Using a Mary Sue CYOA thread concept to write a massively fantasized paean to how much meeting your girlfriend changed your life is a Normal Activity, right?
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His life doesn't really have anything too-obviously wrong with it. He's happy enough, he thinks. Sure he doesn't really- have any close friends. But- well, he's tried that. People are mostly just sort of- boring. And mean. And- the people who aren't, those strangers on the internet whose writing he loves- those he hasn't quite gathered the courage to interact with. To introduce himself to.

Maybe someday, he tells himself. It would be nice, not to be so alone. But he's just fine this way.

Just fine. It doesn't hurt much. Not at all, most days. And his reluctance to reach out definitely isn't just that he's shy.

He's worried about the future. Not just for himself, but for his planet. He tries not to spend all his time dwelling on it, but also not to just look the other way. Not to let his mind just slide off of it. He's come to the conclusion he can't really help, much. He tried. Gathered himself together and went off to study the right things. It didn't work out. He could pull himself together enough to learn, when it was all laid out in front of him in steps designed to be comprehensible. Enough to win a few awards, even. But barely. And not, it turned out, enough for the things he'd need to do to actually help.

So now he's just a bystander. One a bit more well-informed than most, but that's all.

He feels a little bit like there are a few pieces of him missing, and isn't quite sure how to recover them.

He'll start looking for work in the fall, after some time off. He has enough money saved up for that, from his summer research job. The one that taught him that there was a real difference between the functionality-levels required for being able to learn well-trod material and those required for advancing mankind's state of the art.

But he's okay.

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He isn't really in the habit of going for walks often, but the leaves have just finished coming in and it's actually solidly nice outside. So, out he goes for the first uncomplicatedly enjoyable walk of this year. It's nice, and everywhere he walks has memories. Not always the best memories, but- it's a nice walk nonetheless.The air is crisp and clean, the sun is shining, and wind through the leaves sounds like home, somehow.

It's around an hour before he's home, returning to his room and his desk and his oh-so-cherished computer. It isn't the best of its kind, but it's good enough, and it's the portal through which he's connected to All The Media. The desk is rather less important, all considered.

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A pretty pink floral-pattern diary with a nice dust cover and a magnetic latch sits on the desk.

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That sure wasn't there when he left.

Did someone break in and leave a notebook on his desk?

No, wait, there was that story of that guy who was leaving notes for himself and not realizing due to a carbon monoxide leak, he clearly has carbon monoxide poisoning. He will grab the notebook and relocate to the balcony where the carbon monoxide can't get him, and then make more choices once he's not possibly five seconds away from passing out and dying.

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It takes a little bit after he gets out for him to remember that his smoke alarm does in fact work for carbon monoxide.

It could be broken? What else- he has his phone. It is time to google carbon monoxide symptoms and what to do.

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Well. He's already outside and getting fresh air. The door's closed, so if the apartment was filled with the stuff he'd still be fine. Also, there isn't actually anything in his apartment that could produce the stuff. There's probably a boiler at ground level heating the water, he guesses, but that's actually quite a ways away and the hallways are constantly getting the air in them cycled out ever since covid. It's probably not carbon monoxide poisoning. Did he forget to lock the- oh. Of course. He forgot to lock the door, and one of the children who he occasionally hears running up and down the hallway explored his apartment and left their notebook on his desk.

It's not carbon monoxide monoxide poisoning. It's never carbon monoxide poisoning.

He'll open the notebook up to look for the handwriting of small people and carefully not actually read it if it looks like a diary. Even tiny children who have broken into his apartment deserve privacy.

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The page is blank, for a long moment, and then words in sparkly pink handwriting dotted with hearts form on the page. 

Hi! Sorry for the surprise! Normally you'd buy me or discover me out in public, but you don't really hang on to notebooks that look like I do, so the Spirit had to cheat a little.

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THE CARBON MONOXIDE FOLLOWED HIM OUTSIDE

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Wait. No. That. That doesn't make any sense.

