The very first thing Korva was told, when her masters first handed her a stick and an afternoon to spend seriously pretending it was a sword, was this: when you fight someone, and fight to win, you must always try to press forward. You will be tempted to pause, tempted to retreat, tempted to hesitate and call it being cautious. And you will lose, having let your opponent dictate the terms of engagement and lost your own momentum. So don't pull back, don't lose the flow of combat, and don't pause to think. Move.
....the people teaching her were, admittedly, rage warriors who fought in ways that she suspects are completely disjoint from what any sane, organized military force has ever done. But this is still how she fights, and this is still how she lives, any time she starts to feel the creeping need to rest. She constantly wants to pause, to breathe, to be sure that she's ready. But she has to ignore her own tiredness, to shelve any fear of what lies ahead, to move forward, forward, forward - or she'll stop moving, and not be in the position she needs to be in, and everything will be lost to her hesitancy.
So she does note, distantly, that she's already very tired of talking to people, after the morning conversation with the druid. And then she deliberately ignores it. She leans into the feeling that she has a plan that will work, and that she's going to execute it, before its moment passes.
She calls a general staff meeting for an hour from now, to discuss the new deployment plan. Her staff are going to hate how little notice she gives them for things, sometimes, but that's life. Or war. One of those things.
"We're pivoting," she says, when people have assembled. "We've been seeing unsustainable losses along the barrier, for the past few weeks, and today we're going to do something about it. There are two aspects to the problem. One is that there's a new demon ritualist, or the old one is back, and the demons are tougher now. I'm going to handle that one. The other is that we're trying to hold the barrier in winter, without our previous fortifications, and we don't have enough Endure Elements spells to send the bulk of our force patrolling. This second aspect is what this plan is concerned with."
"Our top wizards have secured a spell that allows the creation of a temporary extradimensional mansion. For anyone who hasn't been following our supply situation closely, this spell is where the majority of our recent extra food has been coming from. The plan is to keep using it for that, but not in Drezen. We're going to set up these mansions along the barrier, extend their duration using one of my spells, and maintain ten of them at a time along the barrier. We are going to station between one hundred fifty and three hundred men in each mansion, cycling them in and out of these mansions every few hours. This should allow us to field men without endure elements spells, allowing us to field many more soldiers a day."
"Commander," says Captain Odan, "deploying a hundred and fifty men in each of ten stations would mean leaving Drezen itself virtually undefended."
"Getting to that. Since our endure elements spells won't be spoken for, once we're in position, we can use our existing casters to begin granting endure elements to our forces in Kenabres, allowing around a hundred of them to march up and join us every few days. It'll take some time, but we should be able to staff Drezen with newer troops. ...I guess that means we're starting out with more like a hundred men in each mansion, and then adding more later."
"It's clever," says Dorgelinda, approvingly. "Have you accounted for the horses yet?"
"...nnnno. Let's talk about the horses."
There are, it turns out, a lot of things that have to be accounted for. Food and space for the horses. Mansion plans that can reasonably accommodate the number of soldiers they want to put in them. Coming up with new patrol schedules. Assigning everyone to specific mansions. Selecting locations for the mansion entrances. Making sure everyone's winter gear and other supplies are in order. Deciding whether this affects their timelines for telling everyone to cut it out with the theft and bribery. They are not, most of them, specifically her responsibility, but they need to be assigned to specific people if they're going to happen, and she assigns them. (It does, she thinks, affect their timelines for telling everyone to cut it out with the theft and bribery. If Galfrey won't get back to them about a charter, then she'll do what she has to without Galfrey signing off on it.) Regill and Dorgelinda are additionally assigned the responsibility of determining what the crusade ought to do with another ten thousand or twenty thousand or a hundred thousand gold, if it had it, and in particular what raising the most valuable fallen troops would directly trade off against, and at what point the raises become the best way of preventing additional deaths. Also they should get on that now. Like today. Because they're still not preserving the bodies.
She'd like to work on procuring more supplies. It feels easy, like something she won't get stuck on, like she knows how to carry her momentum through the task. But other people can procure supplies, and there are some things other people can't do.
So she goes to the island, and tries not to pause to think about that, either.