The city cut an imposing figure from the sea, but looking up at it from the river that cuts through its heart, this impression is magnified. Tall, imposing buildings of stone and brick line the busy river, dwarfing Karnaca's more modest and colorful arrangement of buildings with an almost casual ease. The city is as stately as it is vertical, cold and austere and intimidating all at once, and achingly beautiful in spite of them all. Perhaps even because of them. This is an old city, one that has withstood the test of time atop its rocky cliffs. It is anything but dead. Mechanical wonders have taken hold of the skyline, no doubt the latest works of genius of the many geniuses that make their homes within these walls. Newly built factories stand beside stately buildings and utilitarian housing alike, integrating them all into a seemingly unending urban sprawl. This is a city that is evolving as quickly as it can manage, one that holds every many wonders of the known world, and hungers for more.
Ahead, dwarfing the city that dwarfs all other cities, Dunwall Tower sits with exquisite grace, apart and above and at the center of this city. It is a silver beacon that shines like a gem against Dunwall's slate and brick backdrop, marred only by the black shrouds of mourning that darken its walls.
"Wonder who the sap was that had to hang those up," says the sailor. "Bet it paid shit."
His hands are sure and steady, offering some redemption for his mouth. The Wrenhaven river is calm, but it holds more than a few dangers. They've already passed one hapless boat where it beached on a hidden rock; the Empress's funeral brought a number of unworthy sailors to this river. Better to have a mouthy but skilled one than a silent fool. Even if it does rather ruin the effect.