malduoni learns about some suspicious otherworldly visitors
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It's incredibly inconvenient timing for something weird to be happening. But, undeniably, something weird is happening. 

The first rumours to reach him through his spy network - well, in this case, the part of it consisting of his wife and daughter - are of generous purchases of spells and magic items in Absalom, by apparently different people, all of them unknown to the sellers. That by itself, he barely thinks about further, but he does note it, in the back of his mind, an always-running tally tracking the wider situation. 

A few other mentions in his spy-reports from Tian Xia, of people spending unusual quantities of gold.

Then the church of Abadar requests a very unusual commission through his agent in Absalom. A spell not even known to exist, but then again, the design for the crown of Osirion wasn't known to exist before Malduoni, in his persona as the reclusive Absalom wizard who specializes in magic items, made it for them.

They want a scroll of Interplanetary Teleport.

Malduoni doesn't ask why. He replies by letter that he'll see if it's possible. Which it is, for him and probably him alone. (Maybe Nefreti could do it, but there would be explosions along the way.) 

And he returns to pore over every single mention of anything odd in all of his reports for the last several months. 

It's not hard, now that he's being properly suspicious, to connect the dots between the various mysterious wealthy wizards. In Tian Xia, a suspicious number of them are in possession of the same set of rare magic items, growing over time. 

In Absalom, Zahra chases down a rumour from much earlier. Someone had been offering a bounty for a Plane Shift. They wanted a cleric who wouldn't ask any questions. Which wasn't even weird at all, in itself, but someone remembers that the cleric of Abadar who ended up taking the job left in a hurry afterward, abandoning the rest of his party to apologize for his absence. 

His daughter tracks down one of the other clerics who was interviewed for it, and finds out that the request was specifically for a Plane Shift to Nirvana, and that they weren't sure if it was for a round trip. Also that the wizard asking read clearly as Lawful Evil. 

Malduoni doesn't understand, yet. But it seems critically important. Worth taking time away from his preparations to investigate further. 

He Plane Shifts himself to Nirvana. He doesn't even know for sure that the mysteriously wealthy stranger, probably from another planet, intended to leave someone there. But it's a lead, and one that reveals less about himself than approaching the church of Abadar directly for more information. He doesn't know his way around Nirvana that well, but he asks the first local he finds who he should talk to, if he wants to locate a living person - possibly a living person who reads Evil - who was dropped off in Nirvana by a cleric several weeks ago. 

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Nirvana, this rabbit informs him patiently, is a sanctuary and a place of healing and part of that is patient confidentiality.

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That is understandable and also very frustrating, and he doesn't even know enough about the situation to offer a compelling explanation of why it's important. 

He thanks the rabbit, courteously, and then casts Fly and takes off over Nirvana. It seems like he's going to be spending the next while aimlessly looking for anyone who stands out, reading thoughts and casting Detect Alignment a lot. Fortunately, Malduoni at this point has an utterly absurd number of spell slots, and he's prepared to keep doing this for the rest of the day if necessary. 

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Nirvana is not finite. It does however have a specific area called the Isle of the Penitents that is for evildoers redeemed or otherwise smuggled in, and 'what direction is that' is a meaningful question, and eventually he can find it. It's still very big.

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Malduoni tries asking some of the people he sees there about new arrivals, in case they're more willing to answer questions than the rabbit was. 

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They are if anything even more guarded than the rabbit. Patient confidentiality is very important. Some of their thoughts are helpful, though. He has to be looking for Alloran. Alloran might consent to talk to him; they could ask Alloran and then pass on his location if he agrees.

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Malduoni doesn't reveal that he's reading their thoughts. Rather than looking further afield for 'Alloran', though, he waits to see if they'll decide to ask him, and what the answer will be. It seems like a better start for that conversation to be consented to. 

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Alloran turns out to be an entirely unfamiliar species of thing, with four legs and two arms and four eyes and a wickedly bladed tail, who trots up to him that afternoon. <Are you after the Yeerks?>

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Malduoni doesn't show his surprise at all. "I think you need to back up several steps. I know very little of what is happening, except that I suspect I am looking for strangers from another world who have suspicious quantities of money and may have somehow offended the church of Abadar. I would like to hear how you came to be here, if you are willing to share that." 

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< - sure. I am an Andalite. We are from another planet. - your Golarion orbits a star, and the other stars also have planets around them, and I am from one of those.> He is SO HOPEFUL that this person will not be ASMODEAN and therefore will be persuadable to stop the Yeerks.

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"Ah." He seems unsurprised by this. "How did you travel here? Travel between planets around our star is feasible with magic, but the other stars are very far away, and yours must be especially far, I have never heard of Andalites." 

