Lurker visits The Old Republic
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The kobold explores the ship a bit (very conservatively, really; a door that doesn't open on its own is a door she's not going through), determines that teleporting to it while it's in motion would at very least be a hard problem, and finds a good spot to settle into, where she'll have a good chance of noticing when Occlus leaves her room but won't be in the way of anything that might happen in the meantime.

Her distraction of choice is a sketchbook and a set of colored pencils, and between puzzling out diagramed versions of the algebra she's been learning and sketching some of the things she's seen so far today (Occlus, the droids, a credible attempt at what Occlus' magic looks like to her magic-vision, the teacher from the algebra holo's striking outfit, Occlus' planet from thirteen kilometers up...) that will keep her busy for a good six or eight hours. Does anything interesting happen in that time?

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Towards the end of that time, Occlus comes out of her cabin and gets some food from the galley. Holding something that resembles a rice cake, she walks over to where the kobold is sitting.

"It occured to me to wonder if you could make an item that can teleport to the ship, even if it moves from planet to planet."

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"I don't think so. I was trying to figure that out earlier, and unless I have a clever idea, the closest I can come to teleporting to spaceships is to have a spell that finds the nearest ship to a set point in space and uses that as the destination, and even that would only work for ships close enough."

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"Planets travel through space, and are rotating in addition to that. The wall of my archive is not stationary in an absolute sense, it just doesn't change position relative to the planet. Is the trouble that the ship would be a smaller frame of reference?"

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"...probably? The sense that lets me see what traits of my surroundings I can use to cast with doesn't translate to regular concepts very well, unfortunately. There are things about being here that are different from being on the planet and stable or close to it, but comparatively few of them, and they all seem to be things like the light level or the air quality, not something I'd trust to tell this ship apart from another one."

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"Well, if you happen to have any clever ideas before you leave, I would be interested to hear them." Occlus returns to her cabin.

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The kobold nods. "I'll see what I can do."

She spends a little while working on that, but before too long, it's time to sleep. She relocates to the quietest spot from her exploration earlier, borrows enough blankets from Bar to make it acceptably comfy, and settles in.

If nothing interrupts her, she'll be back to her original spot in about six and a half hours, well-rested and reasonably well-fed.

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Occlus doesn't emerge until it's time to take the ship out of hyperspace and make a landing. The kobold can follow her into the cockpit, if she wishes.

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You know what, yeah, that sounds neat.

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Occlus is seated at a complicated-looking panel of instruments. Outside the viewport, there is a twisting field of elongated star-lines. Occlus pulls back on a lever, and these snap back into hard points of sparkling light. A large, greenish planet rushes up to fill the center of the window. Occlus taps out a few commands, and frowns at the result.

"It seems we're not going to be the only ones here. The sensors show another ship parked near the temple, probably from the Republic."

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The kobold is a little distracted checking out how regular space is different from hyperspace, but responds after a slight delay: "what does that mean for us?"

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"Potentially that this trip has been for nothing, if they've opened the temple. Even if they haven't, they could still make the process of exploring it difficult."

Occlus considers for a moment.

"It's local night at the temple. I'm going to set down on the far side from where the other ship is and hope to approach the temple undetected. If the seals are unbroken, I will attempt to open them in such a fashion that they can be resealed, and have you make a portal to the inside entryway."

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"I might be able to teleport us in, if we can get close enough. A few meters range on my sense is the minimum, under poor conditions; I can potentially extend it quite a bit farther than that. The main risk is that I'd get the wrong room, and that risk increases with distance, but I can make a portal to look through before we go ourselves."

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"That could potentially set off any traps that would be disabled by opening the seals. I prefer to take a cautious approach when it comes to these things. If there were a larger Republic presence I might risk it, but not for just one ship."

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Nod. "All right. Stealth gear, then." Not a question, but question-adjacent.

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Occlus nods, and begins the process of landing the ship.

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The kobold gears up without any further questions, then - a set of claw guards to stop her from making unwanted tapping noises on hard surfaces; a wad of blue goo, changed to black with a drop of liquid from a tiny vial and glooped to her belt; a pair of goggles in blue and purple, strapped on under her ears and perched on her forehead for now.

With those done, she starts rearranging the portals on her belt pouches, pausing for a long few seconds to watch with her mage-sense as the ship dives toward the planet. She hurries through the rest of the spells, and returns to observing for the remainder of the descent.

When the ship's artificial gravity turns off, she flinches slightly, but comes out of her trance a second later without comment.

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Occlus brings the ship in low and close to the ground, and settles it in a depression not too far from an overgrown set of ruins that must be the temple. She starts flicking switches, shutting down most of the ship's functions, but leaving it ready to depart with very little warm-up time. With that done they can exit the ship and start moving towards the temple.

 

Occlus is fairly good at sneaking, if perhaps not quite as practiced at it as the kobold.

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It would be kind of surprising if she was as practiced as the kobold, yes. Once she's worked out where they're going, she starts taking an active-but-supportive role in picking their path, pointing out the occasional less obvious alternate route or suggesting that they split up through tricky patches where two people moving together would be especially obvious, and taking the trickier path for herself in such cases.

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In such a fashion they cover the distance to the temple with relative speed. When they get there, Occlus finds the main entrance, which is a door covered in strange runes set into what looks like a low hillside. There is a stone courtyard in front, and two high walls bracing either side of the hill. Examining the door, Occlus smiles.

"It hasn't been opened yet. I need a moment to determine the correct sequence."

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The kobold nods, and moves off a little way to keep watch without disturbing or being disturbed by Occlus.

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A minute or so later, Occlus jerks her head around suddenly.

Jedi. Wonderful.

"Hide," she hisses at the kobold.

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The kobold disappears.

A brief, quiet hiss informs Occlus of her chosen hiding place, a bit of fallen rubble close to the door. A moment later, a ring of ground around it, too wide by half to step over, glows very faintly red for a second.

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Occlus makes an arcane gesture and mutters something incomprehensible, performing a ritual to blur the Force signatures of anyone in the area.

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Three robed figures appear at the front of the courtyard, with lightsabers drawn and lit. One blue, one green, one yellow. Blue speaks.

"Sith. Back away from the door."

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