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we'll build a Lucy and we'll make Lamashtu pay for it
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Camellia gives her a junior version of the look Seelah and Anevia gave her when she asked what the Worldwound was. 

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"Before I was dragged into this city half-insensate on a stretcher, I was on completely the other side of the Lake of Mists and Veils." 

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This does not especially make Camellia look like she's judging her less. 

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"The Wardstones are the anchor points that keeps the demons mostly inside the Worldwound, instead of spilling out all over the rest of the world," Anevia interjects, before the situation can get any cattier. "They were a gift from Iomedae during the First Crusade." 

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"Okay. And the city square is supposed to be on the demons-not-allowed side of the Wardstone?" 

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"Yes," Camellia says emphatically. 

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"Thank you for being patient with me," Lusilla says, specifically to Anevia and not Camellia. 

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"You're welcome," Anevia says dryly. 

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Lusilla is not totally insensible to "let's change the subject before ending up in a fight we don't need with someone who isn't actually our enemy," and also this next question is pretty important actually, so she points at the mangled corpse and asks, "Who's that? What happened to him?" 

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Camellia shrugs. "I don't know. He must have been in the square when disaster struck. I tried to revive him, but he was already dead, sadly." 

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"You tried to revive that?" Lusilla asks incredulously. 

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Camellia spreads her hands and smiles slightly. "I didn't say I expected it to work." 

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Yeah this lady is giving some creepy vibes. 

 

Whatever. Not, actually, the most important thing right now. 

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"He did not get those wounds in the fall. Whatever did this might still be nearby." 

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"Did this happen before or after the fall?" 

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"I don't know, unfortunately. I didn't find him until we were already both down here." 

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If Camellia didn't come across him in some less mangled state it seems even weirder for her to have tried to heal him...but that's still not the highest priority. "I'm sorry none of us were in time to save him, then," Lusilla says, which is true enough. "I can fly, and I'm pretty strong, but we're looking to see if anyone else fell down before I start trying to ferry people back to the surface." 

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Lusilla ticks off on her fingers. "Two reasons, mainly. Firstly, I'd rather not be down here all my myself while looking for rescuees. And second, if possible, I would like to not go back into the main square until Deskari is no longer there, and if nobody goes up until everyone's ready, that's more likely." 

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"All right, I can appreciate those reasons. Count me in on getting rescued." 

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"Excellent." Time to proceed further down the tunnel. 

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Camellia would really rather return to the surface immediately instead of looking for more people to rescue, but she's really not in a position to say so.

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Anevia stops to loot the corpse but then yeah let's move along. 

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There are more chests, and crates, and other miscellaneous objects destroyed and undestroyed, and more corpses. None of them are as mangled as the one at Camellia's feet, so Lusilla stops to check and make sure that each one is, in fact, dead, before moving on. She notes, in the back corner of her mind that isn't dealing with the current crisis, that Camellia is a lot less interested in taking the initiative to see if any of these people can be saved, despite being objectively more likely to be savable than...that. 

They have to squish a couple of very large and aggressive centipedes. Lusilla has not started being in the habit of wasting animals she kills in the last day, so she bundles up their corpses in a piece of canvas salvaged from a fallen wagon, much to Camellia's disgust. 

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"You cannot possibly intend to eat those." 

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