"There is only so much house to clean, this is depressing, what the hell am I supposed to do?!"
"Go outside, talk to friends, go to school, sleep, do karate, go wandering around places looking for things that are fun..."
"Well, you can sleep, although I don't have much in the way of space so it'll have to be on the floor with a throw pillow. I can't supply you friends, have no 'karate' for you to do, and still don't recommend leaving the house, although I'm not going to actually command you to stay in."
Fred catches it, and then goes to trying to get some sleep to relieve the boredom.
Hours and hours later, when Fred's stopped tossing and turning, Ted yawns. He blinks at the sunlight still streaming through the windows.
".... Did I completely miss night while reading, or did it not happen?"
"Oh, there's not a night cycle here. Just sleep whenever you're tired."
And then, despite the yawn - he goes back to reading. Magic. Magic that will not work outside of a place that is kind of terrifying, but it's still magic.
He does pretty well with distracting himself with reading, but eventually - he does have to grudgingly admit that he's hungry.
She makes no suggestive remarks about doing the same for Ted. She expects he can ask if he decides to.
She works on her gate books and then gets started on what she will need to open a gate in the place she thinks it would be best to have a gate; this involves taking a lot of measurements of the environs.
Her brother's not the only one that's been having a bad time. It's pretty obvious that she's been suffering under prolonged cramped conditions, too. She's taken up pacing.
"Auugh, I know, but it's - maybe we should try finding a gate keeper, maybe that would be better..."
From his corner of magic books to distract from being absolutely starving, Ted mutters, "I'd really, really rather not risk losing my name to strange people I don't know."
"No," he sighs, "But I like being fully in control of all of my faculties."
"I might have a gate made in as little as two days, if wherever you want it to go is harmonically friendly," says Promise.
"I think at this point I am fine with being stranded in Alaska or something strange if it means I can buy a burger."
"I have to try for a specific destination. If it's not harmonically friendly, I can try a different place after a six-hour cooldown or I can keep working on the same place until it clicks, which could take either less than six hours, or - considerably more. And before you ask, I don't know what fraction of destinations in the mortal world are friendly."