Mortal and Promise in fairyland
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Sadde returns with two large enough coats a bit shy of an hour later.

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"You should close that gate and any others that have settled," Promise says. It's not enforced.

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She closes that one and—have any others settled?

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One more London one.

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Both are about equally close to small hotels, so she closes that and says, "Let's go to the mortal world, then?"

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"Which coat is mine?"

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She takes one from the plastic bag and hands it to—the air.

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It is plucked from her hand and draped around a form and disappears into it.

Yellow comes forward for the other.
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And she hands him the other.

"I should probably go first and book a room somewhere before coming to get you. ...I wonder if the walkie-talkie works through the gate."
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"You didn't test that?"

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"No, no one to test it with, the walkie-talkie has a maximum range and my mother's not supposed to know where my gate is and this'd be relevant information."

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"Worth checking now, then," yawns Promise's voice.

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She rescues the walkie-talkies from her backpack again, puts one on the floor, goes through the gate—no one there, dark and late, good—and tries speaking through it: "One two three testing." Then back again to fairyland.

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"It spoke," Promise says.

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"Good, that's even better than I'd expected, here, you speak to it by holding this button down and talking into these holes," she says, demonstrating as she speaks. "I'm gonna go through the gate, holding mine with my right hand, can you try to order me through it to come back holding it with my left hand?"

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"Yes."

And once Mortal is through, "With the walkie-talkie in your left hand, return here."
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And she does.

"This is the best possible result," she says, waking up a little bit in excitement.
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"It's encouraging," Promise agrees. "How long will it take you to get a hotel?"

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"No more than another hour, probably more like half, I picked an alley reasonably close to this small cosy one near a park."

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"Okay. I can stay awake that long."

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"Good, I'll be right back." Off she goes, and she's back in less than forty minutes. "We're good to go, I got us two rooms with two beds each for a week."

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"Thank you. Please, lead the way."

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So she does. She closes any of the other two gates that may have settled and goes through the one. On the other side there's a not particularly clean alley that would be dark during the day—at three in the AM it's almost pitch black.

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As soon as she steps through, Promise, wrapped in her coat, barefoot on the pavement, comes into view, such as it is.

She looks exhausted, frazzled, timid, and like if any of those things try to interfere with her she will bite them.

(Yellow follows.)
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The cloak, the darkness, and Mortal not particularly paying attention (or able to bring herself to care much) mean she doesn't much notice.

She leads them to a small five-story building with for rooms per floor and a bored and sleepy receptionist on the ground floor.
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