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Khalida is thrown into Faerun
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In a respectable country home, a wizard is working, far too frantically to be safe, on some sort of summoning circle. Later attempts to figure out what the actual goal of said working was will be largely unsuccessful, mostly because said wizard, for some reason, appears to crumble into red dust just as a party of adventurers finally broke down the door.

This is the scene Khalida arrives to.

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Most things that a party of adventurers find in a botched summoning might have tentacles, or far too many claws, or shapes the mortal mind fails to comprehend.  Most things might fling themselves at the barrier, or catch fire, or perhaps in honey-sweet tones persuade any onlookers to let them out.  It's really quite unusual to instead see a completely human-looking young woman in clothes too warm for the season appear out of thin air, stumble and drop the book she's holding, utter a burst of confused- and frustrated-sounding possibly-swearing in some unfamiliar but definitely mortal language, and stoop to examine the circle.

 

And then she notices the adventurers in the broken doorframe, and freezes.

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“Uhhh.”

”Quick, who has tongues?”

”Aren’t you the wizard?!”

”Well, sure, but I didn’t prepare it!”

The cleric sighs, rolls her eyes, and turns toward the probably-human woman. “Don’t suppose you have a permanent tongues?” she asks hopefully. When this doesn’t work, she glares at the wizard until he starts trying languages. Draconic? Aquan? Abyssal? Undercommon? …three words of Celestial?

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To Khalida’s eyes, the party consists of a male elven wizard (judging by the robes and spellbook), a human female possibly-sorceress (robes, no spellbook), a dwarven woman who’s either a paladin or cleric (armor, unfamiliar holy symbol of a stylized shield), and, for some reason, a panther.

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She cautiously unfreezes once they start trying languages, picks up the book and stands, hands carefully in an I'm-not-casting position.  She blinks a bit at Draconic but doesn't respond to any of them, until, looking even more confused than before, she responds very haltingly, "sorry, I don't speak Celestial?"  She tries a couple of unfamiliar languages in return, starting with what might almost be a different mutually unintelligible dialect of Draconic.

 

(Khalida's got a black-and-white mask on a cord around her neck where a holy symbol might go, and a satchel that looks about the right size to hold a spellbook, but no visible adventurer's gear unless you count the probably made-over but quite good quality winter coat with unfamiliar markings.)

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“Well, fuck.”

”Why do you know Abyssal, but not Celestial?”

”It’s better for summoning demons, obviously.”

”Why would you be summoning demons?!”

 

The sorceress, meanwhile, makes an exaggerated apologetic face, shrugs, and points questioningly towards the circle and pile of red dust.

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Return shrug.  Sweeping circular gesture off her other forearm that hopefully might still signify 'tomorrow dawn' in whatever weird country she's been teleprted to this time, tap her ear and nod- wait fuck, didn't she hear somewhere nodding means no in Tian Xia?  Tap her ear and smile, tap her mouth and exaggerated sad face?  

 

The circle and dust gets an even bigger shrug, and she squints down at it again- puts the book in her bag, still moving slowly and carefully, and attempts to mime 'casting' without giving the impression she's actually about to cast something, point at her eyes, point at the circle, questioning raised eyebrows and hopeful 'hmm?'

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Is it possible to mime, “the red dust was previously a guy engaged in sketchy necromancy.” This question is much more relevant to her life than previously expected.

…This seems worth a cantrip. Prestidigitation.

Image of a guy in, hm, black robes with an unreasonable number of skulls on them, drawing a circle. The guy is now red dust. A figure that could sort of look like Khalida from a very far distance if you didn’t have great eyesight in in the circle. 

 

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Continuing to look baffled!  Another shrug and headshake.  

 

Guy with skull robes probably signifies a necromancer?  Or a Kuthite, but she has no idea how to mime 'I'm not whatever sort of horrible thing a Kuthite would summon'.  Point to her mask- tap on the light/smiling side of the mask specifically- mime holding it up (without actually taking it off) while grimacing and holding her side, then straightening up with a big smile?  

 

...she has no idea whether she successfully conveyed "I'm alive" instead of "I'm undead and channel negative and I'm happy about that".

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…Yeah, she’s got nothing. Oh well. They can… leave this basement while her comrades loot, perhaps? Does holding the door open and gesturing accomplish that?

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But she still doesn't know how this summoning circle works- she'll go ahead and cast Detect Magic, they seem to be on nonthreatening enough terms, and... that's weird, is it actually keeping her in at all?  She squints at the runes, trying to see if there's anything there she recognizes, and tentatively pokes a hand towards the edge of the circle.

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Nope! No bindings. She can just walk out. 

