It's the anniversary. Glam would very much not like to celebrate.
It’s their last day on Winslow High—they’re being transferred to Arcadia on Monday—and also their last day without a patrol schedule assigned.
And the PRT released a small announcement on its website about Glam joining the Wards. Now their wiki page doesn’t get erased, of course—they’re no longer speculative. They wonder what it’s got on them.
Or, well, you know, the closest thing to that for a guided projection.
The first one Boots'd kicked is up again, and thrower uses their move a third time, sending them to try to grab Boots from the rafter, probably with some plan for what to do about a potential kick.
The one who'd been launched is about to land, though, after pushing the rafters in such a way as to do it on Boots.
"I'm thinking of sending Mover-Strikers at you now, and then mixing it up in a less predictable way."
"Then this is as good a time as any to train going against those! And we should figure something out at least to buy you time while you call for backup, or maybe only pair you with someone who can deal with them. What do you currently do when you face one?"
"Hmm, that's pretty solid, actually. Not sure there's much to do there strategy-wise with you alone."
"Okay, I'm gonna send a team at you, now. A Breaker who can take a hit, a Tinker-Shaker that can shoot goo that does stuff on the battlefield, and a Mover-Blaster that can shoot concussive blasts from their feet and use that both to boost their speed by jumping a lot and to shoot at you." Dumpsters, rocks, cans, and other stuff start appearing around. "You up for it?"
Shrug. "Powers mostly don't repeat, so I try to think of something that will give me an effect I want in a novel way. It helps that I've spent a long time of my life reading and thinking about capes, so I kinda have an idea of stuff that can be combined."
They don't wait. The Mover jumps with a beam of light coming out of their feet, hanging onto a rafter to point at Boots and shoot. The other two run toward him, the Tinker waiting until they're close enough to shoot orange goo that makes the floor very slippery and the Breaker covering for them.
The Breaker gets in the way, and becomes still as a statue a second before Boots lands. They're also much harder than a statue, as if they were made of diamond and stuck to the ground. Meanwhile, the Tinker drops more orange goo around the statue-Breaker and the Blaster, still hanging from the rafter, tries blasting Boots onto the goo.
The three act as if they hadn't heard anything, which is only fair. The Breaker starts moving again, and the Tinker starts turning dials on their gun, while the Blaster lets go and uses their blast to soften their fall and start leaping towards Boots.
The three disappear, as well as the goo and other objects. "Oh fuck," she says, flying to him.