Sarati leads them into the ship by way of a smooth plank that emerges from its side to the dock, a doorway rippling open in the hull. There's a single level accessible to passengers, plus the deck. The rooms are small, theirs at the very end. The narrow room consists of two sets of bunk beds across from each other, with a thick curtain able to be pulled between them. There's just enough space in between for two people to stand. There's something of a main gathering room in the center, with boxes serving as chairs and tables (and more boxes in the corners).
The ship's interior is lit by smooth, heatless lamps recessed into the wall. The one in their room can be turned off by tapping it. Most of the rooms don't have windows, but Sarati says she can turn part of one wall of the gathering room transparent while they're in the ley-line.
"Unfortunately being on the deck's unsafe for non-navigators, especially if a storm hits. It's plenty gorgeous just looking through the view-port, though. Like nothing else."