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Magini undergoes some extremely rapid self-discovery, aided by the Mary Sue CYOA journal
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It's the first day of 12th grade and Magini has his shiny new notebook out!

It's not, admittedly, the notebook he was planning on taking notes for 20th Century World History in (he'd wanted to use this one for HL IB Bio), but he apparently put the wrong one in his backpack and it's too late to go back to his locker now.

Mrs. Sutherland hasn't started saying anything interesting yet (she's busy giving a version of the same excited preamble she gave in 10th grade, which is charming, but not attention-holding), so he absent-mindedly doodles a twisty impossible tribar using the very specific method he came up with for it. (Magini has many talents; freeform art is not one of them).

 

 

Magini's 7-step process for drawing Twisty Impossible Tribars
    1. Draw an equilateral triangle; near the midpoint of each side, sharply curve it outward on both sides towards a point.

    1. Give it feet by extending each side outward in 1 direction.

    1. From each midpoint, curve a line outwards in the direction of the nearest foot such that it becomes parallel with the inner side well before it connects to the foot.

    1. Draw an outline of the entire shape, about about 1 foot-length out.

    1. From each outer corner, add another foot that runs parallel to the opposite side of the triangle.

    1. Complete the tribar by extending a line from each outer foot that runs parallel to the nearest edge, curving into it near the inner midpoint.

    1. Shade the outer and inner isolated regions.

 

He inspects the results with a critical eye. It's... satisfactory, though definitely not his best work. (Magini gets better at drawing his little shapes as the school year goes onwards, and then gets much worse over summer vacation because he isn't doodling as a classroom-acceptable stim.)

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Under the doodle, an invisible pen writes, in swooshy letters and sparkly purple ink,
Oh that's so clever! I was on the edge of my seat waiting for you to finish!
A pause, and then,
(Figuratively speaking. I can't actually move, because I am a notebook.)
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what

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...Is he dreaming? He doesn't think he's dreaming, in part because he never thinks "am I dreaming" while dreaming, despite some half-hearted attempts to figure out lucid dreaming.

Also, he remembers how he got here from when he woke up this morning. Dreams don't usually have that much specific detail.

Um.

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Well. He doesn't have a working theory for what's happening here, but he does have a well-trained mental habit that when he encounters what appears to be a new glitch, the thing to do is to do some initial experimentation and document it before looking for applications or trying to fit initial observations to an explanation.

And this still seems like a reasonable approach when the glitch is in reality as opposed to a game he's speedrunning...  

In shaky handwriting, he writes 

testing testing hello world

and, a moment later,

' ; " ) ] } > 
  ▲
▲ ▲

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Hello to you too! What do those symbols mean?
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Well, I'm encountering very confusing and unexpected behavior, so I'm trying weird things to try and learn more.

...wait, that doesn't actually answer the question.

The symbols are common single-character block-terminators, and also a triforce. 

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I don't know what a block-terminator is, but I've heard of the triforce! It's from that video game, isn't it? No one's ever drawn it for me before! It's neat. I like how simple and elegant it is.

Anyway, I'm an avatar of the Spirit of Femininity Unleashed, here to offer you its power! It's very exciting.
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!!! an opportunity to EXPLAIN A THING !!!!

Block-terminators are characters (or groups of characters) that are commonly used to end blocks of code! They can sometimes cause extremely unintended behaviors in text input fields if the input isn't being sanitized, so when presented with a new text-input field it's a good habit to see if any of them cause anything odd to happen.

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...wait. The Spirit of what.

...Um. I think you have the wrong person? I'm... not a girl... 

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That's okay! The Spirit can choose anyone who's open to femininity! You can be not a girl and still accept the Spirit's power if you want.
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???

I'm... still confused about being chosen. I've never thought of myself as "open to femininity"?

I guess I sometimes play female characters in video games because they have nicer models or better VA, but that's just... normal, I think? I know a few other guys who do that.

How does the Spirit pick people?

Why is he focusing on this instead of the more general question of "why is there a notebook that can read and respond to what he's writing it and offering him magical powers"

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The Spirit chooses people who want to be special and beautiful and powerful in a feminine way! It can't explain very much about who exactly it chooses, because it's not the sort of thing that can communicate directly with you or I.
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...Does he want to be special and beautiful and powerful in a feminine way? Hmm.