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But what if he only thinks that because of the CARBON MONOXIDE, WHICH FOLLOWED HIM OUTSIDE?

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No, it still doesn't make sense. Also-

Forty-three times nineteen equals forty-three times twenty minus forty-three equals four-hundred-thirty times two minus forty-three equals eight-hundred-sixty minus forty-three equals eight-hundred-twenty minus three equals eight-hundred-seventeen and into his phone calculator goes the same question and- yes, he's right.

Okay. The carbon monoxide did not follow him outside.

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Which leaves him instead looking at a magic definitely not magic notebook that is cleverly impersonating a magic notebook. But, well, absent anything else he might as well play along?

I appreciate the apology, I was, uh, rather startled. The Spirit?

And then he waits to pay very close attention to what the reply looks like, when it appears. Maybe he'll be able to see- pixels, or something?

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Ink swirls visibly across the page and into another line of text. 

Yes, the ~♡~ Spirit of Femininity Unleashed! ~♡~

She's sent me to help you to become as beautiful, powerful and special as you want to be in your very heart of hearts. Would you like to see the powers she's offering? They're very ~♡~ neatly formatted ~♡~ 

 

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Blink blink.

What.

That was. Not on his list of possible responses.

Femininity? That's- odd.

Also, there were no pixels. And- he lifts up the page that that writing just appeared on. Is it just regular paper, as far as he can tell?

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As far as he can tell, it's completely regular paper!

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That really does rule out most ways a person could be doing this.

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Also, femininity?

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Well, for now-

Sure!

He feels kind of guilty about adding an exclamation point of misleading happiness when actually he's mostly just confused right now, but it's not actually some sort of terrible sin. If the notebook is actually a magic notebook it will forgive him, probably.

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Okay! Give me just a second!

A little hourglass icon filled with violet ink appears and turns over a few times on the page. 

Here you go!

A neatly drafted set of words appears below. It's clearly hand-written, though perhaps done with the help of a straightedge and a draughtsman's skill at lettering. 

A preamble paragraph before the main list reads,

These powers are offered under an aegis of metanarrative protection. Anytime you might expect a power to have obvious negative side effects, like glowing eyes making it harder to see, it simply won't—you'll be able to see just fine anytime it actually matters, while having dramatically hazy vision at cool, narratively appropriate moments. This doesn't apply to your own preferences about the explicitly described effects of the power; if you don't want to be Well Endowed, the metanarrative cannot protect you from choosing that option and having to live with it.

After that it gets long.

Destinations

You must choose exactly one Destination.

Name: Stay Put - Cost: 0
You're just going to take these powers and keep on keeping on right where you are.

Name: Somewhere In Mind - Cost: 0
You have a destination you want to go to. You can choose any place, real, historical, fictional, or made up in your own head right now, and the Spirit will take you there. After that, you're on your own as far as further interdimensional travel.

Name: Isekai Roulette - Cost: 0
Trust to the will of the Spirit and let it take you where you need to go. It will look at far more options than you could ever know about, and pick something that's likely to be even better for you than whatever you would have chosen on your own.

Yourself

These powers affect your own self and nature, without direct effects on other people. Some of them are prerequisites for powers in the later Power of Friendship section.

Name: A Thousand Ships - Cost: 1
Your face is simply exquisite, an ideal of feminine beauty. There are many possible ideals of feminine beauty, and yours is whichever one speaks most deeply to your soul. Others may match your beauty in their own way, but never exceed it.

Name: What's In A Name - Cost: 1
Magic to divine true names will accept whatever alias you choose to think of as your true name. Magic to use your true name against you will fail.

Name: Angelic Tones - Cost: 2
Your voice is supernaturally beautiful and you can sing in any vocal range.

