kyeo and carissa
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"I don't know what that is. Is it magic?"

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"Yes. It's a spell that sends a message, even over a great distance."

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"I haven't tried it. Maybe if the ship is still intact somewhere they'd be able to pick me up."

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"Kalidae!" he shouts into one of the adjoining rooms.

"Yeah?"

"Do you have a Sending?"

"Yeah."

"The traveller from another world needs to contact his army."

"Sure. What do you want to say? And to who?"

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"Uh, I need to tell Captain Hwan Neul Ryung that I, Star Cadet Kyeo Sebe Luk, am alive, and where I am. - in terms that would make sense viewing the planet from space, like, the Nth biggest continent so many miles from which coast. Also this needs to be in Ibyabekan unless the message magic also does translation."

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"Oh. It doesn't. Uh, you can say exactly what to say and I can repeat after you?"

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"You may want to practice first, to make sure your pronunciation is all right, and you'll... have to tell me where this is, since I don't know."

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"This is the Worldwound. It should be very visible from space. There's a planar portal to the Abyss. We're on the northern end."

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Kyeo experiments with attempting to speak Ibyabekan around the magic; it turns out he can do that okay. "Captain, Star Cadet Kyeo Sebe Luk reporting by proxy via ostensible magic, alive and whole, at the north end of a visible planar portal, 'the Worldwound'. I await pickup or orders."

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"It's a bit too long, can you trim out four words -"

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"Uh. Kyeo Sebe Luk reporting by ostensibly magic proxy, alive, whole, north of visible planar portal, 'the Worldwound', awaiting pickup or orders."

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She repeats it with an air of intense concentration.

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"That's understandable," confirms Kyeo.

The captain replies, but is obviously unfamiliar with Sendings. "Who is this - does this have to do with - who do you report to, what planet - stand by while I go and get, ah, someone -" and then he's cut off.

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"I didn't understand that, did you?" says the wizard.

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"Yes. Well - he sounds confused and doesn't want to tell you anything in case you work for Ibyabek's enemies, I suppose, which makes sense. I - guess I should maybe try again later?"

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"You should probably try a scry, so you can sustain a longer conversation. That one takes an hour to do, though."

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"I don't know... anything about magic, so you may have to explain a little more what it would do."

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"Right. A scry is a spell that lets you look at a target over a great distance. Sometimes you can do simple magic through the scry, in which case you can talk to them. It lets you talk for significantly longer than Sending, so it's probably the best way to get in touch with your ship. However, it has a long casting time; if I start now I'll be done in an hour. It might make sense to talk for ten minutes first. It's up to you, though."

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"The reply didn't sound like he'd be ready in ten minutes."

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"No, I mean, it might make sense to talk for ten minutes about magic and what you're doing here and what Ibyabek is like, before I start a spell that takes an hour. In case we think of some other plan that makes more sense. Your world doesn't have magic at all?"

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"Right."

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"Do you know how you got here?"

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"No. I hit my head at some point."

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Sympathetic nod. "What's Ibyabek like?"

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"It's the second planet in the Ibyatok system. It's governed by Glorious Leader Lut Naar Am."

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