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"If I ask you exactly what I have to do to find a dryad are you going to be annoyingly useless again?"

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"You should prove yourself by defeating a strong monster. That will get the attention of a dryad."

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"Is it the same strong monster with the lenses and the whatever, or a different strong monster, or does it not matter?"

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"You can create worm bait with rotten chunks and vile powder. Make sure you are in a corrupt area before using it."

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"Ugh!"

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"Your current equipment simply won't do. You need to make better armor."

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"I'll bet," she mutters. "Out of what, exactly?"

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"There are lots of different types of armor in the world. It's recommended that you search for what is best for you!"

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"Is platinum armor the best I can make right now?"

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"There is treasure hidden all over the world. Some amazing things can be found deep underground!"

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"Okay. Sure. Can horrifying things that want me dead also be found deep underground? I bet they can."

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"You can make a grappling hook from a hook and 3 chains. Skeletons found deep underground usually carry hooks, and chains can be made from iron bars."

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"Skeletons. Are they like those dead things that were hitting you earlier?"

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"You should focus on gathering more heart crystals to increase your maximum life."

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"You're really frustrating, you know that?"

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"Underground are crystal hearts that can be used to increase your max life. You can smash them with a pickaxe."

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"Yeah, so I've heard."

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"Greetings, Sable. Is there something I can help you with?"

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"You could try being less of a pain in the butt," she grumps.

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"They say there is a person who will tell you how to survive in this land... oh wait. That's me."

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"I'm done here," she sighs, and she goes out and blocks up his door again and starts trying to figure out a sensible way to organize her various resources. It's a pity there don't seem to be any recognizable desks available in her crafting repertoire. But there is something called a 'Dresser' that has a respectable number of drawers visible in its little picture...

Dressers turn out to be a decent organized storage option. No way to label the drawers for now, but she remembers what they're all for.
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The dressers are happy to be of service. It's not technically what they're there for, but they don't mind. Helps that they're inanimate.

The rest of the day's pretty quiet. It's up to her if she wants to go out star hunting or not that night.
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She is grumpy and sore and does not feel like ground-ripping any more zombies. She stays in with her nice cozy bed and her nice cozy campfire.

In the morning, she considers trying to have another conversation with Dylan, and then decides to go exploring instead. Keeping a careful eye out for purple things so she can avoid going anywhere near them.
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There are more caves, and more pots, and more bizarre biomes. Snow, for instance. Even though there is also still a desert on this island.

The crazy cube land is not going to stop being crazy and cubelandy.
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"Okay," she says, glaring at the snow, "the desert was one thing, but I shouldn't be able to take two steps and enter a different season."

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