Theo's just bitten into an apple when he feels the summons, so he doesn't stop to put it down before accepting. He can get rid of it later if necessary.
Luckily, so he thinks, he gets to the summons before anyone else.
"– I mean, I am not personally part of the local religion, so I don't think I will have any automatic objection to it on those grounds except as it causes other people to, uh, dislike the plan and how they might impact it?"
He glances at Lulu, who's unreadable, then sighs and says, "I don't actually know why Sin always comes back. So I want to figure it out. And I will probably die in the process. The idea would be, well, not letting that stop me." Pause. "Dying, that is."
"Die in the process of figuring stuff out, die in the process of killing Sin temporarily, or are they– combined?"
"Well, I sorta expect to need to actually go ahead and kill Sin to figure out why it won't stay dead, so combined, yeah."
Nod. "Do you have any idea how to, uh, not let dying stop you? I mean, there's the fact you will probably-but-not-surely become a daeva now that you'd summoned me, but when you die I'm gonna disappear from here and summoning circles weren't working last I'd checked?"
"I forget the particular details but that's the thing where you, uh, obviously stay around after death, but also they have some sort of unfinished business or something and I assume somehow terrorize the locals?" Pause. "Oh, did I mention – I got shot at by the city defenses last night. They thought I was a fiend."
Eyeroll. "I mean, I don't, but I'd sort of expect that if 'all unsent end up terrorizing people' then there is some condition of becoming unsent that requires you'd terrorize people, and would either exclude Kaede or they– they? – would have to become the type of person to terrorize people to do it."
"I suspect that if unsent terrorize people like fiends do then in order to become an unsent you will somehow terrorize people in some way, whether it alters your personality or how it manifests or you have to in fact be the type of person who would terrorize someone as a prerequisite to becoming an unsent, and because of this, though I do not know whether it is accurate because I don't know if the data is 'literally all unsent terrorize people', I am not sure if you would be able to become an unsent in the typical way without going and terrorizing people and I assume you have some fix thought of, plan on one, or alternatively it's a non-issue of some sort."
"What do they do, then? Literally stay as immortal disembodied souls?"
"So. How do you go about becoming unsent upon death and why is it not preferred to the– potentially-illusory whatever? Is it just a religious thing? I don't have details on that thing, the Farplace or whatever, either."
"Well most people can't stay as unsent, if it were easy no one'd become a fiend. You need to have something you strongly care about here, something to hold you in Spira."
"– Not clear on these things. Fiends are when people die and do decide to terrorize people, or what?"
"I already explained this. Fiends are when people cannot move on on their own, and their grief twists them into monsters."
"And unsent are when people feel strongly that they need to stay as disembodied spirits, and– everyone else is just people who decide they don't need to stay for various reasons?"
"This was already explained, too. Very few people decide to stay. It is a summoner's duty to send them on their way to the Farplane so they won't hang around as fiends."