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a Lucy is born in Geb
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"What mister hero over here is leaving out is that the reason the chief has been dragging his feet is that Lann's plan is an elaborate form of suicide. The shield maze is dangerous enough for skilled hunters; if we tried to make up for talent with numbers, we'd be measuring our progress in corpses."

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"What's dangerous about it specifically? That might matter for whether strength in numbers is likely to be helpful or not." 

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"It's a nightmare to find your way through, full of false twists and turns, and there are all kinds of traps. There are more prime ambush locations than you can count, and it's easy to exhaust yourself jumping at shadows or miss the signs of a genuine attack. It attacks your mind; people without a strong enough will to overcome it end up too paranoid to tell friend from foe or even turn on their comrades. Getting a small group of experts through safely to the surface might be possible, but babysitting amateurs while trying to search the whole place is madness."

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"Huh. Is this, like, a magical effect, or more like tricky architecture? If it's a magical effect, well, those won't work on everyone--if it's a trick, then bringing a lot of torches might help, places are less spooky when they're well-lit--I feel like something could probably be worked out, given an expert and time to plan." 

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"See? Not that it matters, if we can't find the sword. It'll take an actual miracle to get Sull to do anything before it's too late." 

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"What kind of a sword are you looking for? I mean, I have a sword, but presumably there's something special about this one?"

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"Our legends say that an angel died down here, protecting us, and left his sword behind. Most people can't even pick it up. It was sticking out of a rock somewhere..."

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"If the shield maze is so dangerous, is there a reason the kids were going near it? Maybe I'm misunderstanding, but you seem to be able to make stone walls, so couldn't you have just blocked it off?"

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"The shield maze leads to the surface. There are other ways out, but they're a long way off, and a lot of neathers think it's their duty to be ready to head back up in some big crisis where they're needed."

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"Maybe we could help you two look for the sword then? We've been wandering aimlessly until now, but if you know how to get back up that seems a lot more promising than continuing to try our luck."

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"Thanks. We'd appreciate it." 

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It doesn't super sound like Wenduag would appreciate it, but, uh, that's so not Luzai's business. 

Luzai adds Detect Magic to the number of cantrips it would sure have been helpful if she had prepared today. 

She ends up rummaging through multiple piles of rock before her hand feels something that feels like the hilt of a sword--

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One moment, she is Luzai Seshka, dhampir enchantress. The next, she is the angel Lariel, and she is mortally wounded. 

Scattered around her are those she once called allies, and whose betrayal resulted in the gaping hole in her chest from which her lifeblood flows. Ahead of her in the darkness, Lariel can feel the approach of a deadly foe, and by her side only remains only one young woman who refused to turn her back on heaven. What should she do? Dying alone in the dark, none of her choices matter - even if Lariel were to strike down those who betrayed her, she would not be able to defeat their master, and even were she to heal the one who stood by her side it would not suffice to keep her safe. Or perhaps it's just the opposite - what she does, alone on death's door, is where her choices matter the most.

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HEAL THE GIRL!!!

If striking down the traitors won't even suffice to defeat them, then they shouldn't be struck down! Those specific people can have the opportunity to change their ways and escape the abyss. Heal the girl; it may not suffice to keep her safe, but it will give her a chance. Sometimes a chance is all you need; sometimes a chance is all you can offer. 

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A spark of heaven's power flows through her into the young woman by her side, and the girl's wounds heal before her eyes. Rather than burn her, manipulating the energy feels completely natural, like she's doing something right.

"Lariel." The girl's voice is a hoarse whisper, but somehow still clearly understandable. "You said that everything was going to change soon? That all the angels had been recalled for a mission to stop the source of the demons? If that's true... then you shouldn't have stayed to help us, and you definitely shouldn't have saved me. We're not that important."

Luzai feels herself shaking her, no, Lariel's head. "No. To help someone in need is never a bad thing, and your soul is no less worthy of salvation than anyone else's. Even if I die, another angel will take my place; heaven will not abandon this world." With the power spent, the lethargy spreading from her injury is gets stronger by the moment, but when Lariel calls upon their power once more the dying embers still answer their call.

"Go. Escape this place, if you can, and know that when your time in this world is done I would have been honored to count you as a comrade."

Then Lariel holds their sword aloft, pushing back the darkness a step, and speaks with a strength Luzai knows they do not feel.

"Deskari! Show yourself!"

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The only sound that answers her is the rasping of chitin and the buzzing of locusts. The same terrible creature that consigned Luzai to this place reveals itself, and the traitors all around collapse to their knees. They walk forward unhurriedly, but when they close enough, their scythe blade moves almost too fast to track-

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And Luzai is once more in her own body. From her back sprout two wings of golden light, and she feels the angel's power bolstering her and everyone around her. The spot on her chest where the angel was wounded hurts, her skin weeping tears of blood, but it's nothing compared to the feeling of her soul surgery.

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Tears run down her cheeks in counterpoint to the rivulet of black blood on her chest. 

"Lariel..." she whispers. 

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"Lariel? The angel from the legend?" 

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She nods quietly, not trusting her voice. 

 

After a minute she gets ahold of herself. "I--remembered, being Lariel. In his last moments. Deskari killed him personally--he was betrayed--" she starts to choke up and shakes her head, trying to clear it. 

She wants, so badly, to have already stolen all of Geb's secrets; wants to gently, caringly, piece Lariel back together, to tell him everything will be alright--

She can't do that. Not right now. Maybe once she studies Mom's notes enough she can replicate her own soul-surgery, on a consenting volunteer. 

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Oh no. Seelah kind of wants to hug her but she just met Luzai and is also wearing heavy metal armor. She can, uh, pat Luzai on the shoulder consolingly.

 

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"Are the glowing wings a one time thing? Because if not, that could be a pretty good trick in and of itself."

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"I...don't know." She attempts to Do Thing at the sword, while also leaning unconsciously into Seelah's shoulder-patting. 

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The sword responds to her and glows comfortingly, but it's not as powerful as that first burst and the wings don't make a reappearance.

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"If they aren't a one-time thing I don't know how to make them happen again," she concludes. 

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