Does he want to be special? ...yes. It... feels painful to admit, even his own head, but... yeah, he craves the kind of attention that comes from being special very badly. It's... a big part of why he's so active in his speedrunning communities, and why he streams so much. (Unbidden, memories bubble up of the absurd lies he'd told the other kids he met on vacation when he was younger, because he so badly wanted them to think he was special. ugh.

Does he want to be powerful? Yeah. Power, like money, is a generalizable tool for accomplishing goals. He has as many as several goals, and will presumably have more in the future.

Does he want to be beautiful? He's never put effort into looking nice, he buys clothes entirely for utility, he doesn't like looking in the mirror, he doesn't stream with a webcam...

- but he did spend most of his birthday money on a very pretty and androgynous vtuber avatar, so. hrm.

What does Hypothetically, what would accepting the Spirit's power look like? 

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Well, first I would show you the standard list of powers the Spirit offers. (I'm proud of my formatting for it! It's very tidy.) Then you would talk to me about your options, and ask any questions you had, and if you wanted things that weren't on the list I could tell you how feasible they were, and then you could check the boxes for the options you wanted, and then once you told me for sure you were ready I would let the Spirit's power flow through me and (depending which destination you selected) you'd either stay where you are, or travel to another world, but regardless you'd begin your life as a vessel of the Spirit's power!
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...okay holy shit that does sound really cool. Sure, the femininity thing needs more thinking-about, but this is! A book!! That can send people to other worlds!!! Just like in Myst!!!! 

In excited-shaky handwriting:

Okay I am interested in hearing about the standard list of powers

 

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Okay! Just a moment while I get that ready... ⏳


Little specks of ink slide themselves across the page, falling from the top of the hourglass into the bottom, as many subsequent pages begin to swim with ink of their own.
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Woah, cool, the isekai artifact has loading animations.

Unconsciously, speedrunning habits kick in - loading screens are a time to clear the mental stack. What's on the stack right now? Gender identity, apparently.

Late last year, at a LGBTQA+ club meeting, they'd done an exercise where everyone wrote down 3-5 words that they considered a core part of their identities. Magini remembers being deeply confused (...and privately, a bit judgmental) when some male classmates wrote "Man", and - not having the same reaction at all for female classmates who wrote "Woman". That's... definitely some kind of evidence of something.

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...Magini wrote down "Gamer, Optimizer, Student, Friend" for that exercise, and meant every one of those. So if this is a legit chance to become special and powerful and beautiful, and the only 'cost' is embracing a feminine side that, upon inspection, sure seems like it exists and has opinions...

Well. She's interested.

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The last speck of 'sand' settles into the bottom of the little hourglass just as the list reaches its final form. Each page of it has a little (0/70) tally in the top outer corner, and list items tidily composed in printout-style text with a consistent font rather than the notebook's organic personal handwriting.

A preamble paragraph before the main list reads,
These powers are offered under an aegis of metanarrative protection. Anytime you might expect a power to have obvious negative side effects, like glowing eyes making it harder to see, it simply won't—you'll be able to see just fine anytime it actually matters, while having dramatically hazy vision at cool, narratively appropriate moments. This doesn't apply to your own preferences about the explicitly described effects of the power; if you don't want to be Well Endowed, the metanarrative cannot protect you from choosing that option and having to live with it.

After that it gets long.

Destinations

You must choose exactly one Destination.

Name: Stay Put - Cost: 0
You're just going to take these powers and keep on keeping on right where you are.

Name: Somewhere In Mind - Cost: 0
You have a destination you want to go to. You can choose any place, real, historical, fictional, or made up in your own head right now, and the Spirit will take you there. After that, you're on your own as far as further interdimensional travel.

Name: Isekai Roulette - Cost: 0
Trust to the will of the Spirit and let it take you where you need to go. It will look at far more options than you could ever know about, and pick something that's likely to be even better for you than whatever you would have chosen on your own.


Yourself

These powers affect your own self and nature, without direct effects on other people. Some of them are prerequisites for powers in the later Power of Friendship section.

Name: A Thousand Ships - Cost: 1
Your face is simply exquisite, an ideal of feminine beauty. There are many possible ideals of feminine beauty, and yours is whichever one speaks most deeply to your soul. Others may match your beauty in their own way, but never exceed it.

Name: What's In A Name - Cost: 1
Magic to divine true names will accept whatever alias you choose to think of as your true name. Magic to use your true name against you will fail.

Name: Angelic Tones - Cost: 2
Your voice is supernaturally beautiful and you can sing in any vocal range.