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Huh.  Either this circle was only made to contain whatever specific kind of outsider it was intended to summon, or it was meant to do something instantaneous, or it somehow burned itself out getting her instead.  ...or Red Dust Guy was a dumbass, that's also an option.  

 

She'll step very cautiously over the circle, then, both in case it has some kind of concealed wizard-blasting powers and in case she startles the other adventurers.  

...hoooow impatient does the woman at the door look.  Can she point at her eyes and at the circle again, and make writing gestures, is that going to be incredibly suspicious...?  Probably she should try to indicate she doesn't want to do her own random adventurer summons somehow- she points at the dust pile and makes an emphatic frowning face and shakes her head.

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She’s definitely not thrilled about an unknown wizard writing down a circle from a sketchy necromancer but she will not physically stop Khalida from doing so. She will gesture up the stairs again.

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Yeah not surprising.  She'll tap her holy symbol again - she doesn't recognize the cleric-or-paladin's but Nethys sees all of creation, probably He's also known farther afield? worth a try at least - and make big innocent eyes, but follows willingly enough.

 

What does the not-a-basement of this city/world/plane look like?

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No recognition; if they know him here, it’s not by that symbol.

 

Well, first there’s a quite nice, if clearly pretty old, house, but the adventurer’s going to hurry her out of there if possible.

Outside, the most obvious feature of the area is probably the trees. There are mostly various evergreen species in the immediate vicinity, at least. Spruces, pines, an assortment of shrubs. Most seem pretty normal; a cluster are oddly symmetrical, with black bark.

There are a lot of shrubs. There’s a thorny vine that looks to be working its way up a tree. Starbursts of rich green leaves grow close to the ground.

 

It’s warm, but not hot. It’s the Silver Marches; heat’s not normally an issue, this far north.

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(She's still got a few moments on Detect Magic, anything in the house stand out?  For that matter, anything the ?sorceress? is wearing?  She's not an item crafter herself but they're still fascinating to look at.)

 

Khalida grew up on the edge of the desert and under normal circumstances would consider this weather pleasantly refreshing, but she's currently dressed for a tundra fortress where all coal is supplied by Teleport.  She shrugs out of her coat immediately once they're outdoors, patting the edges of her scarf back into place reflexively, and- it won't fit in her satchel, just bundles it under her arm for now.

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Nothing in the house is enchanted, although some items have had Continual Flame cast on them. The sorceress has a Cloak of Charisma +2, a Vest of Resistance +1, a Ring of Protection +1, and several scrolls in a pouch on her belt.

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Oooh, fancy... is that Resistance, do they put it on vests instead of cloaks here?  She squints at it- and then realizes what it must look like she's staring at and hurriedly turns the last few seconds of Detecting on one of the symmetrical trees instead.

 

Are there horses around, or an obvious good road?  Or is this maybe a Teleport-level party.  (They're definitely stronger than her either way, but she can't quite tell just by the gear how much stronger.)

 

Those sure are a lot of trees.  She doesn't recognize any of the kinds, but that doesn't actually tell her if she's in the Mwangi Expanse or Tian Xia or Castrovel, she's not really a trees person.  Omar would probably know.  Unless she's further away than Castrovel, she's pretty sure even Castrovel has the same dragons.  She really hopes this party's wizard is taking good notes and not erasing the circle and burning the dust.

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There isn’t an obvious good road. There is an obvious road, but it really could not be reasonably described as “good.” The most that can be said for it is that it’s not currently made of mud. 

The symmetrical trees have no magical aura.

 

The panther emerges after a few minutes, and sprawls down next to the sorceress. The other two party members emerge in two hours, looking irritated.

They appear to get into some sort of argument, involving some somewhat subtle pointing at Khalida. They eventually come to some sort of agreement, and will, with varying degrees of enthusiasm, starting walking down the road.

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She's pretty sure Polymorph doesn't usually last that long, so probably that means the panther is a familiar and not a party member?  Unless it's a talking panther, or a druid or something.  If the panther is neither biting her nor demanding scritches, she's by that point bored enough to settle down against the wall of the house and pull out her notes.  (Putting a chimney at her back if there's one conveniently nearby, but she's not about to go around the corner looking for one.)  Summon Minor Monster is maybe the most relevant to the situation, if quite a bit of a stretch, and she can lose herself in the spell diagrams for the rest of the two hours quite contentedly.

 

...oh shit they're arguing- about her?  What are her options, she can Glitterdust and run if they try to kill her but she doesn't super like her chances in an unfamiliar forest any better than against them... she puts her notes away just in case.  She's got two channels left but that only proves she's a neutral cleric of a neutral god, and there's few enough people here that a high-circle evil cleric could maybe fake that with a Mass Cure- although in that case they'd at least have a headband, unless there's some kind of evil Irorite-equivalent sect that thinks magic items are cheating?

