lich planning
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Carlota returns to her manor before dusk, having had a only moderately helpful conversation with her seventh circle wizard acquaintance. It will be enough to go off, probably. 

She tells her staff that there are evening plans which are highly sensitive and that none of them may leave the Mansion for any reason, nor send any message. The soldiers mostly parse this correctly, and aren't bothered; the servants immediately seem to all arrive at the apprehension that she's going to spend the evening mindreading them for disloyalty so that she can find and flay whoever mentioned the censorship law to someone they shouldn't have mentioned it to.

 

It is probably worth communicating further in order to prevent that. "You aren't in trouble. We are planning and conducting some monster-hunting, and it would be enormously damaging for word to get out. For that reason none of you may leave. You all have the evening off, and may spend it as you like, so long as you don't leave the Mansion or contact anyone outside it. I regret any inconvenience." 

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Alexeara arrives at the mansion with two junior paladins in tow. "What rooms are we gathering in?"

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The Mansion is to Carlota's considerable embarrassment getting kind of cramped, what with how many people it's hosting. It still has perfectly adequate parlors and conference-rooms but none of them can be at this point described as spectacular. Probably to Alexaera this speaks better of her than when the mansion was pleasant. 

Have a conference room. Joan-Pau's already there. 

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Joan-Pau's arrival was, of course, exactly as spectacular as it normally was and not a bit more. If he happened to have a few more servants with him, and they happened to be retired adventurers, and the bags and chests they carried in happened to have weapons and armor in them instead of party favors, this is not immediately obvious to anyone. "Lord Marshal. Welcome."

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Feliu is also here, and will salute. "Pleased to see you again, Lord Marshal."

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(Most of the rest of Joan-Pau's adventurers aren't in the room, possibly because most of them aren't in Westcrown, though some are.)

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"Joan-Pau." He walks over to the head of the table and takes a seat.

 

"I think, knowing as little as we do, our best option is going to be to teleport into the ground and dig through the walls; going in through any actual entrance - if one exists - will be slow and dangerous and give her time to escape. Which means we're limited by available polymorphs, more than by teleports. What's the current status of recruiting efforts, in particular for powerful wizards?"

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"I've extended a dinner invitation to Lisandro, the fellow who read the Mage's Decree about slavery. We could invite Ibarra, but I haven't yet. I don't know of other fifth circle wizards in the city, excluding present company and the Archduke Blanxart's bodyguard. I did extend the Archduke an invitation for dinner as well.

My wizard in Absalom isn't willing to stick around for Teleports but did give me the location - about twenty miles outside the city, and only about thirty feet underground. We could get there ordinarily and then Dimension Door the last step, though at some risk of being detected approaching which probably isn't worth it."

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Xavier arrives shortly after the Archduke, though without most of his vast collection of adventurers. 

"- A serious conversation, I take it."

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"Lich hunt. Know anywhere we can get our hands on fifth-circle pearls of power? We may need them more than most anything else."

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"I do not." He has no spellcasters above fourth in his retinue, which is why he needed to ask the archsummoner for help with the Belial cult.

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"I have one, but that's all I could borrow on short notice... I think we wouldn't want to dimension door the last step, as I'm presuming the dungeon to be warded against teleportation. And if it's only thirty feet, it doesn't substantially speed up our burrowing to teleport part of the way."

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He nods. "Appear invisible in midair and do a quick scan for alarms with Arcane Sight, though that won't help us for anything inside the rock?" Xavier is a mediocre spellcaster and best at fighting in the air, not on the land, so he isn't assuming he's going, but he can cast Heroism. "Whether or not we can bypass the teleportation limits with bags of holding will depend on how high the alarms stretch."

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"I have three teleports or polymorphs as needed," says Joan-Pau as if there was nothing remotely unusual about this, "can teleport four others without a bag, and have a knack for counterspelling, but that won't stop her if she leaves with a spell above fifth."

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That's not actually usual for a fifth circle wizard! Carlota's going to look a little impressed, though only a little, because they're not in fact playing noble signaling games right now, they're trying to kill a lich.

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At this point a man arrives whom at least a few of those assembled will recognize—and everyone else will at least recognize as a much more powerful wizard than anyone else involved. "Her lair has a forbiddance up, which ought to prevent her from teleporting out as long as you can find another way in. Also, I expect you'll find this useful." He lays Montero's map on the table—the forbiddanced area, and the teleport trap connected to it by three narrow tunnels, are marked.

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MAPS!

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"Thank you very much," he says. 

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He'll add his voice to that.

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Carlota hasn't really had time since returning from the dead to catch up on geopolitics not of immediate relevance to Cheliax or to hiring, so she doesn't even have a good guess who this is, but she can certainly add in her voice expressing appreciation for the maps.

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"I learned about this operation this afternoon and accordingly had already prepared spells for other purposes," he says, "but I can also offer a Discern Location to determine whether she's home before you go charging in, and I can read the minds of undead if you'd find that useful. In exchange I'd like the chance to copy her spellbook, if you find it." Let no one ask him why he happens to have Threnodic Detect Thoughts already prepared.

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"These maps and a discern location make this plan a lot more viable. We might - if we have the teleports for it - want two teams, one for the actual raid  and one to guard the non-forbiddanced location and try to prevent any escape. Does anybody know anyone we could bring in on this who's a particularly talented grappler? Knowing the extent of the forbiddance... I think it's worth trying to capture her intact."

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"I have a man in Gandisa, but not at the level we'd need. With enough spells, maybe." 

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Xavier nods. "Most of my adventurers are in Sirmium, not Westcrown. With a Sending and two teleports, yes, but..."

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"I will invite the Menadorans to join us; they may have someone. Or we could see if any of the druids will assist us."

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