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Sunaira's Levels 5-10 Osirion campaign
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So, I'm here with you all today to talk about my probationary period as a new player. I know you all wanted to see something of my playstyle and the things I cared about in practice before you let me have any serious characters at the table.

I've just completed my introductory campaign from levels 1-5. How would you say we're doing so far? Anything about my play I could improve?

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So far I would say your play conforms to solid principles. Temples, conversion, classic mechanics. I appreciate the cosmetic inventions you've brought to the table as well. They have a lot of flavour without impacting the game overly much.

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I have to say, I'm a big fan. You take the time to reach out to the playerbase, spread underappreciated moves, return old players to the table... You're really revitalizing the game, at least from where I'm standing. 

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I think you could use some help with the mechanical side of things, but then your strategies don't really rely on complex loopholes and mechanical interactions. 

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Zon-Kuthon just glowers at her silently.

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I think she's a wonderful addition to the game. 

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Honestly, I was expecting a lot worse from you. For a deity of pleasure you seem to have a surprising handle on moderation.

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I don't mind sharing the Love domain with her at all. We're quite distinct.

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She gave me Black Sinflower, so she can stay. 

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Talk talk talk talk talk talk talk. All you do is talk. This is supposed to be a war game, not some indie social combat RPG. I'm against her inclusion.

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I was worried when I saw her making inventions, but mostly she hasn't been going for any techs I heavily disagree with. She can stay.

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I don't like this proposed birth-control-in-Osirion campaign of hers.

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I didn't come back from fucking Kemet just for you all to cancel the campaign I was going to play in. Lamashtu, you're just going to have to play like the rest of us.

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Um, if I could say a small thing...?

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Go ahead, Arundhat.

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Sunaira went and found me on my tiny little server down in Vudra and made something I made the centerpiece of an entire campaign. And she supported my play to pay me for the idea too. I think she's really wonderful and should be allowed to play. That's all.

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Yeah, of course you say that, she's bribed you massively

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Settle down, Lamashtu, Bastet. 

It's my verdict that the birth-control-in-Osirion campaign is one that I want to run. It'll have all sorts of implications for lots of players, but is unlikely to totally upset the board. It's a good introductory campaign for our newest player. Gorum, you get plenty of campaigns, you can sit one out. 

Sunaira, you may select exactly one player character of up to fifth level to be your champion in introducing your faith and ideas to Osirion.

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You're just saying that because you've always wanted to introduce birth control.

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I am a neutral referee. Play it IC. 

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That's a crock of bull and you know it.

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Never did she expect that she would agree with Lamashtu about something. Will wonders never cease.

Alright, let me pick a PC...

She casts her awareness out over the gameboard.

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Osirion is not strictly dark territory for her. There are some here who marry for love rather than finances; many here who delight in music and the fine arts; many who give up pleasures or even necessities for some greater goal they are seeking towards. 

When she looks with her domain of Kink the picture is bleaker. There are people here who have preoccupations, of course, but the joy and sharing of free sexuality is barely heard of. The risks of childbirth, lack of birth control, Evil nature of abortion (thank you Pharasma), and incidence of sexually transmitted diseases similar to syphilis have resulted in sexual mores that are... less than open. And many of those who would experiment do not do so intending to be kind to those they sleep with, and leave behind ruined lives in their wake. It is a sexual market for lemons and no mistake, largely the fault of poor sexual and medical technology and the rotten influence of Urgathoa and Lamashtu. 

Nonetheless, there are those who follow a more open sexual lifestyle, even here. The Shemtej catfolk, with their caravan trains of loose clan relations, all free to go wheresoever they wish and date whomever they please, have a spark of her beliefs in them. They were Bastet's pieces, an age ago; and perhaps they will be again. They're looked upon with respect... but also no little amount of suspicion and superstition. She would have a piece here. But the risk is, of course, that she would be competing directly with Bastet. 

She could look in the Rose Quarter of Sothis, where it has its brothels. She could reach out to a nobleman's wife who married for love, or a nobleman himself. She could claim a talented painter or musician; she could claim someone who has sacrificed much to achieve their position. She could do many, many things, so long as she claims someone who is Good. (Or else entirely Neutral). 

