you speak. She has been something of a riddle to the Council for some time now. Caution is most definitely in order, but if you can convince her to speak with us, I believe that something worthwhile will come of it."

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The kobold grins and nods. "Part of the problem is that they think you object to their existence. I can tell them that that's not true, but it might be useful for me to have an example or two, and I don't trust them to keep the exile plan a secret."

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"It is... not unreasonable that she holds that belief."

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Nod. "Well, I can try, anyway."

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"I do not mean to dissuade you from your course. But in the heat of battle it is not always possible for the members of our Order to hold to its highest ideals. She was present for some of the worst fighting in the beginning of this renewed war, and her appearance on the field was cause for dismay. Fortunately, in more recent times she has seldom ventured forth from Dromund Kaas."

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The kobold nods. "It might work best for me to spend a few days with them, to find a good chance to talk about this. I'll wait until my mage class is ready to work on their own for a little while, which should be in a few days. ...I won't be able to figure out if I can tell the difference between Sith and Jedi from watching them, their force signature is too unusual, but as soon as I've got that worked out I'll be able to start enspelling people with an exiling spell; I'm really happy with how that's going to work."

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"If you think that safe. You have already survived her company, so I will trust your judgement in the matter. I would be interested to hear how you've worked out the exiling spell."

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"My magic counts your lightsabers as part of your bodies, basically," she grins, a bit mischeviously, "so if I cast a spell on one of you that any Sith they touch is teleported, touching them with the lightsaber will count. And if Sith think of their lightsabers the same way, touching their lightsaber with yours will count, too. Hopefully it will take a while for them to figure it out and switch to ranged tactics."

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Satele smiles.

"A clever solution. I wager that most Sith do indeed think of their lightsabers in a similar fashion. It should not be hard to ensure that all Sith in a given confrontation engage the Jedi present. We should be able to contain the information fairly well."

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The kobold smiles, too. "Good." A pause, to see if Satele has anything else to say, and then she offers her hand. "The cafeteria?"

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"Yes, thank you."

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And here they are in the cafeteria. The kobold grins and bows slightly to Satele, and goes to look for Ana.

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Ana is sitting at their usual table in the cafeteria. She already has a tray of food. She waves to the kobold.

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The kobold goes and sits and summons a meal from Milliways. (Tomatoes stuffed with potato hash, and one for Ana.)

"So," she says once she's settled in, "what do you think of helping me with some spell testing tomorrow afternoon?"

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"Sounds like fun. What kind of spells?"

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"A prototype of the exiling spell. It turns out that if I make you a spellbearer it'll affect your lightsabers too, so it'll actually be really easy, but I want to check that if you hit someone with an enspelled lightsaber they're teleported before they're hurt, or at least before they're hurt badly. Not that you'll usually need to, I think."

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"Sure, I can help with that."

Nom nom.

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Nom. Lean.

"I talked to Satele about our friend from yesterday, too," she says, conversationally. "They'd like to talk to them, so I'm planning on spending a few days away to see if I can find an opportunity to suggest it."

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"Oh. Um. Be careful?"

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She nods. "I will. I'll be adding to my defensive spells before I go, if you have any suggestions for that."

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"Remind me what you already have?"

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"If I'm too scared to teleport on my own, or in pain at about the level of a broken bone, or losing a dangerous amount of blood," she ticks them off on her fingers as she goes, "or startled enough, or if someone tries to use the force on me at all. And I'm going to add spells for electricity and unexpected impacts."

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"What about poisons? Either direct or something that could mess with your perceptions and not let you realize you're being attacked?"

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Hmm.

"I can make sure to only eat things from Milliways - I don't think it'll be too suspicious if I don't eat with them at all, I wasn't before. I might be able to defend against airborne poisons - that's actually a good idea in general - but I won't know if it'll work without testing, and that sounds hard."

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"How quick are your spells's reaction time? What if someone shoots at you or sneaks up behind you?"

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"Very quick, once the trigger condition is met. I'd have to be hurt for the pain or bleeding ones to go off, but for the force one it's just barely possible to touch me, and the impact one should be the same way. The electricity one will be even faster, I'll have that one checking for how the air changes before the strike, it shouldn't be able to touch me at all."

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"Maybe add something watching bodily integrity. A surprise attack with a lightsaber can do a lot of damage before the pain can register. Watch for cuts below a certain depth or something."

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Nod. "I don't want anything that's going to go off when I'm not actually being attacked, but I should be able to find a good compromise there." Hug. "I don't expect any of this to come up, though; I really do think I can go safely, or I wouldn't be doing it at all."

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Hug.

"I hope so. I don't want for you to get hurt."

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Hug. "Me either. But I think I'll be okay. It's not my first time pulling a stunt like this," she grins.

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Pat pat.

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Chuckle, hug, nom.

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"When are you leaving?"

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"Probably the day after tomorrow, if nothing else comes up. Maybe the day after that, depending on how class goes tomorrow morning, I want to get you to a point where you can practice without me while I'm gone."

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"Sometimes I wish I wasn't such a quick learner."

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Hug.

"I already spent a couple days with them, and I'm fine. And they know I was trying to come here, that's not going to be a surprise. For a trip like this, I'm starting from a really good position - I'd take this any day, over walking into a strange tigerfolk camp where they've never heard of me before and have every reason to be suspicious. It's... I do this, I'm good at it, I'll be okay. It doesn't matter how strong they are if they don't want to hurt me, and I'm good at not making people want to hurt me." Hug.

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Hug.

"I know you'll probably be fine and it would be a bad idea for me to go with you. I just. Wish I could."

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Nod, hug.

"I might be able to send messages back to let you know I'm okay, but I'm not sure I'll be able to do it without it causing problems, and I don't want you to worry if I can't. Do you want me to try anyway?"

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"I would like it if you could but don't put yourself in more danger to do it."

Hug.

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"I'll try, then." She squeezes Ana a bit, then disengages to make a portal and retrieve a set of small pebbles. She sets one of each color out on the table and indicates: "I'm okay", grey. "Trouble," black. "Good progress," brown. "I'll be back soon," white. "Okay? And if you show me where you're sleeping I can just send them there."

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"That works!" Ana has finished eating. "Do you want to go now?"

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The kobold finishes the last bite of her last tomato and teleports Ana's tray. "Sure."

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"Follow me!"

East wing third floor last door on the left.

"Here we are!" The room is spartan, but lived-in. The bed is rumpled and unmade, datapads clutter the desk, and there is a spare robe draped over the back of the chair.

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The kobold trances for a moment, and then there are four stones on Ana's pillow - grey, grey, white, white.

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Kobold hug!

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Hug!

"All right, bedtime?"

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"I had probably better. Have to be well-rested to do magic!"

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"Yup!" she grins. "See you in the morning, then." One last hug, and she's gone.

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Morning arrives precisely on schedule.

Ana is in the cafeteria.

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So is the kobold. She has extra of the pink things, but no new kinds of fruit today.

When she's done setting them out, she gets breakfast and goes to sit with Ana. "Good morning. Sleep okay?"

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"Well enough. You?"

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"Fine." Hug. "Looking forward to magic this morning?"

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"Every day! Do I get a sneak preview of today's lesson?"

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"Nope! Safety lecture first, and I don't want to do it twice," she grins. "But unless there's a lot of questions, I'll be showing you the magic forms after."

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Delighted gasp!

Ana will eat extra quickly today.

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The kobold grins, and works through her meal without further distraction. When they're both done, she teleports them to the courtyard to pick up the class and bring them to the workshop.

The safety lecture runs like so:

Casting this kind of magic involves moving the patterns they saw yesterday around in certain ways so that they fit into the pattern of a spell form; moving them around is a skill, and it takes a while to learn enough accuracy with it to move the patterns you want and avoid the ones you don't; improving with the skill is mostly a matter of practice, sorry Ana.

The reason that this is a safety lecture is that miscasts are dangerous; if they aren't broken in time, they'll break on their own, which kills the caster. 'In time' means within about three days; miscast spells start acting strange on the second or third day and spontaniously break sometime at least a quarter of a day after that. (This is all in earth time; a day is 24 hours.) So, learning to cast is perfectly safe so long as you only cast on things that you don't mind breaking and do so within two days; they'll eventually want to start leaving some enspelled things intact until they start acting weird, to see how they're progressing, but that can wait - she expects it to take at least a month before any of them has a stable spell at all, and at least three before any of them can cast reliably.

The need to break miscasts leads to the following rules:

  1. Do not cast on people. Don't cast on animals, either, without a good reason or at least a specific plan. A spell on a living thing can't be broken without killing them. The first person they'll each be casting on is themselves, when they're confident enough to do so. Droids here might count, too; she hasn't found the time to check one yet.
  2. Don't cast on durable or valuable things. Common sense, really. The traditional thing to start with is sticks - the basket has been refilled since yesterday - and once they've got the hang of defining objects to cast on, there's a couple more advanced tricks that will let them safely cast on a wider variety of things.
  3. Keep track of things you've cast on. If you're in a situation where you might not be able to, break the thing right away.

The traditional goal for reliability is twenty-five consecutive stable spells, but it's not uncommon for new mages to wait a little while after that before casting their magic-vision spells, which is when someone is considered a real mage in her culture.

Any questions?

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"Is it unavoidable that the first spells you cast will be miscasts?"

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She nods. "I suppose it's not impossible that the Force will help you somehow, but so far I've never seen someone take much less than a month to get their first stable spell."

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"Then we'd better get started!" says Ana. This seems to express the general consensus.

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The kobold grins and nods, and walks around distributing the light-generating and magic-detection spell forms. It takes longer than the sense did; rather than giving an immediate awareness of how they're supposed to work, she has to hold the form in mind, as if she were casting with it, while each student examines it. It is, again, very intuitive, how each form works with the sense and its patterns.

"You've all gotten slightly different parts of the magic-detection form," she explains (and indeed, that form is significantly more detailed than the light-generating one, which has most of its details worn away). "It'll take a while for you to get all the details. Sharing what you have with each other will make it go a little bit more quickly, but you should be able to cast with what you have now, too, so I'll let you get started," she grins, and gets up to get the basket of sticks to pass around.

"Let me know if you want the light switched to night-time; you won't be able to see the lights you can make with that form very well in daylight."

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The Jedi nod, and set to work.

Slightly less than an hour later, the end of Ana's twig begins to glow. She looks at it with suspicion.

"I have a really bad feeling about this stick now."

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"Try breaking it?"

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Snap.

"Oh, it's gone."

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Nod. "The obvious guess is that your danger sense doesn't like miscasts. It's fine to break them right away, if that keeps happening."

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"I guess that takes some of the guesswork out of it then!"

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The others experience a similar phenomenon when they finish casting their first spells. Sticks are broken. They share around their different knowledge of the magic-detection, and begin round two of spellcasting.

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The kobold does another round with the magic-detection as well, but mostly stays out of their way and lets them work.

When it gets close to lunchtime, she brings the group to a stop and makes an announcement. "I'm going to be away for a few days, starting tomorrow, to take care of something. I'm not sure exactly when I'll be back, but you should be fine to practice without me while I'm gone; do any of you have any questions while I'm still here?"

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"Miscasts will not be harmful before the third day?"

"And as long as we break the spell before then, this magic doesn't have any other ways to go wrong we should watch for?"

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"Right; they sometimes start acting strange on the second day, but they're not in danger of breaking on their own before the third. And these forms can't go wrong in a dangerous way at all."

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"Well enough. I think any further questions I might ask would be better answered by casting more spells myself."

Nods of agreement all around.

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She grins and nods and makes a portal to let them go home.

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Home: is gone to.

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"You said something about testing the exiling spell?"

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Nod. "I was thinking after lunch, but we can do it now if you want, there's probably something in the traps."

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"Hm. Magic or lunch? This is a hard choice."

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The kobold chuckles. "After lunch is probably better; I want to work on that on-off indication, too, and that might take a while."

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"And the scale has tipped! Lunch it is!"

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To lunch it is, then.

The kobold explains the principle of the indicator while they eat; it and the magic-vision both work by casting a spell that generates tiny amounts of light in or on the spellbearer's eyes. It's fiddly work, and usually done by the caster on themselves so they can get the results just how they want them. Casting on others is less precise but certainly possible; her main questions are aesthetic ones, and also some functional things about how human vision works, since she's noticed that kobolds definitely have some differences in how they see in certain situations, mostly low light, and isn't sure if that will affect anything. Ana probably can't answer the functional-differences questions, but that's fine, she'd need to test the answers anyway.

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Ana does not have any special biological knowledge, but she is able to recommend a book or two that the kobold could borrow from Bar that might help. She favors a flash around the edge of the field of vision as a style for the indicator, possibly colored according to the direction and/or occurance of the state change.

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That should be easy enough. It might not look exactly how Ana wants the first time, but this will be a temporary spell anyway.

Nom nom lean nom.

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Nom pat pat nom.


Eventually, lunch: is eaten.

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Yep!

Back to the workshop it is, then. (Possibly with a detour to get Ana's lightsabers first, if she doesn't have them with her.) The first thing the kobold wants to do is give Ana a spell that's just the light-flash, once, to make sure it's not distracting or disorienting - in actuality, though, if anything it's a bit too dim.

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Ana has her sabers already!

"Could be a bit brighter, that was kind of hard to notice."

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"Hm, okay." Trance, flash?

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"That's just about right."

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"Great." Grin. "Now for the actual spell. I'm going to make it so it stops working after an hour anyway, but in the meantime it can use either wanting-based triggers - that's usually better for something that will be on a lot of the time and also off a lot of the time, that the spellbearer will want to leave in either state without having to think about it - or intending-based triggers, which are usually better for something where it should be in one state or the other almost all the time, but might need to be switched to the other state without specifically thinking about it. They're almost the same to cast, and I'll talk you through what I'm doing for either one; which would you like?"

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"If the spell will only teleport someone recognized as Sith, than the wanting one would be good. Otherwise I think the intending one."

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Nod. "This one will teleport whatever living thing you touch, and it's only going to teleport them to one of the pit traps I set up this morning, but intention-based is reasonable."

She begins casting, and as promised talks Ana through the whole process as she goes. The first step is to see what 'intending to teleport this creature' looks like, which requires asking Ana to imagine doing it. Then, the observed pattern is set up in a certain way so that the teleportation portion of the spell is only active when it's present, and stops as soon as it stops. The time pattern is used to add a second deactivation trigger; it's possible to work out what 'an hour from now' will look like from how the time-pattern is changing, and she arranges that appropriately. Next, the teleportation portion of the spell is set up, so that when the spell is active, any creature (a pattern the kobold has already memorized) who touches her (another memorized pattern, generalized in a specific way) is teleported to a specific (memorized) location-pattern.

The notification flashes are actually two separate spells in addition to that; one uses the beginning of the same intention thought-pattern as its trigger, and the other uses the end of it, and they're both also set to permanently deactivate after an hour.

She's through casting just as soon as she's done talking, and now they can go check the pit traps for animal volunteers.

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Ana pays close attention to how the kobold sets up the triggers and the way the different parts of the spell interact.

What sorts of creatures have turned up?

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Alien ones, of course.

The creature in the first pit they check is along the design of a boar. The kobold peers dubiously at it.

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"Yeah, maybe let this one go."

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Yeah. The kobold teleports it out of the pit and away from them.

The next creature they find is more deerlike. Or perhaps horselike? Somewhere between the two, mostly, with a longer neck than either, but anyway pretty obviously herbivorous.

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"This one ought to be safe. Let's try it."

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The kobold nods. "All right, I'll bring it up. Say when," and she moves behind Ana and well back.

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Ana pulls out her saber and flicks it on.

"Ready."

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The critter appears in front of Ana, and doesn't immediately start running, disoriented as it is.

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Ana is intending to teleport this creature when she touches it with her saber. She aims to strike a glancing blow, just in case this doesn't work. She swings overhand, bringing the blade high before it descends to kiss the creature's flank. The hairs of its coat sizzles as they vaporize-

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Poof.

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"It worked!"

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"Yup!" she offers Ana her hand. "Now we just need to make sure nothing extra happened to it."

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"Okay." Hand.

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And here is a different pit in a different part of the forest. The creature is at the bottom of it.

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It is unharmed but startled. There is a small patch of singed fur on one flank.

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"Looks good," the kobold grins, and trances for a moment. "Not hurt at all."

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"That's good. I would have felt bad."

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The kobold nods with a sympathetic grin and teleports the animal up out of the pit; it runs off into the forest.

"That's all I had planned for today, aside from maybe telling Satele about the results here. Do you have any ideas for the rest of the afternoon?"

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"We could explore the outside of Milliways."

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"Sure!" Hand.

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Yay Milliways! Hand!

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And here they are in the empty area between the bar and the lake.

"There's caves in the mountains," she points, "or we could go have a hike through the forest. Or we could swim, or we could go get jetpacks or something from Bar and go for a fly." Here is the grin of a kobold who is pretty sure she already knows the answer to this question.

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"Oooh. I've never actually gotten to use a jetpack. Let's do that one!"

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Hee, yup. The kobold heads inside. "Do you have any ideas about what you'd like in a jetpack? Bar has a bunch of kinds."

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"Not really? Like, easy to use, I guess."

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"Sure," she nods, and heads over to Bar to make the request - two jetpacks from the line she likes; one human scale training model and one kobold scale observer model.

The machinery itself is a sleek steel grey with sky blue accents, styled a bit like a hang glider but without nearly enough wing area to hold a human aloft, and instead powered by a series of small engines. Ana's has simple hand controls - forward/ backward, up/down, turn left/right, and a panic button to engage a simple autopilot that will take over and land her safely; the kobold's controls seem to be arranged similarly, but more complex.

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"Shiny!"


Ana takes hers outside and figues out how to get it harnessed properly without much trouble.

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The kobold follows and shimmies into her jetpack with practiced ease. By the time Ana is done, the kobold is hovering just far enough off the ground to be at eye height to her, grinning.

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"Hey you! I'm guessing the button marked 'up' takes me up?"

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"Yup!" She waits for Ana to take off before going any higher.

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Ana takes off. She'll follow the kobold through some simple maneuvers while she's getting the hang of the controls.

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The kobold guides them up and through a circle over the lake, keeping things nice and slow. When it seems like Ana has the controls down, she pulls into a hover and waits to see where Ana would like to go from here.

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Ana wants to go check out those mountains! Plus do swirly flying things along the way. How far can she push these controls with Force-boosted reflexes?

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Decently far! Her control isn't as good as the kobold's, who has more rockets to use on top of the extra practice, but it's still entirely possible to pull off some aerobatics.

The kobold answers with a few spins and loops of her own.

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Whee!

Now they're coming up on the mountains. Ana descends a bit and follows the curves of the land more closely.

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The kobold follows.

The topography rarely stays the same from one visit to the next here, but she's been practicing spotting caves from the air - there's one! She circles tightly around it and waits for Ana to notice.

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Ana heads over to see what the kobold has found. Her jetpack doesn't seem to have a "hover" setting, so she touches down.

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The kobold lands too. "Did you want to explore, or fly more?"

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"Exploring is fun too!"

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She grins, and heads into the cave. "This might be a good time to practice with your mage-sense, if you can't see anyway and aren't used to navigating by sound. I'll stop you if you're going to walk into anything dangerous."

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Ana follows her in and pauses once she's inside to activate the mage-vision. Okay, floor of the cave beneath her feet looks like this, when she steps forward it changes like so. Okay. Slow and steady. She can do this.

Step. Step. Step whoops there goes the trance. Get the focus back, and start walking again.

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The kobold sticks close. To start with, there isn't much of interest, but the entry tunnel slopes down and opens into a mid-sized cavern with a rougher floor and stalagmites.

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Ana notices the change in the texture of the floor, and can "see" the stalagmites well enough to not walk into any.

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Good! The kobold sticks slightly less close, and pays a bit more attention to their less immediate surroundings.

Exit's this way, has Ana gotten enough of the hang of it to follow, yet?

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She loses the mage-sight once more, then is able to keep it up while walking.

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The back exit of the cavern leads to a tunnel that curves downward. After a few minutes, the air starts getting moister.

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Water content in the air is a new pattern! Ana breaks the trance briefly to confirm her guess about what is happening.

"Is there a lake down here or something?"

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"I think so. I can't hear it yet but that doesn't mean much."

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Can Ana make a sense-tendril long enough to get to the bottom of the tunnel and see what's there if she stops walking and concentrates?

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If she sticks to the tunnel, no, though there's a definite increase in moisture between the far end of the tendril and the near end.

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It seems likely there is a lake, then! Ana will retract her mage-sense and continue walking.

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The tunnel continues to spiral down. After a while, the kobold says something.

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Ana turns the mage-sense off.

"Sorry, didn't catch that."

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"I can hear the lake."

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"There is a lake! Cool!"

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Chuckle.

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Follow follow follow the dark and windy tunnel down to the lake!

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Follow follow. Lake!

The cavern containing it is long and fairly narrow, and the tunnel leads into it at an oblique angle, so that if they kept going they'd be walking alongside the lake rather than into it.

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Ana is on board with the plan of not running headlong into the underground lake. She will probe it with her mage-sense. Can she figure out temperature/depth/is there anything alive in it?

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That sure is some water. It's very but not completely still, and starts fairly shallow but gets deep quickly; the bottom of the lake is sand with a scattering of pebbles. There doesn't appear to be anything alive in it. Temperature is harder to tell; has she been practicing with that in particular?

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Not really, no. But now is a good time to get some in!

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Extended examination reveals a gradient that might plausibly be temperature. The highest concentration is near what appears to be the inlet tunnel, where it connects to another body of water, and it changes quite slowly from there through the rest of the lake. It also extends into the air, but dissipates much more quickly there.

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That fits with what she remembers from her physics lessons! She can confirm this is temperature by sticking a hand into the water and seeing if what she feels matches up.


...How are they doing on time at this point?

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The water of the lake is noticeably warmer than the air.

It's starting to feel like dinnertime; there might be time for a little more flying, though.

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"Can you teleport us out and then we can take the scenic route back to Bar? Get back just in time for dinner."

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"All right." The kobold's hand bumps hers a second later, and they're teleported back to the mouth of the cave.

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Flying time!

Aerial stunts are fuuunnn.

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They aaaaare! Swoop! Zoom!

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Nyoooooom.

After three circuits of the lake, Ana touches gently down in front of the door back inside.

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The kobold hangs in the air for another moment, but then follows her down.

"I never get tired of that," she declares as she's taking the jetpack off.

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Ana takes hers off as well.

"Flying is the best! I'm going to have to take it up in my spare time."

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The kobold grins and nods. "You can buy jetpacks and stuff from Bar, too - they might not even be very expensive, for you, it's based on what kind of tech your world has."

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"I'm going to see if the Order has any hiding somewhere before I go ahead and buy one. But Bar probably has a better selection than any suppliers I could find back home."

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"I can pretty much guarantee they do," she grins, heading inside. "D'you want another sampler platter for dinner, or something else?"

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"Another sampler," she decides.

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The kobold grins and nods and goes to place their order - a completely different sampler, this time, and a steak and mashed potatoes with cranberry gravy and a vegetable medley for herself.

An extra napkin appears with the meals, and the kobold reads it and replies "yeah, I know. In the morning, I promise."

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Yay new food! Nom.

...Extra napkin what? Ana won't try to read it but-

"Everything okay?"

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"There's a nutritional thing I've been putting off." Nom, "I'll have to figure something out in the long term but it's not a big deal right now." Nom nom.

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"Oh. Anything I could help with or...?"

Nom.

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"Not really? I've been skipping it because humans usually think it's gross, and I'd rather put it off than skip eating in the cafeteria." Nom nom.

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"You can eat whatever when its just you and me, I won't mind."

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The kobold considers this, and then grins. "Yeah, that probably is true. All right."

Half a leg bone from some unidentified kind of large animal appears on her plate between the steak and the potatoes, and she looks to Ana just to make sure that this is indeed okay.

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Just bones? Not, like, weird organs or living animals? Ana is fine with this.

Noms continue.

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Noms do continue! The kobold makes pretty short work of the bone, in between the other parts of her meal. Crunch nom nom crunch crunch.

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"You could eat that sort of thing in the cafeteria if you wanted. You'd probably have to get your own, though. People don't generally eat entire bones. Some like to crack them to get at the marrow, but that's not especially common."

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Huh. "Okay. It's not something I need to do every day or anything, anyway, once every three or four is just fine. And I can catch my own animals - would the kitchen want the meat, do you think?"

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"I'm not sure. I could find out while you're away?"

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She nods. "Sounds good." She pauses to consider her wording. "I'm familiar with the whole process, there, from animal to food, so whatever they want done I can probably do it."

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"I'll be sure to mention that!"

Nom nom.

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Nom nom.

Lean nom.

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Pat pat nom.

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"Bar, can we get a dessert to share?"

And lo, there was a layered carrot cake/cheesecake with spiced berry compote on top.

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Mmmmm Bar is the best.

"Bar, you are the best."

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Why thank you.

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Mm, cake. Bar is the best.

And eventually it's gone. "Bedtime?" asks the kobold.

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"Yeah," sighs Ana.

Pat pat.

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Hug. Hand?

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Hand.

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And Ana appears outside the door to her room, alone.

 

 

In the morning, there's a delivery of fruit, but no kobold.

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Instead, when it's midmorning at the Academy, the kobold appears outside the temple.

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She's spotted by two guards. One starts to point his weapon at the kobold, but the other stops him.

"Nah, it's that freak m'lord told us to watch for, innit. Hey, you! M'lord's inside the ruin right now. Wait here, I'll inform her you've arrived."

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She gives them a look - wow, rude - but stays put without comment.

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The one who spoke turns aside, presumably to speak into a comlink. The kobold can't hear what he says. When he turns back, he says "M'lord will meet you by the entrance. That way." He gestures with his blaster.

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She is not going to teleport just to startle them, she is going to be polite because that is important.

She heads over to the entrance.

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After approximately fifteen minutes, Occlus emerges.

"You've returned. We should speak privately."

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Nod. Follow?

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Through the portal to Dromund Kaas, into the lift, take the lift to Occlus's office, go inside and shut the door.

"You are far too early to expect any progress on the artificial gravity systems. Are you instead here to explain about the Jedi you took to Milliways?"

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"Something like that; I don't have very much to say about that one in particular. I did find them; they were less awful than I was expecting; Satele would like to talk to you and I think I can make that safe for everyone involved, and there were a few questions I was hoping to ask you in order to be more sure about this, but I think it'll be to your benefit to go."

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The Grandmaster of the Jedi Oder would like to talk to her? How interesting. Just what exactly has this creature been doing?

"Ask."

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The kobold takes a brief moment to consider her words. "I understand that this is vague, but - tell me about the other Sith?"

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"They are, for the most part, violent people who respect only strength. I interact with them as little as possible, I find them boring. If you have a more specific query, I may be able to answer it."

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She grins, just slightly. "No, that tells me what I wanted to know. Yes, I think you should talk to Satele."

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"You mentioned precautions you were going to take?"

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Nod. "Basically, I'll be enspelling a place so that if anyone uses the Force there, everyone in it is teleported back to where they came from. On an empty world, for neutrality. I'm open to ideas for extra safety measures, if you have any suggestions."

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"I assume that will not be the only spell?"

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"No, but I don't have a complete list yet, I haven't had time to work out all the details."

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In other words, she's not going to tell. Occlus will just have to work around that. Poison, maybe. Something subtle. Not that she necessarily intends to use it, but a Sith of her position does not go to a meeting with Satele Shan less than lethally armed. No matter who the mediator is.

Occlus waves a hand dismissively. "I'm sure whatever you come up with will suffice. You may convey to the Grandmaster that I will attend this proposed meeting."

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She bows slightly. "Thank you."

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"Do you care to elaborate further on what you have been doing since you left?"

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"Getting to know the Jedi, figuring out what my magic can do with yours. Figuring out if and how they can be trusted." She shrugs. "Diplomacy basics. They have a playing field they can teleport each other around on, now, that was kind of fun."

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"I see. You will return with further details on the meeting later?"

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Nod. "It'll be at least a few days, I'll probably be building the place from scratch. I'll let you know when it's done." And she bows again and, if Occlus doesn't seem to have anything else to say, teleports out.

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Occlus does not.

 


After the kobold is gone, Occlus tells Intelligence to get her a few doses of whatever their latest slow-acting lethal nasty is, along with an exceptionally discreet delivery mechanism.

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The kobold teleports to Milliways first, to return the nanobot swarm and get checked over in the infirmary just in case - wouldn't want to accidentally bring back a contact poison. Once she has a clean bill of health, she teleports again, to just outside Satele's room.

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Door: is open.

Satele: is not inside.

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Fair enough. She's not going to try the council chamber and doesn't know of any other possibilites (well, Coruscant, maybe, but no), so she'll try finding Ana instead. How about the new game field, any luck there?

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Success!


Also running and hugs!

"You're back!"

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"Yup! I didn't get killed even a little bit!" she giggles.

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"I'm so happy you did not get killed even a little bit! I thought you were going to be a few days?"

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"Yeah, they wanted to talk to me right away. It went well, though."

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"Well?! You met with the scariest Sith Lord I've ever seen and you didn't get killed even a little bit! That's what I call going fantastically!"

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The koblod laughs. "I told you it'd be okay." Hug.

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Hug!

"Yeah, but. Still. Um. So I guess they agreed to the meeting?"

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Ana there are people here, what are you doing. How much attention are the people paying?

"Mmhmm. No specific time yet, just whenever we're ready I can go let them know."

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People are mostly more interested in the game than Ana's reunion-after-sixteen-hours-of-separation. It's pretty much normal behavior for her.

"Okay. Um. I think the Council is meeting today, but they should be done by late afternoon."

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Nod. "Satele wasn't in their room, yeah. D'you want to finish your game, or come help me start brainstorming defenses?"

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"Ah, we had an odd number anyway. Hey guys, I'm leaving now!" she shouts back towards the game.

Hand?

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Hand!

And here's the kobold's workshop.

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Workshop!

"How do your limits on casting on places differ from casting on people?"

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"Not much, except for the breakability. We should definitely use durable materials, and maybe multiple overlapping spells just in case. I definitely want to go all out here at least with the spells."

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"Okay. Um. Talk with Master Satele to see if we can get the construction people to do a place for this. Want at least copies of all the stuff we talked about for your personal defense on that trip. See if you can talk the Sith into giving up her lightsaber before coming, Master Satele would reciprocate. Should do a full weapons scan in any case. Make the planet be one in a different universe so they can't bring uninvited friends. Um. Poison sniffers. Emergency escape spells on the Jedi."

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"Bar has nanobots that denature poisons, I think they're better than what you're using? We can use both, though. And emergency escape spells for everyone, I'll make a bunch of rings. In a different universe, yes - they figured out somehow that I'd brought you to Milliways, but they didn't seem to know anything else, and I don't really know what happened there but I'd guess that teleporting between worlds might defend against it; I'm thinking use that other planet in the uninhabited universe."

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"Bar's stuff might be better, if she has the manuals with technical specifications we can find out. She knew you were there? That's, um, bad. You weren't in the downstairs area while she was there and there were a lot of unfamiliar people there."

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"I can get a manual, sure. Bad how?"

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"Bad in that it implies a level of personal awareness I've never heard of. Unless she would have known to look for you if she didn't see you in the common area?"

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"Doors to Milliways are rare enough that it's unusual to have two people from the same world there at once if they don't come in together, but I don't know if they know that. They do know I can bring people there, maybe they just checked to make sure?"

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Ana chews on her lower lip. "I hope so. I think an area anti-Force spell should take care of any problems from that."

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Nod. "Really what we should probably be trying to think about is sneaky unexpected stuff. I know they like that kind of thing; when I asked them why they wanted to learn my magic, that's the answer they gave, was so that they'd have an unexpected advantage against their enemies."

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Hmm.

"I think having it in a different universe she can't sneak up on and not being able to use the Force is going to pretty well limit her options on weird sneaky Sith-y things. But I don't really know a whole lot about what she might be capable of along those lines. You should ask Master Satele."

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The kobold nods and ponders.

"Actually, I should make it so that if they leave, everyone leaves, just to be on the safe side... I'm not sure how my magic will interact with force ghosts."

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"Force... ghosts?"

What.

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"...apparently that's what they're called? The translation spell thinks so anyway. The, um..." Sketchpad, go. "Those."

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Glowy see-through people-shaped things. Um.

"I've never heard of these before. Um. I think maybe we should move to the library. Or see if Bar has any information."

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"Sure. Bar will have everything the library does and then some, probably, I haven't asked if they have holocrons yet." Hand?

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Hand.

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Milliways.

Hi, Bar. Research time again. What are force ghosts?

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Bar has very few books on the subject. It seems Force ghosts are an obscure, unstudied phenomenon. When a powerful Force user dies suddenly, they may leave something like a psychic imprint in the surrounding area. This imprint will have the knowledge and memories of the person who died, but will not be able to form new ones. One book draws parallels between ghosts and holocron gatekeepers. There are rare instances of ghosts that seem to actively use the Force. Ghosts are always confined to the area where they died, usually within a radius of approximately two hundred meters.

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...huh.

"Well, the bit where they can't leave an area is definitely wrong, and these ones can use the Force. The rest is right as far as I know, but not very useful."

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"Yeah. It doesn't look like Bar can do holocrons, we might be able to find something in the Archives. Or ask Master Satele."

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Nod. "I'm going to be telling Satele everything I know about them anyway, it won't be hard to ask. ...actually... Bar, is 'the Sith with the force ghosts and the big collection of things, on Dromund Kaas' enough for you to check if there are any things that mention them? It seems like there's a chance, anyway, if Satele recognized them from even less information than that."

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Bar is able to produce materials identifying the Sith as Darth Occlus, member of the Dark Council and head of the Pyramid of Ancient Knowledge.

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"A Dark Councilor? She's important, then."

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"...huh. That doesn't make as much sense as I'd like. Well, that or they lied to me, but that doesn't make very much sense either - I asked what they thought of the other Sith and they said they avoid them as much as they can because they think they're boring, and I hadn't told them enough to have a good guess of why I was asking, I don't think."

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"Huh. Maybe she was lying, then. Wouldn't put it past a Sith to lie just on principle. But... the Dark Council is basically the governing body of the Empire, but 'Pyramid of Ancient Knowledge' doesn't sound like it would have much to do with day-to-day stuff. So maybe she actually doesn't have to deal with other Sith? I don't know."

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"It really wouldn't've been to their benefit to lie, there, and I did tell them enough to know that." She shrugs. "Maybe we'll be able to figure it out later. Anyway, Bar, do you have anything else about them?"

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Darth Occlus, original name unknown. Born a slave, her Force talent is discovered early, is sent to the Sith Academy on Korriban. Becomes the apprentice of one Darth Zash. Is a key element in the Empire's final subjugation of the factory world Balmorra. Darth Zash dies under mysterious circumstances, is made Lord Occlus. Almost immediately has conflicts with a Darth Thanaton, who sat in the Pyramid of Knowledge before Occlus. Assists in driving off Republic reconstruction efforts from the planet of Taris. Records become spotty for a while, she resurfaces much stronger than she had been and continues clashing with Thanaton. Finally kills him during the fighting on Corellia and takes his seat on the Dark Council. Reorganizes her inherited power base, makes changes in archival policy that increase her direct control over artifacts and lore, pursues a more aggressive acquisitions strategy.

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Partway through this she orders lunch for the two of them - finger food platters for both.

 

"That sounds pretty promising. I should probably read up on Thanaton at some point, but I'll save that for when I have more time. I'll want to make extra sure that they don't bring any strange things with them, but I already knew that - I can teleport someone without the things in their pockets, if I set the spell up just right; they might not be happy about it but I don't think they'll be able to claim that it's not a reasonable safety thing."

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"Promising how?"

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"There's a way this story makes the other things add up. Maybe they picked a fight with Thanaton so they could become a councilor, but maybe not, maybe Thanaton picked a fight with them, and becoming a councilor was a side effect of killing them. Or maybe they just really wanted that pyramid thing and that was the way to get it, or maybe a little bit of both. If they're not actually interested in being a councilor, it's going to be much easier to get them to be okay with a plan that involves their council maybe not existing any more."

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"Ohhh. Yeah, that makes sense."

Nom nom. "These cheese sticks are pretty good. Thanks, Bar." Pat pat the magic bar.

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Thank you, says Bar.

"I think that's it for now - I'll invite Satele to come read what Bar has, too, in case she can figure anything else out from it."

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"Okay."

Ana is almost done with her plate. Nom nom nom nom okay now she is entirely done.

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The kobold isn't far behind. "Any ideas for what to do while we wait for Satele?"

She's making a face. It's a face that says that the correct answer to this is probably 'flying'.

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Ana steeples her fingers and peers intently at the kobold.

"My mysterious Jedi senses tell me that you want the answer to that question to be... meditative discipline exercises!"

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The kobold cracks up.

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Ana manages to keep a straight face for about five seconds, then follows suit.

...They've been down this road before.

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They have, it's great.

The kobold pulls herself together after several seconds. "So is there anything you'd like to do?"

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Hehehehe-ahem. Yes.

"Flying's still an option, right?"

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"Yup! Do you want the same kind of pack as last time?"

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"Do you think I'm good enough for one that can do cooler stunts?"

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"Yup," grins the kobold, "aerobatics model it is, and an observer for me again." They appear. "Thanks, Bar."

You're welcome.

Flying! The kobold is mostly in the mood to hang in the air and watch, but can be tempted into joining Ana in doing stunts with a little effort.

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Wheeeeeee!

Ana is mostly too busy stunting to do any persuading, unless watching her pull off a triple flip with sideways spin going into a corkscrew loop counts as persuasion.

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Nope.

Well, maybe a little. After a while, the kobold pulls up closer and tries to synchronize with Ana on some of the more predictable moves. She's not very good at it, but close enough that it's probably pretty obvious what she's trying to do.

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When Ana spots the kobold trying to join in, she will slow down and telegraph her moves more.

Synchronized flying is its own kind of fun.

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It's a lot of fun, too.

The kobold improves quickly, and starts taking the lead occasionally, working back up to more complicated (if still comparatively slow; speed is not the observer model's strong suit) maneuvers.

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Complicated is an acceptable substitute for speed! Ana flashes a thumbs up to the kobold after she concludes a particularly cool trick.

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The kobold flashes her a grin, and proceeds to try to top it.

 

After another half hour, she brings them in for a landing. "D'you think Satele's done yet?"

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"Um, what time... Yeah. Probably."

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"Cool." She starts taking off her jetpack. "Let's go tell her the news."

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Ana takes off hers as well, and offers her hand to the kobold when they've been returned.

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Satele is in her room, but not meditating. She looks up from her datapad when the two approach.

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The kobold bows, grinning. "I'm back, it went well. They agreed to meet with you."

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"That is fortunate, this may indeed turn out well. We must still take all precautions, of course."

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"Absolutely; I've already been thinking about that." She describes her plan - custom meeting space on a different planet in the uninhabited universe, made by her (for diplomatic reasons; it's a clear way to show neutrality) and thoroughly enspelled to send everyone home if anyone uses the force or activates a lightsaber ("I think that'll be just as safe as trying to get them to leave theirs behind, and starts you from a better position by asking for fewer concessions, but I can ask them to leave it if you'd rather"); custom teleporting of the Sith to make sure she's not carrying anything unexpected; poison sniffers plus a poison-denaturing nanoswarm borrowed from Bar (she brought the manual for it); possibly enspell Satele with the defensive spells the kobold has that trigger based on physical or mental state - injury, pain, fear, startlement, wanting-to-go-home - in either a temporary or permanent-but-toggleable form; route Satele through Milliways' infirmary to be checked for poisons or other delayed problems before bringing her back to the Academy. And of course, anything else Satele would like to suggest.

"We also did some research on them, Bar was able to find some things. But they asked me not to tell you some things about them, including their name, and I'll kind of have to in order to share that, so I'm not sure whether you'd rather know or not. I can tell you about almost everything I saw and heard while I was with them personally, though."

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Satele nods along to the kobold's explanation of what has already been planned. She examines the manual for the nanoswarm briefly, and decides that is likely to be more effective than similar technology the Republic has. The defensive spells are a good idea, though Satele would prefer to have only the temporary version.

"You don't need to break your promise, I already know their name and title. What sort of information-gathering capabilities does Bar have?"

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"Bar has everything that's ever been published in a nonmagical format. Some things don't count as published - they might not have holocrons even if they weren't magic - but it's still a lot."

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"What defines published? Are classified intelligence reports 'published' as far as Bar is concerned?"

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"I don't know, exactly, but I've never seen a classified report, and I'd expect to have if they were. We can go ask, if you'd like." Hand?

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Hand.

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And Ana as well. Milliways!

"Hullo, Bar. This is Satele, who I've told you about; they have a question for you."

Welcome to Milliways, Master Satele. How can I help you today?

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"Hello Bar. I was hoping we could determine the limits of your ability to conjure published materials. Can you produce a copy of the latest SIS dossier on the members of the Dark Council?"

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In general I only have access to things that some significant portion of the public does, reads the resulting napkin, and that isn't among them.

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"I see. I believe that answers my query then. Thank you."

Hand?

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Hand!

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"As Bar cannot produce SIS reports, I believe the information I have on Darth Occlus is more complete than what you possess. I think the preparations you have outlined will serve to ensure safety. All the rituals of which I am aware require either an object of power or an expenditure of Force energy to complete, there should be minimal risk on that front."

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Nod. "All right. Is there anything I should be prioritizing over that, besides the magic class?"

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"Not as far as the Order is concerned. Thank you for your efforts in bringing about a peaceful resolution to this conflict."

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The kobold grins, and bows, just a bit. "There is one other thing I wanted to tell you - Ana and I finished testing the prototype exiling spell yesterday, and it might be useful to enspell a few Jedi with it, to help them capture a Sith for me to look at."

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"Ah, excellent. The construction droids have finished aobut half the work, there should be a suitable place to contain a Sith for a few days now. If you take us to where you opened the portals, we can find a spot to make the initial destination."

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The kobold nods, and teleports them to the construction site.

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The construction site resembles more of an empty town, at least in the immediate area. A solid permacrete foundation has hidden the swampy land, the buildings are two and three stories tall, utilitarian but not ugly. There are broad walking paths between buildings, and wide courtyards where four buildings face each other. Satele takes a moment to orient herself, then sets off to the closest three-story structure.