Name: Emerald Orbs - Cost: 2
At all times, your eyes are exactly the right colour. This effect operates based on your sense of aesthetics, in-the-moment preferences, and narrative considerations. Your eyes can be ANY colour this way. Lightless black voids? Brilliant white stars? Limpid pools of endless sapphire? They will look exactly the way you'd want them to look if you were writing a self-insert fanfic about this exact moment of your life.

Name: Perfect Hair - Cost: 2
At all times, you have exactly the right hairstyle. This effect operates based on your sense of aesthetics, in-the-moment preferences, and narrative considerations. It is not limited to physically or logistically plausible hairstyles.

Name: Size Difference - Cost: 2
At all times, you are exactly the right height. This effect operates based on your sense of aesthetics, in-the-moment preferences, and narrative considerations. It will usually keep any height changes fairly subtle, but at dramatic moments you might discover yourself able to shrink to the size of a bee or grow to the size of a giant.

Name: Dressing Room - Cost: 3
No matter how ridiculous your outfit, it will stay pristine and perfect, unless it would be more dramatic for you to be artfully bedraggled. You can use any quiet moment to yourself to quick-change your clothes, shoes, nails, and hairstyle into a completely new look. (You cannot change your hair length or colour this way without Perfect Hair, but you can braid or style it.)

Name: Personal Hygiene - Cost: 1
You are always clean and fresh, never needing to use a bath or toilet.

Name: Like Roses - Cost: 1
(Requires Personal Hygiene)
You smell lovely. Your scent is unique to you, and may involve any combination of warm spices, floral notes, petrichor, or other things you think smell good. You do not need any justification for why you smell like this.

Name: Just A Little Longer - Cost: 1
If you push yourself, you can keep doing any task or working on any project indefinitely, visibly strained but never impaired by injury or fatigue. As soon as you stop, you'll collapse with exhaustion and sleep for up to a full day to regain your strength. This only works when what you're doing is personally important to you.

Name: Immunity System - Cost: 3
You can't get sick or poisoned. You can still use recreational drugs and alcohol normally, but can't overdose.

Name: My Ears Are Burning - Cost: 6
You always know exactly what people are thinking, as long as it's about you. This effect is not telepathy and is not blocked by effects that block telepathy. It applies even to people you can't perceive normally. You are never impaired by the flood of information.

Name: Well Endowed - Cost: 1
You have a generous figure, whether that's a classic hourglass or more of a well-rounded look; you can choose the details. Your endowments maintain a state of perfect grace and beauty at all times, never troubling you with uncomfortable bounces or uninvited jiggles.

Name: Hollow Leg - Cost: 1
(Requires Well Endowed.)
Regardless of your diet and exercise habits, your body maintains the physique and silhouette you prefer. Lack of visible muscle never impairs your strength or endurance. As your preferences change, so will your body; you are no longer bound to the generous figure stipulated by Well Endowed.

Name: Inner Strength - Cost: 3
(Requires Hollow Leg.)
You are implausibly, superhumanly strong, with endurance and toughness to match. You might have to strain a little to lift and carry at the same level as construction equipment, or deal with lightly scraped knuckles if you punch as hard as a battering ram.

Name: Battle Angel - Cost: 1
Somehow, you never get significantly injured in a fight, unless it's a very dramatic and plot-relevant fight in which case you might be glamorously wounded and pick up a cool new scar.

Name: Battle Demon - Cost: 1
You have an unerring intuition for gaps in an opponent's defenses, though it may be beyond your power to exploit them.

Name: Battle Maiden - Cost: 3
(Requires Battle Angel and Battle Demon)
No matter what kind of fight you're getting in, you're always a match for even the most skilled opponent.

Name: Making Ends Meet - Cost: 1
You have enough money to sustain a comfortable lifestyle. It comes from a source you don't have to pay much attention to, like a job with almost no responsibilities, a large inheritance, or a noble title.

Name: Motherlode - Cost: 2
(Requires Making Ends Meet.)
You have enough money to sustain a fairly extravagant lifestyle. It doesn't come from anywhere, you just have it.

