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And then she gets back in the carriage, beaming.

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Teleportation magic is pretty awesome, isn't it.

The kobold can give Kiri spells to the other locations, now, too, if they'd like.
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They're fairly straightforward repetitions of the last spell, with only the triggers and locations varying.

(Kiri may notice that wants in general follow a broader theme and wanting to be in particular places follow a narrower one - it would, theoretically, be possible to learn to read someone's mind via the magic-sense, but it would take a lot of effort and the help of a cooperative subject to get any real detail, and wouldn't necessarily generalize beyond them at all.)

It takes a little while to get them all done, but not too long.
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...Kiri is a little concerned by the potential of the magic-sense's applicability to mindreading, but it seems obscure enough that she needn't prioritize it.

Okay, to the next town by carriage, then.
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There may be cuddles: the kobold's mood is improved enough that she doesn't quite feel a need for them, but she also doesn't see any reason not to; they're quite compatible with reading.

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Cuddles are indeed compatible with reading! That is a nice thing about them. Pet pet. Kiri supplies definitions as the kobold encounters words she doesn't already know.

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Snuggle snuggle. Read read. Twineportal some herbs from her tribe's supplies to spruce up lunch a bit. More reading, more snuggling.

Eventually they get to the next town.
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And Kiri shows the kobold the correct place for Kiri to teleport here.

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And Kiri can have another spell.

Once they've been to all the towns, the kobold can teleport the carriage back, if Kiri and Aleko would like to save the travel time. She'll need to go have a look at where it goes, but that's no problem.
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"...The horses won't like it," muses Kiri. "But it's a lot faster and I don't know how much the horses won't like it."

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The kobold knows very little about horses, certainly not enough to guess whether it would be worth it.

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"These are the mellow ones. I bet they'd get over it. I can give them apples when we get home. And it'd save my ass the extra day of driving." (As the kobold has gotten more conversational Aleko has started talking aloud more.)

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Okay then.

The kobold heads back; Kiri can come along under her own power now.
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She can! She doesn't even need the belt, with redundant spellbearer-nesses of all its locations, but she makes sure it comes with her anyway.

...Which fails, because she was paying it too much attention. She goes back whence she came, picks the belt up, puts it on, observes how well it goes with her outfit (Aleko knows his business), and teleports home again. Much better.
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Huh. What an interesting datapoint.

Anyway, onward to the stables.
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The kobold is no longer exactly secret, and neither is the teleportation, but Kiri shoos the stablehand anyway just to avoid having the conversation about teleporting horses right away.

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The kobold examines the location, lets Kiri know where exactly she intends to put the carriage, and goes back to get it.

A few moments later, there is the carriage, with Aleko and a couple of alarmed horses, and then another moment after that, the kobold.
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Aleko calms the horses down, gives them apples, and then sets about putting them away.

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"Want to go install the last few bellpulls and then help me practice magic?" Kiri asks the kobold.

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Sure.

...they're going to need to go back to that one town to figure out where to put its bellpull, huh. The kobold is nervous about it.
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"I can go first to see if anyone from that family is around right now."

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That will help; the kobold appreciates it. Hug.

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Hug.

Kiri goes and comes back. "They aren't around."
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