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The kobold follows.

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The inside of the building is fully furnished, along the lines of what the kobold has seen around the Jedi temple on Tython. Spare, but elegant. There is a large conference room taking up about a third of the space on the first floor. Satele indicates it with a gesture.

"This room should serve, at least temporarily. If you will also make a portal from the temple to here, we can ensure there will be Jedi here to greet our guest and contain the damage."

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The kobold nods, trances for a moment, disappears, reappears after another moment, applies a piece of painter's tape to the wall outside the door to the conference room, and then trances again.

"I've added a spell to the floor in there, so that anyone inside will be teleported to the other side of the world if the tape is touched, just in case. I can find them again when we're ready to send them back here, if it's used." She considers for a few moments. "I can put a temporary automatic spell just outside the building, too, to the same place; the Jedi who come here will need a way to teleport back from here, but that's not hard to do."

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"Yes, that would work, thank you. We have a team deploying to the Mid Rim tonight that is likely to encounter Sith, once you've finished here I can take you to meet them before they leave."

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The kobold nods, and goes to cast the spell; she's back within a couple minutes. "Done," hand.

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Hand.

The team is currently training in one of the gym rooms. Satele leads them there.

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Ana recognizes a few of them. She waves.

"Hey guys! How do you feel about field-testing our new combat teleport spell?"

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The six exercising Jedi stop and gather over near the three new arrivals. How they feel about testing the spell is: positively! Can the kobold explain the details?

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This spell will be temporary and intent-based, which the final one hopefully won't be. How it works is that they intend to teleport whoever they're about to touch - lightsabers count - and then do so, and the spell will teleport them when they do, without harming them even if they're touching the target with their lightsaber. Touching a Sith's lightsaber with their own will probably work, but that hasn't been tested yet, so don't assume it. She can add an optional visual effect when the spell activates and deactivates, styled however they'd like it; she has an okay handle on human vision but might need to do some testing first for other species. The spell will only work temporarily - the final version will be permanent - but they'll be permanently visible to anyone who can detect her kind of magic as being a spellbearer. Okay?

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That's fine with everyone. Their eyes are all close enough to human standard that it shouldn't be a problem, and each requests some variation on an activation flash.

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The kobold asks about the timeframe the spell needs to cover, adds a reasonable amount of time to that to be on the safe side, and goes ahead and casts.

"You can test it if you'd like; lightsaber to lightsaber should work fine amongst yourselves."

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Two of them move a little away from the group, square off, and swing their sabers so that they'll cross blades.

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They both disappear.

So does the kobold, and after a few seconds all three reappear.

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"Seems like it works!"

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The kobold grins. "Yup!"

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Satele smiles. "I will explain the new parameters of their mission to them, but you needn't stay for that, if you'd rather not. Tomorrow after your class I will have the watchers prepared, if you will teleport them to the planet."

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Nod. "That's fine, thank you," and she heads back out into the hallway.

"All right," she says to Ana, "anything else before I go get started on the meeting room?"

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"I don't think so."

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"Okay." Hug. "I want to be able to say that no Jedi were there until the meeting, but I'll try not to miss dinner, all right?"

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Hug.

"Fair enough. I'll see you then!"

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The kobold grins and disappears.

 

Come dinnertime, she's waiting in the cafeteria, looking a bit tired but otherwise content.

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Ana gets food.

"Hey, how'd it go?"

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The kobold follows her through the line.

"Good! I don't think it'll take very long at this pace; I have the rooms done and I'm working on the furniture now."

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"You're a fast worker! Is underground like your cave?"

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She nods. "Plain rooms aren't too hard, that way. Building it on the surface would definitely be harder, I'd have to worry more about how to make it not fall down."

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"I know you don't want Jedi directly involved, but the Order could cover the cost if you want to buy any furniture."

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"That would help, yeah, if I can get it from Bar. Chairs aren't that hard, but the table is kind of tricky, and getting everything nice and matching on human scale is tough." Hug.

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Hug hug. Pat pat.

"I'll clear it with the masters and then we can stop by to set up the tab after the lesson tomorrow morning."

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Grin, "thanks." Nom.

"So what have you been up to?"

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Ana happily recounts the event of her day before the kobold showed up. This conversation easily extends through dinner until it is time for bed.

 

The next morning, Ana gets up early to talk with Master Satele about buying furniture from Bar. Master Satele agrees to it, and provides Ana with a credit chit. Ana arrives at the cafeteria at the normal time.

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The kobold is there, and her fruit is already set out. She found another new one, which is displayed prominently. "G'morning!"

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"Morning! Ooo, new fruit!" Nom.

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Hee.

"So," she says when they're settled, "I think I'm going to want to bring the class to see the Sith once they're there. Any thoughts on how to bring that up?"

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"Hmm. I think, who's all in the class... yeah. We've all seen a Sith before. It wouldn't be our first time or anything. Um, why do you want us to see the Sith?"

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"A couple reasons." Nom. "One is that I am still trying to decide whether to teach you the teleportation, and seeing how you handle that will help. The other is, I'm not sure when we'll have this opportunity again, and I think at least some of you can figure out how to do magic-vision on glasses in the next while."

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Oh. Okay. Let's... just move on from that first bit.

"And the magic vision can see a difference between a Jedi and a Sith?"

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"Probably. I'm going to go myself and find out, first. But it'll help if you all have practice with the magic-sensing form, so we should start with that now."

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"Okay."

Nom nom nom class time?

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Class time!

She keeps it simple: One of the goals of teaching them her magic is to have people other than her who'll be able to cast the exiling spell; this requires being able to differentiate Sith from Jedi if that's possible; there will probably be a Sith for them to observe, soon; she'd like to see if they can get enough of a feel for the magic detection form to be able to cast something that uses it, so they can take advantage of the opportunity.

Reactions?

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Mostly surprise, that the spell is ready so soon. No one exhibits particular nervousness about possibly being in close proximity to a Sith.

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Good!

She gives an overview of how the exiling spell will work, and then talks about what she already knows about the magic-detection form and the Force, and sets them to attempting to make twigs that will glow when they hold them but not when she does.

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This is much harder than making the twig simply glow! It takes a while.

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She's patient. They'll get it eventually.

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The horned Zabrak has the first success. The group congratulates him, and he attempts to explain what he was doing. The Twi'lek gets it next, but no one else quite manages it before time is up for the day.

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She congratulates them as well, and lets everyone know that she'll be away for the afternoon but can check any attempts they might make during the rest of the day tomorrow if they'd like, and then gives them a portal home.

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"So I talked with Master Satele, she gave me a credit chit that should cover your furniture needs. Shall we go talk with Bar?"

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"Sure," she grins, and offers her hand.

Milliways is medium-crowded, and the fireplace has been replaced with a fire pit encircled by comfy padded benches.

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"I didn't realize the inside could change like this."

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"Yeah," grins the kobold, "it changes less often than the backyard, but it's not too uncommon. Want to go sit over there?"

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"Sounds good."

Ana moseys in the indicated direction.

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The kobold orders lunch for the both of them, and talks Bar into giving her a catalogue of possible furniture options, and takes everything over to where Ana is sitting. "So, one decision I still haven't made yet is whether to give them both the same kind of chair or whether to go with one Jedi-styled one and one Sith-styled one. I was kind of planning on the latter, before, but that was mostly to help hide that they wouldn't be exactly the same anyway."

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"I think the last thing you want to do is remind them of their differences. Same style, something completely foreign to us all."

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"On the other hand it's sometimes useful to show people that you respect them for what they are - maybe I should ask Satele a bit more about what their plans are." But she flips to the 'chairs that are neither Sith nor Jedi styled' section, anyway, and starts looking.

"That one looks cool," she says of a vaguely thronelike chair of creamy light grey marble (a common theme; that's the kind of stone she's making the place out of) with a soft blue cushion that goes partway up the back and arms to mimic the chairs in the Jedi council chamber and black accents with light red gems set into them on the feet and arms and upper corners. "Probably worse than just giving them their own chairs, though, it kind of makes a statement."

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"I'm not sure combining styles is the right sort of statement..."

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"Yeah. That's absolutely the right chair for some kind of meeting, just not this one." She keeps looking.

"hmmmm..." this time she's stopped on a lower-sitting, more abstract chair that doesn't match either faction's aesthetic in style, but is made of a much darker grey marble with a tan cushion. "I don't think that quite works, but there's something about it I like."

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"Yeah, that's much closer to the sort of thing you're aiming for, I think. Is there an index we can cross-reference or something?"

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"Not exactly." She peers at the picture. "I think, that basic shape, but raise the seat to normal human chair height... keep the arms and back shaped the way they are, but do that fabric for that whole part, down to the level of the cushion?" She makes a twineportal and retrieves a picture of the described chair. "Closer. raise the back just a little and I think that'll do it." She pulls another picture from the portal and shows it to Ana. "What do you think?"

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Ana smiles.

"That's good, I like it!"

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This gets a grin. "So I think that means we need something with that darker marble for the table..." she returns the catalogue to Bar via the portal and gets a slimmer one in return, from which she quickly picks an oval table with a stripe of tan fabric running around the edge and down the pedestal in the middle. "Seems straightforward enough, I think."

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"As these things go! Do you want to get anything else?"

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Hmm. "I might want a big block of that marble, to work into the walls, but that should do it, I think."

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"Okay." Ana pulls out the credit chit. "Bar, whatever the kobold wants for this project, charge it against this."

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Thank you, napkins Bar, and gives a total for the furniture, which appears nearby and is quickly teleported away.

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And the kobold grins and leans on Ana and finishes her lunch.

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Ana notes the total, and puts the chit back.

Bar's food is, as always, excellent. Kobold leans: also excellent.

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Also excellent: Ana.

Alas, eventually lunch is over, and it's time to get back.

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Alas!

"Master Satele said we should find her in the northeast garden. I don't think you've been there yet, it's near the library."

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"Okay." Hand, library.

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"This way!"

Walk walk.

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Satele is indeed waiting in the garden, along with four other Masters.

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Is it possible to arrange to be passively visible to them without being ridiculous about it? Like, go sit on a bench or something? 'Cause that's the kobold's preferred approach, here.

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Satele has been watching for their approach, and calls them over as soon as they enter the garden.

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Or that works too. The kobold approaches and bows to the masters.

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"It is good to see you again," says Satele. "These are the Jedi who will be watching the Sith. Masters Lyo and Tima, and their Padawans, Salle and Yarin."

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She grins to Satele, and then nods again to the indicated Jedi. "Thank you for your help. The safest way to let you come and go from there will be to enspell you directly, but I can also enspell objects to bring you back and forth; what would you like?"

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Master Lyo turns to look at the kobold, even though he wears a hood that covers his eyes. "We were discussing the question before you arrived. Enspelling us directly would be the safest option. Can you combine an intentionality with a physical action as a trigger?"

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She nods. "Easily, sure."

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"Then that is how we would like it."

Each of the Jedi will demonstrate the action they prefer when prompted. All are subtle, but unlikely to happen by chance.

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And she enspells all four.

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They bow to the kobold, then Master Satele, then pop-pop-pop-pop they all vanish.

Master Satele turns to the kobold. "The strike team won't reach the battlefield until late night local time. I expect we will have a guest within a day of their arrival."

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She nods. "Did Ana tell you how to get to my workshop, in case you need me?"

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"Yes, she did."

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"Good. It's fine to wake me up if there's anything I'd be useful for."

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"Are you certain you would not rather I simply stood in the common area until you noticed me of your own accord?"

Satele Shan: Master of the Deadpan.

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The kobold, not so much. She dips her nose to hide her grin, but there's no hiding how her giggle makes her shoulders move.

"Well, if you want to."

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Satele cracks a smile.

"Lyo and Tima will be able to contain the Sith for as long as we need them to. You will not have to get up in the middle of the night unless you want to."

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She nods, not hiding her grin any more. "It won't bother me to get up if there's something I can do to make it easier for them, is part of what I meant, but thank you."

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"While you are here, I would like to discuss a more permanent solution to the reception area."

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She nods again. "Sure."

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"It will have to be both secure and anonymous. I think an underground facility, accessible only by teleportation."

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She nods. "For at least the very first section, where they're teleported to from here, I'm thinking a group of unconnected rooms will work best - I can make sure they appear one-to-a-room. That's certainly easiest to do underground. I'm not sure what if anything else should be between there and letting them out into the world."

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"We want to have a chance to explain their new situation to them, in a context where they will not have the opinion of their peers to consider. We would also want to make sure that they do not take their lightsabers or other weapons with them. The point of the exile is to prevent bloodshed entirely, not to limit it to Sith only."

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She nods at the first bit, and then pauses, goes still, to consider the second. "My impression, from reading about them, is that they'd prefer to keep their weapons even if it means risking their own lives. I like the idea of them having the option to leave their weapons and live with others who have chosen the same thing, though."

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"That would require we have a separate planet for those with weapons and those without. If you are willing to make another portal, we can accomodate that."

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She nods, grinning again. "Sure."

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"There should be enough room in the same lot as the first one. When you've found a suitable planet and placed the portals, tell me and I will let the company know." Satele pulls out a datapad. "We've drawn up a basic blueprint. From what I understand, your magic would be better at excavation without leaving a trail than our machines. If you're willing to do the initial structure and set up an entrance for us to use, we can finish the rest."

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She takes the datapad, looks over the blueprint, and nods. "Easy enough. I'll start on that when I'm done with the meeting place - probably tomorrow. I've already found a good spot for it, too."

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"Thank you. I believe that was all the business we had today, I will take my leave." She bows, and exits through the far door.

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The kobold bows too, and watches Satele go, thoughtful.

 

"All right, back to work for me. Do you want a teleport anywhere before I go?"

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"I think I can get where I'm going on my own. Dinner tonight?"

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"Yup, I'll be there," she grins.

 

And come dinnertime, she is.

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Ana waves.

"How'd it go?"

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"Good! The furniture looks really nice." She produces a twineportal to let Ana see: the room is oval, with rounded-top doorways on either narrow end; the table is set crossways across it, with enough space on either side that it doesn't strongly suggest a barrier and the chairs placed on either long side. The walls are mostly matte, with a stripe of the grey marble running around the room at waist height; an unfamiliar kind of droid is buffing them to a shine.

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"Yeah, that does look good. I like the stripe on the wall."

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Grin, nod. "Now I've just got to finish the spells."

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"Exciting stuff! That won't take too long, right?"

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"Yup. I might actually get it done tonight, if I stay up late."

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"No time to waste, huh?" Ana approves. Pat pat.

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Grin, lean. "Yeah, I can get a nap tomorrow afternoon if I need to, it'll be fine. And then you can come with me to watch me set up the reception area, if you want."

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"I'd like that."

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Grin, lean, nom.

 

Eventually, dinner is over.

 

A few hours after that, the kobold appears outside the building the Sith will be appearing in, and heads inside.

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It is currently empty except for the Jedi. Tima and Yarin are standing near the conference room door, Lyo and Salle are in a meditative posture near the opposite wall.

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She nods a greeting to Tima and Yarin, and picks a spot well away from the door to settle into with her sketchbook.

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Every few hours, the Jedi switch off who is actively guarding and who is resting. There is always at least one Master awake.

Twelve hours later, all four are up and talking quietly. The Sith still hasn't shown up.

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The kobold stays awake, and quiet unless spoken to, through the whole night. When it starts to feel like morning, she stands, stretches, and teleports away.

 

An hour later, she shows up at the cafeteria, with a slightly smaller collection of fruit than usual, yawning.

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"Good morning! Late night?"

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"Yeah," grin. "No Sith yet."

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"We weren't really expecting one so soon. They'll have to find them first."

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Nod. Nom.

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Nom nom class time?

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Yup! It's more of the same, working with the magic detection form.

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The two who got it yesterday are able to replicate their success without much difficulty. Ana is the next to get it, and the last two manage one success apiece before class ends.

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The kobold is appropriately congratulatory, and tells the group that she'll have something more useful for them to cast on tomorrow, and sends them home.

"Want to go check on the Sith before lunch?"

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"All right." Hand?

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Hand. She lands them just inside the door to the building.

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There is a Sith inside the building! He is kneeling in the middle of the floor and has a bloody nose. The Padawans have their lightsabers out and lit. Master Lyo is meditating in front of the Sith.

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Not bad. First things first: switch over to the more force-sensitive form of magic vision she put together a few days ago. Any obvious differences between the Sith and everyone else in the room?

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The flow of Force he is drawing is miniscule, compared to everyone else. Master Lyo seems to be blocking or deflecting it from the Sith somehow.

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That's actually kind of neat but also not very useful.

Mage-sense scan; does the Sith have their lightsaber, or any other unexpected objects?

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No lightsaber, no unexpected objects. He is quietly seething with rage at his situation and embarrassment that he was so easily trapped.

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Yeah, that's not unexpected at all.

Tima doesn't seem to be particularly occupied; the kobold asks with eye contact and a gesture if they can step into one of the adjoining rooms.

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They follow the kobold.

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She closes the door (Ana may come in if she wants) and speaks quietly. "What Master Lyo is doing is stopping me from being able to see what I need to; how dangerous would it be for them to stop?"

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They consider. "With the five of us here... the risk is low. I will ask you to stay well back, though."

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She nods. "I have defensive spells that should get me away if I'm attacked, but yes."

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Tima nods, then goes into the main room and whispers into Lyo's ear. He nods, and speaks.

"Sith. I will be dropping the suppression momentarily. Be advised that if you attempt violence, we will subdue you."

The Sith growls, low and deep.

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The kobold's ears tuck back tight against her head at the sound, but she stays calm and waits.

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Master Lyo ends his trance, and draws his saber.

The Force swirls violently around the Sith. Where a Jedi is a fountain, the Sith is a whirlpool, sucking in rather than passing through.

The Sith is amused by the kobold's reaction. He bares his teeth at her and growls again, hoping to provoke something.

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That sure is some terror, there, yup. She's got enough of a handle on it to keep from involuntarily teleporting away, but not much more than that.

Fortunately she's got plenty of experience with functioning while terrified. She watches until she's sure she can use what she's seeing, and then reports, "okay, got it."

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Lyo trances again, and the Force around the Sith diminishes again. He gives one final growl.

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Ana growls right back at him, and he quiets down.

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The kobold takes a deep breath and a few seconds to calm down. (Wanting to attack her is a perfectly reasonable response, she's part of the agressing party here. Also, the Sith cannot actually hurt her, as much as they might want to. It's her responsibility to be as kind as is safe, and it is safe, more or less.)

She glances around the room, to check the body language of everyone present.

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Ana is menacing in a protective fashion, she is making no move to escalate the conflict now that the Sith has backed down.

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The other Jedi are at the same level of readiness as when Ana and the kobold arrived.

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Okay, she can... she can... nope. She cannot. She didn't miss that the Sith enjoyed her fear. Elves. Why.

"Thank you all. Come on, Ana, let's go."

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Ana is smart quick about following the kobold out.

 

Hugs. "Are you okay?"

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She's trembling, just slightly, not enough to be visible but enough that Ana can feel it when she hugs her.

"Not really. I will be."

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"Let's go somewhere else. Your cave, maybe."

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She nods, and then there they are, in the workshop; she relaxes noticeably and leans into the hug.

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Hugs. Scared kobolds are not good kobolds, and hugs are an excellent way to turn scared kobolds into not-scared kobolds.

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They are, if maybe not quite up to the challenge in this case. "I'm goona be like this for a couple days, probably," she says eventually. "I'll be fine after, just..."

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"I can stay as long as you need me."

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Hug. Sit, hug.

After another while, she teleports one of the leather blankets from her bed over, and burrows under it. After a few moments, she passes Ana a twine portal with one of Bar's sampler platters on the other side, and scoots back over to rest her head on her lap.

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Pat pat.

Ana picks at the sampler. Does the kobold want to try one of these? They're really good.

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The kobold is kind of falling asleep, and slightly disoriented at the question, but takes the offered morsel and nibbles at it.

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Aww, Ana didn't mean to wake her up. Pat pat.

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Nom, nom.

Zzzzzz.

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Late night for kobold: confirmed.

Ana stays very still and continues munching on the sampler.

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The kobold isn't very inclined to wake up, even if Ana does move around a little.

 

After about half an hour, she whimpers briefly and curls up into a tighter ball under the blanket.

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Ana intensifies pats, and makes soothing noises.

She'd attempt to project some calmness, but she's not great at mind stuff and that might set off the defense spells.

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The kobold quiets and, after a couple more seconds, uncurls and shifts to a different position.

A few minutes later, she wakes up and peers up at Ana.

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"Bad dreams?"

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Nod. "And then weird."

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"Want to talk about them?"

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Shrug, consider, snuggle. "It was some things from the war... nothing I saw, exactly, but. We take being hexed very seriously, now; we lost a couple of tribes to fire-magic hexes. And, I'm a Speaker, we have to know about those things; part of the job is to keep our history. So. I dream about that sometimes."

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Hug. Pat pat.

"I'm sorry."

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Snuggle.

"And then you were there, and it was weird."

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"I was there?"

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Nod.

"You were fighting some elves, but... it doesn't work that way?" She shrugs. "I dunno, it just felt off."

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"Dreams can be weird sometimes."

Pat pat.

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Nod.

Snuggle.

 

Sigh. Think. "I am really not up to working on the reception area right now," she declares. "I could probably be okay being there, if you stayed close, but I'd be too nervous trancing."

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"You've been doing a lot. You don't have to if you don't want to. No one will mind if you take a day or two off."

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"I mind. But I probably should anyway."

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Pat pat hug.

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Snuggle, think.

"I can get started on some of the spells I couldn't do before, now. Traps and stuff, things I can do from here." She sits up and leans against Ana, the blanket draped over her shoulders like a cape. "We can go ask Satele what of that kind of thing they'll want."

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"If you feel up to it."

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She hesitates only slightly before nodding, and then stands and offers her hand.

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Hand.

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And here they are outside Satele's room.

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She comes over to them swiftly.

"You have been to see the Sith?" It is only half a question.

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...the kobold is having a bit of trouble with eye contact, all of a sudden. She nods, anyway.

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"Master Satele, she thinks she can identify the way Sith use the Force well enough to use that as a trigger condition for spells. What sorts of things would be most useful?"

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"Teleport traps, I think. Mobile ones if possible. Possibly some sort of projectile, if we didn't need to get close that would be a good thing."

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She nods, fractionally calmer, her body language more normal. "I'll need things to cast on, but I can do both of those."

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"We may not have the necessary things on hand, but I understand Bar can provide them." She gestures and a credit chit floats over to her. She hands it to Ana.

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Nod. "Okay."

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"Again, thank you for all you are doing. And if you need to take some time for yourself, do not hesitate to do so."

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The kobold nods again, and bows, and offers Ana her hand to teleport back to the cave.

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Ana takes it.

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They appear by the kobold's bed, which she burrows into, leaving only her nose sticking out. Her shaky-fragile mental state is cut with frustration, almost entirely at herself.

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Ana is regretting not being a healer again. She sits down by the kobold-lump.

"Do you want to talk some more?"

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"Not really," she says, in a tone of voice that suggests she's going to anyway.

"It's upsetting how bad I get at cross-cultural stuff when I'm like this. I know Satele's safe, three or four times over at least; I shouldn't be reacting to them like that just because they moved too fast." She sighs.

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Ana pats the kobold-lump.

"It's okay to have irrational reactions to things because your head is in a bad spot. Instinct is hard to shake off."

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Sigh. "Yeah. And I can work through it when I need to. It's still frustrating, though."

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Poor kobold. Pat pat.

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The kobold remains lumpsome.

 

After a few minutes, a stack of ten heavy cloth circles in different kinds of camouflage appears nearby. "Do those look okay? Are there any kinds missing that we'd want?"

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Ana sorts through them.

"They look all right, there's a couple you're missing though. Republic Army patterns Leth, Osk, and Nen."

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Three more circles appear on top of that pile, in the mentioned patterns, and then more stacks start appearing in the workshop area, each consisting of twenty-five of a given pattern. When all thirteen patterns are acocunted for, the circles begin teleporting from the stack nearest the kobold's bed to land in a neat pile on the other side of the workshop, at a rate of one every couple seconds.

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Pats would probably interrupt this process. Instead, Ana turns on her mage-sense and tries to track what the kobold is doing.

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She's casting too quickly for it to really be trackable, even if the teleportation portion wasn't incomprehensible without the relevant spell form. If Ana has the patience to observe enough repetitions, though, she'll be able to piece together that the only triggers are 'turn on when touched by something with a certain kind of magic' and 'turn off almost immediately after that'.

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Ana doesn't have a whole lot else to do right now, other than be here. She identifies the triggers after about half of the circles are done.

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The kobold gets steadily less stressed as she works her way through the stacks; by the time she's done, she's fairly calm, if still fragile. She emerges from her bed and rearranges it slightly to make a more comfortable seat.

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Ana cuddles up next to her.

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And the kobold leans on her, with a bit of a smile.

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"Feeling better?"

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"Some, yeah. I still shouldn't go out for a while but I'll probably be okay for class in the morning."

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"That's good!"

Pat pat.

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Lean, grin.

 

"...I should eat."

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"Milliways takeout?"

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She nods, and makes a twine portal. "Do you want anything, while I'm ordering?"

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"Some more of those squishy green things. The little ones."

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Grin. "All right." And here's a plate of squishy green things for Ana, and a bowl of fancy mashed potatoes for the kobold. Nom.

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Nom indeed. Also cuddles.

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Cuddles and noms, what a good.

 

"Okay. I'm going to hold off on trying to talk Bar into giving me ammunition until I can actually be there - they don't sell weapons at all; ammunition should be okay if I'm going to be enspelling it so it's not actually harmful, but it's not as simple as just asking - and I still don't think starting on the reception area is a good idea yet. Anything else you want to do?"

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"Hmm. Nothing really comes to mind."

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"All right." She considers, then: "I'm going to draw, do you want a holo-movie or something from Bar?"

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"I should practice magic some more." The basket of sticks floats over from the other room.

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"Sounds good." Lean, sketch sketch.

She starts with a drawing of the scene from this morning, complete with force flows for the five Jedi and the Sith. Next, Satele's deadpan and her smile, both on the same page. Then the force flows of Lyo's suppression - the Sith is barely sketched in, in this one; not a point of focus. Then the meeting room. And so on, recreating the events and scenery of the last few days.

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Ana works on the magic detection form. When she gets a successful cast, she rewards herself with a peek at the kobold's sketchbook.

"You're pretty good at that."

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The kobold grins appreciatively and pages back through the sketchbook to show off her other drawings. "It's one of the things I've been practicing the longest, even longer than I've been a Speaker."

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"It definitely shows."

Speaking of practice... does this stick light up when she drops it on the kobold? Ana thinks if it touches someone who can't use the Force, it should.

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Nope!

But as the kobold goes to pick it out of her fur, it starts to. "That's me," she explains, "I have a spell on me so that nothing that uses my kind of magic can detect me unless I intend it to. I don't know the form for it, unfortunately." She hands the stick back.

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"That sounds handy. It's too bad you don't know the form." Ana snaps the stick to break the spell.

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"I might be able to learn it, if we find something it'd be useful for. My tribe's other mage isn't too happy about me, and I've been trying to avoid making that worse, but at this point I don't think anyone else would mind me picking up a few more things."

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"Why aren't they happy about you?"

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"Oh," lean, "it's actually kind of scandalous that I'm a Speaker and a mage at the same time, especially since my tribe didn't get to make a choice about either of them. I didn't get to make a choice about either of them either, exactly, but that only matters so much. And our other mage has always been kind of traditional, and they're worried about me taking over from them."

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Hug!

"Well, I think you're awesome and it's too bad they don't agree with my obviously objectively correct assessment of you."

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Giggle, hug.

"I mean, they're not exactly wrong, I could pretty easily displace them if I wasn't careful about it. There's a bunch of reasons I'm not going to do that, though, starting with the fact that it wouldn't be good for the tribe. And it'd be mean."

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"Exactly. Yet more evidence for the fact that you are awesome."

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Hee!

"Well, I suppose I can't argue with an objectively correct assessment." Grin.

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"Wouldn't be much of an objectively correct assessment if you could!"

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Heeeeee hug.

"You're great, y'know that?"

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Hugs!

"I do know that!"

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Here is a giggly, grinning kobold.

"Good."

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Giggly grinning kobold is much better than lump kobold! Another successful intervention! (Even if time probably did most of the work.)

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(Time did not do most of the work, actually!)

The kobold eventually stops giggling, stretches, and says "Oh, I feel better. Thank you, Ana." Hug!

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"You're welcome." Hugs.

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Hugs!

"All right, I'm thinking go set up the first couple bits of the reception area so they can move the Sith there as soon as possible, what do you think?"

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"Sounds good to me!"

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And so they go! The kobold has chosen to locate the reception area high in a mountain range on the rocky planet, so it's possible to target with a random-location teleportation spell without having to actually visit in person. (Any future mages will still have to visit the planet, so they know which one's mountains to aim at, but that's all.) She digs a tunnel a little ways into the mountainside, disappearing a couple cubic meters of stone at a time and setting up portals every so often for sunlight, until they're deep enough in to start work, at which point she digs out three cells in close proximity to one another and sets them up with overhead lights. "The construction droids need to do their thing before I add any more spells; we can go tell Satele?"

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"Yeah, I think so. Oh, but we need to put in a portal so they can get here, too."

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"Right." And each cell gets a portal to the construction lot, and then the construction lot gets three more portals, and then they can go talk to Satele.

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Who, when she notices their arrival, approaches at a more sedate pace than last time.

"Hello."

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Grin, eye contact. (She's still fragile, Satele can probably tell that, but she's at least okay, now.) "Hello again." Bow. "I've got the first three rooms of the reception area ready for the construction droids; it seemed like a good idea to get someplace the Sith could be sent without needing to be supervised ready as soon as possible."

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"Yes, quite. I will inform the foreman, if you've already placed the portals?"

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Nod. "They'll need me to move the portals around so they can work on the walls they're on, but other than that, yes."

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"Very well." Satele pulls out a datapad and types out a message.

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"I've also got a batch of traps made; they shouldn't be used until the reception area is set up, but if you want to start bringing them to where they'll be needed, that's fine."

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"Knight Morillo can show you the combat mission storeroom. If you leave them there, the teams can pick them up along with their other supplies."

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Ana nods.

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The kobold does as well. "I think that's all for now, thank you." Bow.

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Satele returns the bow, then goes back to what she was doing.

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"To the storeroom?"

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"Yup!"

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"This way!"

Storeroom: is near the shuttlepad. It contains armor, weather gear, rebreathers, and other miscellaneous adventuring supplies.

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And in short order it contains thirteen stacks of miscellaneously camouflaged magical traps, as well.

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"Dinner now?"

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"Yeah, um... back to the cave? I can deal with a crowded room tonight or I can be sure I'll be able to go to sleep on my own but I'm not sure I can do both."

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"Back to the cave, definitely."

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Hug, teleport.

The kobold gets more takeout from Bar: a large sampler platter and a small canteloupe full of stew for Ana, and a larger canteloupe full of stew and a small sampler platter for herself.

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Nom nom.

"I like these fruit things with the stuff inside. They're fun."

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This gets a grin. "That's one way we do travel food, actually. Bundle one of these up in leaves and tie it shut, and pack it carefully, and it works fine in a backpack."

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"That would be sooo much better than rat bars."

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"Rat bars?"

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"Ration bars. They have nothing to do with rats. Probably. Processed compressed artificial food-like substance formed into blocks. They're a meal substitute, contain all the nutrients you need. But they taste terrible."

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"Huh. I thought someplace with such nice tech would have a better solution to that than that. I bet I can come up with one - portals to the Academy cafeteria are probably a bad idea even if only Jedi can activate them, but you could set up a cafeteria someplace else and have portals to there, probably."

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"You would have the personal and heartfelt thanks of the entire Republic Army if you set something like that up."

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She chuckles. "I'll get right on it, then."

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Best kobold. Hug.

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Hug, grin.

Nom.

Lean. "So what else is it like, out there, besides the food being bad?"

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"How do you mean?"

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"Like, I know some of the pieces - Sith, Jedi, lightsabers, spaceships, rat bars apparently, more planets than there probably are people on my world - but I don't know all of them, and I don't know how they usually fit together? I know there's a war but I don't know much about the war, on any level."

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"Um. How much context do you want, because this goes back like ten thousand years."

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She shrugs. "How much of that do you think I need to know?" 

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"Let me see. Um. Okay. So, a long time ago, all the Force-users in the galaxy got together on Tython to try to learn more about the Force. Some of them started using the Dark Side and got exiled or left or something. They went to the edge of the galaxy and became the Sith and started an Empire. The ones who stayed on Tython became the Jedi, and were involved in the founding of the Republic. A couple thousand years later, the Republic and the Empire found each other again, and the Great Hyperspace War happened. It was the first really large-scale conflict, lots of fighting. In the end, the Empire was defeated."

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Nod, listen.

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"We didn't hear from the Sith for a long time after that. I think the next time was when Revan came back from chasing the Mandalorians. But you probably got that story from his holocron. So that was like three hundred years ago. Then nothing until about fifty years ago, when the Empire invaded full force. Caught the Republic completely flat-flooted. That was a bad time. Over thirty years, we were pushed back further and further, until it was basically only the Core Systems left. Coruscant was blockaded, there was the raid on the Temple there. Then the Empire signed the treaty ending hostilities and stabilizing the borders because we still don't know why. There were several years of peace, but it didn't last too long. War was never formally redeclared, things just kind of slid in that direction. We're doing much better this time."

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Nod, quick hug, lean, listen.

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"That's, um, about where things with the war stand right now? Aside from, like, the actual strategic breakdown."

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The kobold is deeply confused at this; it takes her a few seconds to think of something to say. "Well - what do they want, and why, and what do you want and why?"

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"Um. I'm not really a diplomat? And I'm not really good at that stuff. But. Uh. What they want mostly seems to be us dead and themselves the only power in the galaxy, and what we want is to not get wiped out."

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"There's reasons to know about that besides diplomacy. But we don't have to talk about it if you don't want to." Hug.

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Hug. "Okay."

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Hug. Nom.

"Have you thought at all about what kinds of things you want to do with the teleportation magic, if you learn it?"

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"Eat lunch at Milliways more often, probably. I've thought of some cool stuff to do if I could blink forward or sideways a couple meters, but I don't know if I'll ever be able to cast fast enough to be effective. Make a magic item that could do that, maybe."

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"No, you'd have to cast each time, for that. Or look at the places ahead of time and cast then, at least. It doesn't do relative position at all."

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"Hrmm. Still, anything you can do to prepare the field is usually worth doing, even if that is less flexible than being able to do it on the fly."

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Nod.

Nom lean.

Yaaaawn.

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Awww sleepy kobold!

"Bedtime?"

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"Seems like it, yeah." Hug. "See you in the morning?"

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Hug. "Yeah. Sleep well."

Ana taps the ring on her finger with the Force, and disappears from the cave.

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And the kobold goes to bed.

 

In the morning, she stops by the reception area to check on the progress there, before taking her customary fruit-gathering walk.

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The cells are finished, with a small refresher in one corner with no removable pieces and a soft bit of flooring in the other that could perhaps serve as a bed. Everything is sturdy, resistant to damage, and hard to repurpose as a weapon.

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She digs out another set of rooms, changes the portals around to give the construction droids access to the new ones instead of the old ones, and updates the spells on one of the rooms to an at least potentially permanent configuration, adding a deactivation trigger so she can change them later if need be.

Then she steels herself, rechecks her defensive spells, and goes to get the Sith.

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Master Tima is maintaining the suppression this time. The configuration of the room is otherwise not much changed.

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She takes Lyo aside. "I'm ready to send the Sith somewhere better for keeping them contained, now. I don't want to startle anyone when I do it, though."

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"Including the Sith?"

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"Ideally," says the kobold.

Not if it means a repeat of yesterday, says her body language.

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He considers.

"I think it would be best if he were not informed prior. It will be easier to explain after the fact."

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"All right."

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He goes over to Tima and whispers inaudibly in her ear, then turns back to the kobold and nods.

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And a moment's trance later, poof, he's gone.

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Master Tima stands up and dusts herself off.

"Well, I for one shall be glad of the chance to take a proper bath."

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The kobold bows deeply to her. "Thank you again for your help."

(Guilt, and a sense that while the inconvenience here wasn't her fault she certainly considers it her responsibility in some sense.)

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"It was our pleasure, truly. We hope this project of yours works out." Bow.

Pop-pop-pop-pop there they all go.

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And poof goes the kobold, off to that stand of purple-fruit trees that was looking promising a couple days ago.

She's only slightly late to breakfast.

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"Good morning!"

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"Good morning!" She sets down a tray bearing two breakfasts, one her usual, the other heavily skewed toward finger foods. "Sith's all moved,  I'd like to tell Satele before class this morning."

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"The Masters left after he did, right? They've probably already told her."

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"Oh, good. I'm still the only one with a way of getting food to them, so we'll need to talk to Satele at some point, but that can wait 'till after lunch or so."

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"Probably, yeah."

Is one of those plates for Ana?

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Not unless Ana wants to swap her breakfast for the Sith's! Which would probably work poorly all around.

The kobold opens a twineportal to the Sith's cell - she can see him and pass things into the room, but she can't hear him and he can't send anything out of it.

What's he up to?

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Attempting to... kick a hole in the wall?

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...she hasn't actually checked how that detecting-people-at-range thing works with portals yet, has she. Is sticking the tip of a claw through the portal enough to get his attention?

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No, he's not as observant as the Grandmaster of the Jedi Order.

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Well, it is enough to let her mage-sense the room, so she can get the location of a good spot on the wall he's kicking and recast the twineportal to let out there. She does that, and then feeds half a breakfast sandwich through the portal.

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He jerks back and slaps the sandwich to the floor.

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Yeah, that's fair. She waits a bit for him to relax, eating some of her own breakfast while she does, before trying again with the other half.

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Same reaction. He seems to be saying something. It's probably not very nice, going by the expression on his face.

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The kobold is pleased with her decision not to include sound transference in this portal.

She finishes her breakfast before trying again, this time with a piece of cafeteria-sourced fruit.

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The fruit is hurled back at the area it emerged from. It splats on the wall, leaving a stain.

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Sigh.

She sets the portal back to its original location and repeats the clawtip trick to check the Sith's mental state. Rage, she's expecting, but anything else? And how hungry is he? She's been assuming it wasn't safe enough to feed him much if anything, before, but maybe she's wrong about that.

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Anger with a side order of helplessness. He doesn't seem to be especially hungry.

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Huh, okay. Off to class, then, and she'll check on him again afterward.

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Class time! Does the kobold have anything new to teach today?

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Yup! Now that she's seen the Sith and knows what to look for, she can bring in various magical items from her collection that have similar properties, and talk about how to detect them.

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Fun! All the Jedi present are familiar with the outlines of Sith philosophy, they do not find the way their Force use differs from the Jedi surprising.

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Cool.

That and casting practice should easily take up the morning.

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Easily.

Are there plans for lunch?

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Not especially. The kobold might be distracted again, though. (She's never been this responsible for someone before, it's taking some getting used to.)

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Ana will head for the cafeteria, then. She notices the kobold is not entirely present.

"You okay?"

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"Yeah, I'm fine. It's just finally sinking in that I'm keeping someone prisoner; I never expected to be on this side of something like that."

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"It's only a couple days. Just until the droids finish."

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The kobold gives a dubious nod. "That'll help, sure, but I'm not sure they're going to be that much happier about it." She shrugs. "Maybe when there's more of them and they can focus on each other instead of the situation so much."

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"It's better that he's unhappy for a little while than him being allowed to keep killing people."

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"Yeah, no question there. But it'd be even better to have neither of those. I don't want to miss something and make things worse than they have to be."

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Hug. "You're doing a good job already."

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She grins, and returns the hug. "Thanks."

Lunch?

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Of course!


Food: is a Good.

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It is!

(The kobold gets a bone from Bar to supplement her cafeteria meal.)

How's the Sith doing?

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Mostly the same. The fruit is still smeared on the wall, but the breakfast sandwich has disappeared.

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It is actually kind of impressive how this guy can stay angry for so long.

Anyway, here, have half a sandwich again.

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It is ignored.

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That's apparently fine. He can have the other half of the sandwich and a bottle of juice and a paper bowl of veggies, too, and she'll leave him alone.

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"Any plans for the afternoon?"

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"Digging out more of the reception area, if Satele doesn't want me doing anything else."

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"Sounds like... fun?"

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She chuckles. "I'll be fine on my own, you don't have to come."

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"I'd totally go with you if you wanted me to! But yeah."

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The kobold giggles and leans on Ana. "Go have fun with your friends, I'll see you at dinner."

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Hug. "Try not to get in too much trouble without me."

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Hug.

 

Off to find Satele. Is she in her room? Is the door open? Does the kobold have the opportunity to demonstrate that she no longer feels the need to wait outside?

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All of those things are true! How convenient.

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Bowing does continue to be a thing, though, she still does that. "Hello." Grin.

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"Greetings. You are somewhat more forthright today than usual."

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She inclines her head agreeably, still grinning. "In a culture where nobody speaks, nonverbal gestures are important. Approaching an acquaintance in a semi-private space is rude, almost hostile, in mine. Approaching a friend, or a prospective friend, the same way is much more neutral."

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Satele smiles.

"That is interesting to know, and good to hear. I would like to consider you a friend as well."

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The kobold's grin brightens into a smile, and she inclines her head again, and then sits on the floor facing Satele. "That's not the only reason I'm here, of course."

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"Of course. What do you wish to discuss?"

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"The captured Sith, for one. I don't mind being responsible for them," - this is only partly true; she has plenty of thoughts about the situation and a solid third of them are 'minding being responsible for the Sith' in one sense or another, but she's worried about the implications of that discomfort even more - "but I'm not sure I'm the best person for the job."

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"If you set up a way to access their cell, I can make arrangements to lift that burden from you."

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The kobold pauses for a moment, considering Satele's response (that's not what I meant, is this Satele speaking euphemistically again, does it matter, what do; look, yes, this is what I want, and anyway if they aren't going to do at least as good a job as I could, I need to know that; I can always check in), and nods. "I'll see what I can come up with."

