knight commander korva meets knight commander iomedae
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Korva knows, logically, that she can't make the teleport. She's never been able to spell kenning more than twice in one day, and it hasn't been for lack of trying. But Korva's magic has never been logical - not since Deskari's attack on Kenabres, anyway - and the current situation is dire. Ember and Daeran are dead. She's called for the party to fall back, but their line of retreat is blocked by a bunch of demons that must have greater teleported in in the last couple seconds. Also, a Maralith has just cut the inside of her thigh, and the blood loss is going to fuck her right up if she can't fix it in the next half a minute or so. She should never have gotten her party into this position. It's her fault, and if she doesn't think of something, they will die of it. They may or may not be recoverable, if demons get to play with their remains after.

She needs help. She's needed help every hour of every day for six months, and never really gotten it; she's only ever really found herself, at the bottom of any of these holes that she digs. But she does, sometimes, find more of herself there. She's been this close to losing the entire party before. Half the time, it awakens some new power in her. 

Teleporting out, she says, over the still-active telepathic bond. Grab a friend. Arue, grab Daeran and get in contact.

She slings Ember's corpse across her shoulder, claps her spellcasting hand on Woljif's shoulder, and claps the one that holds Lariel's sword onto Regill's. Aivu skitters onto one of her feet, and she feels a hand on her own shoulder that she hopes to every god is Arue. She calls on the forces of Elysium, or on her own power, or on whatever the fuck it is she calls on when she does stuff like this.

The wind in the cave swirls around them. The butterflies that insistently follow her around these days flutter and land on her. She speaks a word - it's not the word she usually speaks - and she goes from the cave to somewhere else.



On the bright side, the place she lands sure looks like a crusader camp. On the not so bright side, it sure doesn't look like Drezen.

"We need a cleric!" yells Woljif, and that's about the last thing Korva hears before she collapses under Ember's corpse.

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The cleric is there in about twelve seconds.

 

How many of these people benefit from a standard channel and how many are going to need something more than that?

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Well, Korva will be fine after a channel, in the sense that she's now stable and fluttering back to full consciousness, and the tiefling, baby dragon, succubus, and gnome hellknight are no longer bleeding. The adolescent elf girl on top of Korva has all of her pieces, but her torso has been very nearly bisected. The other corpse has been shot full of arrows, and also remains dead.

Korva sits up and takes a second to see whether the camp is Drezen after all, now that she's no longer lightheaded and ambiguously dying of blood loss.

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It's a camp! It's not Drezen! The holy symbol on the priest who just healed them is - an eye, actually. 

They're hitting the corpses with Gentle Repose but not with Raise Dead, so as to get some more time in which to figure out who these adventurers are and if they're contracted with the crusade and if so on what terms. 

They're also surrounding them, with paladins who look - well, a bit tense. Several of these powerful adventurers are powerfully Evil adventurers, see, and it's not as if Tar-Baphon has never employed the living. 

 

"Prove yourself!" someone is demanding in bizarrely accented yet recognizable Taldane.

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Technically, the only detectably evil member of the party is Regill, given that Daeran is currently dead, although in Arueshalae's case this might be more confusing than reassuring.

Also, that's the eye of Aroden. Korva does, actually, know what the eye of Aroden looks like. She does not know why anyone would be wearing one.

 

"I'm sorry, what?"

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"Prove yourself!" 

 

- someone, at this point, has the bright idea of casting Tongues. 

"Identify yourself!" that now translates as.

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"Oh. Korva Tallandria, Knight Commander of the Fifth Mendevian Crusade. Evidently we've botched our teleport back to Drezen."

She'll set Ember aside, stand up, and try to look important, as she says this. She likes to think she's gotten pretty okay at looking important.

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"Sorry, the Fifth Mendevian Crusade?"

"Mendev, the Teleport stop on the Crown route?"

"- what're you Crusading against?"

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" - yeees, that Mendev," actually the Crown of the World teleport route goes through Kalsgard but that doesn't really seem like the important point here, "do me a favor and tell me where exactly I am now?"

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"You're about four hundred miles off, I think? In western Ustalav, north tip of the Fangwood. With, uh, the First Army of the Shining Crusade." He's not trying to say 'which is a much bigger deal than your Crusade' but he's not trying not to say it either.