Name: Four Star Daydream - Cost: 4
(Requires Motherlode.)
The answer to "can I afford that" is "yes".

Name: Dragon Fairy Elf Witch - Cost: 5
You can at any time discover previously unknown heritage from any type of being you encounter, even if this makes no sense or contradicts previously established descriptions of your family tree. You always get their powers without their drawbacks, unless the drawbacks are cool and dramatic. Any visible features of this heritage will appear at narratively appropriate moments and be cute, pretty, beautiful, or striking rather than awkward, weird, gross, or scary. This ability works even if the beings in question cannot reproduce with humans, or at all.

Name: Omniglot - Cost: 3
You learn languages insanely, ludicrously fast. You know exactly what any word said to you means, and you make strangely accurate guesses about how to phrase things you're trying to say. You never forget any grammar or vocabulary you learn.

Name: Anything You Can Do - Cost: 6
You learn implausibly quickly from friends, rivals, and love interests. If you have a personal connection to someone with a certain skill, talent, or expertise, you'll learn it five times faster than they did, or twenty times faster if they're actively trying to teach you. This applies even to forms of magic that you ordinarily shouldn't be able to learn.

Name: Closed Book - Cost: 1
You're immune to any supernatural, pharmaceutical, or other effect that would let people directly read your thoughts or feelings.

Name: Indelible - Cost: 1
You're immune to any supernatural, pharmaceutical, or other effect that would let people directly alter your thoughts or feelings.

Name: Iron Will - Cost: 2
"(Requires Closed Book and Indelible.)
You are immune to all forms of mental illusion, alteration, interference, or control. Even extreme torture, extended solitary confinement, advanced brainwashing techniques, and so on cannot touch you. You can be lonely but not cripplingly lonely. You can be upset but not traumatized. "

Power of Friendship

These powers affect how others see you and how you interact with them.

In general, effects that describe others' reactions (like their attention being drawn to you by Mysterious Allure, or their sympathy being provoked by Tragic Backstory) operate on a metanarrative rather than a causal level. They are not mind control, and are not blocked by effects that block mind control.

Your "true love" is anyone you're pursuing a serious romantic relationship with. You can have as many of these as you like, but your feelings for all of them must be genuine.

Name: Mysterious Allure - Cost: 5
There's just something about you. People are drawn to you, fascinated by you. You tend to be the most interesting person in the room unless something really unusual is going on.

Name: Captive Audience - Cost: 3
As long as you have genuine interest in what you're talking about, no one will ever get bored of listening to you talk about it.

Name: Blackout Binge - Cost: 2
(Requires Immunity System)
Heavy use of recreational intoxicants puts you in a carefree, uninhibited state in which it will be universally agreed afterward that you were not responsible for your actions.

Name: Disney Princess - Cost: 2
Animals are always friendly to you, especially the small cute ones. You can effectively tame any animal by feeding it and speaking gently to it.

Name: Best Friend - Cost: 3
You have an animal companion, like a horse or a cat or a raven. They have a cool name and maybe a few nifty cosmetic quirks, like glowing purple eyes. Their loyalty is infinite and they often hold the key to solving whatever situation you're up against. You can understand them perfectly even though they can't speak, and they always know exactly what you mean even if all you do is glance at them meaningfully.

Name: Bestest Friend - Cost: 5
(Requires Best Friend)
Your animal companion is a fully magical creature, like a dragon or unicorn. They have magnificent supernatural powers ready to be used at your command. They can speak every language you can, but can still communicate with you on a deeper level of mutual love and understanding.

Name: Generosity - Cost: 3
Your friends love to get you presents. They'll try to pick out things you'll like, but their success depends on how well they know you.

Name: Helpfulness - Cost: 4
Your friends love to do you favours. They'll volunteer eagerly whenever you need help with small tasks.

