:It's fine, I understand.: And she does. She's irritated and frazzled and just about out of ability to cope now that there isn't a crisis to hold her together, but that's hardly their problem. It's not fair to take it out on them when they're obviously scrambling after dealing with, uh, whatever it is that she landed on. Especially not when they're doing their best to help her.
She spends the interim investigating her guest room, and thanks the servant with another little bow. The food and water go on the desk where she can easily find them. Then she carefully closes the curtains, locks the door, bundles herself in the woolen blanket, and promptly collapses in bed to freak out.
There will be a lot of crying. She doesn't know how long she held herself together with willpower and practicality and spite, but it was far too long. The relief of it being over is in many ways worse than the moment to moment experience of being trapped in a fate worse than death. All of it was real. She's stranded somewhere very strange with terrifying sapient quadrupeds who talk with their minds. She's so, so far away from home, and getting back was always, always going to be impossible. It just seems so much more so now that she's not in a place that could conceivably get there. Maybe she can't even find her way to Grenth and the Underworld that holds her family's departed souls. Maybe she's just stranded in a new and exciting place, forever. It's an improvement, but maybe not as much of one as she'd like.
A lot of crying occurs. There's also some variety, such as impatiently pacing her guest-room, praying to Grenth to please, please, please find her when she dies, please, she doesn't want her parents to keep not knowing where their daughter's soul is forever, some hand wringing and hair rending, and other assorted dramatic coping mechanisms. She's not okay, she's extremely not okay, but at least she has space to fall apart, which is always the first step of putting oneself back together. It's more than she had before.