Name: Emerald Orbs - Cost: 2
At all times, your eyes are exactly the right colour. This effect operates based on your sense of aesthetics, in-the-moment preferences, and narrative considerations. Your eyes can be ANY colour this way. Lightless black voids? Brilliant white stars? Limpid pools of endless sapphire? They will look exactly the way you'd want them to look if you were writing a self-insert fanfic about this exact moment of your life.

Name: Perfect Hair - Cost: 2
At all times, you have exactly the right hairstyle. This effect operates based on your sense of aesthetics, in-the-moment preferences, and narrative considerations. It is not limited to physically or logistically plausible hairstyles.

Name: Size Difference - Cost: 2
At all times, you are exactly the right height. This effect operates based on your sense of aesthetics, in-the-moment preferences, and narrative considerations. It will usually keep any height changes fairly subtle, but at dramatic moments you might discover yourself able to shrink to the size of a bee or grow to the size of a giant.

Name: Dressing Room - Cost: 3
No matter how ridiculous your outfit, it will stay pristine and perfect, unless it would be more dramatic for you to be artfully bedraggled. You can use any quiet moment to yourself to quick-change your clothes, shoes, nails, and hairstyle into a completely new look. (You cannot change your hair length or colour this way without Perfect Hair, but you can braid or style it.)

Name: Personal Hygiene - Cost: 1
You are always clean and fresh, never needing to use a bath or toilet.

Name: Like Roses - Cost: 1
(Requires Personal Hygiene)
You smell lovely. Your scent is unique to you, and may involve any combination of warm spices, floral notes, petrichor, or other things you think smell good. You do not need any justification for why you smell like this.

Name: Just A Little Longer - Cost: 1
If you push yourself, you can keep doing any task or working on any project indefinitely, visibly strained but never impaired by injury or fatigue. As soon as you stop, you'll collapse with exhaustion and sleep for up to a full day to regain your strength. This only works when what you're doing is personally important to you.

Name: Immunity System - Cost: 3
You can't get sick or poisoned. You can still use recreational drugs and alcohol normally, but can't overdose.

Name: My Ears Are Burning - Cost: 6
You always know exactly what people are thinking, as long as it's about you. This effect is not telepathy and is not blocked by effects that block telepathy. It applies even to people you can't perceive normally. You are never impaired by the flood of information.

Name: Well Endowed - Cost: 1
You have a generous figure, whether that's a classic hourglass or more of a well-rounded look; you can choose the details. Your endowments maintain a state of perfect grace and beauty at all times, never troubling you with uncomfortable bounces or uninvited jiggles.

Name: Hollow Leg - Cost: 1
(Requires Well Endowed.)
Regardless of your diet and exercise habits, your body maintains the physique and silhouette you prefer. Lack of visible muscle never impairs your strength or endurance. As your preferences change, so will your body; you are no longer bound to the generous figure stipulated by Well Endowed.

Name: Inner Strength - Cost: 3
(Requires Hollow Leg.)
You are implausibly, superhumanly strong, with endurance and toughness to match. You might have to strain a little to lift and carry at the same level as construction equipment, or deal with lightly scraped knuckles if you punch as hard as a battering ram.

Name: Battle Angel - Cost: 1
Somehow, you never get significantly injured in a fight, unless it's a very dramatic and plot-relevant fight in which case you might be glamorously wounded and pick up a cool new scar.

Name: Battle Demon - Cost: 1
You have an unerring intuition for gaps in an opponent's defenses, though it may be beyond your power to exploit them.

Name: Battle Maiden - Cost: 3
(Requires Battle Angel and Battle Demon)
No matter what kind of fight you're getting in, you're always a match for even the most skilled opponent.

Name: Making Ends Meet - Cost: 1
You have enough money to sustain a comfortable lifestyle. It comes from a source you don't have to pay much attention to, like a job with almost no responsibilities, a large inheritance, or a noble title.

Name: Motherlode - Cost: 2
(Requires Making Ends Meet.)
You have enough money to sustain a fairly extravagant lifestyle. It doesn't come from anywhere, you just have it.

Name: Four Star Daydream - Cost: 4
(Requires Motherlode.)
The answer to "can I afford that" is "yes".