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Well why in the fuck would you claim to be with the fucking -

She remembers the eye. 

 

Regill. Assessment.

      Your powers behaved erratically, as they often do, and your attempt to power a teleport using them resulted in a misfire.

I have that part, I am trying to figure whether we're talking about an ordinary teleport misfire or something more - bizarre. I don't actually know if the thing I cast was a teleport at all. The claim that this is the Shining Crusade and the eye of Aroden - because that's what that is, I don't know if you remember - 

       Under other circumstances I would say it was implausible. It still seems extremely suspect.

             I don't think they're lying. They're not demons, and they seem sincere.

Thanks, Arue.

 

She closes her eyes a moment. She takes a deep breath. 

"What year is it?"

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"It's 3824. ...since the ascension of Aroden."

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Well, at least we know that is the bit they're doing, then.

      I'm lost, Chief, can you throw me a hint about what the Hell we think is or isn't going on here?

They're claiming that we're before the death of Aroden, and that it's the Shining Crusade - that's not the Worldwound, that's against Tar-Baphon. I'm still thinking it's probably a demon trick - we saw what Jerribeth did in Wintersun, and what we're seeing here isn't actually any weirder than that so far - but the teleport really did misfire, and I'm not going to claim that I know what exactly I did. I will admittedly be very surprised if I somehow teleported us nine hundred years into the past, that's not really a failure mode that I anticipated.

      Well, shit.

- Okay, look, they can't be doing a bit over the whole world. If it's an illusion or something we can probably prepare spells against it if we can raise the casters and wait for them to get their spells back. We survive twenty-four hours, we check if Drezen's still there when we have Ember's teleports, we wait for the game to end, and if it isn't a game - we cross that bridge when we get to it, I guess.

 

"Well, then, that complicates some things. You guys got any raise dead diamonds for sale? We can pay for them. Also, is there a - procedure for talking to whoever is in charge here."

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"We can sell you diamonds. And the Raise itself, if you need that. And notice will be given to the Crusade leadership and the Knight-Commander of this situation, and we'll probably pass along anything you want to convey, but you're very suspicious, so we're not going to bring you directly to the Knight-Commander. She'll - let you know, I'm sure, if she wants to speak to you."

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"Yeah, that's actually just as well. I need two diamonds and a place to sit with my people until tomorrow, when I will be able to raise them myself. I guess I don't particularly need anything else."

       "We're not suspicious," huffs Aivu, who isn't in the telepathic bond. "And I don't see what you're all doing crusading in Ustalav. Don't you think you'd have more fun - "

"That'll do, Aivu."

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The suspicious guests can be escorted by suspicious paladins to a reasonably well-appointed tent. The beds are elevated with wood boards above the marshy ground, and there's a lantern and some fur blankets and a small portable shrine with Aroden, Abadar, Pharasma, Gorum, Erastil, Sarenrae, Cayden Cailean.

 

Are the suspicious guests willing to repeat their claims about who they are under a Truth Spell.

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Sure. Just her, or do they really want everyone else to identify themselves, too?

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Well, the more people, the worse the odds they all just beat the truth spell, you know.

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Oh, fine.

Korva Tallandria, Knight-Commander of the Fifth Mendevian Crusade. 

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Did she come here deliberately? Does she work for Tar-Baphon, or suspect anyone she works for is actually Tar-Baphon?

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"I did not come here deliberately, I was trying to get to Drezen. I don't work for Tar Baphon. I work for the queen of Mendev, who is a paladin of Iomedae and who I am pretty sure, for that and other reasons, is therefore not Tar Baphon, although now that I've had that thought I must admit that it would on a certain level be a little darkly hilarious if she were."

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They lighten up considerably on hearing that!

Next person, though.

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"Woljif Jefto. I work for the Chief. For Korva. Do you need more than that?"

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"Did you intend to come here? Do you know or suspect anyone you work for serves Tar-Baphon?"

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"I didn't intend to come here. I work for the Chief, who's just told you she's not Tar Baphon and doesn't think she works for Tar Baphon, so I'd say that about settles that."

His tail's twitching. He doesn't like paladins, partial exception for Seelah.

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Right. Next?

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