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<Andalites have starships that can route through other planes and cover great distances quickly. However, I did not come here under my own volition, I came here as a prisoner of a people called Yeerks. They are tiny oozes that can enter your head through the ear canal and command total control, from there, of the mind and body. They are trying to enslave many different worlds in order to win a war with my people.> Pause. <In their defense I think that some of them do not prefer to enslave the entire galaxy and have told themselves that once the war is won they can adopt different methods.>

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"And they are here to learn of our magic and recruit our wizards for said war, I imagine. How did they know to look for us, though? I do not think we have ever had contact with a species meeting that description."

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<They found you by accident, while doing experimental space exploration. They kidnapped and enslaved the crew of a ship in Taldor, learned how magic works, and then stole some wizards in Cheliax. At least one they sent back to their headquarters as a slave, to teach magic there and as proof of the concept. At least one they kept here, to use to recruit more of them. I don't know how many others they had at the time, let alone how many they have by now; they can breed quickly when advantageous, and the Yeerk who enslaved me was blocking my access to my senses somewhat routinely, in the last days of our acquaintance.>

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"How exactly did you end up here, from the starting point of being their prisoner - were you rescued?"

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<Not exactly. I have never known the Yeerk who enslaved me to be moved by any moral considerations whatsoever, but Sarenrae sent a vision to her captured priest about Nirvana and Visser Three - seemed to take it seriously, though it was unclear, and decided to release me in favor of taking the Chelish wizard. She was more cooperative, Chelish people seem to have an ideological conviction that enslaving people is a reasonable thing to do and objecting to slavery is not a reasonable thing to do, and - I have spent fifteen years trying to seize control of my tail and kill him. He arranged to send me here. I am confused about why he did that. The Nirvanan answer is of course that he too is just hurt and confused and doing his best in a hostile world but - he has had lots of people executed, he has had lots of people tortured, he has had lots of people enslaved, I am fairly sure that he intends to keep doing that - it makes sense that he took the wizard but it's confusing he didn't hand me over to someone else, or kill me, when he did.>

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Malduoni is having some sort of emotion about the captured wizard being Chelish. He can't name what the emotion is. The rest of the description is mostly making him quietly angry. And kind of irritated, because this is a very inconvenient time to be uncovering someone else's serious problem. He has enough problems on his plate already. 

"Interesting. I am also confused, and I think that means I am missing some important consideration. It certainly seems - ill-advised, from a strategic perspective. Since the result is that now I have found you and am learning of this war." 

He takes a step back, looks Alloran in the eye. "I assume you are wondering, right now, if I can be convinced to aid your people in this war. Is that right?" 

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<...the Nirvanan answer is that the whole war is a tragedy and the best thing would be to make everybody realize they're hurting people and stop. But - they are enslaving billions of people.>

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"And it is not a trivial action, to make people realize they are hurting others and should stop. I believe you, that this war is awful and that the Yeerks must be stopped. I - have resources I could call on, to try to stop this. I am confused, though, which means I am missing a great deal of the picture here. I want to help, but my first steps here will be to investigate the situation for myself. If there is anything more you can tell me of their planned operations in Golarion, that would be very helpful." 

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<I think it was their intent to recruit more people and then get to the Andalite home planet and use mind-control to force the Andalites to surrender. They were mining asteroids for precious metals that could be used for artifact-making and to make purchases on Golarion. They were trying to avoid the notice of the gods because they didn't want interference. The Chelish wizard was trying to convince them Asmodeus would help them.>

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Malduoni goes very still, his face unreadable. 

"Did Visser Three seem at all inclined to take up that offer?" he says, slowly, as though picking out each word. 

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<He does not say much to me of his intent. I do not think it was his first plan. Probably he would do it if he thought it was the best way to win the war. I do not think there's anything he wouldn't do if it were the best way to win the war.>

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"I see." Malduoni doesn't say, at least not out loud, that he sympathizes with that mindset. "Is he, in your experience, often rash or impulsive in his actions? I am trying to figure out if his decision to leave you here is characteristic of his strategic judgement, in general, or an exception." 

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<He is not usually impulsive. The conversation with the cleric of Sarenrae shook him but I do not know why. You would think that it would be bizarre to torture millions of people for many decades and then reconsider as soon as someone tells you that it's important to keep in mind how people ought to have the chance to heal. He was doing lots of things in secret with my senses blocked and I suspect they would make sense of it. Maybe Sarenrae demanded it but I don't know why she would do that instead of stopping him from sending slaves back to the big body of his army or doing something about Cheliax.>

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Nod. It indicates something, Malduoni is thinking, there's information there, but he isn't sure what it means yet. 

"Cheliax upsets you?" he finds himself saying instead, his voice gentle. "You think someone should be doing something about it." 

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<Obviously someone should be doing something about it! I don't know why any of your gods call themselves Good! What are they, napping? The Andalites will do something about it if you stop the Yeerks from enslaving the galaxy while we're busy!>

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