Name: Dragon Fairy Elf Witch - Cost: 5
You can at any time discover previously unknown heritage from any type of being you encounter, even if this makes no sense or contradicts previously established descriptions of your family tree. You always get their powers without their drawbacks, unless the drawbacks are cool and dramatic. Any visible features of this heritage will appear at narratively appropriate moments and be cute, pretty, beautiful, or striking rather than awkward, weird, gross, or scary. This ability works even if the beings in question cannot reproduce with humans, or at all.

Name: Omniglot - Cost: 3
You learn languages insanely, ludicrously fast. You know exactly what any word said to you means, and you make strangely accurate guesses about how to phrase things you're trying to say. You never forget any grammar or vocabulary you learn.

Name: Anything You Can Do - Cost: 6
You learn implausibly quickly from friends, rivals, and love interests. If you have a personal connection to someone with a certain skill, talent, or expertise, you'll learn it five times faster than they did, or twenty times faster if they're actively trying to teach you. This applies even to forms of magic that you ordinarily shouldn't be able to learn.

Name: Closed Book - Cost: 1
You're immune to any supernatural, pharmaceutical, or other effect that would let people directly read your thoughts or feelings.

Name: Indelible - Cost: 1
You're immune to any supernatural, pharmaceutical, or other effect that would let people directly alter your thoughts or feelings.

Name: Iron Will - Cost: 2
"(Requires Closed Book and Indelible.)
You are immune to all forms of mental illusion, alteration, interference, or control. Even extreme torture, extended solitary confinement, advanced brainwashing techniques, and so on cannot touch you. You can be lonely but not cripplingly lonely. You can be upset but not traumatized. "


Power of Friendship

These powers affect how others see you and how you interact with them.

In general, effects that describe others' reactions (like their attention being drawn to you by Mysterious Allure, or their sympathy being provoked by Tragic Backstory) operate on a metanarrative rather than a causal level. They are not mind control, and are not blocked by effects that block mind control.

Your "true love" is anyone you're pursuing a serious romantic relationship with. You can have as many of these as you like, but your feelings for all of them must be genuine.

Name: Mysterious Allure - Cost: 5
There's just something about you. People are drawn to you, fascinated by you. You tend to be the most interesting person in the room unless something really unusual is going on.

Name: Captive Audience - Cost: 3
As long as you have genuine interest in what you're talking about, no one will ever get bored of listening to you talk about it.

Name: Blackout Binge - Cost: 2
(Requires Immunity System)
Heavy use of recreational intoxicants puts you in a carefree, uninhibited state in which it will be universally agreed afterward that you were not responsible for your actions.

Name: Disney Princess - Cost: 2
Animals are always friendly to you, especially the small cute ones. You can effectively tame any animal by feeding it and speaking gently to it.

Name: Best Friend - Cost: 3
You have an animal companion, like a horse or a cat or a raven. They have a cool name and maybe a few nifty cosmetic quirks, like glowing purple eyes. Their loyalty is infinite and they often hold the key to solving whatever situation you're up against. You can understand them perfectly even though they can't speak, and they always know exactly what you mean even if all you do is glance at them meaningfully.

Name: Bestest Friend - Cost: 5
(Requires Best Friend)
Your animal companion is a fully magical creature, like a dragon or unicorn. They have magnificent supernatural powers ready to be used at your command. They can speak every language you can, but can still communicate with you on a deeper level of mutual love and understanding.

Name: Generosity - Cost: 3
Your friends love to get you presents. They'll try to pick out things you'll like, but their success depends on how well they know you.

Name: Helpfulness - Cost: 4
Your friends love to do you favours. They'll volunteer eagerly whenever you need help with small tasks.

Name: Cuddle Buddies - Cost: 2
Your friends love to hug and cuddle you. Even someone who ordinarily isn't into that sort of thing will make an exception for you.

Name: Flattery - Cost: 1
Your friends love to compliment you and tell you all about how much they like you and why.

Name: Quality Time - Cost: 2
Your friends love to hang out with you and spend time together, even if you're not doing anything interesting or important.

Name: Agree to Agree - Cost: 4
You can always convince your friends to see your point of view about things like politics and philosophy. They might have a few quibbles here and there, but they'll see how right you are once you explain where you're coming from in enough detail.

Name: Love Interest - Cost: 1
(Requires A Thousand Ships and Mysterious Allure)
Anyone you fall for will inevitably like you back. They may not necessarily act on their feelings, but the potential will be there.

Name: Love Triangle - Cost: 2
(Requires Love Interest)
People you fall for will be open to dating you even if they already have another serious relationship, or other circumstances that would ordinarily interfere, like a demanding career or a vow of chastity. This may cause drama, but it'll blow over quickly and there won't be any serious problems.

