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Vetareh lands on Tylendel and Vanyel
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They're huddled in the ruins of a stone cottage and Tylendel is holding onto Vanyel, panting, desperate, but he has a plan. It's going to be all right. Somehow. It has to be. 

“Okay. Gala will hold them off on the outside. I’ll open the Gate on this side..." He explains.

He needs Vanyel's energy, through the lifebond. He's not strong enough otherwise. 

“Are you ready, ashke?”

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Nod. 

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Tylendel grits his teeth, and concentrates, and opens the bond that links them wide. 

( - Caught in a hurricane - currents of terror and anguish and guilt - rage like molten rock - and behind it the echoing void that Staven left behind -

But over it, hope, and determination. He loves Vanyel so much, and Gala is there, Gala is blazing at his side, he feels her fear and resolve and love almost melded together with his own -

The doorway begins to glow, and Tylendel reaches, desperately, for the Heralds' temple in Haven, hundreds of miles away. Tongues of light flicker from the shining arch, draining both of their strength, power sucked inevitably into the spell's hungry maw, as it searches and searches and searches -

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Someone has been trapped in a space between worlds for a very long time.

She sees - something, a ripping tear, a forming bridge, a half formed magical doorway between two places, neither end of which is here. But the path itself comes through here, and that's enough. It's not clear what kind of strange magic this is, but it's obviously her best chance of getting out of here, and possibly her only one. And she very much wants to get out of here. Her plan of escape is not particularly pretty, or well-thought out, but the shape of the whatever-it-is at play is easy to read, as these things go, and that makes it straightforward to leverage to her purposes. That is, getting out of here right this instant.

None of her spells are built for shoving open this tear in just the right sort of way, but she does not technically speaking need them. If she drops her available spells and the protective shields that are woven with them, she can get at the untidy, unstable, and very much alive magic moving through her, and have just a whisper of it rip at the whatever-it-is just enough, bring in the smallest instability so that she could step through and out -

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- And then a woman in brightly colored and foreign clothes is shunted through the glowing archway in a tumble. She hits the ground in a graceless heap, takes a half second to verify that she did it that she's out, and then promptly starts giggling like a madwoman.

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Tylendel doesn't think that's what Gates are supposed to do at all! Did he do the wrong spell, oh no, and he reaches for Gala–

Which is, unfortunately, all the distraction the wyrsa need. 

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Vanyel is fully in Tylendel's mind and he feels Gala die, feels the second void ripped out of his lifebonded's soul - he's no longer aware at all of the woman laughing maniacally on the ground just feet away from them. He tries to scream but the Gate is still up, somehow, draining from him, and all he manages in a whimper. 

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"Go," Tylendel is yelling, "go go go–"

Vanyel isn't moving, and the wyrsa are still there outside the cottage, they don't have time. So Tylendel blots out the baffling woman from his awareness, he has no space for it, maybe she's just a hallucination anyway. He hauls Vanyel up by his tunic and drags him to the Gate and shoves him through. 

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Falling through darkness - 

When Vanyel opens his eyes, he's sprawled on the other side of the Gate. He feels Tylendel, but faintly, as though from a great distance, even though he can see his lover right there on the other side of the Gate, dragging himself slowly and heavily to his feet. 

Too late, Vanyel realizes with blinding, awful clarity that 'Lendel has no intention of following him through the Gate. He stands with his back to it, as though he's already forgotten it - and the woman is a note of confusion but Tylendel has forgotten her too, his mind has no room for anything but rage. 

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Tylendel forms one last intention, and raises his hands to carry it out. 

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From her heap on the ground, still cackling, because schooling her reaction requires attention she does not have, Vetareh ruthlessly tries to figure out what's going on. Enemy creatures outside, obviously malicious by the shape of their minds, the wrongness of their souls, and the grating monstrous noises they keep making. Allies (?) of temporary convenience inside here with her, the stabilizing magic doorway blocking the main entrance. The walls of the place look sturdy enough for an emergency, but that hole in the wall does not, and the creatures outside kept busy from finding it by -

- someone that just died.

"Shit," she hisses, in a foreign tongue no one but her will understand. She's suddenly glad she had to release her spells to escape through the magic doorway. She shoves all but one back into place, and in its spot goes her Signet of Resurrection. Her shields and spells and the very important resurrection ability that will get the three squishies their martial defender back begin to settle into place, but that takes time. She's still laughing, half from the terror and thrill, and half from the absurdity of it all. Of course she had to land in a crisis. Of course. Why didn't she expect this?

She notes when the person being used as a door-conduit is shoved through it, and she vaguely hopes they'll be conscientious enough to not close the damn thing in her face before her spells are back and she's of more use than decoration.

Except then the other one doesn't follow, and raises his arms to cast - what the fuck is that, absolutely not!

With barely settled spells and a bubbling panic, she interrupts whatever insane suicide-explosion spell he was in the middle of making. Somewhere in the back of her mind, she notes that he was about to kill them both. Rude. Also stupid, with a method of escape right there. Literally right there! The woman lunges forward to tackle the idiot through the portal. Through the almighty power of momentum, he goes through, and she doesn't. She drops her scepter and reaches with shaking hands to draw the symbol of the Signet of Resurrection, because she feels responsible, okay. This magic portal was already unstable, but it's not like she didn't make it more so, and it's a crisis. You take your damn allies where you can get them and you defend them to the death and beyond, and then you bring them back when they die because you distracted them. That's just being responsible.

The Signet is made, and power flows out of her and to Gala outside. At her corpse, there's a beam of light and a repair of the body and the snatch of a soul, Get back in here, you're not done yet, and brilliant restoration to perfect health. It's impossibly fast. A Resurrection Signet is meant for emergencies, it's built to be fast.

