In Which People Bicker
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Why not an hour of prayer? What are you doing down here that you need an extra half hour for, anyway? Seems suspicious.

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That's a good segue into, uh, the next item on our docket! Setting aside the... relative palatability of archons and azatas, there are 200,000 Korvosans up there and we need some way to protect them.

Protect what? They're all already Shadows, there's nothing to protect.

The problem is that most of our money is up there and we need a plan to get it back!

 

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I just want to register how impressed I am that you can do all these different voices.

I thought the council scene would be boring and boy was I wrong.

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You just have to pick the right god to pray to. Spending an hour praying to Calistria isn't that big a sacrifice, if you get what I mean.

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Why not an hour of prayer? What are you doing down here that you need an extra half hour for, anyway? Seems suspicious.

The only thing that'll be changed by an hour of prayer is that it'll be an hour later and we still won't have more food.

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Shadows only come out in the night time, right? So we just need to stop the sun and make sure it stays overhead all the time.

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Clerics have to pray for an hour to get spells, so you have to pray for an hour to become a cleric.

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I think Tian Xia would invade us if we did that.

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No they wouldn't! Our sun god is alive and functional but theirs is a total wreck!

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Shadows only come out in the night time, right? So we just need to stop the sun and make sure it stays overhead all the time.

Isn't there a spell called Time Stop? We could cast it at noon and walk away

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Shadows only come out in the night time, right? So we just need to stop the sun and make sure it stays overhead all the time.

Which we could do with Miracle!

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Really what we need to do is make a second sun. Suns are like holes into the positive energy plane, right, so we just need a Gate into there up in the sky.

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All of Golarion's probably gonna fall to the shadowplague soon, Abadar basically said so.

But they can't survive sunlight.

So what we need to do is

We get a Gate

And we Gate

To the Sun!

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Oh, sweet Sarenrae, let us all feel Your sun's light upon our face and hands this day and forevermore, also please make me your cleric before that so I can kill all the shadows...

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That plan is terrible. We'd need protection from fire first, and we don't have enough spell slots to give everyone protection from fire.

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You just have to pick the right god to pray to. Spending an hour praying to Calistria isn't that big a sacrifice, if you get what I mean.

There was a feat in 3.5 called Faerie Mysteries Initiate that let you get INT instead of CON to HP.

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Also it doesn't address the countryside! We need to build a second sun and we need to build it here. Well. Not here. Above the surface.

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Reebs is an Asmodean, so he's going to Hell no matter what.

But the rest of us can still be saved from damnation.

If we kill ourselves or eachother thats a sin, and if the shadows get us we turn evil and that's a sin.

But if Ornher Reebs murders us all our souls are still pure and we can go to Heaven!

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Guys, this one time I was stationed at the worldwound in Crusader's Fort and they had a sorcerer from Holomog who was backing the fort with some kind of positive energy rift! The commander made some faces about it but it seemed to work. We should bug Holomog.

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No you idiots, if you want to get Sarenrae's favor you have to tell Her you're planning to save and redeem the people, not kill the shadows! The killing the shadows can happen of course but it has to be incidental

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Sure. Why don't you go die right now and let the rest of us get back to planning.

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If you get exposed to too much positive energy your soul explodes. It's not worth it.

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Is creating a second sun within the purview of miracle? And, if it is, would it stop the shadows from going out and about? Or would they brave the light anyway when they got hungry enough?

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Making another sun sounds hard. Teleport is a thing, right, and stars are like other suns? We just need to teleport a second star over. It'd even be good for the teleporter wizards because once we have the sun problem fixed we won't have to lean on them so much.

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Yog-sothoth is a really powerful god of travel, right? We should sacrifice to him and see if he helps with this, since we're teleport-constrained. I hear he likes weird mutant babies.

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