Arabek gods Bell and Raafi
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Dozens of boats - houseboats and barges and rafts and canoes and suchlike - arranged around a row of piers. The piers seem to be exclusively for walking on, with all actual socialization and business conducted on the boats, and there's another little island with some of the piers terminating there rather than on the shore and a bit of settlement on the shore and the island both for, it appears, people too old or feeble to live on boats.

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He'll get closer and wait for them to notice him.

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"Ho, traveler!" calls somebody loading crates from one boat onto another.

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"Hello! I'm expecting a delivery by barge here in a few days; do you think you'll have enough people here to load it onto wagons for me or should I hire them elsewhere?"

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"If you'll pay for it you can get loading done by whoever's here for sure."

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"Of course I'll pay, thank you."

Next: up a tree with a spyglass to check for any towns closer than the one he has in mind, and off to look for wagoners to hire; he's back on the evening of the third day leading a small chain of them.

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"Hello there! Are you here to pick up Kaneer's delivery?" someone calls.

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"I am! What are you asking to unload it?" He'll haggle them down a little, of course, and also pitch in himself if their methods don't seem too complicated.

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They're not super complicated, no, and their prices are reasonable, maybe because some guys over there will undercut them if they're not or because it's for Kaneer.

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Well, Ruel has no complaints either way. The wagons can be loaded, and then the dockworkers can be paid, with a tip for good service.

He'll stay with the wagons on the way to Kiraavi's new claim, which takes a few days; once there, he gives the contents of the wagons to Kiraavi as an offering (no need to unload, he can accept the supplies right where they are), pays the drivers, tops off his wallet, and makes his way to Honeyguide Harbor.

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Honeyguide Harbor is a bustling city. It has a few canals and a lot of people and a great big temple with a suitably eye-catching sign reminding people that offerings can be dropped off on the front steps. There's a lighthouse and a shipyard and a paper mill and a textile mill and dormitory housing and rowhouses and a school and an every-day market square and a separate seafood-in-particular market and a few little shrines for offerings so people don't have to go out of their way to the big temple.

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