The question is, what will she do? 

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She peruses her potential pieces. There's a more limited selection than in Absalom, that's for sure. 

Her options are dominated by the Lawful Good quadrant, Osirion being more Lawful than it is anything else. Wives and husbands who've come to love each other in their arranged marriages, paladin-candidates who've never had fun in their lives, court artists who dutifully respect the majesty of the Pharaoh. None of them quite speak to her.

Her natural inclination is to a courtesan, but Osirion's whores are not well-treated courtesans respected by all; they are largely Chaotic due to their profession being against the norms of their society, and often forced into Evil due to their hardscrabble lives. There are one or two she could claim, but it would be a deeply difficult battle uphill against the entirety of society. She's fought worse, but the voice of Iomedae in her head says that she should be more efficient when the battle is reckoned in souls won. 

The Shemtej have some solid candidates; Neutral Good and Chaotic Good caravan-guards, merchants, and explorers, bright in her senses from their personal lives in polyamorous day-to-day relationships. But they do not so much worship the gods as deign to trade with them; the spiritual conviction she would want in a true priestess is likely to be lacking. 

There is a broad swath of simply Neutral people that she could select, most of them halfhearted rebels against their Lawful society. Few of them have the strong spark of empathy and compassion that she would want in a priestess, let alone the strength of conviction necessary to lead a sexual revolution. Better a Neutral Good candidate. 

She considers her Neutral Good candidates. There are mostly artists, here; people who create things that speak to them and change the lives of others. She could find a mouthpiece here, someone with the creativity necessary to envision a better world; but that's really Shelyn's comparative advantage, not hers. 

Chaotic good, then? Here there are mostly abolitionists and the odd traveling adventurer. Most of them are committed to countercultural causes already, with their own personal philosophies. A fractious lot - and likely too volatile to lead a reform rather than a revolt

All things considered, she'd rather play a catgirl.

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Layla is just another Shemtej merchant out in the desert sands, guiding her small caravan down the banks of the Crook. She's on her way back from Safani to Tephu, caravan laden with money to spend back in the big city. There's about twenty souls in the whole caravan - she's not a rich woman - but she makes more than enough to get by with. Few merchants are willing to risk the wastes, but she's better than most. People listen to her when she talks; she bargains well and has picked up more than a little wildcraft on her ways to and fro. She's fought off gnolls and giant scorpions with the broadsword by her side and lived to tell of it. 

She's no adventurer, no great talent; just another woman trying her best to get by in the sands. They say sometimes in the caravan that she's their good luck charm; she always knows which way north is, can make a fire without a flint and steel, and when the caravan is tight on supplies she always seems to do well on the reduced rations. 

Her sister* Rana is the real talent in the caravan. She can turn dirty water to pure alcohol with just a brush of her hand. She's abused this gift on and off for many years of revelry in the towns they've passed. Layla doesn't mind, just so long as her sister doesn't get herself into too much trouble with the locals. The gift of pure and drinkable fluids from the often brackish and sand-choked Crook has saved the caravan many times over. 

Her other sister Naila is leading the caravan today. She has a sense for the wastes that even exceeds Layla's own, and in battle is fiercer than her and Rana put together. She has no formal training, only the instinct of a veteran of the wastes who has fought beast after beast and lived to tell the tale. 

It's as she's scanning the dunes for any sign of movement that the vision overtakes her. For a moment she sees drops of glowing amber, falling, shimmering in the sands. A voice says "free all your sisters" - and then there is the clink of coin against coin, a promise of wealth, power, strength - 

She wakes fallen off her camel, staring up into the sky. But she feels strangely stronger. More whole. 

She hauls herself up from the small pile she's collapsed into.

"Halt!", she calls. "Some spirit's messing with the caravan. Watch your backs, ready your swords. I seem to be alright but ware!" 

She looks around. "Has anyone else been affected?"

*Shemtej amurruns do not marry, but they do recognize familial bonds. Layla and her sister do not share parents, but they are family through a romantic bond that's persisted for years. Yes, they have sex. Consider this a poor translation of an Ammurun cultural construct. 

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There's an answering shout from the other end of the caravan. "Rana went down at the same time as you! It must be something do to with your gifts, some power -" 

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