malduoni learns about some suspicious otherworldly visitors
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" - because of the corresponding to each other, right. What's that like."

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<Eerie. We have no explanation. It is convenient, though. Tech and magic sharing is going very quickly.>

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"If you had the pharaoh decide about the interrogations what would he decide."

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<That it depends entirely on what kind of agreement I think I can get my people to sign off on. Which is - why I said that to Aroden instead of saying other things.>

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"Your people will be very upset and refuse to fight Hell if you let Mhalir look at peoples' heads while they're stunned?"

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<We will definitely fight Hell! We would not - expect there to be any party in Golarion that understands why Yeerking people is wrong, and would probably conclude that this is an inevitable consequence of your tech level, and would not trust you to enforce terms or check if hosts are really being treated acceptably.>

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"So you'll blow up more planets?"

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<No. Never, if they're not enslaving the whole galaxy. But - we would have to insist on supervising it ourselves, if no one else shares any of the relevant values, and the Yeerks I expect will specifically resent that, even if the standards imposed were the same, and it'll be costly and awful and take a long time to reach terms on.>

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"If your people would never find out -"

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<Recall that I think it's possible to wrong people in ways they don't find out about! I would feel that way, about taking them a treaty while concealing information that would lead them to conclude - perhaps correctly - that it does not achieve what they value. I would probably do it anyway, if I could keep the secret for sure, but I can't be sure of that under these circumstances with gods and magic and various agents with incentive to share the information, and I would be very upset to have been put in that position.>

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" - huh.

 

I guess that's not very stupid."

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<We can't all have intelligence headbands but we do our best.>

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" - was that a joke? It's hard to tell with aliens."

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<Yes, it was. We are working on mass production of intelligence headbands.>

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" - you should've said that first! Have you gotten anywhere?"

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...swish swish. <You'd want to talk to Cayaldwin. Over there.>

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Mhalir perks up. It's been hard to follow the conversation, while he's still kind of out of it after infesting Aroden, and he's been drifting instead for the last while - it's probably better anyway that he not interfere, the Andalite might be able to tell.

He quickly scans through Carissa's recent memories. <...You did very well there, I think. I am very glad to have you on our side. And talking to Cayaldwin about intelligence headbands sounds much less awful than everything else we have been doing recently.> 

 

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Cayaldwin, it transpires, has been working with a human non-wizard named Ismat who runs a magic item shop and crafts the magic items herself and therefore seems like the most promising entry point to mass manufacture. She takes lots of notes on her process and is training apprentices and the manufacturing tolerances shouldn't be hard but the things the fabricator spit out weren't right, and they're running a whole barrage of tests to narrow down why.

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Carissa had no idea you could make magic items without having any magic ability. She feels a tiny bit offended on behalf of wizards but quickly gets over it. Can she meet this Ismat? What tests are they trying? What items can a non-caster make in the first place?

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This is incredibly fascinating! Mhalir doesn't have many contributions right away, his intuitions for magic still aren't as good as Carissa's even if Yeerks are excellent at pulling knowledge out of people's heads, but he watches silently for a bit and then starts offering suggestions. To Carissa so she can relay, since the Andalites seem very disturbed every time they notice him using her mouth to talk. It doesn't seem to him like there's any point being offended about this. 

He also really wants to get back to talking to Firayar about morph research but unfortunately they only have the one body and can't do both things at once, and he knows this is a lot more interesting (and thus hopefully enjoyable) for Carissa. 

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She's having a great time!

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Seeing Carissa happy, even just briefly, is really nice. Mhalir will enjoy that for as long as it lasts. 

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Aroden doesn't have any more Wishes prepared that day, so he works with Nefreti for the rest of it, and eventually sleeps, first checking that the prisoners are quietly behaving themselves in a corner. 

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They are huddled in the corner speculating and worrying and not planning any sabotage.

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Aroden leaves them alone. They're not a danger to anyone here. He gets his required two hours of sleep.

In the morning he prepares Wish in all of his ninth-level spell slots. At this rate he's going to run out of diamonds before he leaves here, he always keeps a lot of them in his bag him just in case but Wish-grade diamonds are scarce and pricey. No matter, though, the Yeerks or the Andalites can just make him more in their ships.

"I am going to try for some more wizards that we have names for now. And I will attempt again to get Parmida out of Hell. I - am not actually sure which of those has better odds of success." Shrug.

(Arguably obtaining intel on Hell is more strategically valuable, but he can attempt both without decreasing the odds on either, this is kind of absurd but Wish is absurd in general. And he wants his wife back. He'll drop a weapon on her and vaporize her if that's what it comes down to, and won't hesitate, but he wants her herenow, he wants her to hold him tonight as he falls asleep, whether or not that makes strategic sense.) 

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