 

...okay, they're just, leaving.  Do they seem to want her to follow them?  Do they seem to want her to not follow them, because again, unfamiliar forest.  And they were in there long enough they were probably taking notes and collecting Red Dust Guy's stuff instead of burning everything. 

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Yeah, they’ll indicate for her to follow. It’ll be a few hours of walking before they’ll stop at dusk. The sorceress and wizard will start setting up camp, while the cleric sits down and starts praying.

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Ughhhhhh more walking.  She really thought being not at the Worldwound would involve less of this.  Tromp tromp tromp.  What kind of party can afford magic items but not camels.  It's not even cold out.  Maybe there's horse-eating monsters in the woods like some people say Absalom has.  She's still not sure if she's been rescued or very politely arrested or what.  And she can't even talk to them to pass the time because they don't have any common languages, and it's going to be all the way until next morning before she can prep a Comprehend.  This suuuuuuucks.  After a bit she gets bored enough to start Prestidigitating random plants into interesting colors, but that palls fairly quickly.  It's probably super irresponsible to read while walking and let these strangers do all the watching for monsters, even if she could keep up this pace without tripping on a root and embarrassing herself which she's not at all sure of.

 

By the time they stop, she's in a foul enough mood that she doesn't attempt to mime an offer to help with camp chores, just flops down against a tree and sulks.  (It doesn't occur to her that the cleric might be praying-for-spells, some people have regular-praying routines that are more often than that.)  

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It does occur to her after a bit that regular-praying is something she could do as well, instead of just sitting around going in grumpy circles in her own mind.  She doesn't especially want to advertise that she's doing it and anyway she's pretty mad at Nethys right now, so she doesn't try to set up a makeshift altar, just pulls her knees up to her chest, ducks her head, and clasps her hands around her mask.

 

Hi, Nethys, I don't know if You did this or if I was going to be dead otherwise, but this sucks and I would really have liked some warning even if it would drive me mad.  I'm really really hoping I'm here because I get to learn new things and weird magic and then bring it BACK and share that knowledge at home instead of just bringing new knowledge here, if that's an option please let that happen.  I'm going to do my best to learn things and share knowledge either way but I was in the middle of kind of a lot of stuff.  Please let me grow strong enough to learn Tongues so I can actually talk to people.  If they don't have it here or I can't learn it I can do some experimenting if You'd want that.  ...also please let me get enough sleep tonight, I really really don't want to be without my spells tomorrow and I don't think You'd want that either, and I don't think it's the same time here as it was at the Wound. 

Hm, that might be more Desna's sort of thing actually?  She adds her usual and please let the balors explode far away from the forts, and visualizes as much as she can remember of the summoning circle in case that helps Him somehow, and then moves on to the other gods, this is definitely a full-round kind of situation if anything is.

Desna, patron of travelers, I am really super far from home, far enough I don't know how to reckon it, and I could really use a good night's sleep tonight.  Irori, I'm going to try to do my best, whatever I'm here for.  Pharasma, Judge of Judges, please keep a special eye out for my squad when they pass into Your keeping, and all the soldiers, and Sarenrae please send them really really good lawyers, they're trying, and anyway if they're not it's not their fault.  Also if any of the whores at the Broken Crocodile have died since I was there last, them too.  Abadar, Lord of Trade and Keeper of the First Vault, if You help me get home there's probably arbitrage opportunities or something.  Iomedae, I know You're doing whatever You think best but the commander is going to be short on backup again.  Who else...  Calistria, queen of vengeance, if a demon did this please help my squad get vengeance on it... actually, help all the soldiers avenge all their fallen comrades, there's so much vengeance going spare up there.  Erastil, protector of hunters, let the archmage's cat have a glorious and successful hunt and bring down many demons, and please help Noor grow up big and strong.  Uh, Cayden Cailean, please also look out for the Broken Crocodile and all its people.  

 

And she'll mentally run through a couple of psalms, and after a few minutes real time, she's calmed down enough to uncurl and go find the sorceress and try to convey an offer to channel via mime, they don't look like they need it but it's not like the channels do any good if she doesn't use them.

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Nobody’s going to attempt to get her to do any camp chores. The sorceress seems incredibly confused by the attempt to mime channeling, but eventually shrugs, probably under the assumption that it’s probably not detrimental if she’s trying to get permission.

After an hour, the cleric targets Khalida with a Tongues spell.

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Then if anybody had any stray damage, they now have three fewer!

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