"Less urgently, Ana and I were talking last night and they mentioned ration bars; I wonder if you wouldn't like some kind of portal system to let people get food from a cafeteria while they're away, instead."

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"That would a large boost to morale, especially among the enlisted troops. It would be a long-term, large-scale investment of time and energy to create a system that would serve everyone."

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Nod. "Well, let me know."

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"I will consult with the Logistics Division. A dedicated facility is probably called for."

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Nod, grin. "If there's anything else like that that I can help with, it's not the highest priority, of course, but I'm willing."

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"I will be on watch for other opportunities."

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"Thank you."

"The next thing I wanted to ask about is what you're expecting it'll be like, if I teach the teleportation magic - at home, mages are fairly rare, usually a few to a tribe, and only people the tribe considers especially thoughtful and trustworthy are allowed to learn; that doesn't seem to be quite what you're doing here, which is fine, but I'm curious what your plan is."

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"I think it will become more widespread that that. Not taught to every Padawan, but most Masters and a few exceptional Knights would learn it. Jedi at that level have been screened for similar qualities to what you describe."

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This gets an approving nod. "May I ask how Masters are chosen?"

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"By the Council, usually after they have performed some feat demonstrating that they possess the appropriate qualities."

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Hmh. File that one under 'ask Ana and/or Bar', then.

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"I myself was appointed to Master after I rediscovered Tython and the Temple here, shortly after the Battle of Coruscant."

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Interesting. Storytime?

"I'm not sure I understand the significance of that."

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"Coruscant was the center of the Order for many, many years. The Sith attack there was... devastating. It threw the Jedi into chaos. We needed something new to focus on, to remind us of our purpose. I followed the will of the Force and it brought me to this place, our ancestral homeworld. Here, we are reminded of the past that binds us together as guardians of peace and justice in the galaxy."

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The kobold wants to hug Satele. She's not going to, because getting up to do it would mean something different than what she wants to communicate, but she still wants to. She grins, just slightly sadly, and nods, instead.

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"Not all elevations are under such dramatic circumstances of course. It is possible for one to simply embody the ideals of the Order in a quiet fashion, gain a reputation as a person of wisdom and insight, and be promoted in due time."

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Nod, grin. "That sounds like a good approach." She's impressed that they have that working, in fact; in her experience, other species don't usually pay that much attention to each other, and that's one of the ways she considers kobold culture to be clearly superior.

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Satele smiles. "It's worked for us so far."

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Grin. "Well, I'm not planning to make a serious effort to answer that question until I've caught up with my tribe and come back - I might be gone for as long as half a season, from my perspective - but that definitely helps, thank you."

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"You're welcome. Let me know if there's anything else I can do to aid your decision."

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Nod. "I will."

"The last thing I wanted to talk about is the meeting with Occlus; the meeting place is ready, but I want another day to re-center myself before I go tell them that. In the meantime, would you like a more detailed description of what I've seen of them? I can't tell you everything, but I can tell you most things, I know a few things that I suspect you don't that are more than just details."

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Satele nods. "Please, share what you know."

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Nod. "Would you like the whole story, step by step, or the most important things first?"

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"The whole story, insofar as you can tell it."

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And so she does; she has an excellent memory, and frequently mimics her own and Occlus' expressions to illustrate key points.

"...and then we got to the planet. I can't tell you much about that, for obvious reasons - I want to; I will once they've left - but it wasn't unocupied like they were expecting, and we were found, and there was a fight. They were careful to keep me safe, like they'd promised. And - this might be the most important thing I know - the five strange things in their force signature turned out to be force ghosts, that can themselves use the force."

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Satele is surprised by this.

"You are certain?"

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She nods. "As much as I can be. I didn't ask them about it; I'm getting the term from my translation spell, which I've only seen be wrong in cases where I was much more confused about something than I think I am here."

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"To bind a ghost... that would be a powerfully Dark ritual. And she has five?" Satele shakes her head. "This does clear up some of the confusion surrounding her, but it is still not good to hear."

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Nod. "I mage-sensed Occlus at one point, and saw them; I don't expect that anything I saw was useful at all, but I'd definitely describe them as bound; they're very contained."

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"I see. I will check the Archives, but I do not expect a search to turn anything up. We have little information on Dark rituals of that magnitude. Can you tell me anything else about the behavior of the ghosts?"

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"The ghosts formed a barrier to keep anyone from escaping while Occlus attacked; it seemed like they were either directly under Occlus' control, or had a lot of practice at working cooperatively with them and each other."

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"That is... unsettling."

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Sigh. "Yeah."

Is there room for the kobold next to Satele? 'Cause if there is, and if Satele doesn't make a face when she goes to, she's going to go sit in it.

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Satele puts an arm around the kobold.

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The kobold snuggles up to her, thoughtful. "They didn't have a choice, you know. To be a Sith. I don't think they even want to be, exactly. Maybe not a Jedi, either, but." She shrugs. "For someone with the power they have, in the situation they're in... we could have a lot more to worry about, I think."

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"This is true. Perhaps we will be able to come to some understanding."

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Nod. "I hope so. I think it's at least possible."

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"I will make the most of this opportunity you have created."

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Hug.

"So, after that, they had me cast the portals from that planet to theirs, and they started bringing their people in - when I said their people seemed intimidated but not in fear of their lives, that's who I was talking about. I was gone most of the next day, but in the afternoon we went back up in their spaceship to let me figure out if it's possible to teleport to the spaceships you have here with my magic..." She continues describing, glossing over her time spent researching Sith and Jedi in Milliways a bit, but not actually ending it until "and that's when I met you."

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"I see. This has indeed broadened my understand of Darth Occlus. Thank you for sharing."

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She grins, "you're welcome," and hugs Satele again, briefly.

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She hugs the kobold back.

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The kobold is in no particular hurry to go; does Satele seem to want her to?

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She can spare twenty minutes before she needs to get back to work.

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The kobold will hang around, then, and shoos as soon as Satele gives any sign of wanting her to.

Next stop was... right, the storage room where they got the pillows, to see if she can scrounge up something suitable for a portal to the Sith.

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It's mostly furniture and furniture-type goods. There are a few chairs that are basically two rings of metal plus cushions. If she takes the cushions off and disassembles the chair, the individual parts seem sturdy enough.

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...she's not going to disassemble a chair. The thought doesn't even cross her mind.

Is this part of the Academy laid out in such a way that she can guess where other storage rooms might be?

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There are other storerooms on floors above and below, but in this wing they all contain basically the same selection of stuff.

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...all right. She'll ask Ana about it at dinner; it's not that urgent.

Time to get some work done on the reception area, then.

The first thing she does when she gets there is scan the Sith and his cell; anything interesting?

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He's kicking the wall again.

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Sigh.

She casts a pair of portals - the one leading out of the cell is tiny and set to close if he uses the force at all - and asks, "would you like a book or something?"

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"I would like," he growls, "to get my hands around your throat."

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"Sure. But since that's not going to happen - book?"

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He roars, and unleashes a blast of energy in the direction her voice is coming from.

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The portal closes well before the energy hits it.

The kobold sighs and gets to work.

 

A couple hours later, she opens another portal. "Dinnertime soon. Any requests?"

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Snarl.

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She waits until she's sure her voice isn't going to betray her; a few seconds.

"No, see, that only works if I'm not expecting it."

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He ignores her.

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She closes the portals, takes another minute to get her composure back, and then teleports off to dinner. It turns out she's slightly early.

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Ana shows up a while later.

"Hey! How'd it go this afternoon?"

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"Pretty good," she grins. "You?"

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Ana makes a face.

"Bleah. I got roped into meditation practice."

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"Aw." She leans sympathetically on Ana, giggling.

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Ana does her best impression of a stuffy Jedi Master. "Focus, Ana. Feel the Force flowing through you."

The effect is somewhat ruined by the way she sticks her tongue out.

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If she wanted the kobold to stop giggling that was the wrong way to go about it.

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Good thing she wasn't trying to do that, then!

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Heeee.

Ahem.

"So, tomorrow's probably more of the same, except sometime soon I need your help finding something I can put a portal in so I can let somebody else take over looking after the Sith. And then the day after that I'm probably going to go let Occlus know that the meeting place is ready."

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"Hmm. Okay. What sort of things are suitable to put a portal in?"

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"A flat thing or a loop - something flat is easier to put controls on, but loops are usually more portable."

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"A flat thing... Like a wall panel or something? Probably not full size, that would be inconvenient."

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"Yeah, not something huge, just," she holds her hands about eighteen inches apart, "about like that. Enough to look through comfortably."

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Ana considers. Hmmm.

She snaps her fingers. "Aha! Goalplates! Just about the right size. Should be some in the closet by the fields."

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"Sure," she nods. "Show me after dinner?"

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"Okay!"

Nom nom.

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Nom!

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Eventually, dinner: is finished.

"It's actually right inside the door next to the portal to the game field." Hand?

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Hand!

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Then through the door inside and a quick left and there is the closet, just as promised. Ana sorts through it, and produces a piece of white flexiplast, roughly circular and about fifty centimeters in diameter.

"Will this work?"

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"Yup!"

She takes it and casts. A portal showing the Sith appears, taking up most of the available space, and then five glowing spots appear on the remaining area; green and blue and lavender in a cluster, red and yellow off to the side a bit, together. She touches the green spot and the portal winks out. "Yeah, that works fine."

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"What do the buttons do?"

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"Green turns it off; blue shows a view from human eye height," she demonstrates, "and lavender gives a good spot for putting food. Red turns the sound on - only to hear them, not to let them hear us - and yellow turns it off again."

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"Cool. Um. Do you want to hand that off now or later?"

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"I don't know who's going to have it; I was going to bring it to Satele in the morning."

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"That'll probably be okay."

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Nod. "Yep. See you for breakfast?"

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"Never miss it! G'night."

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The kobold giggles and disappears.

 

The next morning, quite early, she stops by Satele's room to see if she's in.

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The door is shut.

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The kobold goes about her usual pre-breakfast routine, then, and tries back before going to the cafeteria.

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The door is open now, and Satele is sitting at her desk.

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"Good morning;" the kobold bows.

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"Good morning. How are you?"

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"Good, and you?"

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Smile. "I am well. What is it you have there?" She indicates the disc the kobold is carrying.

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"It's a magic item that does portals to the Sith's cell," she says, and explains how it works.

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"That is most useful. May I?" She reaches out a hand to take it.

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The kobold hands it over. "Of course."

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Satele engages each of its functions, then nods.

"We will take over care of the Sith immediately."

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Nod. "Thank you."

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"The first settlement should be finished in a day or so. How fares your progress with the reception area?"

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"I'm done digging it out; I'm planning on finding a second planet to settle Sith on and finishing enspelling it this afternoon."

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"Excellent. I'll leave you to it, then."

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Grin, nod, leave.

She's at the cafeteria with the morning's fruit delivery at about the usual time.

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"Morning!"

Ana selects a choice piece of fruit and takes a seat.

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"Morning!" Hug. "I forgot to mention last night; I need to go find a second planet to settle Sith on this afternoon. Want to come? It shouldn't take long."

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Hug!

"Sure!"

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"Thanks."

Nom nom breakfast nom.

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Breakfast!

Class?

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Quick check on the Sith, first. How's he doing?

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Same as ever. There's a plate of disregarded food on the floor.

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Good enough. Off to class!

It's more of the same, working on being able to detect the relevant traits with the magic-detection form.

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Magic! Magic magic.

Also slow but steady improvement. That's a thing.

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Yup! They're all doing well, and the kobold makes sure to tell them so. Also, she'll have some sheets of clear plastic for them to cast on tomorrow, to take a look at the Sith with magic-vision. They aren't really ready, yet, to differentiate Sith from Jedi reliably, but they've made enough progress that it should still be useful; hopefully by the next time there's an opportunity like this they'll be able to take full advantage of it.

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Yay progress is the best!

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It is!

Okay, lunchtime. Hmm, Milliways?

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Yessss, Milliways!

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Heee.

And lo, there was Milliways. The kobold lets Bar recommend something, and ends up with a bowl of creamy carrot soup with chunks of meat in it and an icy purple fruit drink.

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Ana gets a cheeseburger with just about everything available on it. It's almost the size of her head.

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The kobold boggles only slightly.

"So, any plans for this afternoon?"

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"Mmrff," says Ana. She finishes chewing and swallows. "Sort of? Go find a new planet with you and then Master Olo'i wants me to come back for more meditation practice. Apparently my progress yesterday was 'satisfactory'."

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The kobold chuckles. "Well, you'll survive it."

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"Yes, but at what cost?" Ana sighs dramatically.

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The kobold snerks.

"How about this: If Master Olo'i is impressed with you today, I'll take you out flying tomorrow when I get back, and you can bring a friend if you want." She grins.

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"That is a cost worth paying!"

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The kobold grins, and leans companionably on Ana, and then returns her attention to her soup.

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It is much easier to eat a large burger if you hold it together with the Force. Ana proceeds with care and certainty.

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Hee.

Soup, nom nom nom.

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In the contest of Ana versus burger, Ana stands undefeated! Fear her prowess, ye food products!

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Hooray!

The kobold tips up the bowl to drink the last of the soup. "Excellent as usual, Bar, thank you. Ready to go, Ana?"

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"Yep!"

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Hand, planet! The kobold is aiming for 'densely forested' to start with, and then bops around checking what other kinds of terrain there are.

The first planet is largely oceanic, with at least one land mass large enough to support the kind of forest she was looking for and lots of smaller islands.

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"Good spot for a vacation."

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She grins. "I think I like this one. I'm pretty sure the Sith we have now is going to want their lightsaber back, so whatever we pick today will be for the ones who don't; they'll be figuring out something new to do with themselves, and having a bunch of islands like this will make it easier for them to leave each other alone while they try things."

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"That's a good idea." Hug!

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Hug!

"Let's go see what Satele thinks." Hand?

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Hand!

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Satele is at her desk.

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"Hello," she waits for Satele to look up. "Would you like to come see the planet I've  found?"

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"Ordinarily I would love to, but something has come up that requires my immediate attention." She motions to the reports on her desk and smiles. "I will trust your judgement that it is suitable."

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"All right." She bows and leaves.

"I can take it from here," she says to Ana, back in the hallway. "Go impress Master Olo'i, I'll see you at dinner." Hug!

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Hug!

"Bye!"

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And poof goes the kobold.

 

Eventually, when she's finished one round of spells and has decided to take a break before starting the next, she opens a pair of portals to talk to the Sith.

"So, you'll be out of there soon. Tomorrow before lunch, probably."

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Low growl.

"I will find you, little rat, and you will die slowly."

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"No, you won't. You're not going home, and not to my universe, either; you're staying in this uninhabited one. Well, uninhabited for now; the other Sith will be joining you."

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"You lie."

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"I really don't have any reason to. Do you really think we would let you go home, knowing that Jedi can teleport people like that? We're compassionate, not stupid. If we didn't have a way to keep you from telling people, you'd be dead already."

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Last time he tried blasting the voice, it shut up for a while. He'll give that another shot.

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That closes the portal, and the kobold gets back to work.

When she's done - about an hour before dinner - she opens it back up again. "I have a question for you."

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"What."

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"D'you want your lightsaber back, and to live with the Sith who choose to keep theirs, or not, and to live with the Sith who choose to give theirs up?"

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"I will take my saber."

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"All right. I'll probably have it waiting for you when you leave."

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He blasts the portal again.

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Fair enough.

Is Ana at... the new game field?

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There is a group of younger Padawans there right now. Ana is not among them.

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Probably still meditating, then.

Maybe Satele's done with whatever she was busy with.

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No; her door is shut.

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All right. She'll go hang out in Milliways for a while, then, and come back at dinnertime.

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Ana is there! She looks pleased with herself.

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"I should leave tomorrow afternoon free, I take it?" the kobold grins.

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"Yessss!"

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She smiles. "Good." Hug. "Have you decided who you want to bring?"

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"Probably my friend Kira, but I haven't had a chance to ask yet."

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Nod. "We can go some other time, if they're busy and you'd rather wait. Up to you." Grin.

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"We'll see."

Dinner!

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Dinner!

"Another thing," she says when there's a lull, "the Sith wants their lightsaber back, and Satele was busy when I went to ask her about it. Is there another way to find out where it went, maybe ask Tima or Lyo?"

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"They'd probably know, yeah."

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Nod. "Good. Will we be able to find them after dinner?"

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Giggle. "Master Lyo, at least. He just walked in behind you."

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"Oh." She chuckles. "That works, then." Lean.

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Pat pat. Nom nom.

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Nom nom hug.

Eventually they're done eating; the kobold teleports their trays away and looks around for Master Lyo - is he eating with people, alone, busy with something?

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He is eating alone. Almost done, in fact.

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She'll head over, then. When she gets close enough, she bows; "Hello, Master Lyo, may I ask you a question?"

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"The kobold. Yes, of course."

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"The Sith's lightsaber - who has it? They'd like it back, when they're moved again and can have it."

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"We put it in one of the strongrooms, for safe-keeping. It will be easy enough to retrieve."

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She nods. "Can we get it tonight? I expect to be moving them tomorrow before lunch."

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"We can." He stands up to return his tray.

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And the kobold follows.

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He leads her to a very solid-looking door, near the library. He stands before it briefly and doesn't obviously do anything, but the door swings open. Lyo retrieves the Sith's lightsaber from one of the shelves and hands it off to the kobold.

"Here you go."

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"Thank you," she bows, and then tucks the weapon carefully into one of her belt pouches, which seems like it should be too small to hold it but doesn't even bulge when she's done.

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"I'd tell you to be careful, but from what I gather you are exceptionally responsible."

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This gets a grin. "I try to be, anyway."

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He inclines his head to her. "May the Force be with you, kobold."

He sets off down the hall.

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And she teleports off to get ready for bed.

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Come morning, Ana is in the cafeteria chatting with one of her friends.

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The kobold approaches from the far side of the table and bows to the pair. "Good morning."

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"Hiii! This is my friend Kira! Kira, this is the kobold."

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"Charmed, I'm sure. Ana was saying you know a good place to fly?"

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The kobold nods, grinning, and sits across from them. "I was assuming Milliways, but if you have something in mind you'd like to try I can probably find someplace good for it."

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"I haven't been flying since I was thirteen and stole a jetpack on Nar Shaddaa. Anywhere we don't have to dodge airtrucks is fine by me."

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"Milliways should be fine, then. And we can stay for dinner," she nods to Ana.

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"Cool. You know where to find me, Ana. Don't be late." She glares.

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Ana tosses up her hands in protest. "I am never!"

Kira grins, and tosses a wave as she leaves.

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The kobold giggles, and blips herself and her tray across the table to her usual seat.

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Tactical error! Now she's within hugging range! Hug!

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Oh noooooo, the horror, the terror!

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Fortunately for the kobold, Ana is soon distracted again by breakfast. Nom!

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Nom, nom.

Eventually breakfast is done. "I want to go see if Master Satele is done with whatever they were busy with, before class."

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"Okay. I'll let the others know."

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"Thanks." Hug.

Satele's room?

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Door is open, Satele is present.

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Present and doing what?

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Reading something on a datapad. She looks up and smiles at the kobold.

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"Good morning," she approaches. "I'm planning on telling Occlus that the meeting place is ready this afternoon, and it seemed like a good idea to check that you weren't still busy."

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"For that, I can make time. Any point in the next three days, I can be available for."

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The kobold nods, and then cocks her head. "Have you eaten?"

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"Some time ago, yes."

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"All right." She nods. "If you get so busy that it starts being a problem, let me know, please."

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"I do not anticipate that it will become a problem, but thank you."

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"All right." She bows. "I'll see you this afternoon," and she teleports off to pick up her magic class.

 

Today: showtime! Sort of. Each of the Jedi gets a sheet of thick, clear plastic with a strip of painter's tape down the side to enspell, and when they're ready, she opens a portal to the Sith.

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Each sheet shows some variant in the broad category of "whirlpool", when they're pointed at the Sith. Ana's shows the finest level of detail in mapping the flows around him, the Zabrak has the best picture of what the Sith's personal view is. The others fall in a range between those two.

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The kobold also contributes two sheets, one showing the view with her usual magic-vision and one showing the view with her force-specialized version, both of which are more detailed, but harder to explain how to interpret, than any of theirs.

When they're all done looking and comparing notes, she sends them off to lunch. Except Ana; Ana can stay and watch her move the Sith, if she wants.

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Ana will stay to keep an eye on the Sith.

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...Ana has been informed that the kobold doesn't have a death wish, right? This doesn't involve going anywhere near the Sith himself.

Step one is to teleport to the soon-to-be Sith town, break the obelisk with the portal to Coruscant (teleporting it a few meters into the air and letting it drop is effective, and then she teleports the rubble away), and drop the Sith's lightsaber off in one of the buildings.

Step two is...actually, does Ana share a language with the Sith? Step two might be 'get into translation spell range,' she wants to tell him where his saber is.

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They both speak Basic.

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Cool. If Ana doesn't mind, then, the kobold would like him to know that his lightsaber is in the second building on the left from where he'll be let out, and lunch will be dropped off in the same place shortly.

And, clawtip-through-portal, here's a portal on his end to let her talk to him. It's on the back wall of the cell, from their perspective, so it won't be too alarming if he blasts the source of the sound.

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"Sith. We're going to let you out in a bit. Your saber will be in the second building on the left, that's also where food's gonna be dropped off."

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"Jedi. Tell the alien that I will find it."

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"They won't even be in your universe. Don't try."

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The kobold puts a hand on Ana's arm to stop her from saying anything more. "No point in getting into an argument."

She pulls a pebble from one of her belt pouches, enspells it to glow red, and gently tosses it through the portal. The instant it's on the other side, a large portal appears in one of the side walls of the cell, and the pebble disappears before hitting the floor. 

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The Sith grimaces, and walks through.

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A second after he's through, the portal closes, and the kobold hugs Ana. "C'mon, let's get lunch." Hand?

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Lunch would be a Good. Hand.

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Hand. Cafeteria. Lunch! The kobold teleports a lunch's worth of things directly from the presented food as she collects hers.

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Ana loads up a tray and takes a seat.

"You're going to tell that Sith the meeting place is ready?"

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"Mmhmm. You okay?"

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"Just- still not really comfortable with Sith. I know you're going to be fine, but."

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This gets Ana a hug. "I wish I knew how to be more reassuring about this kind of thing."

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"Hugs are helping. It's mostly past experience."

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Hugs continue.

"I think part of the thing is - different skills? I'd worry about you if you were going to go fight a Sith, even though I've seen how good you are at it, 'cause I don't really know how it works and that makes it easy to imagine something going wrong. I'm good at working with people the same way you're good at fighting; I do know how that works, so I can see how hard it would be for something to go wrong."

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"Yeah, I guess. It's- I know you're gonna be okay. But that doesn't mean I'm not going to worry."

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Hug.

"Well, I don't expect to be long, at least. An hour, maybe closer to two."

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"Good."

Pat pat.

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Snuggle.

Also, nom.

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Oh, right. Food. Ana starts eating, continuing to hug the kobold with one hand.

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The kobold stays snuggled up to Ana, making hugging her as easy as possible.

Eventually, though, the food is gone.

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Alas. One last hug.

"You be careful. You owe me a flying session."

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The kobold giggles and gives her a  mock-chagrined look. "Yes, Ana."

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Ana adopts a matching severe expression and shakes a finger at her.

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This provokes a giggle fit.

A few seconds later, still giggling, the kobold hugs her and then disappears.

 

Ten minutes later and much more composed, she appears at the edge of the ruins.

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She doesn't happen to intersect a patrol this time.

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She heads toward the temple, then, her bearing confident.

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The guards at the entrance inform her that Occlus is on Dromund Kaas at the moment.

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She thanks them, warns them she's about to teleport, and appears in the coridor Occlus told her to use for that purpose.

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There is a droid standing by the wall, inactive for the moment.

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She approaches cautiously. "Hello?"

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It straightens, and its photoreceptors light up.

"You are the one I was told to watch for," it says in a clipped, mechanical voice. "Do you wish to know Darth Occlus's whereabouts?"

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"Yes please."

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Its eyes dim for a moment then brighten.

"She is returning to this floor. Estimated arrival time, three minutes." The eyes go dark and it returns to its resting state.

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...okay. She'll wait, then.

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About three minutes later, the lift doors at the end of the hall open, and Occlus walks out.

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The kobold waits for her to exit the lift, and then bows.

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"For what reason have you returned?"

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"The meeting area is ready; Satele is available to talk to you any time in the next three days."

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"Faster than I expected. Has any sort of agenda been set?"

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"I haven't had a chance to ask them."

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"And you yourself have no opinions on the matter?"

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"Opinions, yes, but I'm still not sure I know enough about the situation for them to matter." She shrugs slightly.

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"You know enough about the situation that you decided to arrange this meeting. If you are to be an intermediary in this matter, I wish to know more about who it is that has appointed themselves so."

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"I'm someone who thinks the world can change, and that it's better if people with different - values, priorities, goals - can find ways to coexist, rather than fighting. I'd like to see you and the Jedi reach the point of leaving each other alone, rather than have people die unnecessarily. I think it might be possible; I don't know enough about you or the situation to know. But if it is, it won't be the first time I've done something along these lines that someone thought couldn't be done." She grins slightly as she says this last bit.

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"How refreshingly straightforward of you. Very well. Tomorrow. 0900 local time. Seventeen hours from now."

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The kobold grins and bows again. "Thank you."

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"I wish to inspect the place of the meeting, to verify that it is free of traps."

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"No-one has been there but me, but okay. One moment."

Mage-sense, go: Any unexpected objects on Occlus' person?

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Just the hoop she uses to retrieve artifacts.

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And it should be obvious enough if she makes use of that. Okay.

The kobold offers the Sith her hand.

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Occlus takes it.

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And here they are in the meeting room. The portals overhead show an early twilight sky; the kobold says "light", and they change to midafternoon.

She keeps a very close eye on Occlus.

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Occlus closes her eyes and goes very still as she seeks any sources of danger in the area.

"Tell me what defensive spells you have laid on this place."

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"If anyone in this room uses the force, or ignites a lightsaber, or if the air is ionized, everyone in the room is teleported away. Those spells are cast multiple times, in overlapping layers, so that damaging the room won't remove them  all, and if any of them are broken, everyone in the room is teleported away by the remaining ones. I've also borrowed some advanced poison-denaturing tech from Bar, and there's a portal system in place that only I can activate that will vent the room's air into space and replace it, which I'll be using in between meetings. And, this is an uninhabited planet in an uninhabited universe; no Jedi has ever been here unsupervised, and even that was briefly and not on this part of the world."

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Occlus can feel no intent to harm from the kobold or the room.

"I would like to see the surface of this planet."

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"Nearby, or does it not matter?"

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"Nearby is better, unless it is too hostile."

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The kobold shakes her head. "Not hostile, just evening." She offers her hand.

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Occlus takes it.

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And they're on the surface. It's flat and barren, and a bit windy, and the twilight that was showing through the portals when they arrived is a few minutes deeper.

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Occlus pulls out her hoop.

"I am going to retrieve something that will confirm your claims about the emptiness of this universe. It has no use other than as a tool for scrying."

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The kobold makes an... interesting, face, and then exhales carefully and intentionally relaxes. "There is one other person. A Sith. Not on this planet; probably not even slightly close to it, but I don't have a way of checking."

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Interesting.

Occlus takes that as consent, and activates the hoop. She sticks her hand through and pulls out a mirror. Turning the hoop off, she holds the mirror in both hands and concentrates on the the meeting room. It swims into view. Occlus exerts her will, and the viewpoint moves, sliding through layers of earth and stone until it show Occlus and the kobold standing on the surface. A twitch of her thoughts blanks the mirror, and she focuses on another search. She wants to see the closest person that is not either her or the kobold. The mirror remains empty. She adds more power to her command, then still more. Slowly, very slowly, a ghostly image of a man with a lightsaber appears. He's wandering aimlessly through an abandoned town.

Occlus lowers the mirror. The kobold's story appears true enough. The meeting place is likely to be safe. The question remaining then, is what that Sith is doing here. He clearly could not have arrived on his own, the kobold must have brought him. It did not seem as though it thought of him as a friend, so the transferal was likely hostile or at least against his will. With no other people in the universe, the odds of the empty city simply appearing are low. The kobold does not possess the resources to construct such a thing on its own. It had help. The Jedi, of course. The town was appropriately scaled for at least several thousand occupants. Little reason to build on that scale for one man, he must have been a test. They are planning to deport the Sith en masse. She has no intention of letting that happen to her.

Her expression does not flicker throughout her exploration. She calmly returns the mirror through the hoop.

"I am satisfied as to the emptiness of this universe. Before we depart, I wish to test the defensive spells on the room."

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The kobold nods and offers her hand. "The spells are set to send you - and only you, of course - back to the hallway we left from."

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Occlus takes it.

"And the others go back to their own points of origin?"

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And they're back in the meeting room.

"To Milliways' infirmary, actually. I think I have it set up well enough, but there's no point in skipping something that easy to add."

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"No infirmary for me? Should I be flattered or insulted?"

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This actually gets a chuckle. "I was expecting that you'd be insulted if I offered."

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"Reasonable precautions are not insulting. It is something I would like to have done."

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"All right. I won't be able to change the spells in time for the meeting, but I can probably have that done for next time, and I can give you a single-use spell in the meantime - it'll detect when you go from here to the current spells' destination and teleport you to Milliways automatically." While she speaks, she retrieves a handful of rings from a twineportal and offers them to Occlus. "Do any of these fit you?"

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"Make it two-use. I will be triggering a spell momentarily." Occlus selects a thin, matte black band.

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"Sure. Let's go back to the surface for a moment, this is a more complicated spell and I'll be distracted while I cast it." She offers her hand, once she has the extra rings put away.

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"Why does that make a difference?"

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"I'd like to be able to assure Satele that you haven't been here unsupervised, either."

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"Very well." She takes the kobold's hand.

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And they're back on the surface, in the same spot as before. The kobold keeps a tendril of mage-sense on Occlus while she casts, hoping to be alerted to any strong intentions or unusual emotions, but most of her focus is on the ring. Enspelling it takes several seconds.

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Occlus does not exhibit anything worrisome.

 

She is thinking that if this works she might still be able to tag Shan with the dart as she walks out of Milliways, but contemplating murder is not something that evokes a strong reaction from Occlus.

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The kobold is, of course, oblivious.

When she's done casting, she offers the ring back, and also her hand.

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Occlus takes both.

"What does the ring do now?"

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And back to the meeting room again.

"The triggers are mostly location-based, and it'll only work for you and only within the next day and a half. Coming here primes it; if you go anywhere else besides your hallway from here, it goes dormant again. If you do go to your hallway from here, and it hasn't already been trigered twice, it immediately brings you to Milliways' infirmary; it'll be fast enough that you won't see the hallway at all, similar to my defensive spells."

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Occlus nods and puts the ring on, then flicks the wall with the Force.

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This time, the reaction occurs as soon as Occlus starts using the Force, rather than when her burst connects with the wall; here she is now in a small waiting room and its wall is flicked instead.

A bored-looking young woman wearing a short cape and an elaborate hairdo is sitting behind a desk reading a magazine. After a second, she looks up. "Can I help you?"

"Just testing something," says the kobold, now significantly farther from Occlus, but approaching her. "Sorry to bother you."

Hand?

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They do land in the same room. Good to know. The poison's action is delayed enough that darting Shan or the kobold as they walk out the door probably wouldn't count as violence in Milliways.


Hand.

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And, back to the meeting room.

"Good enough?"

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"I am satisfied."

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The kobold nods, "I'll see you in the morning, then," and offers her hand.

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Hand.

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Occlus appears near the portal in the speeder bay, and the kobold swings through Milliways again before returning to Tython. She appears just outside the door to Satele's room.

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Satele looks up. "Hello."

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"Hi." She walks around the desk to hug Satele. "They want to meet tomorrow morning at 0900 their time - about fifteen and a half or sixteen hours from now, I think. I'm pretty sure they're up to something; I still think my spells and things will be good enough, but if you want to back out I can pass that along." This is pretty clearly not all she has to say, but she pauses for a response anyway.

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"That a Sith Lord is up to something is generally a safe assumption. I will be on my guard, but I do not think we should abort at this point."

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Nod. "They wanted to look at the meeting place and test its spells, and I let them; I was careful not to give them any chances to try anything, and I'll go back and check it over tonight before bed. They wanted to be included in the Milliways infirmary trip, so we'll need to be extra careful with that - did I tell you about that? I've been getting checked for poison and things between meeting with them and coming back here, and you should too; if I go in the room with you and teleport you right back here when you're done, there's not much chance for them to do anything there. And..." she looks deeply uncomfortable, "I ended up mentioning the other Sith and I expect they scried them. They didn't seem upset but I'm not sure I'd be able to tell if they were. I'm sorry."

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"It's not a disaster. She'll have a slightly stronger negotiating position, but even if the information spreads there's a limited amount the Sith can do about it." Satele pats the kobold reassuringly.

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She relaxes somewhat, and nods. 

"...would you like an extra day or two? I can pause time here by undoing the syncronization, if someone from this world is there."

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"I've been preparing since you brought up the possibility. I'm as ready as I will be."

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"All right." Hug. "I want to go let Ana know I'm back; when should I come by to give you your defensive spells?"

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"After dinner would be convenient."

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"All right." She takes a step back and bows. "I'll see you then." And she disappears.

 

Is Ana... at the new field? in the cafeteria? in her room?

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She's at the new field!

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And so the kobold is as well.

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"You're back! Hi!" Hug.

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"Yup!" she grins. "Ready to go?"

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"Yeah. Kira said she'd be in the library this afternoon."

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And so they can go to the library. Isn't teleportation neat?

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The neatest! Ana waves Kira over, and she joins them with a smile.

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Hand, hand, Milliways.

The kobold solicits a pamphlet from Bar that explains the different jetpack models and hands it to Kira. "The aerobatics model is an obvious choice for Ana, and I like the observer model; you can get whatever you like."

The aerobatics model has good speed and excellent control; the observer model has less speed, but just as good control while flying, and a hover mode with even finer control. There's also a speedster model, a transit model (strictly inferior to the aerobatics or speedster; intended as a lower-cost option for mundane use), a cargo model, the training model with its simplified controls and autopilot, and an instructor model that combines the flight features of an observer model with the ability to take over the controls of a linked jetpack while hovering.

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"Anything named 'speedster' was obviously designed specifically for me. I'll try that one."

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The kobold grins. "All right. Aerobatics for you, Ana? And I'll get an observer model, please, Bar."

The two requested jetpacks appear.

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"Aerobatics, yep!"

Time for flying!

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Flying is the best thing, it really is.

The kobold is a little less into it than usual, but Ana is probably too busy with Kira to notice, and the kobold puts on a pretty good act when that's not the case.

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Ana and Kira do get a sort of feedback loop thing going, yeah. They are very energetic and competitive and altogether adorable.

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Good. That actually does help the kobold's mood, some.

Eventually, she maneuvers to interrupt them. Milliways' translation makes her sign language understandable: Do they want to land for dinner?

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"Damn, I'm actually starving. I think I forgot to eat lunch."

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"That's two votes for dinner, then!"

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The kobold leads them in for a landing, giggling. On the way in, she explains that their meal options are near-literally anything and suggests that they get a family-style meal - each order one or two dishes and share them all.

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This is a good suggestion! Ana gets full-sized versions of two of her favorite sampler platter items. Kira orders a plate of Gundark ears, triangle-shaped chunks of meat covered in batter and fried, fiendishly hot.

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The kobold contributes a tray of rabbit kebabs with asparagus and pearl onions in a sweet glaze, and a bowl of crispy fried root vegetable chunks of various types.

Nom!

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Nom indeed. This is quite the task they have set before themselves.

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Indeed so; it may yet defeat them.

The Gundark ears certainly defeat the kobold, at least. She takes one bite and orders a glass of milk, eyes streaming.

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"Yeah, those are a little spicy."

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"Just the way I like 'em."

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The kobold grins at Kira over her glass of milk and takes another helping of veggies.

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Eventually dinner is defeated. Kira takes most of the credit for the Gundark ears, but Ana helps.

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Huzzah!

"Next time we've got to remember to leave room for dessert," the kobold opines.

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"Whoo! That's... a good idea."

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Grin.

 

"Okay, I've got stuff to do; I can take you home now, or if you want to hang around for a while, the door will lead to the last doorway you went to."

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Ana and Kira share a look.

"We'll stay here for a bit," they say in unison, then break into giggles.

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The kobold grins at the two of them. "Okay. Before I go - Ana, I have that meeting tomorrow morning; I expect to be back for lunch, but don't worry if I'm not. I'll look for you when I get back."

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"Okay. Be safe."

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"I will." Hug. Poof.

Next stop: Satele's room.

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Satele is meditating.

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This isn't even slightly urgent; the kobold isn't inclined to interupt her. She heads back to the meeting place, instead, and does a thorough mage-sense scan of the whole thing and sets the air to venting.

Forty minutes later, she tries again.

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Satele is still meditating. This time though, she opens her eyes and beckons the kobold in.

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The kobold smiles warmly - hello, valued friend - and approaches; if Satele seems to want or expect the kobold to sit next to her, she does; otherwise she settles unselfconsciously at her feet. "Remind me which spells you wanted?"

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"The temporary versions based on injury and wanting-to-go-home."

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Nod. "When would you like them to stop working?"

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"Let us say in twenty four hours.

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She nods again, and scoots over, and trances. "Imagine wanting to go home, please?"

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Satele does so.

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And a few seconds later, the kobold reports "okay, done."

"I'm going to teleport Occlus myself, so I can make sure they aren't bringing anything with them; I'll make a portal that I can open from elsewhere for you to use. Where would you like it?"

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"Against the wall by the desk, please."

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She nods, trances, retrieves a pebble from a belt pouch, and trances again. The pebble glows gold; a portal opens in the wall, leading to one of the meeting room's vestibules, with the room itself visible beyond that. She returns the pebble to the pouch, and the portal closes.

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Satele smiles. "Any other last-minute concerns?"

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The kobold considers, and then shakes her head. "I'll see you in the morning."

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"Good night, then."

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"You too." She grins, and disappears to Milliways.

Are Ana and Kira still there?

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They've gone elsewhere, it seems.

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She doesn't go looking for them.

She spends the night in Milliways, first getting an alarm clock set to Dromund Kaas time from Bar, and then curling up on one end of the couch to be lulled to sleep by the sounds of the crowd. In the morning, she takes a swim in the lake, eats a hearty breakfast, and appears outside Satele's room with half an hour to spare.

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"Good morning. We have some time yet, yes?"

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Nod. "I intend to go to Dromund Kaas a little bit early, so not long."

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"You are intending to attend the meeting as an observer?"

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She nods. "This time, if there's not a reason for me not to."

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Satele nods. "It's fine with me."

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The kobold grins, fondly. "And I'll be watching, anyway. From Milliways or something if I need to, but, yes." 

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"Good. I have some last-minute items I need to deal with." She gestures at a datapad.

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The kobold nods and disappears.

A few minutes later, her borrowed alarm clock having done its job, she appears in the hallway on Dromund Kaas. It's precisely 0845.

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The hallway is empty, except for the droid. One door a little further down is open.

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She keeps an ear out for sounds from the direction of the door, and approaches the droid. "Hello again."

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It straightens, and its photoreceptors light up.

"You are the one I was told to watch for," it says in a clipped, mechanical voice. "Do you wish to know Darth Occlus's whereabouts?"

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...huh, okay.

"Yes, please."

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Its eyes dim for a moment then brighten.

"She is in her office. Two doors down." The eyes go dark and it returns to its resting state.

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That's going to be the open one, isn't it.

She goes to it and, assuming this inference is correct, stops just outside the threshold and waits to be acknowledged.

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It is indeed the open one. Occlus is bent over something at her desk.

"You're early," she says without looking up.

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"Mmhmm; I wasn't sure how long it would take to find you. I can wait."

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"Good."

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And so she does. 'Parade rest' isn't a familiar enough concept for her to adopt one, but she does a pretty good 'guard-kobold not making themselves available for interaction', anyway.

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Thirteen minutes later, Occlus stands up.

"Let us depart."

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She nods. "One moment."

Mage-sense: Is Occlus carrying her portal loop, or anything else the kobold might not want her to have?

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Just the hoop.

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"I'd rather you leave the portal hoop here, please."

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"Very well."

Occlus places it on her desk.

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"Thank you."

The kobold offers Occlus her hand, simultaneously reaching into a belt pouch with the other one to touch the gold-glowing pebble. The same act of intentionality teleports her and Occlus to one vestibule and opens a one-way portal for Satele to step into the other.

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Satele enters her portal when it appears, and gets to the meeting room as Occlus and the kobold show up.

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The kobold approaches the table, keeping apace of Occlus, and breaks off to go stand at one end of it while the two of them sit.

"Thank you both for coming. I hope this meeting will be useful to both of you."

She glances at Occlus, to see if the Sith seems inclined to start the discussion, expecting not.

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A correct expectation.

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She continues smoothly, looking to Satele. "I believe you were the most interested in being here today; would you like to start?"

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"Certainly. It is my hope that we may come to an arrangement whereby no more lives need be lost."

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The kobold nods. To Occlus: "Do you have an idea of what you might need, in order to be able to consider that?"

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"Yes."

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The kobold gives Occlus a querying look.

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"This is, I think, a discussion the Grandmaster and I should have. In private."

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The kobold inclines her head, more submissively than agreeably, and looks to the Jedi to check for objections.

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Satele nods.

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The kobold takes a step back from the table and bows. "I'll wait for you in Milliways, then," she says, and teleports away without straightening.

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"Not that it's stopped watching us, of course. But I do feel better for not having it in the room."

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"As you like. Perhaps now you will elaborate further on your position?"

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"I am not, in principle, opposed to ending this war. I am opposed to any solution to this conflict that significantly impacts my current freedom of activity."

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"The Sith's 'freedom of activity' is one of the primary causes of this war."

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"You are referring to the widespread and unchecked casual murder, slavery, and general culture of oppression?"

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"Yes."

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"Happily for you, I have no particular desire to engage in those activities."

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"How would you define your freedom of activity, then?"

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"What I want is to be left alone with my library and, as the occasion arises, add to it. If you Jedi do not make this difficult for me, I have no quarrel with you."