Name: Cuddle Buddies - Cost: 2
Your friends love to hug and cuddle you. Even someone who ordinarily isn't into that sort of thing will make an exception for you.

Name: Flattery - Cost: 1
Your friends love to compliment you and tell you all about how much they like you and why.

Name: Quality Time - Cost: 2
Your friends love to hang out with you and spend time together, even if you're not doing anything interesting or important.

Name: Agree to Agree - Cost: 4
You can always convince your friends to see your point of view about things like politics and philosophy. They might have a few quibbles here and there, but they'll see how right you are once you explain where you're coming from in enough detail.

Name: Love Interest - Cost: 1
(Requires A Thousand Ships and Mysterious Allure)
Anyone you fall for will inevitably like you back. They may not necessarily act on their feelings, but the potential will be there.

Name: Love Triangle - Cost: 2
(Requires Love Interest)
People you fall for will be open to dating you even if they already have another serious relationship, or other circumstances that would ordinarily interfere, like a demanding career or a vow of chastity. This may cause drama, but it'll blow over quickly and there won't be any serious problems.

Name: Love Dodecahedron - Cost: 5
(Requires Love Triangle)
When you fall for someone who is already seriously dating or even married, your romantic rival will be open to allowing their partner to date you, and may even want to date you themselves.

Name: Time Enough For Love - Cost: 5
No matter how many people you want to date or be close friends with, you will somehow find the time to hang out with all of them and express your love and care. This power can only be used for relationship activities and not for anything else you might want to use the ability to be in two places at once for.

Name: I Can Fix Them - Cost: 5
Regardless of how morally despicable someone is, your love can and will reform them into a genuinely good, kind, upstanding person who regrets their evil deeds.

Name: True Love's Kiss - Cost: 1
By kissing your true love, you can break any curse, heal any injury, and cure any illness. The same works in reverse.

Name: Planned Parenthood - Cost: 1
You can only have children if you actively and specifically want to. Your partners will understand this and not worry too much about it.

Name: Two Become One - Cost: 1
(Requires Planned Parenthood)
When you have sex, it is always special and wonderful and beautiful. No one ever elbows anyone in the face or makes undignified noises.

Name: Bop It - Cost: 1
(Requires Two Become One)
The mysteries of another's body are an open book to you, and you always know exactly how to move and touch in order to please someone in bed.

Name: The Princess And The Dragon - Cost: 3
No matter who or what you're trying to sleep with, the logistics will all work out, somehow. Arbitrary differences in size, biology, temperature, substrate, and underlying physics can be gotten around with sufficient creativity and determination.

Name: GGG - Cost: 4
Your true love will be willing to try just about anything you suggest in bed, and if you really enjoy it, they'll really enjoy it too.

Name: Before Your Eyes - Cost: 4
In your presence, people become willing to experiment sexually in ways they normally wouldn't. For some reason this applies especially well to boys kissing each other.

Name: Fated Lovers - Cost: 3
You will meet someone who will go on to become your true love. If you enter a specific universe with a specific target in mind, you'll meet that person under favourable circumstances, and if it doesn't work out with them, this power will keep introducing you to new possibilities until you find someone who's right for you. If you're the sort of person who can have multiple true loves, you'll keep meeting new ones until you have enough.

Name: Sorry About That - Cost: 3
Your true love will be extremely forgiving. Even if you make mistakes or act thoughtlessly toward them, a simple apology will mend things between you. They may expect you to try to improve, but they'll be infinitely patient about how fast that improvement takes place.

Name: Excuse Me - Cost: 5
(Requires Sorry About That)
All your friends will be just as forgiving as your true love.

Name: Tragic Backstory - Cost: 8
(Requires Excuse Me)
Something terrible happened to you in your past. Anyone who hears about it immediately forgives you for any and all bad behaviour in the present. They will not expect you to grow or change, and will continue sympathetically excusing whatever you do indefinitely.

