Raafi in Revelation
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"Universally, as far as I know."

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"What's known about that?"

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"The afterlives are particular planes - heaven and hell are two of them; there are nine in total. It's possible to physically go there, though as I mentioned before it's dangerous for mortals. Sufficiently powerful clerics can resurrect people, though they usually don't remember their time in the afterlife, and we can't resurrect people from other planes who don't get afterlives - our demons and angels don't, though they also don't usually die in the first place. Certain powerful magic can also interfere with the process."

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"Huh! If people don't remember their time in the afterlife, and travel is dangerous, do you know much about what it's like there?"

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"I haven't made a study of it, but I know a little. I can introduce you to someone knows more once we have more contact between the worlds, if you'd like."

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"That sounds absolutely fascinating. As far as we know, people here don't have an afterlife at all."

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He nods. "I might see if there's anything I can do about that. I imagine the goddess of the dead will have some interest in the subject."

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"Mythologically in our world, 'Hell' as an afterlife rather than a place demons live is a pretty unpleasant prospect."

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"As I understand it it's not very pleasant in ours, either. I'm not sure there's a better way of handing people who think that being unpleasant to each other is the right way to live than to give them a place to do it, though."

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"I can see the online debate now. Are there other godly interferences we should keep an eye out for?"

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"Well, we already know Fharlanghn is on his way," he grins at the camera and touches his pendant, "that's my god, the god of travel. And I won't be surprised if Pelor puts in an appearance; he's the god of light, strength, healing, and community, and the most popular god among humans in my world - humans are unique among mundane species for not having a patron god, but he takes some of the same role. He may want to set up a church, or assign some clerics here to talk to anyone who's interested in him. I don't expect the other species' patrons to come, at least not right away - they'll take an interest if you have much immigration, but not before, I suspect. The rest I'm less sure of - there are maybe a dozen major gods aside from the species' patrons, but well over a hundred overall, and they vary nearly as much as humans do in terms of personality and habits."

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"Would you expect a lot of interest in immigration?"

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"I expect you'll get a lot of gnomes, definitely - they're our inventors, they're going to be fascinated by all your technology. Their god is a bit of a trickster, but not very active, and they're not a very religious species. I'd expect a fair number of humans to want to come, too. Halflings I couldn't say - they're nomadic, they don't usually have much to do with cities, and I haven't had a chance to see your countryside yet. They might come and go, more than making a permanent home here. Yondalla is fairly active but mostly as a protector, if they do come. From the elves, I'd expect more tourism than immigration to start; they tend to have good relations with humans but prefer their own way of living, and obviously you don't have any tree-cities yet. They and dwarves are a little more religious than the other common species of humanoids; you might not see much activity from Corellon Larethian himself, but his clerics will be around to offer guidance, if they settle here. They tend to be artists and have a bit more of a knack for wizardry than other species. And dwarves will want to come in large groups if they come at all - their communities are very important to them, it's rare to see a dwarf living alone among other types of people. They're miners and smiths, which I don't know if there's much call for here, so they might be the least likely of the common species to immigrate."

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"Extractive industry is pretty minimal in the modern day," she agrees. "It sounds like there's lots to be excited about, but I suspect some folks here are going to be apprehensive about new peoples with new powers poking around and shaking things up. Has anything like this happened before in your history?"

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"Nothing quite on this scale, no," he grins, and then composes himself a bit. "But plenty of cases of contact between previously-separate groups, and while I will admit that hasn't always gone well, at least on my side the major powers are for the most part not interested in making trouble for anyone, and I expect them to be just as willing to help with any problems from our world that pop up here as they would be to help their neighbors at home. You might see the occasional rogue dragon, but we'll send you dragonslayers, too."

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"That'll at least make sure I keep my job for the foreseeable future! Should our industries here be planning to export?"

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"Definitely. We're well behind you technologically - I'm still not sure how to describe us accurately, I don't know which of your things we'd be inventing next and which are hundreds of years off, but I do think it's hundreds at least. And from our side we'll have our magic to sell, it seems that we can do some things your daeva can't."

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"It does! Will you give us a little demonstration of some of that now?"

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"Certainly. What would you like to see first?"

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"Let's see..." She pulls a juggling ball out of a pocket at the side of her chair, hidden from the cameras. "Suppose I were to tell you I was going to throw this at you, what does your magic have to say to that?"

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"Well, if it was very dangerous, it'd say 'maybe I'll go back to London now'. But just for that -" he chants a few words and gestures, and is surrounded by a shimmering field of color that makes him hard to look at.

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She tosses the ball!

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It hits the shield and swerves to the side, not enough to miss him but enough to go from a solid contact to a glancing one. He scoops the ball off the floor and tosses it back to her. 

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She catches it! "How long does this last?"

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"Longer for more experienced spellcasters; fifteen minutes, for me, which is pretty rare. More often about five."

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