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"I see. One issue we have with that is that much of the knowledge you have collected is... dangerous."

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"I know that it is. That is why I have it, and other people do not."

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"Some might question your suitability as a keeper."

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"Why?"

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"You have a history as a brutal and efficient asset of the Empire."

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"That was before I inherited my library."

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"And now you no longer care about the Empire?"

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"I never did. I did what I had to in order to survive. My survival no longer requires that I take the field."

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"That's all it ever was? Survival?"

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"What do you want me to say, Jedi? That I regret my actions? That I feel guilt for the destruction I've caused, the lives I've ended? I do not. They mean nothing to me."

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"If you are so callous, what trust can we put in you?"

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"Trust that I would rather not taking the effort to cause trouble. If I am left alone, you will not hear from me. But know that if you attempt to interfere with my Archives or exile me to an empty universe, I will oppose you with all the strength at my disposal."

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"Live and let live, is that your philosophy?"

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"The galaxy will run more smoothly if everyone stays out of my way."

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"You have no other interests you wish to protect?"

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"All Sith lore, known and unknown, is my domain. That is the extent and total of my interests."

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"I see. We may be able to reach an agreement, but I must confer with the Council. It is my hope that this will resolve to our mutual satisfaction."

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Occlus smiles, cold and barbed. "Indeed."

And she stands and flicks out with a tendril of Force.

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And here they both are in the waiting room infirmary, randomly placed but well out of lightsaber's reach of each other. A man in a faded and travel-worn but scrupulously cared for robe sits at the desk between them and the exit, currently facing away; the quarterstaff and backpack leaning against the wall by the desk presumably belong to him. The kobold is present, but not immediately visible from her spot on the man's lap.

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Satele's reflexes are good enough that she doesn't fall over when the chair disappears suddenly beneath her.

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Occlus walks towards the door. When the kobold comes into view, she says, "Come find me when the Grandmaster is ready to talk again."

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"I will," says the kobold.

 

The man waits for Occlus to be gone, and then swivels the chair to face Satele. "So, another friend of the little portalmaker, I understand?" he grins warmly. "Raafi of Tales, at your service." He's every bit as weatherbeaten and travel-worn as his robe, with a straight scar along his left cheek and another on his right forearm, wavy brown hair, and green eyes. His outfit under the robe is simple dusty-brown linen, with no adornments but a plain wooden disc with a stylized sunrise carved into it worn on a simple cord around his neck. He's friendly and relaxed, not paying any particular attention to the kobold, who is still on his lap with her left hand resting on his.

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"Satele Shan. It is a pleasure to meet you, Raafi of Tales."

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His grin widens. "And to meet you, I'm sure. This one has excellent taste." He indicates the kobold. "But, the tale I have heard today is that your, respected enemy, cannot be trusted against subterfuge, and therefore a test against poison is warranted?"

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"Please."

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He nods, and begins chanting, moving his free hand through a complicated series of motions in time with his words. After a few seconds, he has his results.

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Satele has not been poisoned.

An inquisitive expression crosses her face when he starts chanting, but she doesn't interrupt.

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"Different magic again," says the kobold as her friend finishes chanting.

Raafi nods. "I am a devotee of Fharlanghn, god of roads; he enables me to provide various services that may be useful to one far from home." He touches his pendant as he speaks. "Your tale today is one of health, Ms. Shan."

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"That is good to hear, Raafi. Thank you."

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"You are entirely welcome; I look forward to learning the end of this tale," he grins again, and then looks thoughtful. "Though... I wonder if I might instead be called to smooth her path, and by extension yours as well; it certainly seems that it has been more treacherous than any that Fharlanghn would condone."

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"What would the nature of this 'smoothing' be?"

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"One of the workings that I am on occasion granted is the ability to offer a choice, between continuing on the path that one's life has presented, or starting afresh. Any burden of repentance required of this choice is transferred to me, to be repaid as I am able. It is not a working to be undertaken lightly, and I cannot offer her a new path if she is to be harried down it, but in the right circumstances, such an offer can have quite dramatic results."

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"I did not get the impression that she is troubled by the path her life has taken. But if our kobold friend can arrange it, I would not stop you from offering it to her."

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Raafi nods. "Would it smooth her path, if she were to choose as you prefer?"

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"It would make it much easier for us to trust her, and remove that source of conflict. As to other challenges she may be facing, I do not know. Given what is typical for Sith politics, I suspect not."

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Raafi nods again. "I will have to see what Fharlanghn requests of me. It will certainly make for an interesting story, in either case," he grins.

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"Not usually the criterion upon which I base my actions, but I suppose it must work for you."

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Raafi just smiles - nearly beams - at this. The kobold looks up at him, gives an amused snort, and hops off his lap. "Stay well, friend, I'll be back in a few hours, most likely." Then to Satele: "ready to go?"

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"Yes."

She nods to Raafi.

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The kobold deposits them back outside Satele's room.

 

Meanwhile, Raafi checks the main room to see if Occlus is still there.

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She is sitting in a corner booth, sipping a clear drink from a tall, thin glass.

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Raafi gets a drink from Bar for himself, and heads over. "Mind if I join you?"

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"Do you intend to make a nuisance of yourself?"

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He laughs, a short bark of sound, and slips into the seat across from her. "Less of a nuisance than the kobold, I think. Stubborn and meddlesome is a bad combination. But feel free to shoo me if I'm bothering you; I don't offend easy."

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"Noted."

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"Care to tell your side of the story, there? I know some of it - mass exile, for some reason, and trying to get an exception made for you, and not being sure what's going to happen if that doesn't work - stubborn, like I said, just keep bashing away at that until it works somehow, and never mind what happens in the meantime or if it doesn't - but not reasons or anything; maybe if I know a little more I can get you at least pestered a little less."

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"The kobold is more familiar with the details, I assume it is the one behind the plan. You seem friendly with it, why ask me?"

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"I will, I will. But you've probably already noticed it only says what it wants to; the more I already know the more I can make it tell me."

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"In brief: I contracted with the kobold to obtain several magical services. While these were being rendered, it learned of the conflict between the Sith, which is what I am, and the Jedi, as represented by the old woman. After our contract was complete, it took it upon itself to learn more of the history of my universe. After doing so, it decided to visit the Jedi. They apparently became great friends, and it hit on the idea of ending the war. For whatever reason, it decided that this was best accomplished by exiling all Sith to an empty universe. As to why I am an exception: I am not a typical Sith and it has had previous experience with me. Your understanding of its psychology is doubtless better than mine."

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"Wow," says Raafi, when Occlus is done speaking. "That is a whole new level of meddlesome. Talking about a war was a reliable way to scare it off, last I knew."

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"Really? It hardly blinked when I killed seventeen people in front of it."

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"Oh, it's not squeamish, I'll give it that. It just usually meddles on a more personal level."

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"Do you have any useful information to offer, because if not you should leave."

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"Nah," he takes a swallow of his drink. "Just that you aren't too likely to out-stubborn the little beast. I'll talk to it, though," and he stands and heads back to the infirmary.

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What a pointless person. Occlus finishes her drink, then leaves.

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Meanwhile, on Tython: "I'll let Raafi pull you into a three hour philosophy discussion sometime when you're not so busy," grins the kobold.

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"I appreciate it. Before I talk with the Council, what were your impressions?"

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"I don't think they're lying. They did make a real attempt not to be found, when we got to the planet; they were willing to go that far to avoid killing anyone, they just weren't willing to take any risks once we were. Which... isn't surprising, really. Most fighters at home end up like that a little, even with a tribe to remind them that there are people they can trust and depend on, and it's obvious that Occlus hasn't had that."

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Satele nods. "The redemption your friend Raafi spoke of offering to Occlus. Do you know anything about it?"

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"I haven't seen it done, so I don't know very much, but from stories, it... weakens habits, mostly? They'd still be able to hurt people if they wanted to, but it wouldn't be the first thing they think of when there's a problem. And if they want to keep hurting people in the first place, the spell just doesn't do anything. Well, to them, but Raafi won't do it if they don't want to pay the cost, and then we'd know."

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"I see. Thank you."

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And the kobold nods and bows, and gives Satele an impulsive hug, and goes to look for Ana.

How about where the magic class usually meets up in the morning to wait for her, that seems plausible.

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Plausible enough! Here she is, concentrating on a stick.

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And here is the kobold, sitting beside her. Leeean.

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Ana is pretty absorbed in this spell she's casting. She doesn't notice right away.

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That's okay, the kobold is patient.

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A couple minutes later, Ana finishes the spell and drops out of the trance.

"Hey! When did you get here?"

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"Not very long." A grin, then serious. "How sure are you that nobody's going to tap you on the shoulder or something to try to get your attention while you're casting?"

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"Pretty sure? No one really comes here that much."

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Nod. "You should probably be more sure than that." And then Ana is hugged, and the subject is dropped. "The meeting went pretty well; it could have been better but that's my fault. There'll be another one in a few days, probably; it's up to Master Satele."

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"I'm sure you did your best. How was it your fault?"

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The kobold wrinkles her nose. "I overestimated how much Occlus trusted me, and they ended up finding out about the exile plan and now they feel threatened." She sighs. "Which isn't unreasonable, but it's really bad timing for them to realize that now."

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Hug.

Ana won't say anything about Sith and trust and how those concepts don't intersect.

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Hug.

"Anyway, it could really have gone worse, too, so I'm not too disappointed. Mostly they just want to be left alone, like I was hoping, and Satele isn't completely opposed to the idea."

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"Okay. Sooooo.... what are you going to do with the rest of the day?"

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This gets a grin. "We ran into an old friend of mine in Milliways on the way back - Raafi of Tales, they're great. I want to go have lunch with them and I bet they'll keep me for the afternoon - probably dinner and half the night, too, actually."

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"Have fun!"

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Hug!

"You can come if you want, there's a pretty good chance you'll be meeting them sooner or later anyway."

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"I can't, I have to Do Stuff this afternoon. Maybe another day."

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"All right." Grin, lean. "I'll see you in the morning, then." Poof!

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Ana goes back to spellcasting.

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The next morning, the kobold is at breakfast at the usual time, with a substantially larger offering of fruit than usual including another new kind.

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Ana hugs the kobold, and takes two pieces of fruit.

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The kobold grins and leans on her. "So, I guess they've decided I can do without you, if you're being asked to do things again?"

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"I guess! Don't think you're getting away from me that easily, though!"

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The kobold giggles. "I wouldn't dare."

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"Good!" Hug.


Nom nom breakfast.

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Breakfast nom nom.

After breakfast: Class! The sleeping area of the kobold's cave contains a mysterious new human-sized bedroll and a new fire circle with still-glowing embers in it. She doesn't comment on either unless asked, but starts the class with a quick explanation of a way of avoiding being touched while casting (maintain a bubble of mage-sense around themselves; a centimeter or so should be enough for people with reflexes as good as theirs) before going into how to combine conditions in triggers.

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The learners begin to keep bubbles around themselves while casting. They work diligently at conditional triggers.

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And progress is made, and class is completed.

"Any plans for this afternoon?" she asks Ana as the rest of the class leaves.

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"Nope! Is Raafi still around?"

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"Yeah, probably. Let's go check." She heads to the entryway and touches the engraved tree to teleport up to the surface.

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Ana follows her up.

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The kobold heads down toward the stream; there's a hint of a trail to follow, now. When she reaches the water, she looks around, and then heads upstream.

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Ana continues to follow the kobold. She also stretches out with the Force. If there's no one else in the area, it should be fairly easy for her to sense Raafi.

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Raafi isn't far; in fact, he's headed toward them on the same trail. If it didn't wind to avoid the worst of the underbrush they'd be able to see him already.

He seems complexly layered, almost fractal, in personality. There's a sense that this is intentional; 'ordered chaos' comes to mind as a description.

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Ana likes him already. She hurries along the trail.

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They can hear Raafi before they can see him; he's humming quietly and talking to himself, apparently trying to compose a song.

He sees Ana first - they're rounding the same bend from different sides, and the kobold is hidden by a bush - and pauses, settling into something that's not a fighting stance but could easily become one, or just as easily allow him to turn and run back the way he came. "Hello?"

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She comes to a stop, and waves.

"Hi! Are you Raafi?"

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He relaxes his stance and grins. "I am. You're a friend of the portalmaker?" The kobold continues around the bush while he speaks; "you must be; here they are."

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"Yep! My name's Ana."

She'll start walking the path to catch up to where the two of them are, now that Raafi doesn't seem to be in flight-or-fight mode anymore.

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"Ana's been my guide while I've been with the Jedi," explains the kobold.

"A guide! Have they done a good job?"

"Well, they're not you, but who is?" the kobold giggles. "But yes, they've done a very good job."

"A pleasure indeed to meet you, then, miss," he says, and bows to Ana with a theatrical flourish.

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She giggles.

"So what sort of things do you do?"

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His grin brightens at her giggle. "As a traveling adventurer there are very few things I don't do, excepting those that require staying in one place for months on end. But my personal calling is tales - learning them, sharing them, occasionally facilitating them."

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"How many stories do you know? Can you tell one?"

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"As many as there are stars in the sky, and more; it is impossible to tell the same tale twice, as the speaker and the listener are different with each telling."

He starts down the path again, and starts into a story: A man trying to move a dangerous but well-loved pet from one town to another, facing one problem after another, from thieves to weather to the temporary escape of the pet to the fear of his fellow travelers. Eventually, a group of frightened fellow travelers finds Raafi, and asks him to help (he doesn't explain why they'd ask him in particular, but touches his pendant as he speaks as if that explains it), and Raafi finds the man and his pet and offers to travel with them. They face the same problems again, but with Raafi's help they're much more manageable.

"And then we came to the town, and I took my leave, as I much prefer the open road to buildings and cobblestones. But when he arrived at his new abode, he was blessed with a portal to Milliways, and sent a messenger to invite me to share in his fortune as I had shared in his misfortune, and that is how I met our friend the portalmaker." He finishes just as the teleporter pad comes into view.

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"Cool! So you just go around helping people?"

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He nods. "I am a cleric of Fharlanghn; we're charged with providing smooth passage to all who travel." He offers Ana the teleporter pad with a gesture and a grin.

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How nice. Ana teleports down to the cave.

"Is that a cleric thing or a Fharlanghn thing?"

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Raafi and the kobold follow.

"Each god's clerics are given a charge. Many might take an interest in a journey undertaken for a particular purpose, but only Fharlanghn and his brother advise travel for its own sake."

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"How many gods are there?"

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"Easily hundreds, each with their own domain. Does this realm not have gods?" He takes off his backpack, and the kobold immediately starts rifling through it; she finds a leaf-wrapped package of fish and sets them up to cook in the campfire. While she's doing that, Raafi helps himself to a cushion and sets one out for Ana as well.

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Ana sits.

"Only metaphorically. Lots of religions, no provable divine intervention."

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"Intriguing. I wonder if that makes things more interesting, or less. What do you think?"

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Ana laughs.

"I don't know! I've never been to a world with real gods before!"

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"Well," his grin is back, wider than ever, "perhaps you can visit. The kobold certainly thinks you would find it edifying."

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"Hmm. I do like trying new things..."

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He smiles. "I shall seek you out when my path turns homeward, then."

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"I'll look forward to that, then."

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"Perhaps in the meantime you would like to tell me a tale?"

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"Okay. Um, let me think of a good one...oh! What about the time I found the lost Royal Crown of Alderaan?"

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That smile just doesn't quit, does it. "Certainly."

The kobold finishes with the fish, and comes over to listen too; she settles next to Ana.

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The planet Alderaan was undergoing a succession crisis. The previous ruler, of House Panteer, was killed in a suspicious transport crash. House Ulgo was implicated, but nothing could be proved. They moved into the Royal Palace and the head of the house Bouris Ulgo proclaimed himself king. Many of the other Houses took issue with this. One of them, House Organa reached out to Ana while she on-planet for unrelated (classified military) reasons with a lead on some evidence that would show Ulgo's guilt in the death of the Panteers. When Ana investigated, she found some undiscovered wreckage from the transport crash, including the blackbox flight recorder and the royal crown. She presented the recorder to House Organa and the crown to the last remnants of House Panteer. When analyzed, the recorder showed evidence of Ulgo sabotage, and grateful Panteer asked for Ana to be involved in bringing them to justice. So she stormed the palace and single-handedly defeated all Bouris Ulgo's personal guards as well as the man himself and brought him out in chains to face trial for treason and regicide.

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"Well done," Raafi cheers. "You must be an amazing fighter, miss."

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"Well. That's what they say, anyway. You can ask the kobold, she's seen me duel. And call me Ana, please."

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Raafi beams at Ana, then turns a questioning face to the kobold.

"Ana's pretty awesome, yeah. I'll draw for you later, if you want."

"...and the other?"

The kobold pauses to think back through the interaction, and then grimaces. "No, Raafi. They guessed instead of asking and there wasn't a good chance to say anything."

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Ana is confused!

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The kobold really does not want to talk about this. Oh look, the fish need to be rotated, she'll just teleport over there and do that. (So embarrassed.)

"The kobold's culture does not acknowledge gender," Raafi explains levelly, his expression mostly neutral but his eyes betraying a bit of humor, "and from what I gather there are few physical differences either; there are only a few contexts in which one would mention what kind of kobold one was speaking of. If you had asked, they wouldn't have told you; I never did find out, in a year of traveling together."

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"Um. Yeah." Ana scratches her head. "I... sort of picked up on that? But it's hard to remember all the time, Most galactic languages do gendered pronouns by default."

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"Well. If they are not bothered enough to correct you, I suppose you may continue, and I will refrain from making unwarranted inferences."

He turns to look at the campfire. "Come here, kobold," he commands, and she does, and sits in his lap. He offers her one of his hands, and she nudges it sharply with her nose; he pats her head with it and begins scratching behind one of her ears as he returns his attention to Ana, grinning again.

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"What all sorts of magic stuff can you do?"

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"My workings have a variety of effects, though most are temporary. Healing and defense; improving and granting abilities; some small divination and summoning."

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"Summoning?"

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He nods. "Calling forth various creatures of the realms that intersect my world. Elementals and celestial beings and so on."

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"Cool. I can't do anything like that. Could you call one here?"

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He grins. "Perhaps tomorrow, if Fharlanghn wills it." He looks down at the kobold's hopeful smile. "Which I imagine they shall."

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Oh good, Ana's not the only one who wants to see that.

"So, um, what do you do for fun? Besides travel around?"

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"I sing, and compose songs - not well, as a hobby only - and I very much enjoy visiting a fair when I come upon one; they have the most interesting competitions to watch. And yourself?"

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"I'm more into participating in the competitions than watching them."

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There's that smile again. "Oh?"

(The fish smells done; the kobold goes to take care of it.)

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"Yeah. I like to win at stuff. There's a couple of athletic leagues at the Temple I participate in."

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His smile brightens. "Do you think I might be welcome to visit such  an event?"

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"I don't see why not! How long are you staying?"

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"I haven't the first idea." He grins as if this is good news. "A few weeks at least, I imagine, but if the portalmaker is inclined to assist my explorations -"

The kobold returns just then and distributes a portion of fish, wrapped in enough leaves to comfortably hold, to each of them. "I don't think I know the world well enough to answer that question. I haven't been asked to make portals for people to use, at least; dunno if there's a reason for that." She sits by Raafi's knee.

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"Well, it's kind of a big galaxy and you can't do portals to places you haven't been. We've mostly got a pretty good transportation infrastructure already. Plus you don't like crowds, and there'd be crowds everywhere people'd want portals."

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"I can do portals to places I haven't been if I know enough about them to find them with random guessing," she points out, "and if it's all places with crowds that makes them easier to find. I wouldn't want to do more than one every two or three days, but I still could."

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"Oh right. Um. Hm. I don't know, then."

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"On the other hand, I've been pretty busy, they might be waiting 'till I'm not to ask or something. Or maybe there's a reason; like I said, I don't know."

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Shrug.

"Anyway Raafi, if you're going to be around that long there'll definitely be a couple of games you could come to."

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"Excellent," he smiles. "I'll look forward to seeing you."

He dips his head to take a bite of his fish, and grins up at her.

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Hee.

Nom nom tasty fish.

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And so lunch is had, with tasty fish and plenty of eye contact.

"Have you any intentions for the afternoon?" asks Raafi, when all three are done.

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"Nothing I can't drop if you're doing something more interesting."

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"I suppose I shall have to arrange to be doing something interesting, then." He smiles. "Is there any place in particular that you would especially like to visit?"

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"I haven't been back to Alderaan in a while. It's pretty there."

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"Excellent," he beams, then to the kobold: "Milliways, if you please?"

She offers her hand, and he takes it and disappears.

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"He's quite the charmer, isn't he?"

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The kobold chuckles. "Yes; yes they are."

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"What did you two do, when you met?"

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"The person they told the story about, the one with the pet tiger, found me in Milliways, and when they saw that I was selling teleportation magic, they sent for Raafi. Teleporting is a big deal, there, Raafi's world is a little higher-tech than mine, but most people still walk everywhere or go on carts, and they have those other worlds to teleport to, too. And that's definitely something Fharlanghn's people are interested in, is making it easier for people to travel, so Raafi came and talked me into going with him, and I made a bunch of portals all over the place. It was a really fun year." She grins, thinking back on it. 

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"I bet. How long do you think it's going to take him to arrange to be doing something interesting?"

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"Not -" he appears in the entry nook - "long. Hi." She grins at him, and he smiles back and sits and puts the folder he returned with on the floor by her; she picks it up and starts looking through the contents.

"You have wonderful taste, Ana, Alderaan sounds marvelous."

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"It is! All mountains and glaciers and high-altitude lakes."

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"And it will only be improved by your presence, I'm sure," he grins.

 

"I've got it," interjects the kobold, and a portal to Alderaan's capital city opens in the wall. She subtly checks on Ana: does she seem to want a chaperone?

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Ana is grinning back at Raafi.

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Well. The kobold will take off her translation necklace and drape it over Ana's head, then. "Have fun, you two."

Raafi's grin brightens, and he stands and offers Ana a hand up.

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She takes it, and steps through the portal.

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And Raafi follows after.

 

The kobold chuckles after them, closes the portal, and teleports back to Tython to find some Jedi to watch. 

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There's a group of Padawans running through meditation exercises in one of the outlying gardens. It's quite peaceful.

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And interesting to look at, too, with her magic-vision. She finds an out of the way spot and settles in to watch.

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They're there all afternoon and into the evening.

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She does eventually get bored, after a couple hours, and decides to go wander around one of the other gardens.

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It's mostly quiet. There are a few Jedi out and about, singly or in small groups, strolling and enjoying the sun.

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Meander meander. Stop to examine a flower; stroll stroll. This is nice.

Eventually it's dinnertime; she heads toward the cafeteria.

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No sign of Ana or Raafi.

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That's really not surprising.

The kobold collects her dinner and goes to sit in her usual spot.

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Two of the students from the class ask if they can join, they have a few questions if the kobold is willing.

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She shakes her head and taps her chest where her translation pendant usually sits. "No Basic. Milliways?" She offers each of them one of her hands.

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They take one apiece.

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"Sorry about that, Ana's got the translation spell." She leads them to a table. "What were you saying?"

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They wanted to know a bit more about trigger conditions. They've come up on the end of what was discussed in class and want to push further.

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"I see," she grins. "Were you done eating?"

And amounts and types of food appropriate to the situation are procured, and she gives them an impromptu lesson on slightly more advanced trigger combinations and some descriptions of what comes after those.

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Magic lessons and dinner whee! Afterwards, the two thank the kobold.

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They are entirely welcome; she seems pleased that they asked.

Do they seem like they want to stick around for a while?

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They head back to Tython.

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In that case, she heads back to the cafeteria to dispose of her tray, and opens a twineportal to check her cave.

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Ana and Raafi are there, laughing about something.

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Awwwww.

She'll go wander around outside some more, then. she hasn't seen all the gardens, yet.

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Gardens: contain plants. And the occasional water feature, soothing and peaceful.

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Soothing peaceful water features are nice; the kobold finds one she likes and sits by it for a while.

When it's pretty definitely past Ana's usual bedtime, she checks in again.

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Ana: has gone to bed.

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And Raafi is busy banking the campfire for the night. The kobold teleports in, and scoops the translation necklace up from where Ana left it by her bed and puts it on.

"Have fun?"

"Very much so."

"Good." She grins, and pulls out her sketchpad to record the day's events.

 

In the morning, she's back at the cafeteria, bright and early as usual.

 

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And here is Ana, bright and bubbly!

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The kobold grins at her, pleased and amused.

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"Hiii. I got you a present!"

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The kobold is surprised! "Oh?"

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"Yeah!" Ana pulls out a smallish flat duraplast box. "It's a holocam! See, it's got a lens at this end, here, and you push this button to take a picture, and then this one to display the archive." Ana pulls the kobold in close and takes a picture to demonstrate each of the functions.

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"That's really neat!" She grins, and then looks confused, uncertain, and thoughtful in quick succession, all without taking the holocam.

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"You don't like it?"

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"No, no," she reassures, "I'm just," hug, "trying to translate the concept, of having been given a present like this, and I think it might just... not. I know what you mean, we have things that mean similar things, just, objects don't work that way for me and I'm not sure how to make an exception."

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"Okay."

Hug.

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"I do appreciate the thought," she hugs Ana more firmly this time. "Maybe I'll... leave it with you when I go home?" She does go to take it, now. "I think that works out the closest."

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"Okay." Pat pat.

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She tucks the holocam into a belt pouch, leans on Ana for another second, and then starts on her breakfast. "So, how was Alderaan?"

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"Fun! We walked around the capital and took a tour of King's Pass by thranta."

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"Sounds neat," she grins.

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"Yep."

Breakfast breakfast nom nom.

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Nom breakfast nom nom.

Class! Today's lesson will seem pretty redundant to the two from last night, but then when she's done with that she lets the other three start practicing and goes over some more advanced stuff with them.

Near the end of the class's usual run, Raafi appears in the entryway and quietly goes to stoke the fire to begin making lunch.

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Ana winks at Raafi when he shows up, but then goes back to magic until the class is over.

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Raafi grins back at her, ducking his head in that way he has, but is otherwise quiet and well-behaved until the end of class.

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Eventually, class ends. Ana sidles over to Raafi by the fire.

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Raafi drapes an arm around her shoulder and kisses her hair.

The kobold giggles at them, tosses Ana the translation necklace, and disappears to Tython.

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What is the kobold interested in seeing today?

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Well, lunch, first. Does anyone approach her this time?

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Not today.

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After lunch she swings by Satele's room, not really expecting her to be there, or free if she is.

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She's inside, and available.

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Oh, well then.

She goes in, grinning, points out the lack of translation necklace, and looks questioningly at whatever sitting-with spot is offered by Satele's current choice of seat.

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She stands and offers her hand.

"Milliways?"

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Or that. The kobold takes her hand and there they are.

"Yes?"

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"The Council has decided, provisionally, that we will continue to negotiate with Occlus. If we can bring her to our side, the support of a Dark Council member could be invaluable."

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The kobold grins, then considers. "That's going to be tricky, I think. Do you want me to do anything in particular?"

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"A secure method of communication would be useful. As well as a way for both parties to access the meeting room without your direct involvement being necessary, though that might be harder."

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"I can make something that would let you get to the meeting room without me; the problem with that is that Occlus has that portal hoop, and the only way to make sure they don't bring it with them is for me to check them..." she ponders. "Or if they'd agree to it I could set the spell up to only let the two of you in if they bring it to the staging area and leave it there, but I'm not sure they'd agree to that, they'd have to trust me to give it back afterward... or... yeah, actually, I can do that, it'll just be complicated. What do you mean by a secure method of communication?"

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"For most purposes, the Holonet is secure enough. But with the distance from here to Dromund Kaas, any transmission has to pass through several relays, not all of them in Republic space. A very small portal from here to there would allow us to run a hardline, which would be vastly less vulnerable."

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"Sure, I can do that. Just let me know where you want it."

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"In the Council chamber, for the Jedi end."

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Nod. "I'm not sure I'm imagining it right, but if you've got a device on one end," she mimes, "and then a wire running to a device on the other end, I could put the spell on one of the devices, or on the wire itself if that makes more sense, and then teleport it over; that way nobody has to ask Occlus where they want their side. And I think they'd like that better anyway, being able to use it wherever they like. I don't know if there are any reasons not to do that, though."

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"The only reason I could think of would be that it is slightly harder to misplace a stationary object. But your proposal would work well enough for us."

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She grins and nods.

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"Let me see... Bar does items, correct?" Satele goes and fetches are pair of holocomms connected by wire and brings them back to the kobold. "You can use these to enspell, and if Occlus agrees to the mobile version, leave one with her. Otherwise we will repurpose this pair and use the equipment we had ready."

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She takes them and nods. "I'll need to see the Council chamber again, I didn't get its location last time."

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"All right." Teleport back?

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"Um, first... I was thinking last night about what you could maybe offer Occlus, to get their attention... you'd have to trust them a lot, but I could teach them my magic."

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Satele pauses for a moment.

"That would... certainly get her attention. If you are comfortable as a tutor, I will keep it in mind."

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Nod.

Hand?

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Hand.

Satele leads the way to the Council chamber. It is not far.

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Follow follow. Does Satele want it someplace in particular?

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On this side table here, if they don't mind.

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And she puts the holocomms on the table, trances for a few moments, and then picks one of them up and offers it to Satele with a grin.

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Satele takes it, steps away further than the wire should stretch, ensures it is transmitting in wired mode, and tries calling the other comm.

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Yup!

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Satele hands her end back to the kobold with a smile.

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The kobold is briefly confused, but shrugs and disappears the holocomm.

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Satele doesn't have anything else for the kobold right now.

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She'll go upgrade the meeting room, then - between the new entryway and redoing the defensive spells to send Occlus to Milliways, that'll take a few hours easily.

 

What are Ana and Raafi up to? She bets they're playing with some water elementals in the lake below the valley.

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This is the case. Ana looks like she's having almost as much fun as when she's flying.

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Heeeeeee.

 

She teleports in a couple meters above the lake, giving her just enough time to curl into a ball before hitting the water. SPLASH!

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Suddenly appearing kobold! Ana is startled and alarmed! Not too startled to splash the kobold back when she resurfaces, though.

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The kobold splashes her back and dives underwater again.

Raafi watches where the kobold is going and directs one of the water elementals to spout her up into the air, just gently.

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Water elementals: are cheating in a water fight. Ana knows this from experience.

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Yes, yes they are.

The kobold sputters and rights herself and laughs. "Okay, you can put me down now!"

After another second, the elemental eases her back into the lake, and she flits underwater again to approach Ana.

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Hmm, what're they planning? Ana will stay here and find out!

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The kobold pokes just her eyes and nose out of the water and waits for Ana to spot her. When Raafi sees this, he starts swimming over, curious but calm.

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She's going to teleport a whole bunch of water up in the air to drop on them, isn't she. That's what Ana would do. She braces herself.

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The kobold does not in fact do that thing! (Directly teleporting a quantity of water like that is actually really hard and kind of dangerous.) She bobs up out of the water, "having fun?," and then sinks back down.

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"Yep!"

Ana will splash Raafi instead, since he's gotten close.

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Raafi dodges, but not fast enough. Instead of retaliating, he smiles and then ducks underwater to swim away.

While Ana is distracted, the kobold darts in and attempts to tag her.

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Force reflexes, go! You'll have to be faster than that, kobold!

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Cheating! Well, two can do that; she blips behind Ana and tries again.

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Agh, teleportation is way more cheating than the Force!

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And the kobold darts away, in the same general direction Raafi went.

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Ana follows.

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Ana is ambushed by two of the water elementals! They attempt to turn her around so she's heading back the way she came.

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The way one deals with water elementals is: one gets out of the water. Ana leaps up much further than is strictly plausible and splashes down next to the kobold.

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The kobold dives for the bottom of the lake.

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Underwater fun! Breathing is for people who don't know Jedi techniques!

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Cheating!

The kobold can hold her breath surprisingly long, but she'll have to breathe eventually. When she nears the midway point of her capabilities, she gives up and heads back to the surface, attempting to dodge past Ana with a diagonal teleport from in front of her and below to behind her and above.

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Tricksy kobold!

Where'd Raafi go?

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Tricksy, tricksy kobold! She continues heading for the surface.

Raafi is hanging out by the edge of the lake where there's a stand of plants growing out of the water, watching the two of them.

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Ana surfaces and swims over. It's almost dinnertime.

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The kobold follows, heading a little ways from the humans to shake herself dry before rejoining them. "Any idea what you want to do for dinner?"

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"Milliways takeout?"

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The kobold looks to Raafi, and he nods agreeably, so she leads the way to the portal back up the cliff. It's a bit hidden, on this side; not behind the waterfall, that would be too obvious, but off to the side and in a fold of rock so it's not readily visible if you don't already know it's there.

In short enough order they're back at the cave, and the kobold goes to order dinner, but Raafi goes "may I?" and she hands the twineportal off to him. The end result is a mix-and-match selection of bland but interestingly textured finger foods and exotic dips in all sorts of strong flavors to apply to them.

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Raafi has good ideas. Ana likes Raafi.

Nom!

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Nom, nom.

Has Ana tried the chocolate chili pepper dip yet? Raafi offers her a cookie with it.

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Nomno- oh goodness that is an interesting flavor! Ana approves!

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Raafi smiles and continues working his way through the selection, offering her a few more things as he comes across ones he thinks she'll like that she hasn't tried yet.

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Hee. He has good taste.

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He is pleased to be of service.

Eventually, the kobold scoops up the last bit of lemon sauce on the last poppyseed cracker, and Raafi offers Ana the last scoop of minted pineapple jelly on the last wafer cookie. "That was delicious," says the kobold. "Today has been really nice."

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"Yeah, it has been."

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"Indeed it has."

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"I might need the necklace tomorrow afternoon; Satele's going to be talking to Occlus again soon and even if that's not tomorrow, I changed the meeting area around and I'll need to show them."

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"Okay. I need to go for another round of meditation walkthroughs again anyway. Sorry, Raafi."

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"Your craft takes priority," he smiles. "I would however be interested in observing, once translation is again available."

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"From the outside it's mostly just us sitting around with our eyes closed, but if you want."

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Raafi grins, amused and pleased.

"I don't think I'll be gone long," says the kobold. "Half an hour, maybe. And I think I remember where the meditation rooms were, we could come find you, if that's okay."

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"Works for me."

Yaaaawn.

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Nod, hmmm.

"It's so nice out, I think I'll go take a walk around the lake before bed."

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"Okay. I'll see you tomorrow."

Ana hugs the kobold and Raafi, then use the ring to teleport back to Tython.

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The next morning, the kobold brings Raafi to the cafeteria for breakfast.

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Ana makes space for them both next to her.

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Raafi sits next to Ana, with the kobold on his other side. He starts on his muffin, and after a bit: "May I ask you to tell me what this is?" he indicates one of the things on his plate - it seems like he's taken portions of the three least familiar things that were on offer.

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"The orange fluffy? That's the Oro egg scramble. This one's the dewback bacon, and that's a medley of local greens."

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"And what are Oro like? I imagine birds of some sort?"

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"Yeah, flightless. They start off about this big," she cups her hands, "and grow to almost two meters."

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"Similar to ostriches, perhaps, though ostriches aren't kept for eggs that I'm aware of." Nom.

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Nom!

"I dunno what an ostrich is. I don't think we have them."

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"Ostriches are flightless birds of my home world, similar in size to an Oro; most of the height is in the neck and legs. They're drab brown or black with white extremities, and they tend to be temperamental."

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"Temperamental, check. But Oro birds tend to have colorful plumage, and don't have especially long necks."

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"We can visit an ostrich-farming town when you come to see my world, if you like. Ostriches are used as mounts, occasionally, particularly for races - they're very fast."

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Giggle. "I don't think you could use an Oro bird as a mount."

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He smiles. "It will be a new experience, then."

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Yay for new experiences!

Breakfast breakfast, and then it is class time.

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Breakfast breakfast class time! Raafi tags along and introduces himself to the other students when they get to the courtyard.

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He is greeted politely. The young Zabrak smiles at him in much the same way Ana did.

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The Zabrak gets a smile and a wink for his trouble, and then the kobold leads the group to her cave, where class proceeds more or less as usual - Raafi hangs around for the first few minutes, then disappears to the surface. The kobold continues to give her two more advanced students some extra attention; how are the other three reacting to that?

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They're doing their best to catch up! The gap is closing, slowly but steadily.

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Good! She's not going to slow the pair down, but she'll start going a little quicker with the others.

 

Raafi returns about half an hour before the end of class and starts preparing lunch.

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Magic progress! Yay!

The class leaves at the end of the morning.

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All of the class? 'Cause Raafi sure is making eyes at the Zabrak as they're wrapping up for the day.

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Ana pokes him, and he agrees to stay for lunch.

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Raafi beams at Ana. Raafi also beams at the Zabrak.

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They sure are a smily bunch, aren't they.

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Sure are!

Raafi lets the kobold take over at the fire and goes to sit with the two Jedi; he puts an arm around Ana's shoulders and kisses her hair before turning his attention to her classmate. "I don't believe I caught your name?" He's definitely checking the Zabrak out, that is a thing that is happening here.

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"Aren," he says, smiling and ducking his head a little.

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Isn't that adorable. "Raafi of Tales, visiting for some weeks," he grins. "I'm quite curious about everything here; would you like to tell me a bit about yourself?"

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Wow that is just about the smoothest thing Aren has ever seen. So he proceeds to tell Raafi all about his life as a Jedi. He's been on several adventures.

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Raafi listens attentively, responding with a mixture of compliments and questions as the situation seems to warrant.

After a little while, the kobold distributes rabbit kebabs and salads. After another while, there's a brief gust of wind and a change in the acoustics of the cave as a tunnel appears in the wall behind the campfire; the kobold is sitting by this new exit, grinning somewhat wryly.

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Ana goes to check it out.

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The tunnel curves, perhaps for privacy, and leads straightforwardly to a nicely-sized room in a square-cornered human style, with a little alcove near the tunnel exit with a tree engraved in the wall. The room is almost entirely unfurnished, but the dimensions of the raised platform against one wall suggest that it's intended to be a bedroom. A bedroom with a rather generous bed.

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Well, wasn't that nice of her to make. Ana pats the kobold fondly.

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The kobold gives an amused snort, but grins and leans into the petting.

Raafi, meanwhile, has moved next to Aren and is showing him the hand gestures that accompany his form of casting. He moved Ana's pillow, too, so she can sit on the other side of him.

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Ana... has to go meditate now. She makes her farewells.

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The kobold gives her a hug, and Raafi kisses her hand.

 

"Am I keeping you from anything?" he asks Aren when she's gone.

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"Nothing important."

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Raafi grins. "Would you like to see me cast a spell?"

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"Sure!"

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And so Raafi chants for a few seconds. When he stops, his hands glow blue for a second, then fade. "For the next few hours I am able to speak any language I have need of," he grins.

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Grin. "Cool."

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"I'm going to go, then. Aren, do you want a way to get back to Tython? I expect to be back within an hour or so, but I might be longer."

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"Nah, I'll be okay."

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"All right," she grins, and disappears.

 

Is Satele in?

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Satele is in!

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"Hi," the kobold says, approaching. "The new entrance to the meeting area is ready, I just need to give you a portal to it and explain how it works. And then I can go do the same for Occlus, if there's nothing else to wait for."

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"I don't believe waiting would serve any further purpose for us, no. The same place you put the last portal would be a convenient location."

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She nods. "How do you want to open it?"

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"A coded sequence of touch?" Satele demonstrates.

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She nods and casts, and then taps to open the portal, which leads to a small room with no other apparent exit. "That room checks for exactly one Jedi being in it, Occlus' room checks for them in particular and that they've dropped off their portal hoop to be teleported back to their world. Once all three of those conditions are met, a portal will open to the meeting room for each of you. And if you use the force while you're there, you'll be teleported back here, so you can't get stuck there. Okay?"

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"Very well."

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"The portal on this side will close as soon as there aren't any Jedi in the room, or five minutes after it's opened, or if you do the sequence again." She demonstrates the last one.

"I'm offering Occlus the holocomm on this trip, right?"

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"Yes."

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"Okay." She reaches into a belt pouch and the 'comm appears in her other hand. "I'll stop back in when I'm done," and she's off to Occlus' hallway.

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It is as unchanging as ever.

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And what does the droid have to say about Occlus' location today?

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That she's at the temple dig site.

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The kobold will go be at the temple dig site, then, starting on the outskirts and working her way in until she reaches the temple or comes across a patrol.

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She finds a patrol first. They bring her to the gate and comm ahead to alert Occlus.

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She follows along agreeably.

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A short time later, Occlus emerges.

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"Hello," she bows. "Satele asked me to make it so that the two of you can get to the meeting place without me, and also to offer you this secure holocomm; it's got a hardwired connection to one in the Council chamber." She offers Occlus the hardware.

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Occlus gestures, and one of the guards takes the comm.

"Have that checked," she directs. "What do you have for getting to the meeting place?"

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"I haven't set up all the spells for your part, yet, but there's a new staging room between here and the meeting place that you'll be able to teleport to once I do. It has a place for you to put your portal hoop that will teleport it back to your office, or wherever you want me to set it up to send it to, for you to pick up when you're done - I can add a viewing portal for you to see that it's done that, if you like - and once that's done and Satele is in her new room, portals will open to let you both into the meeting space. And I'll set it up so that if you use the force in your staging room, it teleports you out, so you can't get stuck there."

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"My office will suffice. And I do require a viewing portal."

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She nods. "Would you like a portal there to let you get to the room, too?" She offers her hand, somewhat questioningly.

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"Yes."

Occlus declines to take the kobold's hand, opting instead to walk through the portal already set up and then take the lift to her office.

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Well, okay then; follow follow.

The casting should all be pretty straightforward; she can't walk Occlus through the whole thing - in fact it won't work with the kobold in the room at all - but the hoop teleporter and the teleportation back to the office are the most important bits from a safety perspective, and those are available to test. (The viewing portal is cast on the back of a pane of glass that's set into the wall, so that it can't be reached through.)

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"And if I don't bring the hoop with me?"

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"Then you can't go through. I don't have another way to check that you aren't bringing it with you without coming myself."

