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a Lucy is born in Geb
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Does their clothes count? One of them also had an improvised weapon, but they didn't seem to be much for tool use. Or speech, for that matter.

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No, she is not going to strip the corpses naked. 

She's pretty sure that you're supposed to...do something respectful...to corpses, but she doesn't actually know what that is aside from "don't reanimate them." So she'll just pat one of them on the head awkwardly and then move away from the bodies before anyone can question her. Maybe they can move on?

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Lann has finished having his mini-argument with Wenduag and is ready to move on, yeah. If he noticed her being awkward around the corpses he doesn't say anything about it. 

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As they head down the stairs the air gets damper; there's puddles of water scattered across the floor, pooling in places where the ground dips.

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"Is this normal? Does it indicate any specific hazards?" Luzai asks Wenduag. 

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"No. It's never been like this before."

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"Concerning." 

Heeeeere cultist cultist. 

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Their route takes them past a room that seems to have recently collapsed - presumably when Deskari cut a giant chasm through the city - and down another shorter set of stairs with a few inches of water at the bottom. If their intelligence is accurate, the cultist should be on the other side of the next door, but it might be difficult to sneak up without audibly splashing.

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"I don't, actually, know if Grease works under these conditions," Luzai comments in a low tone, looking at the water as though it were personally offensive to her. "I don't suppose anyone else has any brilliant ideas for laying an ambush...? I have rope and there are rocks around, and I'm quite confident that there's some way to rig a trap with just those materials, but I don't know how and there's no way to experiment without making even more noise than just failing to sneak up on him."

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"Uh. We could try and make it sound like those people from upstairs had come down, so they thinks it's some of their... allies, or servants, or whatever they are, instead of us? I'm not any good at voices, though."

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"This is a problem I was trained to solve using illusions, which I am also not any good at and consequently did not prepare any of." 

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"If this place had any vegetation, I could entangle them and hold them in place, but there's not exactly a ton of convenient plants on solid stone. I could curse them to doubt themself, but it's not that strong on its own so I'm not sure it beats just stabbing."

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"There's not really an easy way to move silently though water at this depth, but if you're careful how you put your feet it at least doesn't have to be too noisy. We might need Seelah to walk behind us though, since the armor won't help with not giving us away."

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Oh...yay...walking in front of the heavily armored person with the sword. That's such an excellent place for a squishy wizard to be. 

Luzai does not voice this thought because Anevia is right, actually. 

Luzai attempts to slosh as quietly as possible, and also to not trip over any floor irregularities the water might be concealing; it would not in any way improve the situation to upgrade from slosh to splash. 

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Their group manages to make it to the door in question without being noticed, but despite Anevia's best efforts opening without being seen or heard proves impossible.

"What's this, rats in our maze? Not on my watch!"

Unlike the previous cultists they encountered, this group seems fully prepared for a fight. They're all in armor and carrying their weapons, and their leader's gear looks significantly fancier. He's probably the biggest threat, followed by his fellow with a glaive; they can trade fire with the two enemy archers, but their main melee combat is a good thirty feet behind them.

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Well, that's not great, but there isn't really much of anything to do about it besides be better than the enemy archers. 

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Luzai is deeply tempted to use her other Grease here, but she does in fact only have the one left, so she will...hold off on that until and unless they are losing badly. Stealth abandoned, Luzai splashes noisily as far away from the enemy's frontmost melee guy as she can in approximately three seconds and then splashes some more, only this time with acid instead of water. 

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Fighting people who are stronger - and, loath as she is to admit it, better - than you are is tough. Doing it while they have someone else not totally incompetent supporting them is even worse. Her only saving grace is that the cultist archers clearly don't know the first thing about firing into a melee, since their addition would bring the task from difficult to impossible. Despite prioritizing defending herself over counterattacking, in this confined a space her natural dexterity, buckler, and light chain are not enough to stop her from steadily picking up injuries.

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As Seelah dashes up the hallway, she curses the limitations of her armor. They say the inheritor never went without hers, but if there's one miracle Seelah really wishes she could perform it's figuring out how she managed that. 

Fortunately, despite having to duck carefully around the archers to avoid fouling their aim and having to splash her way through water in heavy armor, Seelah manages to arrive in front of the group before Camellia collapses and slices into the cultist with her sword. Unfortunately, that's not enough to stop the man and he doesn't waste any time giving her armor and shield their own stress test.

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This is not going great and Luzai does not like it. 

She still doesn't think this is a good moment for Grease, but Magic Missile does have the advantage that it doesn't suffer a penalty for firing into melee. 

(She reeeeeaaaally hopes they don't run into a worse fight later. Or if they do that it's somewhere she can just make the ground slippery.)

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Even with Seelah and Luzai's intervention, it's touch and go for a few moments longer, but then Anevia drops the second enemy archer and she and Lann join Wenduag in harassing the cultists fighting in melee. Once people are actually focusing on killing him, the weaker cultist dies quickly, and despite his toughness fighting six people at once is too much for him. He scrabbles for his unholy symbol-

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And Seelah takes advantage of his split focus to finish him off. Her eyes scan the room once he falls, but there aren't any remaining combatants

"That could have definitely gone better."

As she speaks, she places her hand on Camellia's shoulder and some of the girl's wounds close.

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"Yeah." Luzai feels sort of awkward about being as unscathed as she is, but. Squishy wizard. 

...There is an option for being slightly less squishy, but, also, she has no idea how acceptable it is in non-Geb places. 

Well. She can ask. 

"So dhampirs don't need to drink blood, but I will be slightly less squishy for a while if I do, but I--don't know what the bounds are of acceptably respectful behavior towards corpses, besides not reanimating them." 

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"Somehow, I had always figured they would have to be alive for that to work. They tried to kill us, I don't see any reason to be precious about it."

She's still pretty pissed about them injuring her.

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"Eating things you kill is part of being a hunter."

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