The Rooms of Antiquities, the pleasant female voice can be heard from the earbuds of the electronic tour guide, contain a number of peculiar objects, many of which are not, in fact, ancient. Several of them were in fact thought to be ancient until they were discovered to be forgeries, or merely more modern pieces confused for older ones.
"Can we maybe continue this some other time? I will help you, I get what you mean about it needing to be done, but I just need a bit."
He opens the window for Cerberus, then returns to his bed, this time curling up. This day's been a pretty big shock.
Theo's not going to get to sleep for a bit, but if it's quiet long enough, he'll eventually fall asleep.
And in the morning, Theo wakes up, though he's quite quiet about it, then decides he's a bit more okay than he was last night.
He checks to see if Cerberus is awake yet.
"Not really, if the cards are dormant they can't be found." He looks up. "But when they show up, as Cardcaptor it's your responsibility to find and capture them."
He shakes his head. "None you'll notice now. You already had magical aptitude, before, and it'll only grow as you capture more cards, but other than sometimes having prophetic dreams you won't feel any differences."
"You'll have dreams of things that haven't happened yet. Pictures and pieces, nothing complete, and learning to interpret them is part of your magical training."
"Yes! And you need to learn how to use your powers." He points at the small key that used to be Theo's staff. "You should always have that close to you."
"Why?" he asks as he goes to pick it up. "In case I get attacked a random card? Or decide to attack one, I suppose..."
"Yes! Now hold it in your hand, extend it in front of you with your palm up, and repeat after me."