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"I see."

Occlus has no further comment.

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And she bows again and leaves.

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Back to Satele's room, where she reports in; if that's straightforward, she makes a portal to check on her cave before perhaps teleporting in.

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Satele asks if the kobold is still willing to teach magic to Occlus. It is completely understandable if she is not, and will not hurt negotiations either way.

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She shrugs. "It might not be comfortable, but it won't be traumatic unless things get worse in ways I'm really not expecting. I might need a little more attention than usual to make up for it, but Ana's pretty good at that," she grins. "And if it'll help, it's worth it; yeah, I'm still willing."

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"All right. Thank you."

 

As for Raafi and Aren, they are... not in the part of the cave near the fire.

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The kobold checks the furniture storage closets for curtains suitable for hanging between the cave sections to muffle sound, and, not finding any that seem like they'll work, stops by Milliways to borrow some before returning to the cave.

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This proves to be a good idea.

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Yeah, that's only a little bit surprising.

She tucks the curtains behind her bed - let's not embarrass Raafi's new friend by making it obvious that she was here - and heads back to Tython; she'll hang out in one of the gardens and check back in half an hour or so.

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In half an hour they're back by the fire.

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And so she teleports in.

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Aren greets her from where he sits, leaning on Raafi.

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The kobold grins at them - you're adorable, you know that? - and joins the cuddle, leaning on Raafi from the other side; Raafi smiles and pets both of them, paying special attention to the spots behind the kobold's ears and between the Zabrak's horns.

 

After a while, the kobold hmmms up at him. "Weren't we going to go see Ana?"

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"Were you?"

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"It can wait." Pet pet.

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"Mmmkay."

Aren: is pet.

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Kobold: is also pet.

 

Eventually, the petting starts to be less intense; not distracted, exactly, but less focused. A little while after this becomes noticeable, Raafi stops altogether and stretches his arms above his head. "This has been lovely," he leans over to kiss the Zabrak, right below the line of his horns.

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"So've you," he giggles.

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Raafi smiles fondly, blushing just slightly. "Charmer," he accuses, jokingly.

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Grin.

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Smile.

"However, if I intend to observe the end of Ana's meditation session I believe I need to go sooner rather than later." He gives Aren a squeeze, "I will be free again soon, though."

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"I'll be back here tomorrow."

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"So will I," Raafi grins, and then disentangles himself from the other two and stands, offering Aren a hand up.

The kobold opens a portal back to Tython, letting out near the library, and waits for the other two before going through herself.

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Aren gives Raafi a hug, then departs.

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And the kobold leads the way to the hall with the meditation rooms. How many of them seem to be in use?

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Quite a few.

Ana's in this one over here.

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Raafi and the kobold tiptoe in and find seats; Raafi nods a greeting to the instructor.

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As long as they're quiet, they can stay. Most of the class doesn't acknowledge them, but Ana opens one eye and grins briefly before getting back to work.

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They are indeed very quiet; the kobold takes the opportunity to plan out some things relating to her magic class, and Raafi, who mostly wants to see how the walkthrough is led, can meditate himself until the instructor has something to say.

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After the initial bit, which they have missed, the meditation is lead silently, through the Force. Raafi probably can't pick up on it. Things continue to be very quiet, in a peaceful sort of way.

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He can't, no. He's good enough at kobold-style body-language-based communication to ask about it, though, once he's been waiting long enough to wonder:

Hey.

Yeah?

Am I missing something here?

Oh, uh. I dunno, let me look.

She checks out the students and instructor with her regular magic-vision, then her force-specific version, and then with a new variant that's more sensitive to the specific kind being used.

Yeah, magic. Subtle.

Ah. Disappointing.

Mmhmm. Not surprising, for these guys, though. And she goes back to what she was doing.

Well, that's fine. He can wait for the session to be over.

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And eventually the session is over and the other Jedi file out and Ana comes over and hugs Raafi.

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And Raafi hugs her back. Kiss?

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Kiss!

"So how'd things go with Aren?"

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Raafi's smile takes on a satisfied mischievousness. "Quite well. And perhaps you would like to join us tomorrow?"

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"Hmm..." Ana pretends to look thoughtful for a moment, then grins. "Yes."

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Smile, kiss! And then they are in Milliways.

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Yay Milliways!

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Raafi sets them up in a nice secluded corner booth with their dinner.

The kobold, meanwhile, heads to the cafeteria.

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The same two from last time come over to the kobold over dinner.

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And she invites them to sit. Time for another lesson?

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Yes please!

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And so she provides. This one is about finding subtle patterns to use in triggers, like weather-related changes in air pressure or seasonal changes in light quality.

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Very interesting. Thank you, kobold!

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No problem! (This is exactly how it would work for her at home, anyway; if she wanted privacy she wouldn't be eating here in public.)

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The cafeteria empties out as people finish eating. Her two students make their farewells, and depart.

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And she heads back to her cave. Anyone home?

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Nope!

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Time to put the curtains up, then, one set for this side of the tunnel and one for the other.

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Ana thinks the curtains are a nice touch.

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The kobold giggles, finishes hanging the curtains, and gives Ana and Raafi their privacy.

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Ana will meet the kobold in the cafeteria the next morning, freshly showered.

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Breakfast! Ana! Leaning! Cuddles! All good things.

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Yes indeed!

"D'you know where Raafi went this morning? I got up and he wasn't in the cave."

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"Doing their prayers, probably. They take about an hour, every morning at sunrise."

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"Oh. Okay!"

Nom nom breakfast.

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"Yeah, if you visit their world they'll show you all that stuff. Or if you ask." Nom, lean. "It's really neat, I think. The philosophy's not for me, though."

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"Yeah, it seems kind of... orthogonal? to most religions I know about. Traveling's not a usual thing to have your god interested in. The Gand have a thing about finding stuff, but I dunno if it's really all that similar."

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"Yeah, it's different when you have gods that are actual people. We met Fharlanghn, actually, they showed up where I was putting in a portal to thank me."

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"What was it like?"

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"I didn't know what was going on, at the time," she giggles. "They really are just like a regular person, and a lot of their other clerics had been going out of their way to meet me, too, so I thought they were just another one of them with a lot of spells on or something, until Raafi told me afterward."

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Hee hee.

"I would have thought a god would be, likely, more noticeably impressive."

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"They can be when they want to be; I think they just didn't want to distract me from working." She chuckles. "And some gods are all the time - Milliways doesn't get gods often, but I've seen a few."

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"Cool."

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"Mmhmm." Lean nom. Hug.

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Noms! Hugs!

Class time!

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Class time! Raafi grins at Ana and Aren when the group gets to the cave, and then heads up to the forest.

After class, the kobold has a couple of announcements: Firstly, her afternoons look like they're going to be pretty free for the next while, if anyone wants some extra tutoring. Secondly, she's going to be going home for an extended visit soon; she's not actually going to be gone for more than a couple minutes from their perspective, but it'll be several weeks for her, so if they have any questions about what they've been covering in class it'd be a good idea to ask her soon while her memories are fresh.

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Is she leaving today or later?

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They have at least a few days; she hasn't picked a specific time yet.

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The two with all the questions will take her up on the extra tutoring. The others will probably put in some appearances, too.

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She'll be hanging out in the usual meeting spot when she's available, or have a portal there to Milliways; there's no need to make specific appointments.

And then class is done!

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And so class disperses. Except for Aren.

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And Ana.

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"Raafi should be back soon; they were going to try hunting down below the lake this morning."

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"Okay. I had some questions about that atmospheric stuff while we wait..."

Magic!

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Magic magic!

Raafi shows up after another fifteen minutes, with a deer-creature's worth of steaks and some fruit and tubers.

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Ana is still magic-ing.

Aren greets him with a hug, once he sets his burden down.

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Aren gets a hug and a kiss. "Have you ever cooked over a fire?"

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"A couple times, in wilderness training. I wasn't very good."

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Aren's right there and convenient for it; Raafi hugs him again. "Perhaps I can help."

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"Okay!" Aren smiles.

He is willing to learn.

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The tubers are easy enough, they just take a while; wrap them in something, bury them at the edge of the fire, and leave them for an hour or two: They'll be a snack for later. (Grin.)

The steaks are a little harder to cook with, but not necessarily much; kebabs are a really easy way of doing it, and Raafi walks Aren through the steps of putting them together; he's very patient and attentive.

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With such a masterful teacher, how can Aren help but succeed?

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Raafi blushes at the compliment, and kisses Aren again.

So, with the preparation done, the kebabs are ready to cook. They won't take long; it's more important to avoid putting them too close to the fire rather than too far away, and how you can tell that is, well, by feel, like so. This is too hot; this isn't hot enough; anywhere between the two is okay and mostly a matter of personal preference, and here's what to watch for to make sure your kebabs don't burn.

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Aren diligently watches the kebabs for signs of burning.

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And thus they do not burn! Success!

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Hooray! Time to share the results with the others?

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Yup! The kobold noticed what was going on a while ago, and nudged Ana out of her trance when food seemed imminent, so they're waiting.

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Deer kebab yay! Ana is appreciative.

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The kobold, too. She takes a bite: "tasty; thank you, Aren," grin.

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"Yes, this is good."

Both Aren and Raafi get a hug.

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Hugs all around. They can cuddle while they eat, right?

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Ana and Aren are okay with that!

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Cuddlepile it is, then. Nom lean snuggle pet nom.

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What an enjoyable way to eat lunch.

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Isn't it just?

Eventually they run out of kebabs and fruit, and Raafi starts looking for more interesting things to do with his mouth, and the kobold passes the translation necklace off to Ana and takes her leave.

 

What's Satele up to?

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Satele is not in her room.

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The kobold will go hang out in that one courtyard, then. If nobody's there waiting for her, she'll spend the time figuring out how to use the new holocam.

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She has a couple hours to do that, then.

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She takes a couple dozen pictures of the courtyard, most with a koboldish eye for the best spots for hiding things detail.

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About halfway through the afternoon, the three students that aren't *ahem* otherwise occupied come around for more magic lessons.

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To Milliways they go, then. The kobold gets drinks and snacks for the group, and a pack of popsicle sticks for them to cast on, and sets them up in a relatively secluded booth.

Does anyone have any questions, or should she just get started?

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Nothing specific.

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All right. So, here's how you make a spell more or less susceptible to breaking...

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Magic magic.

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Magic magic. Kobold fielding questions from a curious passerby. Magic magic dinnertime.

It looks like Raafi has invited Ana and Aren to Milliways for dinner, too; the kobold spots them and waves.

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They wave back, and come over to sit.

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There's an empty eight-person table conveniently nearby; the group can move to that.

The kobold goes to get dinner from Bar - a family-style meal, again, but Bar can pick the dishes. While she's ferrying it over, Raafi asks the other Jedi about themselves.

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They each share several anecdotes over dinner. It seems Jedi tend to lead interesting lives.

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They do! Raafi and the kobold listen attentively.

As dinner winds down - the kobold goes to get desserts and a couple carafes of hot cocoa to finish off the meal - Raafi turns the subject to philosophy: why do the Jedi do what they do?

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To protect the innocent. For justice. To serve the Republic. To fight against evil. Because it is the will of the Force.

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And what do they mean by justice, or evil? Or the will of the force, for that matter?

Raafi is genuinely curious about their answers. The kobold keeps an eye on the proceedings, ready to jump in if anyone seems too uncomfortable or bored.

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The Force is an energy field created by all living things. It surrounds them, penetrates them, binds the galaxy together. Jedi can feel this energy, see how it flows between everything, understand how their actions affect the flow. The geometry of the flow is... not quite explicable to someone who can't see it, but you might think of it being something like a river, or an ocean. The will of the Force is the way it prods people into taking the actions that will strengthen its flow. Goodness is acting in ways that smooth the flow, make it more harmonious, and evil is acting in ways that disrupt the flow.

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Interesting. It's been a while since Raafi's heard such a completely new answer to that question.

What does that work out to in practice? He's heard the stories, but - do there seem to be coherent underlying principles, how much does context seem to matter... he assumes, he says, that it takes peoples' well-being into account; does it seem to care about anything else as well?

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It works out to something Raafi would know as a Neutral Good alignment. The Jedi don't couch it in those terms, of course, but that's what they're describing. People should be happy, violence should be avoided when possible, rule of law should be upheld when the law is working for the good of the people.

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Raafi nods along, and then comments that it's interesting how that works almost backwards here compared to his world - there are gods, in his, but they vary almost as much as regular people do in what they think is right, from pacifistic healer gods to chaotic death gods to gods like his own who barely comment on morality at all; without something singular like the force to look to, it's up to each person to work out for themselves what they think is right, and then they uphold that perspective more than the other way around.

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The Jedi think that is interesting, but they prefer the way the Force works.

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Raafi lets the discussion peter out, after that. It is getting kind of late.

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So it is. The Jedi head home.

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Including, with regrets, Ana and Aren. Raafi gets a kiss and a hug from each before they go.

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And Ana gets a hug from the kobold, and, hmm... yeah, kobold hug for Aren, too.

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Kobold hugs!

 

And in the morning, breakfast hugs!

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Huggy breakfast is best breakfast.

Nom lean consider, hmm.

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Kobold consider! Hmm. What's up with that?

"What's up?"

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"Oh," she snaps out of it and chuckles. "Thinking about Raafi. It's been a while since I've been around them; I'd forgotten how intense they can be when they want to. You'll be okay but I should probably keep an eye on Aren, I think."

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"I think they're cute."

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"They are," she grins. "And I think Raafi's more likely to be good for Aren than anything else, but I still wish they were being more careful with the cultural difference."

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"Which one?"

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"In general, between yours and theirs. Raafi's used to people knowing what it means, that they're a cleric of Fharlanghn; they've traveled a lot, but I think this is the first time they've been someplace where that isn't true, and I'm not sure they realize how much they'll actually have to explain for some people to understand that when it's new. Like, you obviously understand that Raafi isn't going to be here very long, but I'm not sure Aren does, and in Raafi's world people would know that as soon as they saw them."

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"Jedi aren't supposed to do, like, attachment. It shouldn't be a problem, but I can talk with Aren to make sure."

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"I mean, I don't know that there's a problem, I'm just not sure; don't embarrass them over it or anything." She chuckles and leans on Ana.

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"Hey, I can be subtle!" says the person who was literally bouncing up and down in front of the Jedi Council until she was allowed to learn magic.

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The kobold chuckles. "Uh-huh. Well, I still think we should give it a few days and see what happens; Raafi isn't leaving that quickly."

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"Okay."

Nom nom. Magic?

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Magic! The three from last night can continue where they left off, and advance to trying to get a spell to stay on a little bowl of water (very tricky, at their level of expertise; they probably won't get it today) if they want a challenge, while the kobold catches Ana and Aren up.

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Ana and Aren catch up quickly enough to get an attempt or two on the bowl of water in. No one manages to make it stick.

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More or less as expected, they can pick it up again after lunch and/or tomorrow.

Speaking of lunch: Lunchtime. (Raafi turns up a bit before the end of the class, today, with a bundle of vegetables.)

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Lunchtime! Mmm, vegetables.

The other Jedi return to Tython.

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Vegetables and steak, there's still quite a lot of steak.

Also, cuddling. Quite a lot of that, too.

"I want to go talk to Master Satele after lunch, but I don't think I'll be long," the kobold eventually says. "Are you going to want the translation necklace this afternoon?"

"I would be interested in visiting another planet, again, if Ana would be so kind as to accompany me," says Raafi, grinning hopefully at her.

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"Sure. What sort of place do you want to see?"

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"I'm not the slightest bit picky."

"Random planets with people on them are easy," the kobold points out. "You should probably check that it's a Republic planet before you go, but Bar should probably be able to tell you."

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"Random is okay with me!"

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"All right," grins the kobold.

Snuggle nom nom, and lunch is done. The kobold takes a sheet of paper from her sketchbook, enspells it to make a portal to a different random-with-people planet in this world every time its glowing spot is touched, and hands it off to Raafi so he and Ana can go ask Bar about the places it shows.

And then she goes to look for Satele. Is she in her room?

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She is.

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The kobold goes in and... actually can she sit next to Satele? She's been feeling a little neglected recently even with the cuddlepiles, it'd be good to. But if Satele seems busy or skeptical of the idea or anything she won't.

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She can sit next to Satele, who will provide pats if the kobold solicits them.

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Well, there is the leaning, that could certainly be taken that way.

"How are things going?" she asks, after a little bit.

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Pat pat.

"Well enough. I met with Occlus again yesterday, and I am still alive." Slight smile.

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The kobold grins, and then goes over the implications of Satele going without the defensive spells, or a direct way back from Milliways' infirmary... yeah, should be fine. "Good," she smiles. "I should probably check the nanoswarm just to be on the safe side, but it sounds like you're doing okay. I'm glad."

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Smile. Pats.

"At this juncture, it looks reasonably likely that the offer of your magic will be placed on the table. I am hopeful we can convince her to allow some Jedi to monitor her Archives in exchange. What would your preferred form of instruction for Occlus look like?"

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"Well, it kind of depends on how they want to do it. It's easier with more instruction, and I don't mind doing that if they want me to, but it's intuitive enough that the only thing I really have to explain is the safety stuff; aside from that I could just show up for a few minutes every day or once a week or something and show them the forms, and they'd be able to figure the rest of it out on their own with maybe some examples to give them an idea of what to try doing."

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"All right. Thank you."

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Grin, lean.

"I need to go home, soon, too. I'll be able to stay longer once I come back - it's spring, at home, almost time to go to the meetup with the other tribes, and it'll be easy for me to hide it if I'm here long enough to start forgetting things if I come back right at the start of that. Is there anything I should do here before I go?"

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"My understanding is that you'll be back very quickly from our perspective? Not in that case."

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She nods. "Okay."

"Oh, Raafi's staying with me, I'm not sure you've heard about that. I'm not sure how long they'll be willing to stay - my guess would be at least a month, if Ana keeps having time to show them new planets, but it's hard to tell with Raafi."

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"I'm glad. Spending time with him ought to be good for Ana."

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This gets a grin. "I think so too - I actually suggested that they take Ana back to their world for a visit when they go, which it seems like they're going to offer to; they've been trying to figure out what Ana would need for something like that."

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"I'm sure they'll figure something out."

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Nod.

Hug.

The kobold is definitely going to miss Satele while she's gone. It's bittersweet - she's definitely pleased to have met someone she likes so much, it's just the situation that's complicating things. She's even tempted, sort of, to move here, but in the face of her loyalty to her tribe, that temptation doesn't get any farther than a daydream.

Ah, well. This moment is nice, anyway.

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Indeed.

While it lasts, but alas, Satele must eventually return to work.

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The kobold is readily shooed, as usual. Next stop: Milliways; what have Ana and Raafi found for their day trip destination?

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A planet called Chandrila! Mostly plains and farmland, and it has some canyons with really pretty crystal formations.

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Nice.

Canyons are pretty easy to find; here, have a portal to a town near a canyon, and also the translation necklace.

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Bye, kobold! Don't wait up!

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Heee.

 

Magic students: In the courtyard?

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Two out of the four remaining.

Practice practice.

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She'll hang out and wait, then, maybe one or both of the other two will turn up while they're casting.

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Neither do, but one of the ones still present has a question casting on a blooming flower.

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The kobold enspells the flower to glow: blue for the stem and petals, yellow for the internal bits shading to orange as they approach the pollen-bearing structures, which don't glow at all. She shows this to the questioner, and then blows gently on the flower to dislodge some pollen, and then shows it again, still glowing. Question answered?

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What you cast the same spell on a flower that hadn't opened yet? What would happen when it did?

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... Milliways, this needs Milliways. Hand?

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Hand.

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"Sorry, try that again? I've been working on my Basic but I don't have all the vocabulary yet."

 

With the question repeated, it turns out to be convenient that they're in Milliways anyway; she hasn't tried that particular thing before and isn't sure of the answer, so she solicits a book from Bar to check. "If you're starting with a bud and you have enough practice or know the healing form, you can sense what the different parts are going to turn into, and then if you make the spell forgiving enough you can cast so that it'll stay while the flower finishes growing - the closer to opening it is the less forgiving the spell has to be. You'll need a lot of practice with forgiving spells, though, unless it's practically ready to open - it's definitely an advanced technique; I don't think I could cast reliably on a new bud, from this description."

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"So live plants don't have the same self-sustaining properties as people?"

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She shakes her head. "Only things with souls."

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"I see. That answers my question, then."

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She nods, and continues conversationally, "one of these days I really need to get around to checking your world's droids."

If this doesn't get any particular reaction, she offers her hand to teleport back to the courtyard.

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A tilt of the head, but they don't comment.

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"Having a soul is more about having a mind than about having a particular kind of body. Anything you can mage-sense the mind of has a soul. Like Bar; Bar is made of magic in about the same way as droids are made of tech, but they still have a soul."

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"Interesting. Droids don't have a Force presence, but plants do, if a weak one. I am not sure what the result of the experiment would be."

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She nods. "I'm not sure either, but I won't be surprised if they do. Milliways only gives doors to people, so I don't know if droids that are people are more or less common than droids that aren't, but I've met more droids here than kobolds. And a droid that was more like an animal than a person might not be able to get a door but still have a soul."

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"We can find a droid when we get back, if you like."

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"Sure," she grins. "They might vary, too; if there are more and less personlike ones I should check both, or at least a more personlike one."

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"All right." Hand?

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Hand.

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And back to Tython. Does the kobold want to wait for her translation necklace before getting a droid?

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Nah, this is straightforward enough. Lead on!

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It'd actually be easier to get the droids to come here. The Jedi fiddles with their comlink, and shortly, two droids show up, one astromech and one translator model.

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The kobold smiles and bows to them, and then trances, checking the astromech first and then the translator.

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Both droids display a low level of intelligence, more on par with an animal than a person. The translator is slightly more sophisticated than the astromech.

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She examines the difference a little - she's seen some weird things, with droids, and doesn't want to miss something important here - but she's not really expecting much.

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The translator has a more coherent concept of itself as a definite entity.

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That definitely counts as something important, yep. She comes out of the trance and offers the Jedi and the translator droid her hands.

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They both take one.

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And here they are in Milliways. She addresses the droid first: "Welcome to Milliways. Bar," she gestures, "can explain it to you if you like, they can hear you if you talk and will answer with napkins with notes on them. I'm going to want to talk to you in a few minutes but I don't mind waiting if you're in the middle of something when I do."

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The droid doesn't make a move to the bar. "I see, honored kobold. I will remain here until you have need of me."

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The kobold clamps down hard on something, emotionally, at that response, and just nods to the droid, "okay." (No, no it is not.)

"So, they both have souls," she says to the Jedi. "And I'm not sure whether this one is a person, but they're at least closer than the other one was."

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"Interesting. So possessing intelligence seems to be the determining factor for whether something has a soul, but that is not necessarily linked to personhood. This unit is not appreciably smarter than the other."

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She nods. "They're almost always linked in biological life, but technological and magical minds are different, since they're made - it's possible to make something that's very smart without having a soul at all, if you do it just the right way, but it's a lot easier to accidentally wind up with a person instead." She eases up on that whatever-it-is just slightly, as she speaks, and then turns to the droid again. "Do you think you're a person?"

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"I am a translation droid, model number C2-N8."

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...and there's a lovely traumatic childhood memory there that the Jedi hopefully isn't getting too much affect from. Joy. The kobold takes a moment to pull herself away from that, and another moment to decide what to do. "All right. I'd like to talk to you about that some more, sometime," she says to the droid.

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"Yes, honored kobold."

The Jedi looks concerned.

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Sigh. "Being a person surrounded by people who don't think you're one is very damaging, at least for biologicals - it almost killed me, once. The droid might be fine, they might not be a person in the first place to be hurt by it at all, but I can't assume that. Not and be able to sleep at night."

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"I see. Is there anything I can do to help you?"

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She thinks. "Can I see more droids? It's... I'm not sure where the line is; I'm not sure if I should be expecting this one to know whether they're a person. If we can find one where that's clearer for me to talk to, that'll help, one way or the other."

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"The maintenance bay would be the best place to find more." Hand?

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"I'm going to send you back to where you were, if that's okay," she tells the droid, offering her hand, and then once it's back in the courtyard she takes the Jedi's and brings them to the spaceship landing pad.

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The Jedi leads her to the maintenance area, where there are indeed many droids.

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And she sits and trances and works her way through the crowd with her mage-sense; overview first, just a quick scan of all of them to see if any stand out, and then she'll start taking a closer look at individuals if not.

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They vary in the small range between the astromech and the translator she looked at earlier. There are one or two that have slightly less complexity than the astromech, but none with more than the translator.

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Hm.

Sketchpad: A line, with quick doodle sketches of the translator on one end and the astromech droid near the other. She points out the ones that are less complex than the astromech and taps the appropriate place to indicate what she's sensing, accompanied by a questioning look.

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The Jedi is confused, there is no immediately obvious factor that would rank the droids in that manner. They go pull the records for those droids, and discover that the astromech had a memory wipe about a week ago, the others even more recently. The translator is coming up on its scheduled six-month wipe in just a few days.

"Milliways?"

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Sure. Hand.

 

....... the kobold isn't quite sure what to make of this. She's calmer about it than she was before, at least. "I have friends who are made of tech," she eventually says, "and they'd be really upset about this. But six months isn't long at all, I'd be kind of surprised if they are people, that quickly; I'm not sure the reasons my friends would be upset matter, here. If there are droids who are older than that I'd like to meet some, though."

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The Jedi scans through the records.

"Hmm, it doesn't look like there are- ah. Here's one. Astromech unit, T7-01. It's been... Twenty years? Oh, I see. Lost on a scouting mission during the initial exploration of Tython, and wasn't recovered until recently."

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"That should definitely be unambiguous. And I want to ask C2-N8 if they have an opinion about being wiped... I expect not, but."

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"All right." Hand?

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And here they are back in the courtyard.

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The Jedi calls the translator back, and for T7-01 to make an appearance. Eventually, both show up.

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The kobold makes two trips to get them all to Milliways; Jedi first, then droids.

"Hello, T7-01. Have you been told about me?"

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"You == kobold // you + Ana == friends"

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She grins. "That's true, but it's not what I meant - I have magic, not like the force, that lets me do some things that Jedi can't, and one of the things I can do is see minds, a little bit, in a different way than they do. And I was wondering if droids are people - I've met droids from other universes, and some of them are - but I can't tell, with droids who have been wiped recently. And you haven't, so I wanted to meet you and see what you look like to my magic. Is that okay?"

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"T7 == brave // you == go ahead"

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"Okay," she grins, "it doesn't feel like anything. And if you tell me you're a person I'll believe you no matter what my magic says."

And she trances.

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Yep, that there is definitely a person.

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"Thank you, T7. It's very obvious that you're a person. Are you being treated well?"

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"T7 == happy // Jedi == doing important work // T7 == helping"

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This gets a smile. "Good. If you do have problems while I'm around, you can come find me and I'll help you if I can, okay? And I'll tell Ana, too, you can try them if I'm not around."

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"T7 + Ana == worked together before // T7 == likes Ana"

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"Ana's pretty great, yeah."

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"You == return T7?"

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"Sure." She offers her hand for the droid to bump.

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Bump!

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And back to the courtyard they go.

The kobold checks the Jedi's reaction to this.

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They're smiling. They hadn't met T7 before, they kind of like him.

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Good. The kobold is pleased.

Okay, trickier bit. "C2-N8?"

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"Yes, honored kobold?"

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"I heard that you're supposed to be wiped in a few days. Do you have anything to say about that?"

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"It is the standard procedure for all droids operating under the Jedi to have a memory wipe once every six months."

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She nods. "Can you imagine what would happen if they didn't wipe you this time?"

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"That is outside my programming's parameters."

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"All right. Thank you."

She turns back to the Jedi with a shrug. "Can't have opinions about something you can't imagine happening; I'm satisfied. Thank you for your help."

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"You're quite welcome." Back to Tython?

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Yup!

Magic magic dinnertime, is it still just the three of them?

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Yep.

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Hmmmm she is actually in the mood to Jedi-watch, tonight. Cafeteria it is.

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The Jedi there are eating in a Jedi-like fashion.

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And she watches them, in a kobold-like fashion only in the sense that she happens to be a kobold.

Actually, is Aren around? She's not necessarily going to, like, approach him, but she's curious how he's doing.

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He's over there, eating with a group. They look to be having an absorbing conversation.

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Good.

Nom nom dinner nom.

How's the cave looking?

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Ana is cuddling with Raafi by the fire.

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Aww.

They probably won't mind if she shows up, so she does.

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"Hi!"

Kobold cuddle!

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"Hi!" Yay, cuddles! "How was your trip?"

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"It was fun! The canyons were really pretty."

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"Good," she grins. "I finally got around to looking at your droids today."

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"Yeah?"

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"They have souls, which isn't surprising. Wiping them every six months is iffy, my AI friends from Milliways would be upset about it, but a six month old droid doesn't seem to be personlike enough for it to be a big deal to me; I might want to do something about that anyway but it can wait until after I've made a dent in your slavery problem at least. I met T7, though, and they're definitely a person."

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Grin. "You did? I like T7."

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"Mmhmm," grin. "They like you, too."

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Cuddles.

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Such cuddles. Ana might have a tough time making it to her own bed tonight. (Not really.)

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Ana eventually manages to extricate herself.

 

She's at breakfast the next morning right on time.

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And the kobold has brought Raafi with her again.

"I think I might go home this afternoon," she says once they're eating. "Everything seems pretty settled here, it shouldn't be too hard to get back to things afterward."

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"Okay. I'll miss you for all of the five minutes that you'll be gone."

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She giggles. "I told you it's going to be like a month and a half for me, right? You won't miss me but I'll definitely miss you." Lean.

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Well then Ana will just have to give the kobold extra hugs.

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The kobold leans into them.

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Hugs and breakfast!


Then class.

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Class!

She announces her inclination to leave in the afternoon first, and asks if there are any questions.

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Nothing intricate.

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Then class can proceed as usual; they're still working on casting forgiving spells.

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There is one success on casting on a bowl of water, about halfway through.

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The kobold is appropriately congratulatory, which is to say very.

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There aren't any other breakthroughs before class ends.

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At the end of the class she brings up that she had a chance to look at some droids and they have souls, so they work like people or animals for spellbearing purposes.

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Nods.

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And a portal back to Tython.

Raafi has turned up near the end of class as usual and invites Aren to stick around, in a relatively platonic sort of way.

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Aren will stay.

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Ana has to go meditate again.

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The kobold makes puppy dog eyes at Ana, until Raafi makes a stern face at her.

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Kobold is extra hugged but Master Olo'i was very insistent and Ana sort of promised.

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Well, all right then.

 

So she sits with Raafi for a while, and Raafi pets her and quietly talks Aren through some of what he's doing, specifically, with watching her body language and helping her get ready to go, and then she does.

 

It's closer to ten minutes later than five, that she appears back in the cave, and she basically lights up when she does, and plunks herself down between the two of them. "Hi." Lean.

"Did it go well?"

"Ugh. No."

Raafi takes this as a cue to massage her shoulders. "Something you can talk about?"

"Yeah; chief wanted a spot, other tribe got there early too, big fight. Other tribe didn't have a speaker. Ugh."

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Aren doesn't know enough about kobold culture or politics to offer an opinion. He offers hugs, instead.

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Aren's hugs are appreciated!

"...fluency, right... 'sec..."

"I'm not sure I mentioned, but kobolds don't normally speak," she explains to Aren. "The fact that I can is about as big of a deal at home as the fact that I can do magic, and it means I work as kind of a diplomat for my tribe when there's a conflict with a different one. But it doesn't help much when nobody in the other tribe can talk."

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"Oh. I hope it wasn't too bad."

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"I got my chief to agree to take a different campsite without it turning into a fistfight," she says, "which is about as good as I can expect to do in a situation like that. It's just frustrating." She looks around the cave. "Where's Ana?"

"Meditating," says Raafi.

"Oh. ...right. Right. I can wait, I guess. Um. Satele? ... Master Satele."

"You didn't tell them when exactly you were leaving, but we could go look for them, if you'd like."

The kobold considers. "Maybe wait a little while."

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Aren will continue providing hugs.

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The kobold continues leaning into them, and Raafi passes her her most recent sketchbook to look at, and that helps tremendously.

 

"Okay, I think I want to go see Master Satele now. Do you know," she asks Raafi, "if I'd told her about the droids?"

"I don't believe so, but you didn't specifically say."

"All right." She gives Aren a hug, and then stands and offers both of them her hands.

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Aren takes one.

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And Raafi takes the other and then they're outside Satele's room. Is she in?

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She is.

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Raafi isn't very inclined to go in; the kobold hovers by him for a few seconds, getting her bearings, before entering, but once she does she's not hesitant at all: Satele is hugged. "Missed you."

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Aren stays outside with Raafi.


Satele hugs the kobold back. "It is good to see you again."

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Raafi, apparently satisfied, asks Aren how to get to the cafeteria from here, and casts his translation spell before heading in that direction.

The kobold snuggles Satele. "Thank you for not being a jerk," she chuckles. "I got a reminder of that while I was gone."

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Aren wanders off as well.


"Tell me about it," invites Satele.

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"My chief kind of is a jerk, sometimes. It's not really their fault, but it's still true. It's been better recently, with my magic - they're calmer when they feel safe, so that helps. But... every summer, all the tribes in the area get together, it's an important tradition for a lot of reasons. We camp with our tribes but it's a chance to catch up with the other ones, swap skills and resources, move to a new tribe if you want to... anyway, the tribes get to pick where they camp from whatever space is open when they get there, and the chief was expecting us to be the first tribe in, and we weren't, and the other tribe was in the spot they wanted, and they decided to pick a fight about it. Which is my job to handle, since I'm the Speaker, but the other tribe was one of the ones that doesn't have a Speaker, so there wasn't very much I could do... I did eventually convince the chief to take the tribe to a different spot, but the whole situation was just ridiculous."

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Pat pat.

"It is good that you were able to resolve the situation peacefully. You have a gift for negotiations."

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The kobold chuckles and hugs her again. "Yeah, it is hard to argue with how things worked out with that, even if there are some ways it's really not perfect." She thinks. "Have I, actually, told you about how I came to have the roles I do?"

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"You have not."

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"Well," she says, snuggling in, "the first thing to know is that I'm chief's-kin, which is... kobolds are adopted more often than we're raised by our egg-parents, and usually who your egg-parent is doesn't matter at all, but for chiefs' eggs it does matter; they're given, more often than taken, and people who hatch from them are raised with the understanding that they might take over the tribe some day - loyalty and impartiality and prudence and all that stuff, where most little kobolds are much more free to do what they like. I didn't like it much - I've always been adventurous, and especially with the war going on that just wasn't allowed, for me."

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"I see." Kobold hugs are an important part of storytime, they are provided.

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Hugs are always important, but especially during storytime, yes.

"So, the war ended when I was five, and things got a little bit better after that, but not very much - only one other egg-child of the old chief had survived the war, so they were really trying to be careful with me. It ended up having the exact opposite of the effect they wanted - I wanted to have an adventure, and I knew I wasn't going to get away with that with my parent around - love 'em, but, yeah - so the spring when I was eight, when the rest of the tribe packed up to go to the meetup for the summer, I hid. I don't think I was honestly expecting it to work, but it did, they left without me. I got my adventure and then some, though; I ended up spending that summer with a tribe of tigerfolk I found. It, uh, didn't go very well for me; I survived it, but only barely. But that's how I learned to speak, when I usually never would have been allowed to; you can't be a Speaker and a chief at the same time."

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Satele hugs the kobold more tightly when the tigerfolk are brought up.

"Kobolds prefer to not concentrate power?"

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Nod. "Very much so. You're not supposed to be a Speaker and a mage at the same time, either; the tribe spent like eight days deciding whether to exile me when I got my magic." Hug. "I'm fine now, there are still a couple people who don't like me but just about everyone thinks they made the right choice, but that was a rough few days."

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"I can imagine."

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Nod, hug. "But anyway, yeah - when I learned to talk, that was it for me maybe being chief someday. And I might have been better at it than the one we have now, but I'm sure I've done more good as a Speaker - for my tribe and for everyone else - so I really can't complain much. Even if the chief we ended up with is a jerk sometimes."

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"Well, the Jedi in general, I in particular, and I suspect also Ana, are very glad things worked out the way they did."

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Grin, hug. "Yeah, me too."

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Hugs.

"When do you think you might be ready to begin teaching Occlus?"

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"I should take a couple days to get used to humans again, at least. I could go now, but it probably wouldn't go over well."

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"Take as long as you need, we haven't yet settled as to whether that will happen."

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She nods. "One thing I can start basically as soon as you want is passing out spells - the exiling spell, which, I don't think there's a downside to putting in a specific exception for Occlus, I expect that if the negotiations fail the best way of dealing with them is going to be me going after them personally anyway, and then any other spells people want - I'd like to see people take some version of my defensive spells, even if it's just a version that brings them back here or to Coruscant when they specifically intend to; Ana explained that something like that probably wouldn't get used often, but it's easy enough that if it might get used at all it's worth it."

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"We can arrange for an assembly tomorrow afternoon. Or we can have people come to you in small groups, if that would be easier for you to deal with."

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"Small groups are better, yes." Hug.

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"Very well. We'll draw up a list of people's preferences in terms of what spells they want so the process flows smoothly."

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Grin, hug. "Oh! And maybe include droids in that, if that makes sense; I checked them before I left and they're on the simple side if they've been wiped as usual, but they shouldn't have any problem being spellbearers."

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"That is good to know, but I'm not certain that droid spellbearers are an avenue we should pursue at this time. Not for any spells of potential military application. Having Jedi with otherworldly magic is one thing, droids would be... something else."

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Nod. "Okay."

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Hugs.

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Hugs! Such a good.

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Satele gets a datapad with one hand, and begins making preparations for tomorrow.

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Then Satele can work and be snuggled at the same time.

 

Shortly before dinnertime, Raafi turns up and peers into the room.

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"Hello." Satele's hands are both occupied, but she looks up and nods to him.

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"Hello," he nods back. "Dinner, kobold?"

The kobold considers this suggestion.

"Ana will be there."

...yeah, all right. She gives Satele one last hug and slips out of the chair.

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"It is good to have you back."

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She smiles and bows. "It's good to be back." And off she goes.

Dinner! She remembers how to use the cafeteria line, more or less; it's not that different from home. And there are people she can watch if she gets confused on the details. Raafi follows along, collecting his own meal.

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Ana, the model of restraint that she is, will let the kobold set her tray down before enveloping her in an all-consuming hug.

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Heee. Ana is very snuggled, from within that hug.

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Good!

After an appropriate amount of time has passed, Ana eases up a little. "Missed you."

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And now Ana is hugging a giggly kobold. "Not as much as I missed you, you didn't have time."

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"Tell me everything."

The hugs, they don't stop.

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Heee.

Well, spring is hatching season, and there are five new baby kobolds (so tiny, according to the accompanying gestures) this year, which is kind of low but they all seemed healthy so that's good. Hunting's been a little slow but trapping and fishing and gathering are fine; they're doing just fine for food and medical supplies and things. Teleportation continues to be a real boon for finding firewood. Socially - she wouldn't say it went seamlessly, getting back into the swing of the tribe, but they're used to some moodiness from her and it wasn't a problem, and basically everyone is doing pretty much okay and there was only the usual background level of drama and conflict - the high point of that was that one of the hatchlings imprinted on someone that someone else has a grudge against, and the grudge-holder had managed to take their eggs for three years running and was upset that they didn't manage it a fourth year. (The hatchling will be fine, the kobold assures Ana: the rest of the tribe thinks their parent will be a good one, it's just this one person who disagrees.) And then they packed everything up to go to the meetup, and that takes a couple weeks - teleportation makes getting there so much easier but doesn't help much with the preparation - and they somehow managed to be only the second tribe there, and her chief was a jerk about it and diplomacy with a tribe without a Speaker is hard-to-impossible but she got him to take his second choice of camping spots instead and not start a fight over it, and then she was stuck for a few days keeping an eye on that situation, but then two more tribes showed up on the same day and that's enough pressure on the chief's reputation that she was okay to leave, and now here she is! Hugs!

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Tiny kobolds! Adorable! Ana is glad that kobold's tribe is doing well, and is sure that she did the best possible job of managing camping spot diplomacy.

So many hugs!

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So many hugs! Raafi smiles at the two of them - they really are adorable; he's pleased the kobold has found such good friends here - and passes the kobold a sandwich so she can eat without having to unhug.

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Ana unhugs a little bit more so she can eat as well.

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Nom lean hug hug nom.

 

"So, I'm going to be starting giving out the exile spell tomorrow."

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"Oh." Hug. "Good."

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Chuckle. "Yeah. It sounds like it's not going to cause problems for Master Satele's diplomacy now - I don't have details but it seems like that's going really well - so there's no reason to wait."

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"I'm glad you're back. Have I mentioned that yet?"

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The kobold giggles. "Nope, not even once."

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"What! How terrible of me! Well, I am."

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Heee. Hugs.

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Hugs and noms!

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Hugs and noms, and eventually dinner is done; Raafi takes the trio's trays to the receptacle.

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How thoughtful of him, now Ana doesn't have to stop kobold hugs.

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Isn't it just?

The kobold seems perfectly satisfied to hang out as long as Ana is willing. (Raafi is perhaps a little bored, but doesn't seem to want to do anything about that.)

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Ana will stay until the yawns become unstoppable.

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"I'll be here in the morning." Hug.

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"Okay." And Ana yawns her way to bed, after one last hug.

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And Raafi and the kobold head back to the cave.

 

The kobold is back at about the usual time the next morning, albeit with a slightly skimpy delivery of fruit. Raafi has apparently decided that she doesn't need to be accompanied today.

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Oh well. More hugs for kobold, then!

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Heeee.

"Has Raafi been telling you kobold stories," she asks teasingly.

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"Nooooo..." Grin. "Should he have been?"

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"Doesn't need to, it seems like," she giggles. "You make it easy for me to be away from my tribe."

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"Oh good!" Snuggles. Noms.

