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Don't look right at it but there is an invisible demon about ten feet our left, is it worth engaging before we get where we're going?

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...probably not. It's worth stopping it from getting into the Heart but if it doesn't try that it doesn't seem worth the risk it's stronger than us.

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So they will BLITHELY IGNORE THE INVISIBLE DEMON en route.

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The major gods around here are Abadar - banks, trade, cities - Iomedae - war, where it's not stupid or Evil - Gorum - war, no such restrictions - Torag, dwarf god of honor - Pharasma - birth and death - Sarenrae - healing and redemption - and Erastil - farm and family.

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Huh. Biggest names where I'm from were a god of, like, humans and their salvation, and a nature god? Plus lots of less popular ones.

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- we had a god of humans but He died, caused all kinds of problems. There's a nature god, Gozreh. Probably His worship is big in some places but Mendev's at war with the Abyss so we are inclined towards gods with an interest in that.

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Our god of humans also died - he did some thing about incarnating as a human and then dying and then coming back as a god for some reason that never made sense to me.

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Huh. If ours is doing that He hasn't gotten to the part where He came back yet. But He died a hundred years ago and that's when the Worldwound opened and a ton of other terrible stuff happened and now the world sucks. I don't know all that much about it, honestly. Irabeth's Iomedae's and She really seems like by far the most reasonable god, if you must pick one.

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And must you?

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Hmmm? No. Mendev bans some faiths but doesn't require any.

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Oh, that's a relief, I need more than the one sentence blurb to really get to know a god.

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I have never really seen the appeal myself, outside the case where they're giving you powers. 

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They're the best game in town for that at home, too, if what you want is healing. Physical healing.

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Healing and clean water and the ability to smite demons. Paladins are pretty much invaluable at the border. 

 

The Defender's Heart is a two story building, an inn and tavern with a courtyard, a tall wall, and anxious archers posted on all the roofs. It's densely packed with resting soldiers and frightened civilians. People recognize Anevia, and only side-eye Bella a little. 

Only three of the civilians sheltering inside are secretly demons!

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Three demons in here.

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Thank you. Point them out to me and I'll tell Irabeth's people?

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That one - that one - and that one there - and maybe have them go after them one at a time so the other two don't know they're made?

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Yeah, we'll try to draw them away from the civilians with some excuse and then ambush them in a meeting room or something, one at a time. Do you have a sense of how dangerous they are?

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No, I can't read them more closely or they'll fry my brain.

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Understood. We'll handle it. And she goes off to talk to some people.

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Bella is going to find somewhere to sit down. Her boots are very comfortable but she has been tromping a lot.

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There's not enough space for all the people sheltering here to sleep at once but there's space to sit. There are children crying, and slightly older children playing, and slightly-older-than-that children looking after the little ones, and injured people, and elderly people. Not all that many able-bodied adults, aside from the guards Anevia is now talking to.

There's a bar serving stew and bread and beer and - clothes? Trinkets? Maybe it's just a general purpose store right now. 

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Are they charging?

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Not for food, yes for everything else.

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She'll take some bread and stew, then, and then go see if there are any immediate child complaints she can address.

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