Name: Sense of Style - Cost: 4
People who are romantically interested in you will start dressing more to your taste. The more romantically compatible they are, the better they'll be able to guess exactly what to wear to catch your eye.

Name: Bonus Style Points - Cost: 3
(Requires Sense of Style)
Luck will shine on anyone trying to dress up for you. They'll get their hands on outfits they couldn't normally afford, their clothes will fit better, and in extreme cases they might even find themselves able to change shape, sex, or species—though only in ways that make them more, not less, comfortable in their own skin.

Name: Popular - Cost: 3
Wherever you go, you develop a reputation fast. The sort of people who you'd like to have as fans tend to hear about you and be impressed. You may not make an impression on mainstream society at large, but you'll develop a following among the people who best resonate with your style.

Name: Famous - Cost: 3
(Requires Popular.)
Wherever you go, people really take to you. You're the subject of constant gossip and most people have heard of you before you meet them. People you've never met will get crushes on you.

Name: Undiplomatic Immunity - Cost: 6
You are above the law. Any crimes you commit will be overlooked by the authorities. Note that, if you do enough crime that you start looking more like an invading army, local governments will still feel free to declare war.

Name: Friends In Low Places - Cost: 3
You make friends easily among the lowest echelons of society, the underdogs and underworlders. Moving and acting in these circles is intuitive and natural for you.

Name: Friends In High Places - Cost: 3
You make friends easily at the highest echelons of society, among the rich and powerful. Moving and acting in these circles is intuitive and natural for you.

Name: Friends in Strange Places - Cost: 3
You make friends easily in small isolated communities, among those who may be scorned by mainstream society for their differences or may just be so obscure that mainstream society mostly hasn't heard of them. Moving and acting in these circles is intuitive and natural for you.

Drawbacks

These options grant points rather than costing them. They represent inconveniences or mitigations of existing advantages.

Name: Decorative - Grants: +1
You are unfailingly cute and pretty and feminine at all times, in all circumstances. You cannot wear insufficiently pretty clothes. You cannot make insufficiently pretty noises. You cannot ugly cry.

Name: Beauty Is A Curse - Grants: +1
"(Requires A Thousand Ships) No, you don't understand. Beauty IS a curse. People will NOT stop bringing it up. Everyone you meet just has to point out how pretty you are. This will never stop happening. Even the most tactful people find it slipping out subtly, as remarks about the luster of your hair or the depth of your eyes."

Name: Plain Jane - Grants: +2
No matter what you look like, nor how many times people tell you you're beautiful, when you look in the mirror all you see is imperfections. You will never be fully satisfied with your appearance on an instinctive level.

Name: Style of Sisyphus - Grants: +1
Anytime you settle on a personal style that works well for you, soon afterward you'll encounter inspiration for another style that you like even better. You might end up cycling between different fashions, or trying to incporporate them all into a single outfit (and then finding another inspiration and having to start all over again).

Name: There's Another One - Grants: +3
You are not the only vessel of the Spirit. You might meet someone else with similar powers to yours; you might even meet more than one. Your susceptibility to one another's powers will be governed by the narrative.

Name: Incomplete - Grants: +5
About half of people you encounter will be immune to all effects listed under Power of Friendship, and about half of those who remain will see reduced effects. You can do nothing to change this.

Name: Green With Envy - Grants: +6
People are so eager to be your friend that they become bitter and vindictive when denied the opportunity. You can tear apart long-established friend groups if you aren't careful to give everyone equal attention, and sometimes even then. This effect is particularly harsh around people you're dating.

Name: You Ruin Them - Grants: +3
Once someone has dated, slept with, or even shared a deep and longing glance across a room with you, their heart is never fully satisfied with anyone else. Other relationships pale in comparison to what they could have, or imagine they could have, with you.

Name: Jilted Lovers - Grants: +4
When you break up with someone, they become monomaniacally obsessed with getting back together. If you take Realism, this will absolutely escalate to violent stalking.