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Snuggles. "When I met Raafi, I hadn't figured out how to leave a world and come back without connecting it to mine or having the time go weird in it," she explains, "so I couldn't just go back and catch up with my tribe whenever I wanted, and that's... I don't get everything I need from my tribe, I've tried staying with them all the time and I'm not happy that way, but I do still need them; that's home, it's important. So when I met Raafi and they wanted me to go on a long trip to their world, I didn't think I'd be able to; I said I'd go for as long as I felt I could, and I thought that would be a couple months at most. Instead I ended up staying for a year and a little bit. Raafi is very good at figuring out what people need in order to be okay." She grins.

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"Yeah, he is."

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Grin, snuggle, consider. "I wonder if they'd have any ideas about moving the tribes to a planet here."

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"Maybe wait until after the Sith are for-sure gone."

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"Yeah, there's no hurry." Hug. "I'm not even sure I should be considering it at all."

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"Well, on the one hand, there's lots of empty planets. On the other hand, they are empty planets."

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She chuckles. "Yeah, that's the draw. I think I told you we're really low tech? We don't even have farming; we wouldn't be leaving much behind if we moved. Just neighbors we aren't on very good terms with."

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"Okay. Well. It'd be nice to have you closer. Even if closer doesn't actually mean anything because teleportation."

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Grin, hug. "You still wouldn't be able to come visit; we've never been okay with outsiders being able to find us. But yeah, it'd be nice." Lean.

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Hugs! Breakfast.

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Breakfast! Hugs!

Magic class! The kobold wants to talk about spell design, today.

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Oooh, spell design! What does the kobold have to say about this?

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She goes over the exile spell design; without the exception for Occlus - which she's going to hold off on mentioning unless someone has heard about it and asks - it's kind of midrange for such things.

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Hmm, that's a lot of moving parts. They have some technical questions. The Occlus-exception is not brought up.

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Some of the moving parts are hard to explain to someone who hasn't seen the teleportation spell form, but the rest she goes over carefully, both in terms of how they work and why she chose this particular way of doing it as opposed to some other one.

If the discussion seems inclined to run through lunch, she gets a round of takeout for everyone from Milliways and keeps going.

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Takeout: a Good Idea.

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The kobold remembers slightly too late that 'talking with one's mouth full' is a consideration in this sort of context. Oh well, lunch can wait. Technical explanations!

She does wind it down once lunchtime is over, though; she has spells to distribute.

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The class is going to continue talking amongst themselves for a while yet.

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She'll set a portal to Tython to close behind them when they leave, then, and take Raafi along to go see Satele.

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Satele is in her room.

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Satele is hugged!

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She hugs back. "Hello. Are you ready to pass out spells?"

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Nod. "Mmhmm. You do want the exception for Occlus in the exile spell, right? You didn't say, yesterday."

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"I think yes, as a sign of good faith. I have a list here," she pull out a datapad, "of all the prospective spellbearers for today and their preferences. Do you have any particular spot in mind to receive them at?"

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"Nope, that was the other thing I wanted to ask."

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"How about the garden where you usually meet your class?"

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She nods. "That'll be fine." Hug!

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Hug!

"I will have the first group meet you there."

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"Sounds good. Thank you," she grins, takes the datapad, and goes, bringing Raafi with her.

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There are five Jedi in the garden when she gets there, corresponding to the first five names on the list.

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The kobold hands the datapad off to Raafi, who can read it within the translation spell's aura, on the way to the garden. When she gets there, she greets the Jedi, and asks who would like to go first and what spells they'd like. Raafi quietly checks this against the list, and once he's confirmed it, she casts.

By the time the first five Jedi have their spells, the kobold and Raafi have settled into a comfortable pattern.

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As Jedi get their spells and leave, more come in to replace them, keeping the pace relatively steady.

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The occasional few minutes of downtime between groups is enough that the kobold can keep this up all afternoon; she does call for a break at dinnertime.

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That's reasonable of her!

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Ana will join her for dinner.

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Hooray!

It has been hours since the kobold hugged anybody. It is a travesty.

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A travesty and a tragedy! Ana will rectify this immediately!

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Hooray! Hug nom nom hug. (Raafi sits on the other side of Ana and occasionally gives her a hug, too.)

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Hugs all around! This is a good way to eat dinner!

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So good, yes.

"So, Ana. Is there anything you think I should see to help me make the decision about giving you guys the teleportation spell form?"

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Ana thinks.

"I think you've seen just about everything here at the temple?"

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Nod. "We can go other places, though." Hug.

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"I dunno if there is anything else you should see."

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"All right." Hug!

 

After dinner, the kobold is up for another few hours of enspelling people; in fact, she only stops when Raafi starts looking tired, unless she runs out of Jedi first.

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There are a lot of Jedi, she doesn't run out.

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Excellent.

 

The next morning she gets a stack of pancakes with fruit topping from Milliways for breakfast, and is a bit less huggy, closer to the level she was at before she left.

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Back to normal amounts of breakfast hugs, then. Ana can work with that.

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Normal amounts of breakfast hugs are still not zero breakfast hugs. Hug!

And then it's time for magic class, probably. Anybody else in the garden this morning?

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Just the students.

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Back to the cave, then. Do they have more questions about the exiling spell?

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They want to confirm some of the conclusions they drew in their discussion after she left, but these are fairly easily resolved.

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And then she offers them a spell design challenge, a simplified version of the reception area problem: a Sith, with their lightsaber and whatever else they happen to be carrying at the time, is teleported to an enclosed room. What spells are needed to keep them there? And, as a bonus question, can anyone figure out how she arranged to let them out again without risking them finding the trigger early or having to send someone in?

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A way to stop them from using the Force or at least interrupt their concentration so they can't do anything big. Being clever with nonmagical construction materials could mitigate lightsaber problems or other small arms.

She can make portals to arbitrary locations from anywhere, right? And she can do portals that open based on an object's behavior. Can she make something that will open a portal from the cell to where the Sith should go without the object having to be in either spot?

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She hasn't figured out a way to stop someone from using the Force in an area without just teleporting them out of it (or at least threatening to) yet; there probably isn't one. Interrupting their concentration is a good idea; how would they go about doing that?

The idea about using an object in neither spot would work, if by 'neither spot' you mean 'a spot near but not in the cell, with the portal spell passing all the way through the wall to detect something on one side and open a portal on the other'. She didn't bother to add that level of complexity, though; there's a way to do it without adding extra things besides the cell, an observer with a portal to the cell, and the place to send the Sith to.

This could quite easily take up the morning.

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A bright flash of light and/or a loud noise would be jarring. Or sudden relocation.

The Jedi are happy to continue this discussion until the problem has been fully solved.

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Sudden relocation is the thing she'd do, yup! While it's not strictly impossible that they'll be able to get other spell forms from her world, for now they should be assuming they're limited to the ones they know about. (Which doesn't mean they couldn't do a flash of light or loud sound, but they'd have to set something up to use tech for it along with the magic, and she can't really comment on that.)

She orders in lunch again - that doesn't mean skipping eating this time, and Raafi joins them as well, he was napping in the other room - and leaves the class in the cave when it's time to go.

She stops by Satele's room, first.

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She's not in.

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Huh, okay.

...viewing portal to the meeting room? Just out of curiosity.

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There she is!

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She's not going to watch long, but she is curious about how things are going.

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"...you need my assistance. One holocron would be enough to start all your problems again. I possess the largest extant collection and the necessary resources find any that remain unknown."

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"This I understand. And what will happen to your collection when you die?"

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"I don't intend on doing so any time soon."

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Excellent! That's amazing! No wonder Satele was talking about letting Occlus learn magic. Wow.

 

Okay, time to go enspell some more Jedi.

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Jedi: are in the same garden as yesterday.

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The datapad seemed pretty superfluous; she can just ask them what they want. She settles into much the same pattern as yesterday, other than that.

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It goes smoothly. If she works at the same pace as yesterday, she only has about four hours worth of work before she runs out of Jedi.

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Huh. That leaves her with an hour or so until dinner; she'll check Satele's room again.

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She's not back yet.

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That's presumably a good thing. (Satele is amazing.)

Hmmm... she feels like going for a swim. Anybody at the lake?

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She has it all to herself.

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So she splashes around for most of an hour and lets the sun dry her off and checks in on the cave to see if Raafi wants to come to dinner (he's not in) and then goes to the cafeteria.

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There's Ana! She makes her presence known with a hug.

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Yay, hugs!

"Hi!"

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"Hi! How was your afternoon?"

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"Good," she grins. "I'm not sure if there'll be more people wanting spells later, but I ran out today. And," lean, grin, "I looked in on Satele and Occlus talking, just for a couple seconds, and that's going really well. Like, I didn't listen long enough to figure out what they were talking about, but Occlus was talking about solving Satele's problems."

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"A Sith solving problems. Now I've heard everything!"

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The kobold giggles. "That's really going to be hard for you guys to get used to, isn't it."

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"I'm sure I'll get used to it eventually, it's just..." Ana shrugs helplessly.

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...right.

Hug. "It's not going to be like that any more. That's what I'm here for. The exiling spell means they can't touch you, either, you know."

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Hug. "I know, I know."

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Hug hug.

Consider, hug.

Sigh.

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"Anyway. Where's Raafi? I wanted to tell him there's a game the day after tomorrow, in the afternoon."

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"They were out for a walk when I checked before dinner; I'll let them know if you want."

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"Yeah, that'd be good."

Nom nom.

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Nom hug.

"I think I want to see the library again tomorrow afternoon if Master Satele doesn't have anything for me to do."

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"Okay. You remember where it is?"

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"Yup, or close enough anyway, but I don't know how to find holocrons on my own."

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"You can ask one of the librarians. They'll be able to help."

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"All right."

Nom, nom.

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Hug.

"I kind of said I'd show up to practice tomorrow afternoon. For the game."

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"Ah." The kobold perks up a little, but not completely.

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Restorative hugs are clearly in order!

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This gets giggles, and further perkiness, but the worry underneath it isn't banished quite that easily.

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"What's wrong?"

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"... Hopefully nothing?"

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Hugs.

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Hug.

"I'm okay. I'm worried about you. I'm not sure I should be, but."

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Headtilt. "Why are you worried about me?"

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The kobold makes a face. "I'm guessing about, like, half of this, that's why I want to go to the library tomorrow, it might not work the way I'm thinking of even a little bit. But I'm worried about how your feelings about the Sith might interact with your magic."

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"I can control it. That's part of what the meditation is supposed to help with."

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This answer gets a little spike of worry and a complicated face - that's not the same thing as not having the problem at all and there is something fundamentally not okay about this and I don't give up on friends - and then the kobold leans heavily on her, in a way that suggests she's more intending to give comfort than receive it.

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Pat pat. Ana will be fine, kobold, you don't have to worry about her.

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Right. Well. There's probably nothing else useful to say about that now, anyway. The kobold leans on Ana and eats her dinner.

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Dinner! Dinner and hugs.

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Dinner and hugs and bedtime. The kobold has gotten herself sorted out to an at least less actively worried state by the time they're done.

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That's good!

 

Ana is in the cafeteria in the morning, happy as ever.

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That's also good! The kobold is still in a thoughtful sort of mood but otherwise back to her usual cheerful self. Hugs! Breakfast!

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Those things! Yes! And then to class!

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To class!

Coming up with spell design challenges that don't rely on detailed knowledge of the teleportation spell form is hard, but she has a couple, based on things she's done for her tribe or people she's met in Milliways.

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The Jedi are pretty good at it, as a group.

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As she's noticed.

They should probably get back to actual casting skills, though. At the end of the class, she asks if there's anything in particular they'd like to cover next.

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How about casting two different spells on the same twig?

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That's actually straightforward enough that they can just go ahead and do it, but there's a couple spell design considerations with that that she can go over, sure. And, that reminds her, she never did cover casting a spell on part of an object or on multiple objects at once, so she'll do that too. Tomorrow. Lunchtime, now.

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Something to look forward to.

The Jedi disperse.

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Lunchtime!

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Lunchtime! Raafi comes with them to the cafeteria.

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Raafi hugs!

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Raafi smiles and kisses Ana's hair. "I look forward to seeing you tomorrow."

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Hee.

"It'll be fun!"

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"I expect so." Wink.

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Grin.

Food time!

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Food time! Om nom. Lean hug.

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And after lunch, Ana has to go to practice.

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And the kobold goes to see if Satele is in, Raafi in tow.

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Satele is in!

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Good! Satele can be hugged, then.

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Satele: is hugged.

"Hello. How are you today?"

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"Good," she grins. "You?"

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"I am well, thank you."

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Hug!

"I finished enspelling people yesterday, will there be more soon?"

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"In a few days, perhaps. In the meantime, we have reached terms with Occlus. Teaching her all of your magic that the Jedi also know is one component."

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The kobold smiles, enthusiastically, and nods. "I can start whenever they want; Raafi's planning on watching Ana's game tomorrow afternoon but they should be okay by themselves."

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"'At your convenience' was the wording used. Thank you."

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Hm, nod. "Okay. I can stop by and give them the mage-sense next, then."

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Hug.

"Did you have anything else you wanted to talk about today?"

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"I'm planning on spending the rest of the afternoon in the library, once I get back; I want to start learning about how your emotions affect your magic and see if there's anything I can do to make that safer, and maybe see if there's anything that might help me decide about the teleportation magic. Do you have any suggestions for what I should look at?"

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Satele has a list of a few books that may be of interest.

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The kobold notes the titles, thanks Satele, gives her a hug, and scoots.

The actual next stop is to drop Raafi off at the library with the list of books and a request that he find Revan's holocron again, but then she heads to Dromund Kaas.

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Here is the hallway, there is the droid.

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...Is the droid actually, like, aware, between the kobold's visits? She should probably not actually check. Or not today, at least. "Hello."

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It straightens, and its photoreceptors light up.

"You are the one I was told to watch for," it says in a clipped, mechanical voice. "Do you wish to know Darth Occlus's whereabouts?"

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"Yes, please."

They might not quite be people but she's still going to be polite.

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Its eyes dim for a moment then brighten.

"She is in her office. Two doors down." The eyes go dark and it returns to its resting state.

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And the kobold goes there. Hopefully she's not going to have to figure out how to announce herself.

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Occlus is at her desk. She looks at the kobold when it enters.

"You are here to teach the magic," she says.

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Nod. "I'm here to give you the sense that the magic is based on," she says, approaching the desk. "I expect you'll want a day or two to get used to it, and I'll come back tomorrow to explain what you need to know about learning safely and show you the spell forms."

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"You may begin."

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And the kobold nods, and trances, and offers Occlus her hand.

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Occlus takes it.

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The new instinct is the same for Occlus as it was for the Jedi: here is how to take the mental action that is 'beginning to trance', if she would like to do that.

(The kobold withdraws her hand as soon as she's sure Occlus has gotten it.)

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Occlus dips into the trance.

...

That is quite a lot of new information. She sets her ghosts to the task of processing it. With their aid, she is able to begin making sense of in rather short order. She quickly determines the parameters of how to shape the field and takes the measure of all the different objects within her reach, including the kobold.

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The kobold is, well, a kobold. Occlus can have all the anatomical information that goes into that, if she likes, though she might have trouble figuring out the whole egg-laying thing given only the one example. Mentally, she's very much like a human; she's clamping down on her emotions pretty hard right now, but underneath that - clearly visible, to the mage-sense - she's pleased and slightly nervous. Her actual thoughts are incomprehensible even to extended examination; there's simply not enough information available to decode them.

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Occlus breaks the trance.

"How does one employ that to cast spells?"

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"Once you know a spell-form, you'll be able to use it to move the patterns around; you cast spells by arranging them in specific ways in relation to the spell-form to get different effects."

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"Show me a spell-form."

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"Casting is dangerous for the first few months; I should explain what you need to know about that, first."

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"Speak, then."

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She nods. "Nobody actually knows why casting is dangerous to start with, just that it is; Bar can loan you books about it if you want to know what some of the theories are. When you start, and for about the first month if you're practicing regularly, every spell you cast will be a miscast, which means that it will act the way it should for the first two days or so, and then it'll start acting strange, and then sometime on the third day it'll break on its own if it hasn't been broken manually. If it breaks on its own, that'll kill you; again, I don't know why. Your danger sense will warn you about miscasts, though. It usually takes about three or four months of practice, and I've never heard of it taking longer than six months, to get to the point of never having miscasts, and then they'll never happen again after that. What I told you about breaking spells when we first met applies here, too; the most important thing to know is that a spell cast on a person or animal or droid can't be broken except by killing them. It's traditional for the first person a new mage casts a spell on to be themselves; the spell forms I'll be giving you can be used together to let you see magic - any kind, mine and yours both - and that's the traditional first spell for a new mage to cast on themselves."

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"I see."

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And the kobold trances and offers her hand again.

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Occlus takes it.

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The light-making spell form, eroded to near-uselessness, comes through first, followed by the magic detection form, which is much more complex - too complex to get all at once, in fact.

The kobold holds this trance, showing different aspects of the magic detection form, until Occlus breaks contact.

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Occlus will stay in contact until she gets all of it.

"Why is the detection more complete than the other?"

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"I don't know, exactly. That's as complete a version of that form as I have, but I don't know when or how the information was lost."

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"Is there a way to regain it?"

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"Not with just what I have access to myself. I may at some point look into finding some human mages from my world for you to learn from, but I don't know what kinds of magic they'd have or what would be involved in getting them to teach you; I've never actually seen a human from my world."

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"Hm."

Occlus doesn't seem entirely satisfied with this answer. She takes a sheet of flimsiplast and begins casting on it.

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The kobold... waits. For a few seconds.

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Occlus is focused on her casting.

Shortly, the sheet begins to glow. Occlus frowns at it and rips it in half. The glowing stops.

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The kobold is still there. She allows a congratulatory grin to ghost across her face.

"You can learn from here on your own, but you'll be able to cast more complex spells sooner if I come by and give you ideas and examples. Would you like me to?"

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"Yes, return tomorrow."

Occlus waves a hand negligently and begins a new cast.

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And the kobold disappears.

And here's the library and here's Raafi in a study room and here's the kobold hugging him and here she is in his lap - that took longer than she was expecting but that's good news, Occlus is less annoyed at her than she thought, or at least inclined to hide it which seems pretty unlikely, really; she'll give him the blow-by-blow later.

How's the books? Anything interesting?

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Books are... vague, for the most part. The Jedi library doesn't have a whole lot of information about the dark side. They mostly say that it's bad and you should avoid it, here are some ways to make yourself calmer.

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....if it was as simple as 'calm' she's pretty sure Occlus wouldn't be a Sith, but file that under 'things she's not going to say aloud in a Jedi library'. (Raafi is fluent enough in kobold to catch that she's skeptical, if not why.) Disappointing, anyway.

So, Revan's holocron next; she's forgotten the name of the holocron he suggested talking to about this.

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"I recommended reading about Jolee Bindo, but I don't think he actually has a holocron," says Revan's holocron.

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"All right." (Raafi writes it down.) "Maybe you can help, anyway. We're pretty much set up to exile all the current Sith; the next thing I'm trying to figure out is what it'll take to stop there from being any more of them, to see if I can do something about that, too."

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"... Exile all of the current Sith," repeats the holocron, raising his eyebrows a little. "Can I get a clarification there?"

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"...it's mostly what it sounds like? I found an uninhabited universe to send them all to; the ones that want to keep their lightsabers will go to one planet and the ones that are willing to give theirs up will go to another, the Jedi are going to be sending supplies to both of them but in the long run I expect they'll be self-sufficient. Well, assuming that the ones with the lightsabers can get a functioning society going, which I'm not really assuming is going to be the case, but that's their choice to make; they have a chance, anyway."

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... Revan's holocron bursts out laughing.

"That," he says, "is fantastic."

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The kobold preens just a little. "Yeah, I thought so. The exiling spell is pretty cool, too - as a side effect, any Sith who touches an enspelled Jedi, even with a lightsaber, gets sent to the new universe. Before the attack does more than maybe singe their clothes."

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"Clever!" says Revan's holocron. "Though are you exiling all Sith? I think some might be better to redeem."

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"Yeah, I found one like that already... well, 'redeem' might be a little strong, but they're peaceful enough that Grandmaster Satele has agreed to let them stay and even learn my magic. Sorting that out for any others is the last major piece of that puzzle before the exiling project can get started - the first place they go in the new universe is basically a holding cell, and there'll be people talking to them at least enough to ask them whether they want to go to the lightsaber planet or the no-lightsabers planet; I need to figure out what else they should be asking to see if they should be given a third option of some sort. But I think I need to know how people go from being Jedi to Sith and back again to really answer that question anyway, so here I am."

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"I think I might actually be one of the go-to holocrons for that! Though admittedly I don't remember everything, so."

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She nods. "It is not," she glares at the pile of books, "going to be very hard for you to do better than what we've already found."

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Snort. "All right, so - do you want this in story format again, or in more of an overview format?"

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"Story." She smiles up at her friend. "This is Raafi of Tales, by the way, they're another kind of mage from a different world; they're mostly here to watch what happens."

"It does seem to be quite the epic tale in the making," says Raafi, grinning.

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"Pleasure to meet you, Raafi of tales," says the holocron, his projection bowing. "All right, so. Want me to re-tell the parts you already know for your friend's benefit, or?"

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"Yeah, please."

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"All right, so -"

He tells a very familiar story, though he tells it a bit differently. Expands more on the specifics of the war, how the empathy a jedi has was something of a double edged sword - it made them better at fighting, but at the same time, they had to feel the deaths of all of those they killed. And, worse than that, the deaths of their own men. ("It's clearer and harder to put aside when it's your friend that's dying," says the holocron, sounding a little haunted.) The danger, says Revan's holocron, is that a lot of a Force-user's power comes from strong emotion. So, in a war, jedi get to suffer all of their fellows dying, and then in a desire to save them, they rely on the strongest emotions possible - and in war, those are likely to be the darker ones.

"I think falling is different for different sorts of people. For Revan, it was like... Being cut off from the rest of the world. Being alone. Having their only inputs being from people that just blindly agreed with them, thinking that what they were doing was worth whatever price they paid. Saying 'I did what I had to' when they didn't really sit down and think about alternatives. Painting the world in black and white and ignoring the shades of grey, while condemning everyone else for only seeing in black and white.

"The most common thread I've seen for those that fall is despair. Not necessarily the kind where they think everything is lost, but the kind where they think it can't be changed. That there's only awful things in the galaxy, and the only way to win is to be better at being terrible."

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The kobold sits very still, through most of this, and Raafi cuddles her. When Revan's done speaking, she nods, but doesn't otherwise respond right away.

"Kobolds are very empathetic too," explains Raafi, when it's clear she needs a moment. "Not magically, but body language is their main form of communication, and they're very good at it."

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Revan nods. "Yeah. Sorry. Revan went through some shit."

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"Yeah, me too." She's still not quite doing the eye contact thing. "I can do emotions as a spell trigger. If it's just a matter of intensity, it's going to be hard to come up with a spell that looks for the right thing, but I can do despair like that."

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"Despair would definitely be a good one for a Jedi. ... Anger would, too, really, but it's less of a problem than despair. Just - strong, bad emotions are a good bet, really. Not necessarily meaning they've fallen, but just to make sure they're okay."

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She nods. "Yeah. I was hoping there would be warning signs that I could use, actually; I can set something up so that someone who's angry or sad or scared more than a certain amount has to go talk to someone about it, as a separate thing from the despair. One of my defensive spells already works like that, with the fear, except it just brings me someplace safe." She's coming out of it, just a little.

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"That's clever, and I like it," says Revan's holocron, smiling. "But - how much control would the person have on picking who to talk to about it? Sometimes Revan didn't want to talk to anyone after something nasty, and sometimes it led to them toeing the dark side, but other times it led to them deciding to be better. And they weren't even an introvert, some people just want to process things internally. I'm worried about picking up an introvert and telling them that because they were traumatized they have to bare their heart to someone they don't know. Which isn't really a solution, you know?"

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She shrugs. "I'm used to kobolds, we don't do privacy so much; I'm not sure what would work for other people. For me... when I'm around my tribe, I'm focused on them and they're focused on me; if I'm upset they're going to notice it and I'm going to notice them noticing it more easily than I'm going to notice it in myself. That's what I'm used to. I pay more attention to myself when I'm around other kinds of people, since I can't count on them to notice - with some exceptions," she pats Raafi's hand, "but for the most part, and it's harder." She considers. "Maybe just skip the other person and have the spell tell them directly, would that help? It doesn't seem like it would, but..."

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"It might, yeah. Maybe ask the person, have it be customized based on them and what they'd like? I don't think just talking to me's the answer for a solution for everyone. You kind of took on a really difficult job, so uh. Good luck! I'll help how I can!"

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This gets a snort. "Yeah. I'll try asking Satele about it, I don't know that they'll have a solution either but I bet they can help." She grins fondly. "And I'll come back and talk to you about whatever we come up with, especially if it seems like the answer was too easy."

"What about the other side of it, figuring out which Sith might be redeemable?"

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"I don't have as much experience with this, but I've got some. ... Which is probably more than most holocrons, so go me, I guess. I think that what redeemed Revan wasn't the brainwashing, it was - reminding them of what they were fighting for. And, admittedly, putting them in a situation where what they thought they wanted wasn't achievable anymore. More telling is when they helped redeem Bastila Shan. Which uh, mostly consisted of them beating the ex-Jedi over the head to knock them out, then throwing them to the Jedi Council to fix them. They weren't involved in that one, but I bet there's records of it somewhere.

"So since I lack in a lot of personal experience here... I think the key is to remember that the dark siders are all kind of, uh. Traumatized. Traumatized is the word I want to go for. And people handle trauma very, very differently. Maybe see what Sith do when you take away their ordinary methods of torture, intimidation, and murder? Once those are out a Sith is starting to look a bit bereft of choices unless they're one of the smart ones. ... Look for the smart ones." Pause. "I'm really not as good at this one. Talking to people and being there for them is about all I've got, sorry."

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"...Bastila Shan? How do names work, here, that might be important."

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"In the culture Bastila came from, first name was personal, second name was a family name, belonging to members of that family unless they married into another. Or wanted to change it, I suppose. Why?"

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"... Grandmaster Satele Shan. Who's a friend, I want to be careful if I'm maybe bringing up upsetting stuff."

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Nod. "It was, apparently, ancient history, so that might help, but I don't know what Bastila did after Revan left the galaxy."

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The kobold nods, then thinks back over the rest of what Revan's holocron said. "It sounds like I'm on the right track with asking them if they want to keep their lightsabers or not, actually. The actual choice there is 'keep your lightsaber and live with the other people who chose to keep theirs, or give it up and live with the other people who chose give theirs up', so it's already the right kind of meaningful. The ones who give theirs up get this nice ocean planet with a bunch of islands, I thought it'd make it easier for them to get some privacy and feel safe from each other, but maybe we should be doing a little more to give them a chance to stay in touch with people from this world."

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"I think you're on the right track, yeah. And not all Sith have loved ones, but some of them definitely do. Maybe look those up, if you can."

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She nods. "I'll see what I can do - I'm not actually going to be around nearly as much starting in a few months, but I'll get things set up as well as I can and check in as often as I can."

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Revan's holocron nods.

"Anything else I can help with, then?"

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"Not unless you have something to say on the question of whether or not I should teach the Jedi to cast teleportation spells."

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"Hmm. Yes, but not all Jedi, I think. Use your judgement, it's pretty good."

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"I already asked Satele who'd be taught, if I let them have it. 'Most Masters and some exceptional Knights' sounds okay to me. I trust Satele's judgement, too," she grins.

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"Then it sounds like you have this pretty well figured out," says the holocron, smiling.

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The kobold grins. "Yeah. Thank you for your help."

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"Mhm! If you need me, I will be," he points back towards the actual holocron, "right over there!"

And he disappears.

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And the kobold takes a minute to snuggle with Raafi, and then they go find a librarian for help finding a book about Jolee Bindo.

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There's not much information about him in the library. As a Padawan, he fell in love and got married, against the disapproval of the Jedi Council. His wife later fell to the dark side during the war with Exar Kun, she attempted to turn him and he refused. They fought, and he did not kill her, but let her go. She went on to kill many Jedi in the war before she died herself. The Council offered him a Knighthood, he declined and left the Order. Apparently he held a nontraditional view of the Force, this is mostly glossed over. It is possible to tell, reading between the lines, that he did not believe the distinction between light and dark was so clear cut as the Jedi Order officially maintains.

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This Jedi library: is kind of awful. Does Bar have anything better?

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Not really, he seems to have been a fairly private person, content to let history pass him by. There is one transcript of a lesson he gave, in which he has an interesting quote: "It's not about what you do, it's why you do it. Keep a good heart, and don't let the galaxy get you down. Well, okay, maybe it is a little about what you do. Don't go massacring people willy-nilly. Uh, where was I?"

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Hee.

All right, Jedi library, the kobold will forgive you this time. She returns their materials to the librarians, leaves Raafi to use up the rest of his translation spell talking to holocrons, and goes to see if Satele is still free.

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She is.

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Free, and also snuggled. "So that all went pretty well."

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Such snuggle.

"I am glad to hear that."

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Grin. "I'll probably be able to do something about the risk of Falling, but I don't have a good solution yet. I was talking to Revan's holocron and they think there might not be a single good solution, but if there's not, that makes things a lot more complicated - not impossible, just hard; I get the impression it's something you try not to think about if you don't have to, and you'd have to."

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"We try to limit the availability of information about the dark side at the temple here in part because it is actually a problem that can be mitigated by not thinking about it. If a Padawan does not know how deep the dark side goes, they will be less tempted, and if they do fall, they will not fall so far."

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She nods. "My first idea might work as a starting point, then. It's basically... I can use emotional states as spell triggers, like the fear-triggered defensive spell that I have. It'd basically be the same spell, but as a hex - so they couldn't deactivate it themselves, though there should be some way to deactivate it - and it'd send them somewhere to talk to someone. With some kind of delay that they could control, but where they'd have to go eventually. Revan's concern was that some people don't do well with having to talk to people when they're upset, but... actually I think what I might do is set it as a hex, but one that can only go off once, and then they can figure something else out from there if it's a problem."

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"I am... uncomfortable with the precedent that would set."

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Nod. "It's not a good solution, yeah. The other option I came up with would be for it to just flash at them, like, 'yes, you really are experiencing an intense emotion right now', but that doesn't do much, and for it to do anything you'd have to tell them what it meant ahead of time."

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"This may not be a problem your magic can solve. But with the Sith removed from the galaxy, we will all be under less stress, and it will be easier for us to keep a watch on ourselves."

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Nod. "All right. Sorry for bringing it up, then." Hug.

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Hug. "It's quite all right."

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Hug.

"I talked to Revan's holocron about the Sith a little, too. They think there's a pretty good chance that the ones who give up their lightsabers can be redeemed, and suggested seeing if they have friends or family here that can talk to them."

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Nod.

"It is certainly worth trying."

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The kobold grins. "I need to go by the reception area and put in the portals to the second world, and get rid of the portal from there to Coruscant, and make viewing and communication portals for all the cells, and then it'll be all set up to start using as soon as there are people to watch it, as far as I know. My part of that will take an hour or two, maybe, once I know what you want for the viewing and communication stuff."

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"Could we use a similar setup to the one for the first prisoner?"

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"Mostly. In order for someone here to talk to them, there has to be a portal from there to here, which I can do safely, but it has to go to a set spot on this side, so that's a limitation."

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"We have mobile communication devices. Place one end at the speaking portal, and attach the other to the rest of the controls."

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"Sure. Have somebody set that up and show me where?"

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"It will be done by tomorrow."

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Nod; consider. "I'm supposed to meet Occlus for a magic lesson sometime tomorrow; I was planning on going right after lunch. I'm not sure when I'll be back."

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"Either before or after that will work for us, delay on that scale is unlikely to be a problem."

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Nod. "After will work better, probably, I just don't want to inconvenience anyone." Hug.

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"You are a very convenient kobold, I think that you would have to try quite hard to be inconvenient."

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She giggles.

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Continued kobold hugs.

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Such snuggles.

After a while: "I'm thinking about offering the tribes in my meetup group the option of moving to an empty planet here. I'm not sure they will, even if I do, but if I'm synchronizing the worlds anyway I'm not sure there's a downside."

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"We would be pleased to have you in the galaxy."

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Grin. Snuggle.

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Snuggles. And work, with one hand.

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Kobold: good at being quiet and undistracting.

After a while, Raafi shows up and makes a face at the kobold, and she goes and gives him the translation necklace and returns to snuggling.

Eventually, it's dinnertime.

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Satele will stay in her room.

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Ana is in the cafeteria!

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The kobold makes her way to the cafeteria at a reasonable time. Raafi's slightly late.

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Hugs for both when they arrive!

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Hugs!

Noms and hugs!

"I'm going to be late for the game tomorrow, I expect. I'll try to catch the end of it, though, where will it be?"

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"We're actually gonna have it at the new fields."

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"Oh, cool. I'll be there, then."

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"Yay!"

Noms.

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Hug!

 

...that sure is Raafi wanting the kobold's attention.

...that sure is Raafi and the kobold having some sort of entirely nonverbal discussion. Raafi is... trying to talk the kobold into something, maybe?

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Headtilt?

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After a few seconds, she snarls at him, not especially aggressively considering, but definitely that. He seems slightly surprised at this, and backs down; she calms right down and goes back to eating and leaning on Ana as if nothing happened.

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Um. What.

"Um. What."

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The kobold shoots Raafi a look before answering. "Raafi and I have different ideas about what risks are all right to take, sometimes. It's fine."

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"Uh. Okay."

Pat pat.

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Lean. Nom. "The reception area should be done by the end of the day tomorrow, anyway, and ready to start using." Grin.

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"That's good!"

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"Mmhmm." Hug. "I'll be keeping an eye on it for the first while, to see if the spells need to be adjusted or anything, but that's pretty much that project done, from my perspective. Then it's just teaching you guys the magic and whatever catches my eye to do - I'd like to see about relocating slaves next, probably, if there's someplace already set up to take them."

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Hug!

"You just don't stop!"

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"I just had a nice month off," she giggles. "But no, not really." Hug!

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Hee.

Dinner!

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Dinner! Hugs!

Eventually, bedtime. Ana gets hugs from the kobold and Raafi, and the kobold wishes her good luck at the game tomorrow, and the teleport back to the cave.

 

"You aren't going to tell them that Occlus is also learning your magic?"

"Not right now, no. And don't you, either, I meant that."

"Very well."

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The next morning, there is breakfast. The most important meal of the day, especially on game day.

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And the kobold and Raafi, who seem to be in a better mood with each other. Raafi's all about the smiles and eye contact this morning, which the kobold seems to find amusing, and there's interesting things from Milliways to supplement all three's meals.

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Ooo, smiles and eye contact! Hey smiley guy!

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Smile. Kiss?

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Just a short one. There's breakfast to be eaten!

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That's fine. There will be plenty of time for kissing after the game. Smile.

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Smiles! Food!

Class!

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Class!

Multiple spells on an object; multiple objects in a spell. Neither are very hard, they can cover both today.

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The Jedi work at it diligently.

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And then it's time for lunch. Would Ana like to go to Milliways for it?

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Ana has to eat quickly today, then go warm up.

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All right. The kobold gives Ana a hug and a teleport to the cafeteria; she still wants to go to Milliways.

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Lunch! And then Ana's off to get changed.

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And the kobold is off to pay a visit to Occlus.

She doesn't bother with the droid this time, unless she turns out not to be in her office.

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Occlus is indeed in her office.

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Are there any clues as to how she's progressing, that the kobold can notice with a quick glance around the place?

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There is a large stack of flimsis on her desk, and a barrel of torn fragments. The one she just finished is glowing in different patterns, depending on how she bends it.

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The kobold steps into the room, bows, takes - assuming Occlus doesn't seem even remotely inclined to object to it - two flimsis from the stack, and casts on them together with a spell that mimics Occlus'. She demonstrates that it's the same spell, separates them and demonstrates that the spell no longer works, and then puts them back on the desk with another bow.

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Occlus experiments with defining her spell targets as more than one sheet.

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It's not quite trivial, but straightforward once she knows it's something that can be done. Separating the sheets breaks her spells just as well as ripping them.

The kobold hangs around for another few minutes to see if she has any questions.

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She has some questions about various trigger conditions. They are surprisingly insightful, given that she's had the magic for all of a day.

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The kobold answers them; she's not nearly as surprised at the insightfulness as she was at how quickly Occlus cast her first spell.

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Will the kobold make a portal to Milliways, so that Occlus can requisition books from Bar?

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Sure, here's a portal with a piece of painter's tape for a tappable on-off switch.

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Unless the kobold has any more spell-forms to share, that's all.

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And the kobold bows again and disappears.

 

Is Satele in?

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She is!

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Yay!

Hug. "Occlus is really fast at the magic, it turns out."

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"I am unaccountably unsurprised."

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Giggle.

"They're interested in more spell forms, and a better version of the light form; that's not something I can get on my own, and I don't know what we'd need to do exactly, but if you want to try it I can look into it."

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"The agreement only said as much magic as the Jedi know. I will leave it to your discretion."

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"...I thought if you learned more I'd have to teach them that, too. If not - I'm interested in more spell forms, and I can't get them by myself except the ones the other kobolds have."

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"If it's something you would have done anyway, that's another matter. Our alliance has just not yet made us such good friends that giving Occlus more magic is something I would have proposed."

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Nod. "I wasn't planning on getting more spell forms, but it's come up with my class a little bit, too. The complication is that I'd have to bring someone to my world, and I wouldn't be able to be very much help to them while they were there - I wouldn't expect to be allowed into a human or dwarf town even with someone supposedly in control of me, and I'm not that good at sneaking around. But it is a possibility, anyway, whatever you want to do with it."

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"What other sorts of spell forms are available?"

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"Elves have light, better than mine, and fire and water-creation and plant-shaping, but they're dangerous. Tigerfolk sometimes have something that seems to enhance strength; I don't know how that works, and anyway it'd be tricky to find a mage to teach it. Goblins have - or had, the goblin I know has been living with a kobold tribe for the last hundred and fifty years or so - healing and sound-generation, but their culture is pretty awful, you might not want to work with them. And from what I've heard, dwarves have a heat form and a form that lets them reshape things, and humans have water-creation and healing and light and something that lets them affect the weather. And from the kobolds, there's a spell form that makes you invisible to my kind of magic - all kobolds are spellbearers for that effect, but I don't have the form yet and I'm not sharing it with Occlus any time soon if I get it- and there's a poison-detection form that I might be able to talk that one mage into sharing with me. And I'm sure I don't know everything we might be able to get; a lot of mages who find new magic don't share it very widely."

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"Some of those sound very useful. I will see about planning an expedition."

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Grin, lean.

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Pat pat.

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Snuggle.

 

"So where am I setting up the communication portals?"

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In a room near the Council chambers! Which Satele can show her to.

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Cool. She has to cast the spells from the other side, so all she does is trance, there.

Satele can come watch her work if she'd like, but the kobold doesn't expect that to be particularly the case.

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Satele will stay here.

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Satele can have a hug before the kobold goes, then.

 

An hour and a half later, she turns up at the new field.

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The game is in full swing. All three rings are being utilized, to dizzying effect.

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Raafi is watching intently. The kobold slips in next to him, careful not to interrupt.

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Athletics: happen!

Ana is very good at this game, but so are the other Jedi. The score is tied right up until the very end, but Ana's team manages a spectacular play that sends the ball between circles seven times in four seconds to score the game-winning point.

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Raafi and the kobold join in the cheering!

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Yay!

The two teams shake hands, then troop off to clean up. Afterwards, there will be cake!

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Cake! The kobold and Raafi can get behind this idea.

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Then Ana will meet them in the cafeteria! With cake!

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"You," kiss, "were amazing."

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Kiss!

"Thanks."

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Raafi, as Ana has probably already had a chance to notice, finds this very attractive.

The kobold gives her a hug and wanders off to see who else is around.

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There are a lot of people around! Her other students are scattered around, there's Kira who went flying with them the other day, she was also in the game, there are several faces she can recognize from breakfast every day.

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If she goes and sits in an easily visible place, do any of them approach her? Her students probably recognize what that means, at very least.

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Kira comes over and attempts to engage the kobold in a discussion about the game, particularly the way some of the spells interact with the usual rules.

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The kobold is amenable to this! It's interesting to see what they've done with what she's given them to work with, and she's curious about how they decided on things.

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Kira will get fairly technical in her explanations.

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Awesome.

There's cake, and then there's more cake from Milliways for Kira and the kobold, and then it's dinnertime and Raafi and Ana are nowhere to be found.

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Indeed, they are not.

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Two students will join the kobold for dinner, if she eats at the cafeteria.

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Sure, that sounds good. She gets a plate of goodies from Milliways to share with them, too.

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Yum!

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Yup!

And then dinner is over. She hugs the Jedi goodnight and checks on the lake before teleporting to it.

 

She's not expecting any Sith in the reception area, yet, but there might be: what does checking reveal?

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No Sith.

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Cool.

She sits and stargazes for a while, and then heads back to the cave.

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The next morning: breakfast!

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Breakfast! Hugs!

"I'm mostly free this afternoon, do you want to do anything?"

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"Hmm, that's a tough question. Is there anything I want to do with you...?"

 

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The kobold snerks and leans on her.

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"We could go flying again."

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"We could," she grins. "I haven't taken Raafi up yet but I bet they'd like to watch."

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"Sounds like a plan!"

Noms.

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"I'll come find you, then." Noms!

And then class, and after class the kobold takes a minute to check on the reception area again.

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Still no one there.

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Still not surprising, but she'll make a habit of checking before lunch anyway.

 

There's a lot of meat on a deer. Raafi's using magic to keep it fresh until they manage to eat it all. Would Ana and the kobold like to join him for lunch?

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Ana would!

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The kobold, too.

A cuddlepile: happens.

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Gosh who ever could have predicted such an outcome with these three eating a meal together?

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Nobody, it's just completely unprecedented!

And eventually lunch is over. The kobold tells Raafi about their Milliways plans for the afternoon, and he is indeed interested in coming to watch. And then the kobold disappears on her errand, and the cuddlepile is down to two.

"Would you like," says Raafi after a few minutes, "to know what the kobold and I disagreed about, the other evening?"

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"Um. Kind of? But I sort of got the impression they didn't want to share?"

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Nod, pet. "They think it will be to your advantage not to know; I disagree on principle."

