Once upon a time a most terrible necromancer wanted minions, and thought the graveyard of a monastery on a moonless night was the place and time to get them. Create Undead - Skeletal Champion doesn't offer a will save, but the created undead isn't immediately under your control, you still need to gain dominance over it the next round, and not only does that offer a will save but it also has a very limited range and Sadegh is already running in the opposite direction and unlike him you don't have Darkvision. For all their supposed cunning, wizards are often idiots. He thought to chain the body up first the next night but the monks had been warned by then and thought to keep better guard.
In theory his condition could be fixed by a resurrection, but Sadegh is neither a powerful cleric nor a wealthy man nor inclined to rely on the aid of others.
It could also be fixed by killing him but the abbot wasn't certain he wouldn't thereby be damned to Hell.
And upon a rereading of Unbinding the Fetters with a newfound perspective, none of it actually forbids being a skeleton.
Some people find the experience of unlife extremely unpleasant. This is caused by wanting to instead be alive. Stop doing that and it's fine actually.
Some people find the horror of it eating at their sense of self and driving them mad with rage. This is caused by insufficient meditation.
Sadegh can more or less deal with it, and there are still places to go and challenges to overcome and he still has a body to perfect, so with enough excess cloth to hide his lack of a face what difference does it make.
A skeleton in loose robes is underemployed, and thus reading a book in the lounge, but will rise to greet a newcomer if someone makes eye contact at him.
Is that badger a pet? A wizard's familiar? It seems intelligent at least. Probably a familiar but you should still be polite.
"Hullo " - Sir? Lady? How do you tell with a badger? He should learn - " Ms Thackeray, would you introduce me to your new acquaintance?"