Theo skips sleep pretty often, so when he does actually sleep he tends to sleep for a while. Kaede will probably wake up before he does.
"… About the fact that I saw where Tidus is presumably from and nobody remembered him nor remembered the recent attack nor anything, or about how Jecht is inside Sin and a guardian will get screwed over to become the next controller, or what. And why."
"… Because Zanarkand will somehow be impacted by Sin disappearing?" asks Theo. "Does this happen to, by any chance, have anything to do with them all being magic because seriously that would fucking suck."
"… I thought they were all statues and only summoners could interact with them in the cloister things. Or, like, Jecht, but I don't think most people know about fayth-turned-Sin-controller."
"The statues are connected to us, and they're where we sleep. We're not limited to them, and Zanarkand has enough pyreflies other people can see us." And indeed there are as many pyreflies flying around the skies and floating from the ground as there were inside Sin.
"Well, that's… somewhat convenient, especially seeing as how you're sort of immortal?"
Sigh.
Theo decides to be potentially rude and test that the fayth is indeed magical, and so he tries to change a patch of the hood blue.
The fayth is very much magical.
"You should return to your summoner, and guide him so he can end Sin."
"i agree," responds Theo. "I will perhaps see you and these ghostly apparitions shortly."
Unless there's a response, he'll fly off.
Gosh, a mountain range.
Any towns in the mountain range, in valleys or something? Any settlements before he gets to it or ones visible in the distance?
There are cool ruins and a lot of fog above a certain height. Like, so much fog. Almost certainly magical fog.
The mountains have various earth bridges connecting one another, in ways that would be quite impossible under normal circumstances and yet look very natural. There is in fact a path from Zanarkand and up the mountains, probably what summoners follow on their pilgrimage.
The 'almost-certainly magical fog' can presumably be checked and ensured to be magical if he tries to clear it out?
If he just flies up higher can he see another entrance to the cave? So he doesn't have to bother going through it?