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"It's not an overwhelming desire, that I find out. I trust them."

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"Very well."

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Meanwhile, the kobold is back at Occlus' office. How does she seem to be doing?

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She has a more complicated setup in her office now, enabling her to work with various trigger conditions that are not conventionally obtainable. She has a datapad full of information on theoretical spell-crafting, translated from books purchased from Bar, which she refers to regularly.

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The kobold takes a few minutes to watch her work, and then contributes a plain glowing pebble and a pebble that glows until she puts it down to the collection of trigger-condition items.

"I have a few magic items that the magic-detection sees as Jedi-like that I can bring with me sometime, if you're interested in that."

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"Yes. Your books," she indicates the datapad, "have many theories of the origin of magic, but no solid answers. Why is that?"

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That gets a bit of a grin.

"Because no one who's found new magic has decided to share that information. It's not very useful, anyway; magic sources are very rare and can only be used once, and I'm not sure people from your world will be able to use them at all. There's a related phenomenon-" she makes a twineportal and retrieves a book, which she places on Occlus' desk.

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Occlus leafs through it quickly.

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People from the kobold's world experience something the book calls an 'inspired gift'. Basically, every so often - at most once per person, apparently at random - someone will go into a creative fugue and make some sort of object, which is an absolutely perfect rendition of whatever sort of object it is - possibly one they've never even seen before - with minor magical properties. And then when they come out of the fugue, they're much, much better at whatever sort of craft was involved in making their item; the equivalent of a full twenty-year career spent learning it.

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Interesting.

"So all spell forms are derived from such an event?"

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Nod.

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Hmm. Gaining access to the kobold's world is now a much higher priority. Even if she can't personally learn a new form, the only way to get one is from someone who knows it already. Occlus relaxes her control somewhat, her posture becomes slightly more natural.

"That will be all for today, then."

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That's.... weird.

Also relatively obvious as a manipulation tactic, if surprising from Occlus in particular. Regardless, the kobold relaxes slightly herself.

"Okay." She disappears.

 

What's Satele up to?

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She's in a Council meeting.

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Back to the cave to pick up Ana and Raafi, then.

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They are still cuddling by the fire.

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Aww.

"How was your errand?" asks Raafi.

"Interesting. I'll tell you about it later. Milliways?"

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"Milliways!"

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Milliways!

Flying: The Best.

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Yes. Yes, it is.

Whee!

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Wheeee!

Raafi watches the pair of them through binoculars, and eventually goes in and gets a jetpack of his own, but he's obviously not going to be keeping up with either of them any time soon.

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Well, not everyone can be a natural prodigy. Ana will do some slow things with him, when he gets up in the air.

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He's having a good time, anyway.

 

About an hour before dinnertime, the kobold gets Ana's attention and signs that she's going back to Tython for a little while.

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Okay. Meet up for dinner later?

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Yup, she'll be back here for it!

 

Is Satele back in her room?

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She is.

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Careful non-interruptive kobold snuggles.

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Satele puts an arm around the kobold and hugs her.

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The kobold grins and snuggles and waits for Satele to seem to be between things.

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Shortly, this happens.

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The kobold shifts her weight in an attention-getting sort of way.

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"Yes?"

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Grin, hug; serious. "I went to give Occlus another magic lesson today after lunch; they wanted to know where my kind of magic comes from. It's pretty obvious they're going to try to convince me to let them go to my world to get more of it."

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"...I would advise you to be careful."

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She nods. "I'm not going to bring anyone to my world that I don't trust to be very careful while they're there; even if we don't go anywhere near where I live it'd be very easy for someone to make things worse for kobolds in general by saying the wrong thing to the wrong person." On top of all the other reasons it's a bad idea. "I'm more wondering if this might be a good opening to talk to them about Raafi's magic."

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"It may be. If she is attempting to convince you to take her to your world, she must at least appear to be receptive to your suggestions. And a new magic may serve to distract her."

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Nod. "Is there anything I should know about what you've been talking with them about?"

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"Nothing relevant to this topic, I think. "

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"Okay." Hug.

"Oh - if I run out of things to do - I understand there are slaves, in this world? I can probably figure out how to find them and get them to someplace that can help them, if there's a place like that. Or I'm open to suggestions, if there's other projects that I could do quickly like that that'd help a lot of people."

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"Slavery is illegal in the Republic, and there are organizations that exist to help runaways. I will see if any of them are capable of handling the volume," hug, "you are likely to create."

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The kobold giggles at the hug. "Sounds good."

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And then there were snuggles.

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Such pleased snuggles.

Eventually, it's dinnertime. "I'm meeting Ana and Raafi at Milliways for dinner - maybe you'd like to come sometime?"

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"Sometime, perhaps. But not tonight."

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Nod. "Let me know, I don't usually have plans for mealtimes." Hug, disappear.

 

Ana and Raafi are probably still out flying, aren't they.

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What a perceptive guess! It's like she knows them, or something.

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Hee.

She puts her jetpack back on and goes up to meet them. Hungry?

...Some. Ana?

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Yeah, I could eat.

Ana lands and heads inside.

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Raafi and the kobold follow.

The kobold suggests a family-style meal again; Raafi proposes an elaborate beef-based dish as the main course.

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Ana will supplement that with a trio of Itoroli salads.

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And the kobold adds honey-glazed carrots and fancy mashed potatoes. Nom!

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Nom indeed.

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Raafi suggests crème brûlée for dessert, and does the honors of using the little torch that comes with the three ramekins to caramelize the tops.

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Ooo that's neat! Ana approves of this dessert.

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It is neat! Also, tasty. Mmmm. Saving room for dessert is a good idea.

And, eventually, dinner is over.

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Alas! Farewell, brave dinner, you shall live forever in our memories.

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Heee.

 

The kobold and Raafi are at the cafeteria for breakfast the next morning at the usual time; class is uneventful; there aren't any Sith in the reception area when the kobold checks. Lunch is cuddlesome, and then the kobold takes her leave to go see Occlus.

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"Hello."

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"Hi. Is there anything in particular you'd like to work on today?"

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"Did you bring the magic items?"

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The kobold nods, and retrieves a few things from a twineportal, enspelling each one before putting it on Occlus' desk.

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Occlus examines them with the mage-sense.

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Aside from being made of unfamiliar materials using unfamiliar techniques, they're unremarkable to the mage-sense.

 

"Even knowing the magic-detection form you can't sense magic directly," says the kobold when Occlus reopens her eyes. "You have to use it in a spell."

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"I suspected as much. But it seemed worthwhile to check."

Occlus takes a clear sheet of flimsi and enspells it. Now what do they look like?

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All three have magic flowing through them, modifying it without retaining it; there are differences in how the magic flows, from simple to convoluted.

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"Hm. And you likened this to the way Jedi use the Force?"

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Nod. "None of them are very close, but if you cast a spell with a trigger that all three of these would activate, Jedi would activate it too."

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"I see. Would you be willing to sketch what you see when you look at me with the magic detection?"

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"Sure. I actually have a few different versions of magic-vision, now, sometimes for subtle things it's better to make a custom spell; I can show you my general magic vision and then the basic force-user-specific one?" She already has her sketchbook out by the time she's done talking.

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"Very well."

Occlus draws more of the Force than any one person the kobold has seen. It rages in a similar fashion to the other Sith she observed, but with a deeply ordered structure underneath that they did not have. The silhouette of her five passengers blend smoothly in.

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She sketches; the ghosts are more obvious to the first view, and the underlying structure is barely visible to it but shows up clearly in the second one. "That and that," she points, "are unusual for Sith."

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"Mm."

What is it those Jedi are always saying...? There is no emotion, there is peace. And those artifacts looked like so...

"Would you sketch again?"

Occlus's Force presence is now decidedly Jedi-like. The same underlying structure is now more visible. The ghosts stick out more sharply, but still follow her general pattern.

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"Huh. I could probably cast a spell that could tell the difference between you and a Jedi when you do that, but I'd have to be trying." Sketch sketch.

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"It is not a skill most Sith could pick up trivially. I do not think it will impact your project."

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Nod. "You do keep being unusual," she grins.

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"It's become something of a habit, over the years."

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Grin continues. "I'm glad I noticed. Was there anything else you wanted to ask about today?"

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"I believe that was all."

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"All right." She pauses for a moment to consider. "Do you mind if I ask Satele about how you changed your force signature? I'm curious what they'd say about that."

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"As am I. You have my permission."

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Grin, bow, poof.

 

Satele?

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Is in her room.

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Is hugged!

"Today's session with Occlus was very interesting," she says, as soon as this isn't an interruption.

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"Oh?"

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"We were going over how to tell the difference between Sith and Jedi with my magic, and I brought a few examples of other kinds of magic that have the same general sort of flow you do, and they mimicked it. Not perfectly, but very close, closer than they could've gotten from just the examples I had."

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"That is... frankly, quite astonishing. Did her... personality seem to change at all?"

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She considers. "Hard to tell. They didn't do it for long, and we weren't talking at the time, and they were already being friendlier than usual 'cause they're trying to get me to trust them."

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"Hm. Did it seem particularly effortful for her to do?"

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"Not especially. They had to think about it for a second first, but that was all."

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"...Ordinarily, Sith attempting to deconvert have to try for months to be able to channel the Force in the Jedi fashion."

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The kobold shrugs. "They were definitely doing the Sith thing right before that, they asked me to sketch it. There is another strange part of their force signature; it didn't seem like that was affecting it, but it might be?" She sketches the force-specific view of Occlus in Sith mode and then in Jedi mode, with the underlying pattern common to both.

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Satele examines the drawings. "I am not sure what to make of that. Have you encountered anything similar elsewhere?"

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Headshake. "I haven't seen very many Sith, but I think it's more likely that Occlus is just strange."

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"Yes, that hypothesis is looking more and more reasonable all the time."

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Grin, lean. "I told them I'd be talking to you about this; they were curious what you'd say about it. Anything else I should tell them?"

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"I don't expect her to agree to this, but if she would demonstrate that trick of appearing as a Jedi in front of the Council, that would ease a great many worries."

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"I can ask. Maybe if it didn't have to be in the Council chamber; I think for this we could go to Milliways."

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Hug.

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Snuggle.

After a while, the kobold slips out and goes to check on that one garden where her students might be.

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There are three of them there. They have some questions, while she's here.

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And she has answers.

She hangs around after she's done - maybe someone else will show up - and, on a whim, checks the reception area.

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There are three Sith, in three separate cells.

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Cool! (Well, mostly.)

And what are they up to?

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One's another wall-kicker, one's pacing around, one's just kinda sitting there.

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...does she want to talk to a Sith. Yeah, actually, she kinda does. She teleports to the reception area and works out how to get close enough to just-sitting to be in translation range, and then opens a couple of portals so they can talk.

"Hi," she starts with.

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Wall-kicker and sitter ignore her. Pacer looks around for the source of the voice.

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Third time's the charm, apparently.

"I'm just checking in. Has anyone else been by to talk to you yet?"

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"Yes."

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"Good. Did they treat you okay?"

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"Why do you care."

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"Because you're a person, and you should be treated okay unless there's a good reason not to."

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"Weakness."

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"Maybe. But the kind of strength you have wouldn't get me what I want, anyway."

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"And what is it that you want?"

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"People to be safe and happy, mostly."

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"Weakness," they snort again, and turn away from the portal her voice is coming from.

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Sure. She closes the portal and heads back to the garden.

Soon enough, it's dinnertime; she leaves a little early to find Raafi, and brings him with her to the cafeteria.

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Dinner hugs!

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Yay! Hugs!

"How was your afternoon?"

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"Mostly uneventful!"

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Giggle.

"Mine was interesting, want to see?" And she opens her sketchbook to the sketch she drew for Satele. "Those are copies but I drew the originals just a few minutes apart."

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"...huh. That's weird."

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Hug, nod; she's a bit more serious and reassuring, now. "Master Satele thought so, too, but they seemed to think it was clearly a good thing."

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"I guess she would know."

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...

"Are you okay?"

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Hug.

"I'll be fine."

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Hug.

 

She takes the sketchbook back, and tucks it away, and eats her dinner, much more subdued.

(Raafi, sitting on Ana's other side today, gives her a hug and kisses her hair.)

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Ana regains her good humor fairly quickly, as dinner is eaten.

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The kobold, not so much.

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More hugs before bed, then.

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Sure, that can happen.

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"What's wrong?"

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Raafi comes around to the kobold's seat, and picks her up and settles her on his lap there.

"Share what you think of Occlus?" he asks Ana.

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"Um. She didn't exactly make a good first impression? And she keeps being surprising and. Surprising from a Sith is usually a bad thing? But. Um. You keep coming back perfectly fine. And Master Satele and the Council think we should work with her, so. I don't know."

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Raafi nods. "Kobold?"

 

 

"If normal is bad, and surprising is bad too..." she trails off and snuggles back against Raafi.

"...then what would it take for you to give her any benefit of the doubt," he finishes, and the kobold nods.

"They're a person," the kobold says, and Raafi looks like this suddenly makes much more sense to him. "Indeed."

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"Sith I've encountered are bad. Without exception. I tried giving them the benefit of the doubt, but every time, they used my hesitation to do something worse. I had to stop, because I couldn't solve the problem. And now I have these patterns that I use to deal with Sith and I stopped getting burned by them. That's probably why I'm back here, instead of out there. I'm trying to not let that get in the way, but it's hard, there's a lot of experience I have to work through, and. I don't know."


"I'm sorry."

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The kobold wriggles out of Raafi's hug and into Ana's lap. "It's okay if it's hard. I just need you to try."

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Hugs.

"I will."

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Such hugs.

"If you want to talk about it, or if there's anything you need... it's hard for me, too, sometimes, but I'd rather help even if it's hard. Okay?"

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"Okay."

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Hug.

"Are you going to be okay to go to bed?"

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"Yeah. Yeah. I'll," hug, "see you tomorrow?"

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"You can come to the cave if you want. Kobolds always sleep in groups, it doesn't mean anything special." Hug. "Or I'll see you in the morning."

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Ana needs some alone time tonight.

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But the next morning she is cheerful as ever.

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And if the kobold's hugs are a little more emphatic, well, that's understandable. Breakfast! Magic class! Lunch!

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All those things! Yay!

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And then the kobold disappears for her after-lunch errand. How's Occlus doing today?

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Similarly to yesterday! She has a few detailed technical questions.

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She can have detailed technical answers to them, then.

"You could probably start working on casting on a little bowl of water, now. It's tricky, but it's a good way to figure out how to make spells that won't break easily."

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"That's a good idea. What are some of the relevant things to watch for...?"

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"It's hard to explain in words, but..." technical explanation, woo.

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Explanations!

And then Occlus will begin attempts to turn theory to practice.

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The kobold waits for her to finish her first attempt.

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Her first fails. She frowns and tries again.

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Note to self: Tomorrow, suggest working on understanding her surroundings while trancing. Being able to understand what someone's saying to you is definitely an advanced skill, but it's something she can work toward.

When Occlus next looks up, the kobold is gone.

 

Lessee, where's Ana. Spyportal to meditation room...?

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Yep.

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Yep.

 

Hmmm... Raafi will probably be okay for the afternoon, someone should take him to visit a place soon, though. For now... Satele, or magic class? Hm. She'll swing by the garden for a Q & A session and then go see if Satele is around.

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Questions: are asked!

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And answered! And then she stops by Satele's room.

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Satele is at her desk.

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Satele is snuggled.

"How's things?"

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"Fairly well. We've resettled the first three Sith on their chosen planets."

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"Good," she grins. "Any problems with the spells?"

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"No, they've been working well."

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"Good." Hug. "I didn't have a chance to talk to Occlus about meeting with the Council today; they were too interested in the exercise I gave them. I'll try again tomorrow."

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"That's all right."

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Grin, hug, pause to see if Satele has anything to bring up.

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"I've talked with a number of the organizations that helped slaves. Individually, none can handle more than fifty or so at once, but we can coordinate and divide the groups if you get more than that at one time."

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"Sure, I can make that work. How many can they help altogether, for the first run?"

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"It would be better to start smaller, I think. Let them work out any difficulties in the process when there is less at stake. Perhaps three hundred."

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Nod. "I'll see what Bar and I can come up with at around that size, then. And I'll need to visit the places I'll be sending them to."

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"They're based on Coruscant. We can get a large central space for you to deliver them to, and they can be shuttled to other destinations from there."

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"Sure, that should be fine," she grins.

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Smile.

"I'll have that arranged by tomorrow, then."

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Nod. "I'll be free in the afternoon."

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Hugs and pats.

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Snuggle.

"And, uh. I've pretty much figured out, I think, why you paired me up with Ana. I'm not quite sure how to talk about it, but. If there was anything you were waiting to tell me, it's probably okay now."

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"Just be there for her. She does best with people she has a personal connection to."

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Hug. "That, of course."

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Hug. "Thank you."

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Hug.

Snuggles.

Dinnertime.

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Dinnertime!

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Raafi! Noms! Hugs!

"Anything interesting happen today?"

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"Not really!"

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"Me either. I'll be going to Coruscant again tomorrow afternoon, though," she grins.

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"What for? Are you gonna be okay?"

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Lean, grin. "Yeah, fine. Satele's finding a place there for me to send slaves to once I'm ready to start doing that."

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"Oh wow, that's really cool!"

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"Yup! Want to come? Raafi, how are you feeling about cities these days?"

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"I'd love to!"

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"I would as well."

"Sounds good, then, I'll come get you when I'm ready."

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"Okay."

Nom nom dinner.

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Dinner nom hug nom nom.

 

The following afternoon, she's back to visit Occlus.

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"Hello."

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"Hello. Did you manage to enspell the water?"

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"I did."

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She grins. "That usually takes five or six days even with some experience."

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"One thing I am not is a slow learner."

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"I've noticed." Grin: continues. "My next suggestion is really challenging, though. Do you have any questions, first?"

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"Nothing pressing. What is your suggestion?"

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"Using the mage-sense as a sense. Just walking around without walking into anything is pretty easy, you'll probably be able to just do that, but using it for actual vision and hearing is very hard."

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Occlus gives it a try, extending tendrils of sense out across the room. This offers quite a bit of information, much more than her normal senses. But by this point she is quite practiced at assigning processing to the bits of herself that are not exactly herself.

She stands up, makes a circuit of the room, pauses in front of the kobold, then sits back down behind her desk.

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The kobold nods, grinning. "Yeah, that's about what I expected. Vision and hearing are pretty straightforward, it just takes a lot of practice to understand detailed things or things that change quickly - it's possible to understand what someone's saying to you while you're trancing, but it takes a lot of practice to be able to do it at a normal pace, almost as much as learning a language in the first place. And it's possible to use the sense for smell, kind of, but you'll need to learn each smell individually; in general it's not worth it."

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"Do you mind repeating that?"

Occlus trances again.

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And she does, mimicking the tone of voice of the original utterance as well.

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Those patterns are definitely the sounds, but Occlus needs more examples. She activates the recording function on her datapad.

"Once more?" Her voice is softer than usual.

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And again.

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Hm. Almost, but not quite. She has the recording now though, she can work on it later. Occlus breaks the trance.

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"Done, for now? I do have something else to ask before I go."

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"Yes. What is it?"

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"I told Satele about what you did with your force signature the other day, and they were surprised and curious - it turns out that learning to do something like that is part of changing from being a Sith to being a Jedi, and it usually takes months. They also said that if you'd be willing to show the Council that you can do that, it'd help them trust you; I can probably bring them to Milliways if you'd be interested in that but don't want to go to Tython for it."

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"...Can I ask you not to repeat what I am about to tell you?"

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Nod. "As long as it doesn't put anyone in danger for me to keep it a secret."

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"The fact that Sith and Jedi have such different methods for commanding the Force is almost entirely a historical accident. It really makes very little difference to a person's moral philosophy whether they draw the Force in or let it pass through, unless that philosophy is already very susceptible to change for other reasons."

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She nods. "It wouldn't be the strangest magical effect I've seen if it did matter, but that does make more sense than what Satele was asking about - they wanted to know if it changed your personality, which... I don't know you very well, but I get the impression you wouldn't've been so willing to do it if you thought there was a risk of that."

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Smirk. "Indeed not."

"But if the Jedi wish to believe it, it is a useful delusion for my purposes. You may convey to them that I will demonstrate my capacity to switch methods without difficulty in Milliways to Satele and no more than two other Council members of her choosing."

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She nods. "...Raafi might want to come, too. I don't think that adds any complications, but I can talk to them and make sure."

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"The scarred fellow who was in the infirmary the first time? He described you as 'meddlesome'. I cannot bring myself to disagree with that assessment."

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The kobold chuckles, quietly. "Yes, that's them. They have other magic - only sort of learnable, you wouldn't be interested - and might want to check if changing methods works how Satele thinks it does, but I'd be very surprised if they decided to say anything about it - they like stories, and they like knowing the truth of things so they can tell more accurate stories, but they usually don't like interfering in them. With some exceptions, but I wouldn't expect that to be one at all."

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"As long as he will not interfere with the Jedi's illusions, I have no objections to his presence."

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Nod. "They might want to talk to you afterward, or later; you're kind of close to one of the exceptions they do make, and this might get you close enough depending on how it goes. Even then Raafi's less meddlesome than I am, though, if you want them not to bother you they probably won't."

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"That's fine. Anything else?"

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"No... or, wait, actually one more thing. One thing I like to do sometimes is rescue slaves; I'm starting to have enough free time that I might do some of that here. Do you have any suggestions for where I should go first? My first batch can be 250 or 300 people; later ones might be able to be bigger."

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"The Empire's economy is somewhat reliant on slave labor. The Hutts are almost entirely dependent upon it. You should start with them." She fiddles with a datapad for a moment and passes it over. "Here is a list of Hutt-controlled mining outposts of approximately that size."

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"Sounds good, thank you." She takes the datapad and bows. "I'll see you tomorrow, then."

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"Farewell."

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"Farewell." Poof!

 

Ana and Raafi were going to wait for her in the cave, are they still there?

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Yep!

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Present and accounted for and hugged, once she stashes the datapad. Off to Satele's room, next.

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And here's Satele.

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Hopefully Satele doesn't mind the extra passengers?

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Four will fit in a speeder as well as two. She doesn't mind.

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All right. Let's see, she's got that one park, and that spot by the senate building, and also taxi stand by the temple, and she can also do 'random ground-level outdoor spot near the senate without too many people'; where're they going?

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The taxi stand, to start with.

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And there they are.

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And Satele calls them a taxi and it takes them to a nondescript warehouse-type building. There are not no people around, this is after all still Coruscant, but there are slightly fewer in this industrial district. Satele directs the group inside. It is a large empty space, easily big enough to fit several thousand comfortably.

"We will probably put up facilities around the edges of the room, but the middle will remain clear for arrivals."

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The kobold does pretty all right with this. Raafi is clearly fascinated with the people and architecture.

The kobold goes to the middle of the space and trances, then calls Raafi over. "Are you going to want to offer healing?" she asks, and he nods, and she trances again.

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"Do you need to do anything else here?"

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She considers. "Is it okay if I put a Sith-exiling trap here?"

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"I don't see why not."

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Nod, trance. "Okay, that should do it."

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Smile. "Excellent."

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Grin. "I haven't talked to Bar yet, but I don't think it'll take more than five days to pick a place and get there. I do have a couple questions, but we can go back to Tython for that, leave Ana and Raafi here to look around?"

(Raafi's already casting his translation spell by the time the kobold is done talking.)

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Ana nods.

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"That works for me." Hand?

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Hand! Here they are outside Satele's room, and then there is sitting and snuggling.

"So, the first thing I should tell you is that Occlus asked me to keep a secret today, and I said I would unless it put anyone in danger for me to do that."

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"And would it?"

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"I don't know; it depends on how you're thinking about some things, and if Occlus is dangerous in the first place."

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"That Occlus is dangerous is not in question. But I do not think she bears us any malice."

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"That's what I meant; if they're not going to hurt you anyway - and if they're not going to use your trust to hurt anyone else - then it's not a dangerous secret for me to keep. But if there's any reason to believe that's not true, it'd be a good idea to tell me."

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"In that case, I think you may keep your secret without fear."

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Hug. "Good. I also asked them for advice on where to rescue slaves from - I'm going to talk to Bar too, but I thought it'd be interesting to see how they answered the question. Does it make sense to rescue Hutt slaves before Empire ones?"

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"The Hutts do have more, and we are not currently at war with them... It makes sense that she would suggest them as the first target. I do not think there is a trap here, beyond giving her more time to prepare for the economic disruption."

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Nod. "I don't mind doing it in a way that inconveniences Occlus less. I am a little surprised that they didn't send me after a personal enemy, or to someplace meaningful to them, but that's interesting information too. I'll see what Bar has to say about it - Bar can sometimes figure out which groups are most malnourished, in a situation like this, which is nice to be able to prioritize - and go from there." Hug.

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"She can? That's interesting."

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"It depends on what kinds of records they can get, but they know a lot about what kinds of food people need, so they can do more with that than they can with most things. And they care more about it - it's a more obvious kind of harm, to them, than most things; they take nutrition into account when they make food suggestions even for people who are healthy."

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"I see. Well, that should be helpful for your project."

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Nod. "Mmhmm."

"I also had a chance to ask Occlus about showing her force signature thing - they're okay with you and two Council members seeing it in Milliways, you get to choose who."

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"Really? That is more than I expected. We will be able to do that whenever is convenient for her."

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Nod, hug. "They want you to trust them, I mentioned that part."

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"This will get us closer."

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Nod. "I expect they'll be willing to do it tomorrow after lunch, maybe with the magic lesson first but those have been pretty short."

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Hug. "I'll mark it on the calendar."

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Grin, snuggle.

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Snuggles.

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And eventually dinnertime, at which point the kobold goes to Milliways to chat with Bar.

The next morning: Breakfast!

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Breakfast! Ana is slightly late.

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Ana is more than slightly hugged. "Good morning!"

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Hugs!

"Hi!"

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Grin. "So, I have two errands after lunch today, and then I imagine the people who're going to be helping with the slaves might want a little more warning, but if not, I can go get the first batch any time."

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"Raafi and I spoke to them for a bit, after you left. They'd probably be ready today, I can call them after lunch and make sure."

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"Good, thanks." Lean. "Do you want to come with me? It's going to be a Hutt mining station."

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"Yeah, sure."

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Hug.

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Hugs. And then breakfast, and then class, and then lunch.

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The kobold invites Ana and Raafi to Milliways for lunch, in fact, and then Raafi suggests they go hang out by the lake on the kobold's planet while she runs her errands, and the kobold goes to find Occlus.

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Ana has to make a call first, but then she would love to go to the lake.

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Occlus is experimenting with getting a spell to stay stuck to a quantity of water as she transfers it between bowls.

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As ridiculously hard things go, that's up there, both in terms of casting and in terms of pouring steadily enough for even a well-cast spell to have a chance to stick. The kobold stays quiet and waits for her to come to a stopping point.

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Yeah, she's not meeting with much success. She puts the bowls down.

"Hello."

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"Hi. Magic first, or would you like to go to Milliways now?"

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"Magic first."

Questions questions.

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Answers answers.

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And eventually: "That is all the questions I had for today."

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Nod. "And you seem to have gotten most of what I know about conditional triggers from the books, but there's a couple things I haven't seen you use yet..." and she explains those.

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Occlus takes notes.

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"And that has you pretty much caught up to my Jedi class. There's some things I'm planning on teaching them that I'll still come by for, though."

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"Caught up already?"

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"You're very fast and they haven't been spending all their time on it," the kobold grins.

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"Well enough. To Milliways, then?"

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Nod, hand.

"Pick a table, and I'll go get Satele and the others?"

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"Yes."

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...to hug Occlus or not to hug Occlus, to hug Occlus or not to hug Occlus...

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Too late, Occlus has already moved off in search of a table.

(Do not. Do not do the thing.)

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Well, okay.

Lake, first. Raafi knew to expect this; is he distracted enough to skip it anyway?

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He and Ana are splashing about in the lake.

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Hee.

She goes to get Satele and the others, then, and then it's back to Milliways.

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Occlus has found a table.

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The Jedi group goes over to her and takes seats.

"Darth Occlus."

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"Jedi. Can I offer you a drink? Bar has quite the selection." A napkin confirms this.

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"Not today, thank you."

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"To business, then. You have come to observe me. Do so." She spreads her hands invitingly.

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The Jedi focus.

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And, smiling slightly, Occlus makes the necessary adjustments.

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One of the Masters abruptly stands and walks out. Satele and the other remain seated.

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Still smiling, Occlus asks "Satisfied?"

She switches back.

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Satele and the other exchange a glance.

"I believe so, yes. Thank you."

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"You're quite welcome."

The Jedi depart. Occlus stays to finish her drink.

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The kobold gives Occlus a questioning look, as the Jedi go to leave - does she want her to stay?

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"Your friend decided not to come?"

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"Apparently; they were busy when I went to check. I can go get them, if you wanted to meet them again?"

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She waves a hand. "Not necessary."

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"All right. I should probably go see if I can find out what that was about, if you didn't have anything else to talk about."

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"No. Go enjoy your Jedi politics."

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And the kobold chuckles and disappears back to Tython.

 

She's been making a pretty strict habit of giving the Council their privacy, but this seems worth making an exception for, if Satele isn't in her room to be asked about it.

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The three of them are not in fact in the Council chamber, but they are just outside of it.

"-I've gone along with this mad plan to negotiate, but after that display-"

"Was that display not precisely what we wished to see from her?"

Snort. "It is impossible that she could have done it so easily. It must have been some kind of trick."

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...this is nnnot a conversation the kobold is going to butt in on. She'll kind of just be over here, available to talk to.

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The argument continues in that vein for several minutes more, until Satele puts her foot down and says that this must be continued in a full session. The other two head off, Satele comes over to the kobold. Hug?

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Very hug.

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"Things usually don't get that bad," she murmurs. "This turns out to be an unusually devisive issue."

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Hug.

"That's understandable. I'm not going to be upset if you trust them less than they want you to."

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"The ideal is to get the level of trust that turns out to be appropriate, regardless of either party's feeling. The Council will discuss it."

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Hug, nod.

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"But thank you for doing that. It was a good thing to see, whatever the Council's final decision."

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The kobold grins and hugs her again.

 

"Bar was able to narrow the list of places Occlus gave me down to one I could find; your friends on Coruscant are waiting for me."

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Satele smiles.

"May the Force be with you in that."

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One more hug, and the kobold disappears.

 

To the lake! She calls Raafi and Ana in and starts going over her plan while they get dried off. It's pretty simple - she's already found a good temporary place on this planet to send the guards to; they ( - do you want to come, Raafi, or hang out on Coruscant? Sure, Coruscant is fine - ) go in, teleport the guards there, and then make temporary portals and/or go around touching hands to get people out, after an announcement. Any guards who come in while they're working also get teleported to join their buddies; it's better if they can block up the doors or whatever to avoid that but not a huge deal if it's not possible. They might want to recruit a couple of more leadery-looking slaves to help guard the doors, too, those can also get the guard-teleporting spell. And the kobold's defensive spells will be set to bounce her around the place where the slaves are while they're working, too, in case of ranged attacks; Ana can have a similar temporary set if she wants. Suggestions? Refinements? This has worked pretty okay in other places but this is the first world with this level of tech that she's tried it in.

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Ana will take a set of temporary defensives.

The plan seems solid. Teleportation powers makes this kind of thing so easy!

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They do!

 

The kobold sends Raafi to Coruscant, spells Ana up (guard-teleporter, too, of course), and then they can go!

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They land in a deserted corridor of the facility. Most of the workers should be either eating or sleeping, with only a few out in the mines.

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Part of the reason the kobold chose this one is that she was able to get a map of it, and she's scoped it out with portals, too. She leads the way - sleeping quarters first, quiet as a kobold.

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Ana follows, only slightly less stealthy.

There's a guard around the next corner.

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The kobold attempts to boop him. She's pretty quick, and she should have the element of surprise.

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"Hey! What're you-" Boop.

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Teleportation is such cheating it's excellent.

Sneak sneak sneak!

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Sneak sneak.

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Two guards are outside the door to the sleeping quarters.

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Hopefully they're not too too far from the closest corner along the kobold's path?

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One is. The other is on the far side of the door.

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They should both be in mage-sense range, then. Or rather, the floor under them should be... painter's tape the wall, cast a nice little immediately-active trap spell under both of them and extending into the tape, poof!

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Poof!

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Teleportation: such a cheat.

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So very much.

Is the door locked?

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Yes.

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Teleportation is also a solution to this problem. She checks the other side of the door with mage-sense, first: Is there anyone in a guardlike position on the inside?

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The doorway is clear.

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She gestures for Ana to take her hand, and then they're inside.

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Their sudden appearance disconcerts the slaves.

"It's okay, I'm a Jedi, we're here to rescue you," says Ana in Huttese.

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"I have teleportation magic, I'm going to make a portal to Coruscant for you. There are people waiting there to help you. Bring anything you want to keep. If any of you want to help us get everybody else out, I can give you magic to let you teleport people, just stay here."

And then in a moment there's a portal in the wall by the door.

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There is much confusion and uncertainty, but Ana provides soothing explanations and keeps repeating the bit about her being a Jedi. The room's occupants eventually all make it through the portal.

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Excellent. Cafeteria, next. She trances and sends out a thin tendril of mage-sense; how close can she teleport without landing them in sight of a guard...

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Two corridors away. There are more guards around the slaves who are currently awake.

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Yeah, that's pretty expected. Two corridors away it is, then, and right behind the first set of guards that need booping. Boop!

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Twinpoof!

But there are more right over there. One aims his weapon while the other fumbles with his commlink to call in the alarm.

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The kobold trances in an attempt to make a trap underneath them. She's very fast, they're right there...

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The one with the weapon is firing even as he aims.

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Ana has her saber out and is in front of the kobold, deflecting the bolts into the walls.

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And there goes the trap and there go the guards. Lightsaber sounds means this needs to be quick; she's heading for the cafeteria again almost before she drops the trance.

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Six guards inside, spaced roughly evenly around the room. They're on the alert from the sound of blasterfire, yelling at the slaves to get them all in the center of the room with their heads down.

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Center of the room with their heads down is good, it means they're more or less safe and she's not going to get them confused for the guards. She starts putting down teleportation traps.

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Poof. Poof. Poof.

One manages to get an alarm sounded, security doors crash into place all over the facility.

Poof. Poof. Poof. That's all of them.

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Security doors, huh? Well, if they want to make her job easier, they're free to do that. She does take a second to put a teleportation trap on the whole corridor outside the cafeteria, though, connected to a piece of painter's tape inside. "We should be fine for a while."

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Ana attempts to calm the prospective rescuees, who are understandably quite agitated.

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The kobold follows along, being similarly reassuring and touch-teleporting people as they seem calm enough not to be too upset by that.

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And eventually, the room is empty.

"Just the mines left, now."

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"Yup. The map showed where they'd be taking the slaves there in an emergency, though. Shouldn't be too hard. Hold on..."

She takes out a piece of twine and starts checking spots she'd like to be able to teleport to.

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All the off-duty guards have been mobilized. Ten are converging on the cafeteria. She may catch glimpses of these as they hurry past.

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She's pretty sure they're not going to be able to get past the teleportation trap, she's not worried about that, but she does set up a second twineportal to watch the hallway while she works.

C'mon, c'mon, where can they go next...

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Four guards just entered a large door recognizable as the main mine shaft. It seals behind them.

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They can take four guards, especially if they're all bunched up together. She pockets the portals and takes Ana's hand.

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Hand. Ana is ready.

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She lands them right behind the guards. Boop. Boop. Boop boop.

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Poofs!

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"Two more ahead. Then I think the rest are with the miners."

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The kobold nods and trances - are the guards within teleporting range?

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Just barely, and moving fast.

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Let's go, then. 'Behind' seems to be a winning strategy so far.

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And it continues to be. It's like they weren't prepared to be invaded by a teleporting kobold or something.

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Teleportation is such cheating, yes.

They keep going. The kobold trances and checks ahead every time they come to a tunnel crossing or significant turn.

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There are no more guards outside of the large chamber all the slaves have been herded into.

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When they get to the door, the kobold calls for a stop.

What can she tell by mage-sense from there?

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Forty slaves in a group along the far wall. Eight guards in an arc facing the door, weapons out.

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She considers just putting a trap spell to Coruscant under the slaves, but no, that'd be mean, with how these guys have needed reassurance. She traps the guards, instead, all at once, and then they can blink in through the door.

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Slaves: are confused and frightened.

Ana gets to work on reassurances and calming.

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The kobold puts up a portal and then goes to help.

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Eventually, all the slaves are sent off.

"We should find a computer, pull the records. Make sure we haven't missed anyone."

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"Sure. Let me see..." Twineportal, map. "We'll probably be able to get there," she points, "from the sleeping quarters without much trouble, does that look okay?"

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"Hmmm... Yeah, that'll work."

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She nods, returns the map, and makes a viewing portal to the sleeping quarters. Guards?

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Nope.

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Hand, poof.

Okay, to get to the computer room they have to go here, and then she'll be in range to sense who's guarding it and if anyone is inside. She checks their first stop with a tendril of mage-sense.

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First stop is clear. There's one guard in the computer room, in full panic mode.

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Guard: can get a trap spell. Poof!

And here they are in the computer room.

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Ana goes to a terminal and begins working.

"Looks like they were calling for help. I'll just... stop that. Like this. Okay. Records, records... here we go." She downloads a list and skims it. "Iiii think we got everyone. We should check with the people on Coruscant."

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Nod, hand - okay this isn't a huge crowd, it's like three tribes, they're just bunched up together - poof.

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There are several stations set up around the edges of the room, processing people. They're efficient about it, there's not much of a crowd left. Ana flags down one of the workers and solicits a copy of the list of people they've identified. Comparing that to the Hutts' registry, it looks like they've got everyone.

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Good. Hug!

The kobold wants to do a quick circuit of the room, to check to make sure all the organizations are okay and don't need anything else and also see what Raafi has to say about the slaves' general medical status.

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They have this pretty much under control. There's a lot of chronic malnutrition, but no acute medical issues.

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About as expected, good. She assumes they have a handle on the malnutrition but lets them know she has a friend who's an expert in that if they run into any problems.

And now for the slightly tricky bit: back to her planet to figure out what to do about the guards. She dropped them off on top of a pillar of stone in a section of badlands; it's early evening there, warm but not dangerously so, and she set out bottled water and enough packaged foods to last them a few days, just in case.

She also cleared out a cave under the surface of the pillar, with communication portals all set up and ready for her when she wants to talk to them. Which she doesn't, yet.

First things first, how's Ana holding up?

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"That was... weirdly easy. Is it always like that for you?"

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"For a first one, yeah, pretty much. They'll catch on after a few, probably, but even then it doesn't usually get much harder than that."

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"Wow." Hugs. "You're so great!"

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The kobold giggles and hugs her friend back. "You helped a lot, too. I wasn't expecting them to be quite that scared."

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"Guards going poof is not really something they were expecting to happen."

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"Yes," she chuckles, "but usually people are just happy about it. Maybe it's 'cause magic is so rare here but still exists in the first place, they know to expect some things but not that."

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"Probably a factor!"

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Grin.

"So what would the usual thing be to do with the guards, do you know?"

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"Uh, not really. Probably shouldn't send them back, their boss is not gonna be too happy..."

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Nod. "Yeah, and I'd rather they not tell anyone what they saw, either. All right, let's see what they want, and then we can figure out what we can do for them." She teleports them to the little room and activates the communication portals. "Hi, is everyone okay up there?"

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"Who are you? Where did you take us? Those slaves are the property of Manju the Hutt, return them immediately!"

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"The people I rescued are the property of themselves and no one else, but that's not your problem to worry about any more. I can't put you back where you were, and I really shouldn't leave you there very long; do you have any suggestions for what I do with you instead?"

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A different speaker: "You can't put us back? What about my family?"

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"I can probably go get your families, once we've figured something out."

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"Oh, good."

"You expect us to just leave our whole lives behind us?"

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"If you can convince me that it won't hurt the people I rescued today or anyone else I might want to rescue in the future, I can let you go home. But I don't think you can convince me of that, and it's better for you to have to start over here than for them to be left where they are. I'm sorry I had to take the choice away from you, though."

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"You're going to get more people? Um. Can I help with that?"

"You slimy little traitor...!"

There seems to be a fight brewing.

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Well. That one dude can join them in the little room, then. "Yes, yes you can."

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"Oh. Um. Good. What should I. Do."

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"Nothing yet, the people I'm working with will need a little while to take care of today's group before I can go out again. I'll show you around and set you up with a place to sleep and things when I'm done here."

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"Okay." He'll just sort of go stand in the corner, then.

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She grins at him and turns her attention back to her portals. How're the rest of them reacting to that? She didn't exactly turn the portals off while they were talking...

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They're of the opinion that she should stop moving people around like that, and also that that one guy is a traitor, with an undertone of worry that she's going to get away with this.

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"I have gotten away with it. And I'm going to have to teleport you one more time, there's no other way down from there. Can we focus on figuring out where I'll be teleporting you to?"

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...They don't really have any ideas.

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Ana speaks up. "Technically, the Republic can't prosecute you for crimes commited in Hutt Space."

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They can't? Huh.

...Could they maybe go live in the Republic then?

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Sure. She can drop them off in downtown Coruscant most easily, and probably find other places there or on other planets if they have any requests - Alderaan's easy, too.

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"Maybe don't put them on Alderaan," whispers Ana.

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Coruscant works for all of them, anyway.

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"All right, step into the glowing blue dot if you want to go now," and there's a glowing blue dot, "or wait if you want to help me figure out how to go get your family."

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They all step onto the dot.

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And they're all teleported to Coruscant.

"Thanks." Hug for Ana!

And then the newcomer can have her attention. "So, hi. I'm a kobold; my people don't use names and I'm probably the only one you'll ever meet, so you can just call me 'the kobold'. I'm not a Jedi - Ana is - but I can do a bunch of kinds of teleportation magic and a few other minor things, and I can share my magic to let you do a few of the things I can do. Usually I teleport people by letting them touch my hands, or by making portals. We need to stop by Coruscant to pick up another friend of mine next, but then I can take you to where I've been staying; I assume you'll be staying there too, for now, but I can make you your own room and things. Does that sound okay?"