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Tylendel falls with a muffled cry, more of confusion than pain, and lands squarely on top of Vanyel. 

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Who does not have much in the way of consciousness left, right now. 

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Gala lies still for about a second and a half. She's so confused. Just a few seconds ago one of the wyrsa was at her throat, she remembers feeling its teeth rip out her jugular - she remembers bleeding, remembers dying, but she's definitely here, now, alive. 

Some wyrsa are trying to eat her. Not acceptable. Gala scrambles up and snarls at them, nipping, which gets them off her for about another half-second. 

- where's Tylendel - 

Not here. And she recognizes the glow of a completed Gate. The wyrsa are going to realize very soon what's going on...

She darts around the cottage and backs up to get a running start and then - possibly cheating just a teensy bit with Companion-magic - clears the half-crumbled wall easily. 

Who's that–

Gala, carrying too much momentum to react in time, bowls the strange woman over on her leap through the Gate, which she at least manages to time so she clears Vanyel and Tylendel's sprawled forms and lands with all four hooves bunched on the other side, catches herself, canters to a stop. 

:Tylendel, are you–:

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Her Chosen doesn't seem very all right at all, but at least he's conscious. Vanyel isn't. 

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Vetareh has just long enough to pick her scepter back up and cast two hostile magic spells at the monsters outside to try and buy the now living martial ally time and space. She doesn't feel quite ready to run until everybody is through. Then she realizes that the resurrected person is, uh, some kind of large terrifying quadruped leaping through the hole in the wall, which she was not expecting by the magical-person signature. This thought is interrupted by how she's bowled over and tumbles through the Gate for the second time in the past ten minutes, hissing swears and at least one god's name.

Okay, her martial ally (?) is a giant sapient quadruped. That's. A thing. Irrelevant to her mission, put that aside. Is the suicide-mage going to close the Gate? Actually, no, she doesn't trust the suicide-mage to boil water. He just tried to blow them both up and anyone nearby besides. But the Gate needs to be closed, because it's killing the person-conduit, and it's probably not even possible to close this thing safely anymore. Probably. And if she waits longer it'll just get more unstable and closer to killing him, and the mistake that landed her in her fate worse than death was hesitation at a crisis. Hovering in indecision looking for a perfect solution instead of going for any solution. She doesn't want to make that mistake again.

"I am really very sorry about this," she apologizes from the dirt, wincing. Poor person-conduit. This won't be pretty. She somehow kept hold of her scepter, so it's almost easy to reach out with her hex-breaking spell and - sorry - snap the tether and close the Gate.

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Vanyel, jolted up from unconsciousness, screams and writhes on the ground in agony as the Gate-energies, not properly grounded, crash down through him as the shortest path to earth. He runs out of breath, keeps trying to scream anyway, and then mercifully passes out again. 

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What, what what what what– 

Tylendel rolls off his lifebonded and tries to hold him still and stop him from hurting himself. "Van, hey, Van, ashke, it's all right..." 

:Gala?: 

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:I don't know what happened either, Chosen: Her mindvoice is shaky, but mostly relieved. :Is Van...?: 

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:Dunno: Tylendel lifts his head and fixes an accusingly glare at the probably-not-hallucinatory stranger. "What. Did you do to him - what did you do to me...?" 

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Naturally, she doesn't understand a word he says. She can tell he's mad at her, though. Well, tough, kiddo.

She raises her eyebrows at him, points at the suicide-mage, and mimes an explosion. You tried to blow yourself up. Then she taps her chest and slices through the air with her fingers. I stopped you. Then she looks at Gala, taps her chest again, and motions to the terrifying quadruped. And I brought her back.

You're fucking welcome, says her sour expression. She mutters a word in her foreign language. ("Teenagers.") He was about to commit explosion suicide and kill them both, he doesn't get to yell at her about how she improperly closed the magic thing!

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Oh, great, she doesn't understand him and he doesn't recognize that language at all. Tylendel doesn't have the energy to glare any longer so instead he tries to pull Vanyel into his arms. "Van, wake up, please..." The adrenaline crash is hitting him now and he's definitely about to start crying. 

- aaaaaand yep now he's crying. 

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:Do you understand this?: Gala tries to the stranger. 

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It's hard to reach the stranger through her strange shields, and there's a pause while she inspects the attempted mind-link for hostile intentions. Then a longer pause as she figures out how to disentangle concepts that can be translated with mind magic, and how to send some back. If she weren't a mesmer, this might be flat out impossible. Since she is a mesmer, and a brilliant one at that, it's just tricky and fiddly and strange.

Then:

:Yes hi I do, sorry about breaking the door-thing,: and then she rapid-fire sends her assessment/self defense that it was the best thing to do in an emergency. The creatures were going to find where the terrifying quadruped went through, the door-thing was killing someone, it started unstable and was getting worse and she did not trust suicide-mage to have the presence of mind or knowledge to disentangle that mess, and if she'd waited it would only be worse. :But I am nonetheless very sorry about that.:

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Gala has to spend thirty seconds orienting to all of that, it's massively confusing, and then she bows her head. :No, thank you. We owe you our lives. Do you have Healing, how did you - me...?: 

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:Yep, you're welcome. I used a Resurrection Signet.:

After that is a packet of information about what a Resurrection Signet is. In summary, old and powerful magic granted by the gods, approximately powered by a mix of some nonessential parts of the caster's soul and some magical power stored for precisely this purpose. She can't do it again anytime soon, her soul/power source needs to regenerate.

:I'm not a healer, sorry.:

She's vaguely trying to think of whether any of her necromancer abilities might be able to help the poor boy currently suffering over there, but... probably not. She'd definitely need a corpse, and it's not even clear how someone would heal that. He looks fine, physically, which is about all necromancy could feasibly help with. Besides, she's really not much of a necromancer at all.

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