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Brenda isekais to Golarion
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In front of a very surprised cleric at the crusader medical pavilion. He can... channel? This is really concerning!

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Brenda stands shakily on her feet, because sitting down would require making a decision, and stares at Ember and Wenduag, who were definitely in range of that channel and didn't get up.

"Oh god . . . I'm sorry--I didn't realize--I'm sorry."

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Seelah puts a hand on her shoulder. "Hey, don't panic. You got them out, we all have insurance, we've just got to get them to Fiducia Rathimus and they'll be fine by this time tomorrow. Yes, you underestimated him, but you were prepared for that and you'll make better decisions next time."

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"Arueshalae doesn't have insurance. Arueshalae, I'm sorry to you in particular, I was putting you more at risk than everyone else and I'm so glad you're okay and if you don't want to have anything to do with me after this I totally understand."

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"No, it's my fault."

She looks over at Wenduag and Ember's bodies, guiltily.

"I should have realized from the illusion was that we were dealing with someone really dangerous, instead of just assuming that Seelah and I had just gotten unlucky. I can fight a lich, if I have to, they can't."

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They fought a lich? And half of them still alive? That feels more like the kind of situation where he's supposed to be congratulating them for that many making it out - and be seriously impressed if it's not just bravado. It also raises another question, though.

"Are you saying a lich did this to them? I'm sorry if this is a bit insensitive, but did you see how they died?"

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Brenda belatedly remembers that she's supposed to look like she has everything under control at all times for morale and makes a valiant but not particularly successful effort to pull herself together and put on a poker face.

"I didn't recognize the spell, but it was a necromancy area effect that hit us all at once. They just--fell over."

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"It allowed a save, whatever it was, because I could tell it almost got me." She says this in an easy neutral tone, just providing information on the spell.

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He winces. It’s probably going to go under like a lead raft, and ideally he’d want to give someone more time to stabilize before springing it on them, but if she tries it and fails that won’t do her any favors either.

”I can’t be certain, since I didn’t see it myself, but given that it was a lich and I can’t see any injuries… a raise dead probably isn’t going to do your party any good.”

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"What about--Resurrection, True Resurrection . . .?"

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“I’m not sure. I’m not even close to being able to cast those, so it didn’t seem like a priority to learn; I know that death magic can interfere with bringing them back, but adventurers who get killed by necromancers do come back sometimes so it’s clearly not impossible. I’d expect true resurrection to work on almost anything, but it might be that ressurection is plenty or it might depend on the spell or it might depend on if the lich or the cleric is stronger.”

He seems faintly embarrassed at the hole in his knowledge.

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"I guess I'll find out when they try it. I should go find Rathimus. Thank you for the channel and the warning." She and Seelah pick up Ember and Wenduag and head off towards his tent.

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"You're welcome. Lady Shelyn bless you."

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Rathimus is currently talking to Wilcer Garms; is this urgent on the scale of minutes?

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Objectively speaking, no. She will find somewhere to wait and be scared and miserable until they're done.

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If it is urgent to her she can just pay to expedite it! Unfortunately he cannot read her mind to tell her this, particularly not while in the middle of another conversation.

In about seven minutes they'll be finished and she can come in, Brenda caught him near the end of the consultation.

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Even if that had occurred to her she would feel bad about interrupting what's probably important crusade business.

"Hi. Um. Ember and Wenduag need to take advantage of their insurance policies. They were killed by a necromancer with some kind of instant death spell, I hear that might affect which resurrection spell it makes sense to try first."

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