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He scratches his head. "Um, yeah?"

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Grin, "good," and she offers a hand to Ana and one to the newcomer.

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Hands: are taken.

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And here they are back in that one warehouse. The kobold heads off for where they last saw Raafi.

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The former slaves are made nervous by the former guard. Ana stays near him so there aren't any misunderstandings.

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The first aid station isn't far, anyway. Anyone inside, besides the obvious?

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Nope.

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Cool.

"And this is Raafi, they're also staying with me right now."

"Hello," Raafi looks amused. "I imagine the kobold hasn't asked your name, yet?"

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"They, uh. Haven't? I'm Evvin."

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"Pleased to meet you, Evvin. Is there anything we can do to make you more comfortable?"

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"Can we get my family? Like, now?"

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Raafi gives the kobold a look.

"Oh. Sure, sorry about that. Are they back where we were, or someplace else?"

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"They're on Nar Shaddaa," he gives an address.

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"All right. I'll go see how hard it's going to be to get there, I'll be back in a few minutes."

 

Bar! Tell me about Nar Shaddaa, please.

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Called the Smuggler's Moon, ruled by the Hutts, much smaller than Coruscant but similar density of construction. More neon signs, floating airbarges hosting moving parties, garish casinos.

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That sounds like she can at least get to it by 'stowing away' on a starship, and it being a moon makes her hopeful that specifying the gravity will be enough to let her just 'port there. What does it turn out to be in practice?

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She makes it to the right planet within five tries.

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Excellent. She thanks Bar, gets a map of the area around the address, and pops back to Coruscant.

"I can get us there today, no problem," she tells Evvyn, "but it might take a few tries to get close if there's not something I can aim for - a park that doesn't usually have people in it might work, or if there's some kind of big terrain feature like a lake or a cliff nearby, that kind of thing. Is there anything like that?" and she spreads out the map.

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"Uh, it doesn't really have terrain? There's the Star Cluster Casino..."

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"Hmm." She looks for it on the map.

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It's a building big enough to almost qualify as a terrain feature. Uniquely shaped, too.

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The kobold solicits photos from Bar, and then - "okay, let me see..." - trances for a solid minute.

"This should do it, I think," she says without coming out of the trance, and then there's a portal in the wall to right outside the casino.

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"...Do I go with you...?"

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The kobold looks to Ana, who's probably the best judge of available abilities vs. needed ones present.

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She nods.

"Yeah. We'll all go together."

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"Okay." He looks somewhat relieved to have the Jedi coming along.

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Raafi takes his quarterstaff from where it's leaning against the wall and takes a rear guard position, and the kobold leads the way through the gate, waiting a moment to make sure it's safe before stepping away to let the others come through.

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Safe is a relative term on Nar Shaddaa, but no one is willing to attack such a large group. They make it to the apartment block without incident.

Evvin turns out to have a large family, fifteen people in the building, plus five more out on various errands at the moment.

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That isn't a problem but may require some adjustment of the plan. The kobold can make them their own cave complex to live in; the should probably find housing on Coruscant by the time she leaves but there's no rush and they might not have to even then. Foodwise she can actually pretty easily feed that many people herself with trapping and foraging, if they don't mind a lot of meat in their diet, but she'd appreciate some help with the chores involved with that and she knows they're not for everyone, and they'd definitely need to have something figured out by the time she leaves. (There's no clear timeline on her leaving but six months seems like a pretty decent ballpark; none of the skills involved in supporting themselves by trapping and foraging should take more than that for them to learn.) Or, again, they can have access to Coruscant and find jobs there to support themselves and buy food that way. Or they can take up farming, maybe, but she can't be nearly as much help with that. Anyway, choices: they have them, and they can discuss them while they wait for the five people to get back.

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They are really not prepared to get that close to nature. If not getting that close to nature is an option, that would like to take that one. Coruscant sounds nice and familiar, could they just relocate there?

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Ana says the Jedi can help with finding interim housing there, yes.

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Then they would like to do that, then.

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Sure, that works.

How soon are they expecting the remaining five?

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Not too much longer.

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Ana uses the time to make some calls to set up housing.

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And in due time, the remaining family members arrive back and are briefed on recent developments.

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Raafi takes the time to get the story out of Evvin, and assure him that the kobold is usually more thoughtful than that... the culture clash is a thing, yes, but when they're less hyped up they're much more thoughtful.

And then there's a portal back to the warehouse.

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Everyone files through.

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Ana gets the housing papers from someone the Jedi sent to meet them there, and hands them off to the head of the family, saying the first three months are taken care of but they'll need to make rent after that and so forth.

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And the kobold goes to find Evvin. Raafi's there, and makes a face at her, and she goes and sits and calms down for a few minutes, and then comes back. "I'll come talk to you before my next run; do you want a way to get in touch with me before that?"

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"Uh. No, I think that would be okay."

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"Okay. See you then."

She and Raafi go get Ana, and then they can all teleport back to the cave.

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Back to the cave! Hugs!

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Very hugs! Raafi arranges the pillows for a cuddlepile. "It seems that you two had a good time?" He sounds incredulous, but he's grinning almost as much as the other two.

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"It was amazing! Kobold sneak and guard poof and-" Ana gives a detailed summary of the afternoon's events.

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The kobold grins and hugs Ana while she talks. "So yes, it was a lot of fun."

And then it's dinnertime, and the kobold lets Bar recommend a spread for them - it's a mix of things they've gotten before, sampler platter items and a trio of dips and things to dip in them and a couple of little cantaloupes with stew inside and a plate of roast beef sandwiches.

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Yummy!

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Yummy celebratory dinner, with ice cream to finish it, yes. And then cuddles, and then bedtime.

The kobold is still looking pretty pleased with herself come breakfast the next morning.

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Well, she has good reason to! They rescued like two hundred slaves! And no one died!

Hugs!

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Hee! Hug!

Breakfast and magic class proceed as usual; there's two more Sith in the reception area but she'll check in on them after lunch, and then it's time for lunch.

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Lunch time! Ana wants to follow up on a couple things from class today.

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They can talk shop while they eat, sure.

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Good!

And then lunch is over and Ana is going to practice magic some more.

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And the kobold looks in on the Sith in the reception area again. Anything interesting there?

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Pretty typical in the range of behaviors seen so far.

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And she's not really in the mood for banging her head against that particular wall today.

Off to see Occlus, then.

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And there is Occlus, right where expected.

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The kobold is still pretty pleased about yesterday's escapade, and it shows in her bearing, mostly as a kind of confidence.

"Hi," she approaches Occlus' desk. "How're you doing?"

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"Almost as well as you, apparently."

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She grins. "I did my first rescue run yesterday, yeah. Thank you for your help with that, it came in handy."

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"Good."

Magic questions? Magic questions.

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And answers, and then:

"One thing I haven't gone over with the Jedi yet, and I'm not sure whether you'll be interested in at all, is using the sense to look at minds and figure out what they're doing. Actual thoughts seem to be just impossible to make sense of without an outside way of knowing what someone's thinking about, but it's still possible to figure out a lot of other things; I can tell the difference between a droid that's just been wiped and one that's six months old, for example."

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"That sounds interesting. Yes, I would like to learn that."

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And the kobold grins and launches into an explanation of the general principles and the specific things she noticed with the droids. "I've only met droids under six months old and one that was twenty; I think the every six month wipe schedule like the Jedi do it is a good idea if you're not going to just let droids be people like anyone else, but I am curious to see if there's a more obvious change sometime after the six month point."

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"Letting a droid become a person defeats most of their purpose as skilled labor requiring little investment."

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She nods. "I didn't mean you should do it on purpose."

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"I have no droids close to that cutoff point. That said, my Archivist system has been several years without a wipe."

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"That would be interesting to look at."

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Occlus pulls out her portal hoop and activates it, then places it in front of the kobold.

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The kobold sticks a clawtip through and casts about with her mage-sense. She checks the guard droids first, to orient herself...

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They have a surprisingly complex intelligence, much more so than any droid she's scanned before. It also feels... bigger, somehow.

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Huh.

She looks some more, checking for things she associates with personhood: sense of self, metacognition, complex wants or intentions, and so on.

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All of these things are present. In addition, the same intelligence seems to be guiding all three bodies, and it feels like it has more, further inside the facility.

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"They're not as obviously a person, but you should probably consider them one," she reports. "I'm not sure they think of themselves as one exactly, but they think of themselves as something, and they're doing enough complicated things for it. Have a look?" She passes the portal back.

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Occlus sticks her finger through. And then checks the kobold for comparison.

"I see."

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"Unfortunately the sense can only show us what's going on, not what it means - asking them if they think they're a person or what they think about being wiped might help, if you want to. That's how I figured out that the six-month wipe was probably okay; the droid I talked to about it couldn't imagine not being, so they weren't able to have an opinion about it."

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Occlus tilts her head.

"It may also help that I personally wrote much of its programming."

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The kobold chuckles, just once. "That would, yeah."

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"Any other recent developments I should be apprised of?"

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She pauses to think. "That one Jedi from yesterday thinks it was a trick; they're going to have a meeting about it. I haven't said anything one way or the other."

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"It was, of course. Though I imangine in not quite the sense he is thinking of."

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"Yeah," she grins. "Well, if they decide it's a trick and want something better, there's still Raafi, if the Jedi will believe them and they'll agree to it; Raafi's magic answers the kind of question they're trying to get at a little more straightforwardly in some ways."

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"I'd want to know what his answer would be before that information gets shared."

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She nods. "That's understandable. There's also - I'm not actually sure I should even mention it, but - a spell they can cast that can change the answer, too. Very strictly voluntary, if they cast it and you don't want it to affect you it won't and it hurts them, but if you do want it, it's an option."

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"Detection is one thing, but I do not think I would be willing to let an unknown magic affect that sort of thing about me."

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The kobold nods. "I didn't think so. Well, I'll keep an eye on things, and bring Raafi by if it seems like they might be useful to you."

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"Farewell, then."

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Grin, "farewell," bow, poof.

 

And here's Satele's room. The kobold isn't really expecting her to be in it.

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That's good, because she's not.

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Yeah, that's fine. She'll check and see if Ana's meditating or what, next, and then go see what Raafi's doing if she's busy.

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Ana: is practicing magic!

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Ooh. The kobold will go hang out while she practices, then.

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This time Ana notices when she gets close!

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Ana has obviously been working on her awareness; the kobold was trying not to interrupt her. This is good, though, it means there can be snuggles.

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Snuggles!

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Yay!

"So, what were you working on?"

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"Nothing specific, really. Just practicing casting."

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Grin, lean. "Yeah, I expect one of you to get your first stable spell soon. It'll be nice to just know, and not have to worry about it."

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"Yeah."

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Snuggle.

"You've been a big help to Raafi, you know. They don't usually do very well staying on one place very long, even when they want to."

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"Well, there's lots of different places in this place."

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"Yeah. I'm not going to let them go running around without a guide when I barely know the place, though."

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"Well. I'm glad I could help." Hug.

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Hug!

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And back to spellcasting.

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Spellcasting and snuggling: a good combination.

Half an hour or so before dinner, the kobold makes a twineportal to check Satele's room.

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She's still not in.

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Yeah, not surprising. She's tempted to make an observation portal to the Council chamber, but, no, that is a bad habit and she shouldn't let herself get into it. She'll go track down Raafi instead, invite him to the cafeteria for dinner.

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Ana appears at the appropriate time.

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And the kobold and Raafi, both slightly damp. Dinner!

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"How was swimming?"

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"Nice," says the kobold. "Raafi's been exploring further downstream and found a nice calm stretch."

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"You'll have to show me sometime."

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Raafi grins. "Perhaps tomorrow?"

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"Ummm... Yeah! I'll be free!"

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That gets a smile from Raafi, and the kobold giggles quietly at him.

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Hee.

Dinner nom nom.

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Nom nom lean (hair kiss) nom.

...the kobold isn't going to go to Satele's room after dinner, probably, but she is going to make a portal to check on her. Outside the door; privacy matters.

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Satele's back in.

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Any clue how she's doing?

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She seems to look fine.

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The kobold considers, and then pops over anyway; better to err on the side of being too available than on the side of being not available enough.

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Kobold hug.

"Hello. It's somewhat later than usual for you."

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"Yeah," hug. "You weren't in this afternoon. Council meeting?"

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"Yes. We were discussing Occlus's demonstration of yesterday."

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Nod, snuggle.

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Snuggles.

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"We got the first group of slaves out. Two hundred some, yesterday after Milliways."

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"That is excellent news. I trust it went smoothly?"

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Grin, nod. "One of the guards shot at me, Ana blocked it, I would have been fine anyway but it would have slowed us down a little. Nobody got hurt at all."

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Smile. "That is very good."

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"Mmhmm." Such smiling. "It always surprises me a little just how much I like doing that. It's - how much have I told you about kobolds and ownership?"

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"I don't believe you've told me anything."

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Nod. "Well, it's almost not a concept we have at all. If someone's using something, or holding it or wearing it, you're not supposed to take it, but aside from that, not sharing things is considered antisocial, you'll get in trouble if you make a habit of it. I understand ownership, sort of - I told you about the summer I spent with the tigerfolk, I picked the idea up there - but most kobolds would just be baffled by the whole thing. It's one of the things that makes us bad neighbors," this gets a conspiratorial grin, "because most kobolds don't see anything wrong with taking things that other kinds of people are defending but not using, and that's kind of a sport, among kobolds."

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"A sport, hmm?"

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"Sort of; kobolds aren't very competitive. But if you want the tribe to think you're very skilled and impressive, that's one way to do it."

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"And I assume this relates to freeing the slaves?"

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"Yeah." Her grin brightens. "I wouldn't go take a thing, not without some really good reason and trying other stuff first. But people really aren't supposed to own other people, and it's the same kind of challenge, and the challenge is what matters."

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Hug.

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Beam, hug. Snuggle.

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"There are more Jedi who need the exiling spell. Are you available tomorrow?"

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Nod. "Ana and Raafi have plans, but I'll be around, sure."

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"Good. There won't be as many this time. Is the same place convenient?"

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Nod. "The groups can be a little bigger, I don't think that'll make it go any faster, though."

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"All right. Until tomorrow, then." Hug.

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Grin, hug, poof.

Sleep, breakfast, magic class: probably all uneventful.

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Indeed, it is so.

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Lunch, slightly less so.

"Raafi, would you mind coming with me on my errand someday soon?"

Raafi looks surprised and uncomfortable, and pauses before responding. "Perhaps today?" He looks to Ana to see if she'll mind.

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She nods.

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He echoes the nod. "Yes, today."

The kobold cocks her head at him. "You don't have to."

"Better if I do, if you have reason to ask. I wasn't expecting to be invited, is all."

She watches him for a few seconds, and then sighs and goes to lean on him. "It'll be fine."

"I know," he says, and pets her.

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Aww, you guys! Hugs!

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Raafi grins at Ana and leans into the hug as well as he can without displacing the kobold.

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Lunch nom nom.

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Nom lean nom lunch, and then Raafi suggests Ana go wait by the lake - he won't be long, right? well, probably not - and he and the kobold pop back up to the cave to talk, and then they go to see Occlus.

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Occlus raises an eyebrow when she sees the kobold brought Raafi.

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"They didn't want to wait. I haven't heard anything about the Council yet."

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"Very well..."

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Raafi blinks - he's back in his farmhand persona, and has been since they teleported in - and looks at the kobold, who gives him an encouraging 'go on' gesture; he looks back at Occlus, looks away, and starts chanting and gesturing.

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This... is not a Good person sitting in front of him. In fact, there almost seems to be more than one presence, but they are all somehow the same person. The overall impact is quite strong.

Occlus sits patiently while he casts.

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Raafi takes a step away, involuntarily; the kobold reaches up to put her hand on his back. He drops the spell and looks down at her, his face showing a very eloquent what the hell?

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Occlus very carefully controls her amused reaction.

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Raafi and the kobold are having a moment. It ends with her making a stern face at his concerned one, to which he responds with I don't like it but I know I'm not going to convince you, shoots a final, worried look at Occlus, and then teleports away.

"Well, that's not going to help anything."

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"Indeed not. Will he cause trouble because of whatever he saw?"

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"They might not agree to help me with things that have to do with you, but I wasn't planning on asking for anything. They won't tell anyone, there's nothing to worry about with that."

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"That will suffice. then. Now-"

Magic magic magic.

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Magic magic. The kobold had already been carefully avoiding bringing up the teleportation magic as a hypothetical; continuing to do that shouldn't raise any suspicions at all.

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Nothing Occlus can act on, anyway. She hasn't heard of any Jedi teleporting under their own power either.

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And the kobold draws the magic lesson to a close after about the usual amount of time.

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Occlus bids her farewell.

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And after the usual exchange of pleasantries, off she goes.

She checks in on Raafi, first, just to make sure that she's not underestimating how shaken he actually was. By then, he's got a water-breathing spell on and he and Ana are playing around under the water; she concludes he's either fine or close enough to it that she can talk to him later. She does steal his towel and hide it behind a bush, just so he knows she was there, though.

Next stop: Satele's room. Hopefully she's in?

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Yes, she is.

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Oh, good.

She's snuggly as ever. "So," she asks when Satele comes to a stopping point, "how much trouble do you think you'd have keeping a secret from Occlus?"

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"...It would depend on the nature of the secret."

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Hm.

"Are you planning on talking to them soon?"

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"Not soon, no."

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"Okay. Warn me when you do, please; I still don't think they're dangerous to me, but ambushes are no fun."

 

 

"One of the spells Raafi can cast is Detect Evil, which does basically what it sounds like. And Occlus shows up to it."

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"Hm. That is somewhat disheartening. How reliable is this spell?"

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"Very, for what it looks at. Some people are trustworthy for other reasons, but I don't get the sense that Occlus especially is. I don't get the impression that they especially aren't, though, either." Shrug.

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"Well. We will maintain our vigilance, then. But let us not give her unnecessary cause to turn on us."

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Hug. "Yeah. I still don't want to fight them."

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Hug. "We'll do everything we can to make sure that doesn't happen."

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Hug. "I'll do it if it needs to be done; it's better than someone getting hurt or traumatized. But yeah, please."

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"Are you still up to enspelling more Jedi?"

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That gets an amused grin, "Yeah, of course."

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Smile. "Good. They'll be in the garden, when you're ready."

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The kobold gives Satele one last hug and then teleports to the garden to enspell some Jedi.

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Jedi: are waiting for her.

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She'll get right to it, then. You get a spell! And you get a spell! And you get a spell!

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Spells for everyone!

There's only a couple hours' worth of Jedi today.

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When she's done, the kobold heads back to check on Raafi and Ana.

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They're still splashing about.

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The kobold swims out to join them. Raafi makes a questioning face at her, she shrugs and nods sheepishly, and then they both drop it and go back to fooling around.

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Well okay. They'll probably tell her if it's important.

Splashes!

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Splashes! Swimming underneath each other to grab at feet! Floating, eventually. Dinner, a bit after that, a picnic on the beach.

("...where's my towel?"

"I dunno, a kobold must have taken it."

Laughter, and the return of the towel.)

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Those darn sneaky kobolds!

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Hee!

Dinner! Cuddles!

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These are the best things.

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They are.

Eventually it's bedtime. The next day after lunch, the kobold goes to check in with Satele.

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She's in her room.

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It's a quick visit, no snuggling just now.

"Any news before I go?"

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"Six more Sith have been transferred to their planets. We should be able to increase the pace, shortly."

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She grins. "Good."

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"And the Council has decided to disregard Occlus's demonstration, and proceed as though it had not happened."

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She nods. "That sounds about right to me." And now Satele gets a hug.

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Hug.

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"If nothing surprising happens, I'm pretty sure I'm going to be giving you the teleportation form. And not Occlus, unless something really surprising happens there."

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"Very well."

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Hug, poof.

And how's Occlus doing today?

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Magically. That is how she is doing.

(She is doing well. She is also doing magic.)

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As expected, then. Questions?

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Several of them, yes. What can the kobold tell her about location-based triggers?

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They're hard but not impossible to do without the teleportation form; here's how.

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Speaking of that teleportation form...

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She hasn't decided whether she's giving that to anyone; it's genuinely dangerous and she can't take it back once she teaches it so she's being really careful there. Surely Occlus understands where she's coming from?

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Fair enough.

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Cool.

Anything else today?

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No, that's all. Do let her know once that decision has been made one way or the other.

Goodbye, kobold.

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She will, goodbye, poof.

 

Back to Satele's room. Kobold needs a hug.

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Satele is willing to provide.

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Hug, and going over the day's interactions in her head.

"How sure are you that Occlus understood that you weren't promising them anything I hadn't already taught here?"

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"The text said, let me see... 'full knowledge of offworld magic as understood by the Jedi at the time of writing'."

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"Okay, good." Hug. "They seem pretty sure they're going to get more than that - they have, actually, but nothing they couldn't've figured out on their own - but at least I have a firm place to stand if I need to start telling them no about things."

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Hug. "If you need to, you can stop going to see her."

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Nod. "I might, yeah." Snuggle. "If there's a better reason than me being a little bit uncomfortable."

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"That would be a perfectly acceptable reason."

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This gets a giggle. "If you're trying to poach me from my tribe you're doing a surprisingly good job. But I haven't forgotten that this time, it's something I'm taking into account."

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"Good. You are important, just for yourself."

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The kobold smiles and hugs Satele tight. "You are trying to poach me, aren't you?" she teases.

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Smile. "I would never."

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Giggly snuggles.

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One hand snuggles, one hand work.

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Snuggles: such a good.

Eventually she does get bored, and pops over to the garden to see if any of her magic students are there.

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All of them are present.

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She can hang out and answer questions, then. And come dinnertime, she goes and gets Raafi and takes everyone to Milliways.

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Everyone likes a Milliways dinner!

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That was the thought process, yep! (Have you tried this gravy, it's amazing, she's going to have to ask Bar what's in it...)

After dinner she tells the rest of the class about the jetpacks and suggests they go try them out while she talks to Ana and Raafi.

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Jetpacks, you say? Hmmm...

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Ana stays behind.

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Ana is snuggled. "I think," the kobold grins, "that Satele might be trying to convince me to stay. And they're being pretty convincing."

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Kobold stay? Kobold stay! Kobold hug!

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Ana hug!

"Hmm," says Raafi. "I know you're aware of how risky that is."

"I can go back if I need to," says the kobold, still hugging. "They won't be surprised if I show up some other time besides a meetup, they know how my teleportation works."

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"Well. As long as you don't get in trouble with your tribe, I would be very happy if you stayed."

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Hug. "They don't actually have any say in it - it'd be a bit rude of me to leave without giving them any warning, or even just a summer's worth of it, but they're not allowed to keep me if I want to go."

"I'm not sure I want it enough to be willing to leave them without a Speaker, though - there aren't enough of us to have even one to a tribe, and none of the others would be willing to move to replace me, I already know that."

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Hugs.

"Whatever you decide, I'm happy."

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Hugs. "I've got a while to think about it, anyway."

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"Yep." Good thing hugs are conducive to thought.

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That they are. Snuggles, too.

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So they can snuggle until bedtime, when the rest of the Jedi come in to return their jetpacks and then go back to Tython as a group.

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Such a nice evening.

 

The following day, the kobold decides to skip visiting Occlus and see how the lightsaberless Sith are doing instead. She stops by Satele's room after lunch, first.

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Satele is in!

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Satele is cuddled!

"I'm not visiting Occlus today. I think I might check on the Sith on the ocean planet, did you want any portals while I'm paying attention?"

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"Hmm. I don't believe so."

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"Okay. Anything else?"

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"I don't believe so."

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"Okay," hug. "I'll let you know if I find out anything interesting." Poof.

 

She starts with a portal to the main square of their town, where people first start out. Is anyone there? Have they made any obvious changes to the place?

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It's still the same as the blueprints. There's only three people on the planet, so far.

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And a portal to find one of them is the next thing on her list. Or two or three, if there's any together; she's going by population density.

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They're all separate. One is sleeping, one is meditating, one is swimming.

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She watches the swimming one for a while.

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Back and forth, back and forth.

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She double-checks her defensive spells and teleports to the shore, where she sits with her hands casually visible.

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They're a little ways out, they don't notice the kobold immediately.

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That's good. She doesn't mind waiting; it's nice here.

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They eventually swim back to shore and dry themselves off. No sign that they've noticed her.

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Well. They probably did see her, she's not hiding or anything. If they want to ignore her, that's fine. She waits for them to leave before teleporting back to her cave, and then she checks on the meditating one again.

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Still meditating.

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Mmhmm.

...out of curiosity, how's the other planet doing? Let's check the biggest group there, see what they're up to.

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Menacing another, smaller group, it looks like.

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Yeah, that's not really surprising. The smaller group can have a portal to a less inhabited bit of the town and she'll hang out and watch what happens so she can close it again when it's not needed any more.

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The smaller group piles through the portal as soon as they notice. The larger attempts to follow them, when the portal closes, they start taking the long way.

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Of course.

Was she able to get any sense of what the smaller group was like, besides 'menaced'?

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Not really.

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Well. 'Not too freaked out about portals to use them' and 'willing to run' are points in their favor anyway. She finds them again and gives them a portal to a random bit of forest, probably not especially near the town.

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They take it.

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She finds them again, gives them a few minutes to calm down, and then teleports in a little ways away - within translation distance, but only barely, and with some underbrush between her and them.

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They're debating the best tactics for an ambush when they go back to town.

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She waits a while, listening, to get a better feel for the group.

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The feel is mostly pretty murdery.

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Yeah, all right. She brings up an obelisk and puts a portal back to town in it.

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They test it when it appears, but don't immediately return.

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She is not super inclined to hang around, here. The obelisk gets a glowing bar over the portal that shrinks at a steady pace - she'll give them ten minutes.

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They keep talking until there's about a quarter of the bar left, then go through.

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She closes the portal and goes back to her cave. (Wow, though, those were some surprisingly incurious Sith.)

 

She spends a little while thinking about what she saw, sketching it, and then goes to hang out with Raafi for the rest of the afternoon. They show up promptly to dinner.

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Dinner and hugs!

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Hugs! And dinner!

"How was your afternoon?"

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"It was good! Played a couple games on the new fields, that was fun."

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Grin. "I should stop by sometime and enspell some more of those for you."

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"Yeah, you should!

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Hee.

"Have them set some more up and I'll find the time."

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"Okay."

Hugs and noms.

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Noms and hugs.

And then the next afternoon she goes to see Occlus.

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Occlus is sliding a flimsi around on her desk. It glows in different colors depending on where she puts it.

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This is a) not even slightly surprising and b) kind of cute.

The kobold waits to be addressed.

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"I believe this spell is stable."

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"...huh. Congratulations."

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"Thank you."

She's still moving the flimsi around.

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The kobold waits for another minute or two, or for her to pause.

"Did you have any questions today?"

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"I don't think so. I believe I have learned everything you have to teach, or close enough to get along with. Unless you have more spell forms to share."

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Nod. "I was starting to get that impression, too. Do you want a way to get in touch with me, if something comes up?"

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"That would be useful."

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She nods, and produces a largeish pebble, the size of a small paperweight, in a distinctive yellowish color to enspell. After a moment she hands it over to Occlus. "Nudge it with the Force and it'll teleport to where I'm sleeping; I'll be by as soon as I notice and have the time."

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"Very well. So long, then."

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The kobold nods, grinning just slightly. "It's been nice working with you." Poof.

 

Satele?

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Is in!

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Yay!

"So, I have good news and somewhat less good news, do you want it in any particular order?"

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Smile. "Whichever you prefer."

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"The good news is that Occlus is done with me; they think they've learned everything they can. The less good news is that they already have their first stable spell - one that they can safely keep and use. I'm expecting my class to have one soon, but they've been at this much longer; we should be assuming that Occlus will be reliably getting stable spells well before any of them."

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"Hm. But she doesn't have the teleportation form, so that's not as bad as it might be."

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Nod. "They can probably find some way to make trouble with the light form if they really want to, but yes, very much so."

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Hugs for the kobold.

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Hug.

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"So I suppose now you'll need to find something new to do with your afternoons?"

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"Yeah," she grins.

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"Any ideas what?"

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"Not really; I don't have a very good idea of what needs to be done. I wouldn't mind going out and helping with stuff away from here; between the spaceship trick and me being able to find planets if they're distinctive enough I can do that and keep teaching and things if we can make the schedules work, but I don't know what that'd be like or what I might do here instead."

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"Well, what sorts of things do you do for your tribe?"

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"When I'm not doing magic? Gathering, mostly; painting, making traps but that's magic again, I go with kids sometimes when they want to go out... I do a lot of things, really, I don't hunt and I haven't taken the time to get very good at any crafts besides drawing and painting, but most kobolds pick up most skills the tribe needs sooner or later if it's everyday stuff."

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"You'd be welcome to spend time with the younglings, if you wish. We have art sessions you can attend, as a student or teacher. Portals between high-traffic planets is a good idea, but that might have to wait until the war has wound down. I don't recommend this, but you could visit some of the battlefields and lend your aid there if you wish."

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Grin, hug. "Those all sound good; I can help without getting close to the fighting, if I go out - I've seen people wounded, before, my parent was a healer and I helped them sometimes, I'll be okay with that."

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"I suspect our healing technology is somewhat different from yours. Have you encountered it yet?"

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Headshake. "If you have technology for it at all, that's different from us."

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Satele pulls a first aid kit from underneath the bed and opens it up. She pulls out a small hypospray full of green fluid.

"This is kolto. It is the basis for most of injury care. It cleans wounds, numbs pain, helps with clotting, and promotes healing. It can be either injected or applied topically with a bandage. For severe injuries, prolonged submersion in a kolto bath is advised."

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The kobold examines the hypospray without touching it. "That's really neat. It sounds like teleporting people to kolto baths would be useful sometimes?"

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"Yes. Injuries that bad often require a swift response, and every second improves their chances."

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Nod. "I'm not sure I'll be up for being that close to fighting. But I can give people spells before they go out - for a temporary spell, 'if they fall unconscious or if they want to trigger the spell' should be okay as a trigger, and I can add something about being injured when I know more about that."

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"All right. We can work on that."

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Nod, hug. "And in the meantime, younglings and art class sounds fun."

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Smile, hug.

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Grin, snuggle.

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Snuggles.

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Indeed.

And eventually, dinnertime.

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Dinnertime!

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Noms and hugs!

"I finished my afternoon project today," she grins. "Master Satele suggested I start spending time with the younglings or take or teach an art class now that I have the time free."

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"Oooo. That should be fun."

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Grin. "Yeah. Will you have time tomorrow to show me where to go?"

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"Yeah, sure."

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Hug!

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Hug! Noms!

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Noms and hugs. And leaning, and grinning.

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Yes. And then, off to bed.

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And the next day contains no Sithy stuff at all, besides a quick check of the reception area before lunch. It does, on the other hand, contain a visit to the creche.

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Where the younglings are all very excited to see her! They're almost as tall as she is! Look, look!

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She looks, she looks! And does safe temporary spells for them and lets them pet her and draws their force flows, isn't that neat?

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So neat! Wow! The kobold is really good at drawing.

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Hee.

Well, the trick to being really good at drawing is paying attention to what you see instead of what you think, which is also really important for a lot of other things, maybe they want to practice? She can set up an example for them.

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Hmm, okay...

Look at them concentrating!

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Awww.

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Draw, draw. Concentration!

(The Master is very impressed with the kobold's youngling management skills.)

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The kobold is having fun, this is pretty cool.

Once she's pretty sure she's not going to disturb them too much by moving away, she goes over to talk to the Master - she's going to be having a bit more free time now, and she might want to spend some of it doing this, and if there are any kids who'd particularly benefit from the attention, maybe point them out? Also she's not actually sure how they do things here, so if there's anything it seems like she needs to know she's very open to being told.

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The kobold is doing a fine job, from what they can see. They'd be glad to have her stop by more often. Those three especially, they point, would benefit from extra attention.

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She thanks the Master and heads back over to the kids. How are their drawings coming along?

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They're almost done! Look, look!

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She looks, she looks! And offers compliments and advice with similar breezy cheerfulness. And then snacks, what kinds of snacks do they all like? (And how are those three taking all this?)

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Fruit! Fruit is a good snack.

(The three are more reserved than the others, but they seem to be gradually getting into the excitement along with the rest of the younglings.)

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She can do fruit! Have they heard about the new fruits she's been bringing to breakfast? Here's a tray of fruit slices, two-thirds familiar and one-third things that they don't have in this world!

(She doesn't push them - in fact makes a point of backing off a bit if any of them start seeming overwhelmed - but keeps an eye on them to get a feel for what kinds of approaches might work.)

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Yay fruit! There are many noms.

(It seems they just take a while longer to get up to speed. They respond well to personal attention.)

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The kobold likes fruit too, and will nom right along with them.

Do they have any ideas for what they want to do next?

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Usually around now they go out to the fields and run around.

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That sounds like fun. Would they like a teleporting ball or three to play with?

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YES!

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Heeeee.

Okay, these two will teleport when you hit them unless you hit them too hard, and these two teleport if you use the force on them.

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Yaaaay! Off to the fields!

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Yaaaay!

She'll sit and watch while they run around.

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Which they do very energetically. Teleporting balls are a big hit.

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Yeah, little kids'll do that.

She tries sketching them, and then remembers the holocam, and is most of the way to getting the holocam set up to take holos of force signatures when the younglings start to lose steam.

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Now it is nap time. Back inside!

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Follow follow!

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And now the younglings lay down to sleep for a while.

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She casts one last round of spells on the holocam - the magery equivalent of saving her work - and goes to hang out with the Master.

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"You have a real gift for this."

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She grins, just a bit shyly. "I'm a Speaker, it comes with the job. And they're good kids, the lot of them."

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"Well, any time you would like to visit, you are welcome to."

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Continued grinning. "There's a couple other things I want to look into, but I'll be around at least sometimes."

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Smile. "Excellent."

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And she grins and goes back to working on the holocam; she figures out the last piece of its puzzle after another ten minutes and has it enspelled how she wants it shortly after that.

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And shortly after that, the younglings wake up!

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Yay! Hi, younglings! What do you usually do now?

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Now it is time for a lesson in galactography! To the library!

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That sounds neat! Would she need to read, or is it all holos and teachers?

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Holos and teachers!

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Awesome, she'll come sit in then!

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And here is the library and here is a big holographic map of the galaxy. Wow that's a lot of stars.

Today they are learning about the Sluis Sector, which is highlighted on the map here.

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The kobold pays more attention to the teaching style and the students than the lesson, but she's pretty circumspect about it.

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The lesson is conducted in a question-and-answer style, with the students being fed small pieces of facts and then encouraged to draw conclusions about them.

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That's not exactly kobold style, but it's really close; it'd actually be hard for it to be closer and still be primarily based on language rather than direct firsthand examples. Which would make it pretty hard to teach about the Sluis Sector.

The kobold is pretty pleased about this.

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Learning: continues to happen.

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And eventually class is over, and it seems to be dinnertime.

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It is indeed. Hug!

"How was your afternoon?"

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"The younglings are so cute," she asserts with a hug.

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"They aaare!"

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Hee.

And so the kobold tells Ana about her afternoon, including showing off the upgraded holocam.

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Ana is impressed by the holocam!

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The kobold is pleased. "I'm not sure how useful it'll be, but it's a neat trick if nothing else."

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"Yeah!" Hugs. Noms.

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Noms; hugs.

The kobold settles into a comfortable schedule of three afternoons a week with the younglings, one devoted to art - she finds intentionally unrealistic styles slightly baffling, but the techniques used to create them interesting to play with - and the remaining three to adding battlefields to her teleportation repertoire, spending time with her friends, and generally doing as she pleases. After eight days, one of her students produces their first stable spell, prompting a fancy celebratory lunch at Milliways; after another four, she has a question for Satele.

"I haven't heard anything about Occlus recently; are you still talking to them?"

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"Ah, I meant to tell you. We finalized the treaty three days ago."

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Grin, hug. "And?"

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"Essentially, she will not be exiled and in return, she will track down and contain any Sith knowledge or artifacts that remain."

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Continued, slightly more enthusiastic, grinning. "Good, I'm glad. I'm, um..." she pauses for a moment to think about her approach. "I've been thinking about it, and I was being a little hastier than I like to be when I said I was pretty sure I wasn't going to give Occlus the teleportation. Not that I've decided the other way, and if you were assuming they wouldn't have it when you decided that I'm fine with not giving it to them, but if not, I'd appreciate knowing how you made that decision, since it'll help me make mine properly."

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Contemplative hugs.

"I think we would, at this point, be more comfortable with that idea. It was not included in our thinking when we finalized the treaty, but it would not fundamentally change it."

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She nods and considers. "I think... for combat uses, aside from being able to make traps I don't think it'd make Occlus that much more effective; most of the things it can do, they can already do something similar enough. And I wouldn't be surprised if that's true of the traps as well? You probably have technology for that."

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"Similar, yes. Nothing with quite that effect."

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Nod. "And giving them a way to make traps that can be nonlethal just as easily as they're deadly, and not any less effective when they are, seems like it probably won't hurt anything."

"The other thing to think about is that if I give them the teleportation form, you can't exile them; they can just come back. How sure are you that that's not going to come up?"

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"As sure as we can be, unless she does something very unexpected."

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The kobold nods again, and spends a few minutes thinking. "I don't think there's any serious reason not to do it. I'll go talk to them and see how I feel about it."

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"All right." Hug.

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Snuggle.

The next day she's with the younglings, but the following afternoon she stops by Occlus' office after lunch.

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Occlus is not in her office.

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What does the droid have to say about where she is?

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She's at the dig site.

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And therefore so is the kobold. She appears on the outskirts and makes her way in on foot, as before, for politeness' sake.

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Occlus intercepts her halfway there.

"Hello."

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She grins and bows. "Hello."

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"What brings you back?"

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"Well, I was thinking about the teleportation form. Now that you've finished talking to the Jedi, I don't really have a reason not to give it to you - but that's not the same as having a reason to. And I thought you might want to talk to me about that."

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"Hm. Shall we discuss this back at my office?" Hand?

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Hand.

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"So. Is the end of negotiations with the Jedi the only thing that's changed?"

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"That and I've had some time to think about it, yeah."

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"Well, then. You say you need a positive reason. Did you have anything in mind?"

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"Not really," she shrugs. "'Reason' might be the wrong thing, even; what I'm really looking for is whether I feel like it's something I want to do instead of something I don't care about much one way or the other."

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"You don't care one way or the other about furthering my education? That hurts my feelings."

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The kobold cocks her head and looks thoughtful for a second.

"Well, you're not tribe. Kobolds work differently than humans, with that. And apparently..." she fades off, then makes a sour face. "Huh. Well, apparently I've decided I want to stay in this world, and that's working in your favor here."

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"It doesn't seem as though you approve of this development..."

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"Opposite of that; I was thinking about what it'd be like if I left. I'd worry." She seems to find this amusing.

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"You are an odd little kobold."

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"Yeah, I know."

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"What do you think would happen, if you left?"

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"I wouldn't know what was going on," she shrugs. "You have an agreement and that's great, but those aren't always stable; things happen."

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"I would have no reason to let my side of it fall, because the Jedi wouldn't be able to exile me and I would be the only Sith left in the galaxy. Someone has to look after those holocrons."

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She shrugs, again, tenser. "I'm not used to people being able to be that sure about things; it doesn't have anything to do with you personally."

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"Unsurety is a mark of weakness. I trained myself out of it long ago."

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"Sure. But I'm not a Sith."

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"Old habits die hard, I'm afraid. I apologize for disturbing you."

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That gets a bit of a grin, though she's still tense.

"I like the idea of staying for its own sake, anyway. It's a pretty easy choice."

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"It is always pleasant to be presented with such a thing."

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She grins. "I'm actually surprised I ended up liking the Jedi so much. I was really expecting not to, when you first told me about them - what you said about them objecting to your existence on principle, I really have a problem with that kind of thing. But - it happens, I'm not going to say it doesn't, but it's not something that's approved of, and they work pretty hard to stop it."

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"If you say so. You've certainly been closer to them for longer than I ever have."

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Nod. "It's not really my story to tell, but one of the first things Satele did with me was put me in a position to help with that. They can be pretty sneaky when they want to." She grins.

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"And have you made much progress?"

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"Some. Them seeing me come talk to you and go back okay helped a lot."

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"Good."

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Grin. "Yeah."

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"So. The teleportation form."

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"Yeah." She considers.

"I actually kind of like you, not as a friend exactly, but. The Jedi have a holocron that Revan made, I assume you know that story? They told me once that all Sith are traumatized, and... yeah, I see it, but you carry it well; kind of like me, in some ways. You've chosen what you want to be, and you're very much that. We chose to be very different things, but it's still something I understand and find easy to respect and sympathize with. And when I think about that, yeah, I want to see you have all the advantages I can give you." She's grinning as she finishes speaking.

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Occlus matches her smile.

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Hand?

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Hand.

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The teleportation form is fractally, dizzyingly intricate; delicate and beautiful. It seems like it could be the work of years to learn the whole thing.

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Well. Occlus doesn't want to wait years. She wants it now. She sets her whole mind to the task of absorbing as much as possible, understanding can come in time, she needs to have all the raw information.

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The kobold holds the trance. "If I'm not back by dinner, they'll worry about me," she points out, because of course Occlus has figured out hearing while trancing by now. "But I can come back in a couple days if it takes you longer than that."

 

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"My time sense is less than acute while tracing," says Occlus softly. She's not going to spare the concentration to pitch her voice correctly. "Alert me when we reach that deadline."

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"Okay."

It does take that long; even at Occlus' speed it's going to take several days. The kobold gives her a fifteen minute warning, and a five minute one, and then lets her break the trance when it's time.

She's still grinning, just a little, when she comes out of hers.

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So is Occlus.

"I have some but not all. You will return?"

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She nods, and explains her schedule for the next few days - she'll be back in the afternoon the day after tomorrow, and then again in three days, plus she can come by for a couple hours most nights after dinner.

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"Good. I will be here."

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"I'd hate to see what kind of monster I'd have to fight to get you back if you weren't," the kobold teases, and then bows. "See you then."

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Occlus nods in acknowledgement. "Farewell."

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And the kobold, smiling, disappears home.