In Which People Bicker
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Maybe if you'd spent less time last night thinking that shadows couldn't swim and more time fighting them, we wouldn't all be in here.

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Just saying.

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We make a shadowproof box, and then we get one guy whose really fast, and we give him Death Ward or something, and he runs through the whole city trash talking about how dumb shadows are and how they're stupid monsters who suck.

All the shadows chase him until he's got the whole city following him.

Then he runs into the shadowproof box, we close the door and he teleports out.

And then we put the box on a boat, take it to those [Expletive] [Racial Slur] bastards over in [Geographic Slur], dump it in their [Expletive] stupid drinking water, open the box and run away.

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How dare you! I have family in Magnimar!

No, what we'll do is we take it to the Storval Rise...

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I'm going to ignore... most of that, and ask about the shadowproof box. Can you shadowproof a box, other than by making it ten feet thick?

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"No, of course hallowing an entire city isn't possible. If it was half the cities in Ustulav would be hallowed. If you tried to cover all of Korvosa, it would take nearly five thousand - no, six thousand 5th circle spells, each of which takes a day to cast and a fortune in materials, and that's before you include death ward. We could have every cleric in the city do it and not be halfway done by year's end."

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> can you shadowproof a box

[Togomor nerds out about ectoplasm]

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Could you hallow it all with a miracle? I was talking earlier about hallowing the city with a miracle, you might not have heard.

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>If it was half the cities in Ustulav would be hallowed

If you try to cast Hallow in Ustalav a lich teleports in and immediately Unhallows it. Shadows don't have that kind of magic so they can't stop us.

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Bah, you think the shadows don't have clerics and sorcerers of their own? More fool you.

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If you could hallow the city with a miracle, don't you think they'd have done that in Ustulav? 

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They might not have the diamonds! Miracle-grade diamonds aren't pebbles you find in the garden.

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Miracle takes 25,000 gp in diamond dust, which might be easier to source.

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No because the gods all hate Ustalav for the obvious reason that Ustalavians are all unpious pricks.

But we proper righteous godfearing Korvosans would totally get a miracle like that if we asked nice.

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It says in the setting doc that miracles take whole diamonds. 25k diamonds are major strategic resources, and not necessarily anywhere for sale, so a little city-state like Korvosa probably doesn't have any.

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By what measure are Korvosans god-fearing?

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If I didn't fear them yesterday, I surely do now.

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I've heard there's this massive continent-spanning cave system called The Darklands, right under our feet with whole countries down there and stuff.

What if instead of trying to go back up here, we just dig straight down until we reach The Darklands, and then ask directions through that until we can pop back up somewhere else?

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The undead are Urgathoa's, right? We just need to talk to her and figure out what she wants.

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…the Abyss is down there and everyone down there is horrible demons. That's not a good plan.

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No idiot shadows work for Zon Kuthon, he tricked Abadar into letting him make them and controls them from his evil fortress in the shadow dimension

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That's convenient, then. Nidal exists. We just need to send an ambassador or something to work out terms.

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"If we want a shadowproof box, we should make it out of cryptstone. Pharasma hates the undead, and didn't the archbishop say she was on our side here? I bet she wouldn't mind. Maybe we could use it to make some better weapons too while we're at it, there are enough shadows around to justify it."

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There are wizards in Nidal who work for Zon Kuthon and can control shadows called Shadowcasters.

I bet if we hire one he can tell all the shadows to go back to the shadow dimension where they belong, or at least back to Nidal.

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If we tunnelled down to the Abyss, we could walk out from the Worldwound!

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