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The Pirates wake up in the sky
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Yang's reflexes know some things.  Good.

 

Momo brushes the probing strike aside firmly, attempting to capitalize on that momentum and foul Yang's putative retreat with a leg sweep before her opponent has the chance to open up distance.

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Yang hop-steps to the side over Momo's sweeping leg and throws a quick left cross at Momo's side.

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Momo leans into her own momentum and out of the way, hoping to turn the strike into a glancing blow if it doesn't miss entirely.  Then she wheels back around, feinting as if to throw something in Yang's face with her left hand - see if she flinches - but actually throwing a heavy right cross as she tries to keep in close.

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Momo's good enough to turn it into a glance, but not quite to dodge it fully. Yang starts to flinch from the feinted throw, but her spider-sense leads her to abruptly twist into an arm sweep to deflect.

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Hm.  Flinched, but her danger sense recovered.  Good instinct to deflect.

She rolls with the momentum again, close enough, now, that she can follow up by trying to knee Yang.

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Yang kicks back out of range and drops into a leg sweep, aiming to take out Momo's footing while she's overbalanced from the knee.

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What goes up must come down, including such things as 'Momo's foot'.  Ideally, onto Yang's leg wait no she's trying to not break Yang there's no healing -

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Momo rolls with the fall, but if she's going down, she's going to try and take Yang with her; she makes a grab for the leg, hopefully before Yang can try to pull it back.

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It's a credit to Momo's years of training that she manages to react quick enough to outpace Yang here. Yang gets a little confused in interpreting the instincts Gwen left her, and doesn't pull back quite quick enough, and they go down in a heap.

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She's the first to recover from the fall, though, aiming a punch for Momo's ribs.

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There's not all that much she can do to dodge the hit, though she does what she can to soften the blow - but that doesn't stop her from actually throwing dirt in Yang's face this time, while she's down here.

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Her other hand sweeps past her face to try to deflect the dirt, even as her head dips to the side in an attempt dodge the toss. Then she kips up and quicksteps back, regaining distance.

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Momo - would have followed Yang up with a charge, pushing off the ground hard and fast, but, realizing that her goal of using the 'pond' on the island as a useful terrain obstacle is probably more of a risk than she'd really like to take, she instead rolls to her feet and calls "Tap out, I'm finding this fight sufficiently difficult to keep up with without reflexively resorting to any unfriendly or simply inadvisable moves - trying to land you in the pond, for example - that I think we can say you have a decent idea of what you're doing when it comes to unarmed combat.  Would you like to try armed combat next?

"...We should also see if your reflexes include safe handling of firearms, if that's not already something you already knew prior to this."

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Yang lowers her guard, grinning. "We don't have much pistol experience, in this life, but a fair bit with rifles, and know a lot of the principles of both."

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"I see."

...Leaving aside the various Pirates' Huntress equipment, which is simply Going To Happen, would it be worth it to train the Pirates further in operating 'normal' guns?  ...Would it be worth it to train them in any Hatsume specials?

"I will leave it to your own judgement whether you think continuing to practice shooting regular firearms is going to be worth your collective while, I think.  You do have options for fighting at range - your webbing, or 'throwing a convenient rock', even setting aside Ember Celica zero-point-five.  That said, in terms of ways to do things you can't already do, there's something from Hatsume Industries that was originally for Kaminari - trying to get him a ranged attack that wouldn't fry his brain - that turned out to be useful for more than just him, once the batteries stopped exploding.  I believe the American marketing calls it a 'taserbeam'."

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Yang's grin turns surprised. "Mei managed a ranged taser that doesn't suck? That's awesome. How'd she avoid serious burns at the impact point? Only way we know off-hand for a wireless taser is laser-cooked plasma, and that should be much more dangerous than this sounds."

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"I don't entirely understand the physics of it, if I'm honest, but I believe that that mechanism is where it started.  There's definitely lasers involved, I know what they look like.

"...There was something about tradeoffs between reliably connecting and contact-point damage, that much I do recall, but the finished model isn't going to seriously burn someone, unless there's a bad Quirk interaction."

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"Glad to hear it. Certainly won't say no. Any advice on calibrating how much of a shock to give someone?"

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"I believe I do have the training literature.  That said, ideally, it just works.  Obviously there's the fundamentally unpredictable nature of Quirk interactions to consider, and nontypical anatomies more broadly, but there's a fairly robust automatic cutoff, for anything that follows the general human body-plan."

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"That's perfect, then. Good option for cases when we're trying not to out our powers and tech is easier to explain, or for people that can break webs."

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"I hope we don't run into anyone that's both our enemy and also strong enough to tear your webbing before I'm less...  Fragile.  Though I hope we're both aware that there's more than brute strength that could cause problems.  One of my classmates would just apply a sufficiently strong acid to the problem.  I could try that, if I was desperate and I didn't have that treatment for the knives you gave me.  And then there's cases like the Sludge villain where webs might stick, but they won't do much unless there's a convenient weakpoint.  I imagine that Gwen must have had to deal with that sort of thing often enough?"

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Yang frowns. "There's a recurring Spider-Man villain called Sandman, and he'd fit the bill, being made of sand and all, but he's never turned up on Gwen's Earth. We've got no Gwen-memories of him, and we can't remember reading any comics where she fought him. How original-flavor Spidey usually fought him was soaking him in water to ruin his control, or turning him to glass to lock him in place. Very situational."

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"...That is not a very good matchup for either of us, really, since we can't even expect to have infrastructure like fire hydrants available - though I'd give myself somewhat better odds of being able to make something work, if we had to."

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"For sure," she agrees with a nod. "For Sandman, my bet would be for you to make a flamethrower or an infrared weapon โ€” or maybe Mei made a heat ray โ€” and glass him. I think that's recoverable for him if you grind up the glass after."

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