Name: Love Dodecahedron - Cost: 5
(Requires Love Triangle)
When you fall for someone who is already seriously dating or even married, your romantic rival will be open to allowing their partner to date you, and may even want to date you themselves.

Name: Time Enough For Love - Cost: 5
No matter how many people you want to date or be close friends with, you will somehow find the time to hang out with all of them and express your love and care. This power can only be used for relationship activities and not for anything else you might want to use the ability to be in two places at once for.

Name: I Can Fix Them - Cost: 5
Regardless of how morally despicable someone is, your love can and will reform them into a genuinely good, kind, upstanding person who regrets their evil deeds.

Name: True Love's Kiss - Cost: 1
By kissing your true love, you can break any curse, heal any injury, and cure any illness. The same works in reverse.

Name: Planned Parenthood - Cost: 1
You can only have children if you actively and specifically want to. Your partners will understand this and not worry too much about it.

Name: Two Become One - Cost: 1
(Requires Planned Parenthood)
When you have sex, it is always special and wonderful and beautiful. No one ever elbows anyone in the face or makes undignified noises.

Name: Bop It - Cost: 1
(Requires Two Become One)
The mysteries of another's body are an open book to you, and you always know exactly how to move and touch in order to please someone in bed.

Name: The Princess And The Dragon - Cost: 3
No matter who or what you're trying to sleep with, the logistics will all work out, somehow. Arbitrary differences in size, biology, temperature, substrate, and underlying physics can be gotten around with sufficient creativity and determination.

Name: GGG - Cost: 4
Your true love will be willing to try just about anything you suggest in bed, and if you really enjoy it, they'll really enjoy it too.

Name: Before Your Eyes - Cost: 4
In your presence, people become willing to experiment sexually in ways they normally wouldn't. For some reason this applies especially well to boys kissing each other.

Name: Fated Lovers - Cost: 3
You will meet someone who will go on to become your true love. If you enter a specific universe with a specific target in mind, you'll meet that person under favourable circumstances, and if it doesn't work out with them, this power will keep introducing you to new possibilities until you find someone who's right for you. If you're the sort of person who can have multiple true loves, you'll keep meeting new ones until you have enough.

Name: Sorry About That - Cost: 3
Your true love will be extremely forgiving. Even if you make mistakes or act thoughtlessly toward them, a simple apology will mend things between you. They may expect you to try to improve, but they'll be infinitely patient about how fast that improvement takes place.

Name: Excuse Me - Cost: 5
(Requires Sorry About That)
All your friends will be just as forgiving as your true love.

Name: Tragic Backstory - Cost: 8
(Requires Excuse Me)
Something terrible happened to you in your past. Anyone who hears about it immediately forgives you for any and all bad behaviour in the present. They will not expect you to grow or change, and will continue sympathetically excusing whatever you do indefinitely.

Name: Sense of Style - Cost: 4
People who are romantically interested in you will start dressing more to your taste. The more romantically compatible they are, the better they'll be able to guess exactly what to wear to catch your eye.

Name: Bonus Style Points - Cost: 3
(Requires Sense of Style)
Luck will shine on anyone trying to dress up for you. They'll get their hands on outfits they couldn't normally afford, their clothes will fit better, and in extreme cases they might even find themselves able to change shape, sex, or species—though only in ways that make them more, not less, comfortable in their own skin.

Name: Popular - Cost: 3
Wherever you go, you develop a reputation fast. The sort of people who you'd like to have as fans tend to hear about you and be impressed. You may not make an impression on mainstream society at large, but you'll develop a following among the people who best resonate with your style.

Name: Famous - Cost: 3
(Requires Popular.)
Wherever you go, people really take to you. You're the subject of constant gossip and most people have heard of you before you meet them. People you've never met will get crushes on you.

Name: Undiplomatic Immunity - Cost: 6
You are above the law. Any crimes you commit will be overlooked by the authorities. Note that, if you do enough crime that you start looking more like an invading army, local governments will still feel free to declare war.

Name: Friends In Low Places - Cost: 3
You make friends easily among the lowest echelons of society, the underdogs and underworlders. Moving and acting in these circles is intuitive and natural for you.

Name: Friends In High Places - Cost: 3
You make friends easily at the highest echelons of society, among the rich and powerful. Moving and acting in these circles is intuitive and natural for you.

