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"I can take you there, if your daemons stay behind," shrugs the boatman indifferently. "It's what I do."

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"There's something dangerous there. Do you know what it is?" Cam asks.

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The boatman shrugs. "I only go as far as shore."

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"Are you the only one? Or are there other ways in? It should be more crowded, here, if you're the only way there."

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"If I've missed anyone," says the boatman, "I don't know it. Time doesn't matter, not here."

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"Even in the minute we've been here, with Jane syncing us up there should have been dozens, hundreds, of dead people accumulating... Jane."

There's no response.

Cam grits his teeth, and wishes himself away, and reappears a moment later. "She can't see out of our gems down here," he says. "But from her perspective we've been gone less than a second, and that and the failure of the dead to accumulate means we can continue, just have to wish out instead of getting Jane to grab us."
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"...Okay. I guess that's one of the things that doesn't work down here." She looks at Shell Bell, who's still floating. "But apparently we can fly. We might not need to take the boat."

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[Brainphone... works,] Cam reports.

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[I can hear you when you do that,] Jane reports, in text, all as a block. [But time-dilated like you're traveling much slower than I am. I can compensate with more sample data like I can when I'm talking to an accelerating spaceship, though, say something else.]

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[Testing, one two three.]

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[You're proceeding through time at a rate about six thousand times slower than I am,] Jane says, still in text. [It appears constant, at least over the sampled time.]

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The boatman doesn't seem to have any comment on whether they should take the boat or not.

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Amariah hands Path over to Petaal for safekeeping and starts flying, but stops when she's only about ten yards out from the edge of the dock. "How far is it?" she asks the boatman.

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"A ways," says the boatman. "Time doesn't matter."

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"Does it matter which direction we go? Would we get lost?"

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"If anyone's tried it, I don't know about it," says the boatman. "I can row you there."

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"And back?" puts in Shell Bell, who has been largely quiet with the distraction of her Sherlock holding her smew.

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"If anyone's gone back I don't know about it."

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"No, of course not," mutters Amariah. "Probably safest to let him take us. We can bounce out directly when we're done, wishes still work here, has everybody got boosted teleporting?"

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"Yes."

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Aianon nods. (Ansharil is back at Amariah's house.)

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Ghosty unravels.

A moment later, from right next to Sue, her voice says out of thin air, "Oh, so that's how you do it. I'm covered."
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Speaking of Sue, he taps all available minds, including Jane's.

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Kas looks up from fiddling with his alethiometer and teleports out to Ansharil, then back.

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