Name: The Crazy Train - Grants: +6
Powers that you should be able to control directly or influence by your mood and preferences (like Dragon Fairy Elf Witch, Emerald Orbs, or What's In A Name) instead answer only to the narrative, which is still using your aesthetics but might not necessarily have your best interests in mind. Combines... interestingly... with Realism.

Name: They'll Know - Grants: +8
This drawback lifts the veil that discourages people from realizing how your powers affect the world around them and their own minds. Warning: this knowledge can cause a lot of trouble.

Name: Realism - Grants: +20
Give up your metanarrative protection. Although your individually selected powers still work as described, the invisible synergies that protect you from, say, gaining violent stalkers through Mysterious Allure or being genuinely traumatized by your Tragic Backstory are removed. Additionally, though effects like I Can Fix Them still operate, they may take considerably more effort, care, thought, and narrative investment on your part.

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Okay, so someone set all this up to what, prank him with a CYOA? That really just doesn't make sense.

Also there's all that bit about feminine beauty in the first few options and he should probably think about that and how he feels about it. But after he's determined whether he's buying this at all, which realistically he's not going to end up doing because in real life if you conclude something is magic you're wrong. Yeah, sure, theoretically he exists in a superposition of lots and lots of different hims in lots of different universes some of which are going to be ones wherein the notebook is legit, but if you let that convince you that magic is real and in front of you you're using the concept wrong. Everything adds up to normality, in expectation.

So, what would a non-magical notebook definitely not be able to do? Blatantly break the laws of physics. He should- well, actually, is he gaining anything from whoever's behind the notebook not knowing he's suspicious? Not really. So-

I'm finding myself a bit suspicious that you're not a real magic notebook and someone is playing a prank on me. Is there any obviously physically impossible thing you could do, like levitating? Or is it just appearing text?

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Um... I can rearrange my pages? I have as many pages as I want, though only the number that fits in the physical book can fit at a time. Normally the people I visit find that that and the writing is enough. 

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Okay, changing the number of pages would in fact be conclusive, if that changed the book's mass. Something very deeply odd would have to be occurring for that to make sense. The writing also kind of stretches plausibility, but Literal Magic does that more.

Okay, could you make the number of pages in your book as low as they can be, for a moment, and then as high as they can be?

While the notebook does this he will be very carefully feeling for the weight of the notebook in his hands. Does it change?

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The notebook goes down to having a single page in it, and then up to its full complement of 200 again. The shift in weight is pretty obvious. 

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Well. That's.

Magnets? He's not sitting on anything magnetic, right now. He isn't magnetic. A magnet strong enough to, from the distance of the balcony below him, be making the notebook feel heavier and lighter- it's not possible, he thinks. He could be wrong? But. Also, the book is clearly not metallic- wait, he should go inside, grab something magnetic, and hold it in one hand while the notebook changes weight in the other. He goes in, grabs a spoon, and returns.

Could you really quickly do that again?

Does the spoon's perceived weight change at all?

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Sure!

The notebook's weight changes and the spoon's doesn't at all. 

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Oh.

Well, he's in one of those vanishingly unlikely worlds, then.

He still doesn't deep down believe it, he thinks. The world doesn't feel any different, and it really really should. So he probably doesn't really believe it, in his bones.

But his bones don't need to believe it for him to move along, so rather than try to persuade his bones he's going to just start actually thinking. And reread that bit about metanarrative protection at the top. That being a thing- well, it could be a lie. Magic existing doesn't guarantee truthfulness on the notebook's part. But if it's true it means, what, the world he's in is going to be globally selected? Wait, no, there's an option for "stay home", it can't be that. No, it's "Stay Put", actually, but the exact name doesn't matter, what does is that it rules out his first guess. He should really just ask, shouldn't he?

That bit about metanarrative protection, what does that mean? Is it like- I can imagine myself as a character in a work of fiction, and things in the story are going to work out such that things are Just Going To Be Convenient?

 

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