The Rooms of Antiquities, the pleasant female voice can be heard from the earbuds of the electronic tour guide, contain a number of peculiar objects, many of which are not, in fact, ancient. Several of them were in fact thought to be ancient until they were discovered to be forgeries, or merely more modern pieces confused for older ones.
Cerberus, for his part, isn't terribly flattered. "I'm the Guardian Beast of the Seal! I'm a powerful creature of magic!"
"Okay, this is cute and all, but Cerberus..." Here, he hesitates a bit. "... What about the card?"
"Oh! You have to be careful with it, if you don't undo its changes in twenty-four hours they're permanent!"
"Kero, we need to talk."
He walks away from the bus shelter, expecting the bear to follow.
"Why are you just volunteering information to her? You said there could be a catastrophe, right, if the cards stay wild? How do we know she's going to try to help stop it? Especially if the card she has is Change. I've had maybe a couple of minutes to think that through, and if it's as versatile as it sounds, the damage it could do is ridiculous."
"She doesn't have enough magic to do nearly as much damage with Change as it could do if it was wild. It's very limited for now."
"Even changing another person into her? I mean, can you change someone's personality with Change?"
"Oh phew. But still, she could do a lot of damage by just stopping us from going and collecting more cards. How do we know she'd use them for anything good, anyway?"