They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
She doesn't interrupt him until it's time to get his attention before she teleports his soup over.
Pretty well. It seems to be helping that they can see me getting ready to send you back, with the paths.
Are you seriously going to do that to them, she doesn't say. No problem.
Come up with any interesting designs today?
Okay.
I've got more work to do at the Ñolofinwëan camp this afternoon; would you like me to tell Findekáno anything for you while I'm there?
Yeah. She takes another bite of her lunch and then goes to scrape the rest into the waste teleporter. I'm going to head out.
Mmhmm.
At the Ñolofinwëan camp: Hey, I'm back. She does her best to keep her tone level.
Well - could, but nothing good would happen. I'll be fine. What's next to work on?
There's plenty to work on, of course. The camp's coming together quickly.
Keeping busy always helps. And after a while - Can you tell me about the oath? This doesn't really need my full attention, and I've been wondering.
Yes. They swore to kill anyone who withholds a Silmaril from them, and to be damned to the Everlasting Darkness if they fail at that.
Things in the hands of the Enemy. Hopefully they will stay in the hands of the Enemy until my cousins retrieve them.
And then I can figure out some really good spells to put on them so they can't be taken again, yeah.
How does that work out to keeping them alive?
You can't turn your back on an oath to do something like that. They can risk their lives trying to achieve it but I don't expect they'll be able to die of grief.