Name: Friends in Strange Places - Cost: 3
You make friends easily in small isolated communities, among those who may be scorned by mainstream society for their differences or may just be so obscure that mainstream society mostly hasn't heard of them. Moving and acting in these circles is intuitive and natural for you.


Drawbacks

These options grant points rather than costing them. They represent inconveniences or mitigations of existing advantages.

Name: Decorative - Grants: +1
You are unfailingly cute and pretty and feminine at all times, in all circumstances. You cannot wear insufficiently pretty clothes. You cannot make insufficiently pretty noises. You cannot ugly cry.

Name: Beauty Is A Curse - Grants: +1
"(Requires A Thousand Ships) No, you don't understand. Beauty IS a curse. People will NOT stop bringing it up. Everyone you meet just has to point out how pretty you are. This will never stop happening. Even the most tactful people find it slipping out subtly, as remarks about the luster of your hair or the depth of your eyes."

Name: Plain Jane - Grants: +2
No matter what you look like, nor how many times people tell you you're beautiful, when you look in the mirror all you see is imperfections. You will never be fully satisfied with your appearance on an instinctive level.

Name: Style of Sisyphus - Grants: +1
Anytime you settle on a personal style that works well for you, soon afterward you'll encounter inspiration for another style that you like even better. You might end up cycling between different fashions, or trying to incporporate them all into a single outfit (and then finding another inspiration and having to start all over again).

Name: There's Another One - Grants: +3
You are not the only vessel of the Spirit. You might meet someone else with similar powers to yours; you might even meet more than one. Your susceptibility to one another's powers will be governed by the narrative.

Name: Incomplete - Grants: +5
About half of people you encounter will be immune to all effects listed under Power of Friendship, and about half of those who remain will see reduced effects. You can do nothing to change this.

Name: Green With Envy - Grants: +6
People are so eager to be your friend that they become bitter and vindictive when denied the opportunity. You can tear apart long-established friend groups if you aren't careful to give everyone equal attention, and sometimes even then. This effect is particularly harsh around people you're dating.

Name: You Ruin Them - Grants: +3
Once someone has dated, slept with, or even shared a deep and longing glance across a room with you, their heart is never fully satisfied with anyone else. Other relationships pale in comparison to what they could have, or imagine they could have, with you.

Name: Jilted Lovers - Grants: +4
When you break up with someone, they become monomaniacally obsessed with getting back together. If you take Realism, this will absolutely escalate to violent stalking.

Name: The Crazy Train - Grants: +6
Powers that you should be able to control directly or influence by your mood and preferences (like Dragon Fairy Elf Witch, Emerald Orbs, or What's In A Name) instead answer only to the narrative, which is still using your aesthetics but might not necessarily have your best interests in mind. Combines... interestingly... with Realism.

Name: They'll Know - Grants: +8
This drawback lifts the veil that discourages people from realizing how your powers affect the world around them and their own minds. Warning: this knowledge can cause a lot of trouble.

Name: Realism - Grants: +20
Give up your metanarrative protection. Although your individually selected powers still work as described, the invisible synergies that protect you from, say, gaining violent stalkers through Mysterious Allure or being genuinely traumatized by your Tragic Backstory are removed. Additionally, though effects like I Can Fix Them still operate, they may take considerably more effort, care, thought, and narrative investment on your part.

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holy shit it's a point buy system

Can I write notes in you while I'm putting my build together?

a moment later, she adds:

...also, the formatting is very nice, I see why you're proud of it c:

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Yes, please do write as many notes as you like! Would you like me to shuffle blank pages in between every page of the list so you have more space to make notes and ask questions as things come up?
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That'd be great, thanks!

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The pages of the notebook rustle slightly, and then between every pair of list pages there's a blank page ready to be written on.
There you go! ♡
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D'awww. She really likes this notebook, it's very sweet.

She reads over the Destination section, thinks for a bit, and then writes:

Is Isekai roulette still uncannily accurate even if I don't... necessarily know what kind of world I want to be in? I know I really want to have access to interdimensional travel eventually, but maybe not right away, and I want somewhere with interesting magic and technology and people, but maybe that's not much to go on...

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Personally I think those kinds of situations, where you have some vague ideas of what you want but aren't looking for anything specific, are one of the best kinds for taking Isekai Roulette! The Spirit is really really good at choosing a world for you that works well with your personal and narrative preferences even if you haven't made those preferences explicit.
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