It's been a few days since Laura got out the hospital, and nothing important or interesting has happened. Except for Theo and Sadde having just captured a new card, Glow, though that's debatably quite boring. Theo turns to Sadde, as though she might have the answers. "Okay, seriously, a card that glows? First it's wind, then it's a huge bird, then you have a blue lizard, there's a bloody Easter bunny, then a shadow, then a sword, and now a card that glows?"
"In a lock? Like, as a key?"
Sadde presumably would have noticed, but Theo goes up to the door to check anyway.
The lock looks completely fine and there's nothing in it. "Didn't look like anything was there."
"... But it would still feel like something? Would it just totally block the lock, or what? C'mon, that's not helpful!"
"None of my keys worked, and there was this—look, I'll show you."
She grabs her key and inserts into the lock and tries to turn. Not only does it refuse to, but what appears to be a... forcefield, or energy barrier, briefly flashes around the door when she tries.
"Did you try using Change on it? I'm guessing it wouldn't work, but it might."
"... Ugh." Stupid limitations. "Maybe the Shadow could let us do something under the door? Probably not?"
So he gets out the key, magics it into a staff, and then calls upon Shadow.
"Can you get something under the door?"
Theo returns the Shadow to card form. "I mean, as a last resort, I could probably get Jump and see if I can batter down the door. I might want to have some sort of protection in case it doesn't work, though."
So. He's got Windy, Jump, Shadow, Sword, and Glow. Sadde has Change and Fly. "... Or I could try to slice between the door and the frame with the Sword? If you don't mind me probably damaging the door, that is."
"I... had not thought of that. As far as I know it was in the book or something, and then just appeared when Kero ambushed me into a contract."
He makes the staff back into a key, and sees if it'll go in the lock.
"...that's strange, if the Lock was inside that lock the key should have displaced it."
"... So the key is magical in ways other than 'is secretly a magical staff'. Right. So do we have any idea where the Lock actually is? ... Should I try meditating?"
"I will try meditating then..."
So he makes the key into a staff again, sits down, and closes his eyes with his bag (of cards) on his lap.
... He stops meditating and asks Sadde, "Do you happen to have Fly on you? Please tell me you do, because otherwise I'm going to have to try using Jump."