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when the oaken leaves that fall from the trees are green and spring up again
Lucy attempts to solve post-Razmir Ustalav
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She falls. 

This isn't an ordinary well; she knew that just a moment too late. She doesn't know if something was just inherently different, or if Mr. Eaten set a trap for her, but either way, the result is the same; she has fallen farther than it usually takes her to get to the bottom--

Something changes, and there is light. 

She has just a moment to look up and see stars before she lands in the mud with a craterous splat. 

 

 

She pulls herself up and onto something at least approximating dry land. The mud slides off her dress with no assistance, but she has to mutter Correspondence under her breath while finger-combing her hair before it appears spotless again. 

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She is on the bank of a river running out of a lake, through a town of about fifty houses that cling to the river as if for protection; beyond them there are farms and then vast, dark, endless forest. It is dark and cloudy out, but there's a lot of very bright moonlight to see by nonetheless; the only sounds are the running of the stream, the occasional hooting of owls or other nightbirds, and the rare howl of wolves.

It feels supernaturally weird. Not anything concrete, just, different from the way both the earth's surface and the Neath usually do.

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...Those noises...it reminds her of the Surface; she didn't spend a lot of time in forested wilderness, but the Surface is so much more alive than most parts of the Neath, at least outside of the water. 

Those look like real stars, too, not moon-misers. 

But this doesn't feel like the Surface, even the Surface at night. She can't put her finger on what's different, but there's something. 

It's night, so she can't call out to her grandparent--or whoever else--for an explanation. 

Feeling vaguely unsettled, she walks towards the houses and starts examining them. She isn't going to barge into someone's home in the middle of the night, but it's not like she has any better ideas for orienting herself. 

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The houses all have locked or barred doors and shutters and do not seem to be inclined to let anyone in. They're made of sturdy logs, probably cut from the local forest, and none of them have any signs or writing on them or anything like that.

There are three buildings that look like they might not be houses; a watermill, which is locked and closed, a very large - town hall building? - also locked and closed, and one slightly-damaged looking - possible church? No unambiguous religion symbols she can see, but it's large, damaged, its door is open, and there's a graveyard behind it.

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--Oh, a graveyard! That'll do. The dead have bigger problems than being bothered at odd hours. 

She makes her way into the graveyard, turns her arm into diamond, and plunges it into the earth, transforming it into its larger, crab-claw-like shape in order to grasp for a coffin or corpse below her selected gravestone. 

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Coffin! Pretty sturdy one, too, not that that will matter if she has opinions on the topic. The lid looks very sturdily nailed shut.

(The gravestone has writing in a language she doesn't know.)

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...Huh. She didn't really notice that, earlier, but--yeah she can't read that. Hn. Annoying. 

"Very sturdily nailed shut" is approximately no impediment to her; with inhuman strength and fingertips made of diamond, it's approximately trivial to dig into the join between coffin and lid and rip the latter off. 

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The body is that of a man, rotted down to the bone. He's wearing also-decayed robes, plain, heavy-duty, and black, and there's an amulet on top of the body that she doesn't recognize with a spiraling comet pattern on it.

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She doesn't recognize any of this!

Maybe they're in Russia. She knows Russia uses a non-latinate alphabet, and she doesn't recognize this one--she'd recognize the Chinese one, or the Arabic one--probably there are more alphabets on earth than she's heard of. 

She glows. 

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And the man's flesh and skin regrows, and he looks up at her and then stands.

"- Incomprehensible," he says, picking the amulet off the floor of the coffin. "Incomprehensible incomprehensible?"

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Welp, she was afraid of that. 

"Do you speak English? Uhh, sprechen sie Deutch? Parlez-vous Francais? Uhh, fuck, something, pǔtōnghuà?"

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He does something magical with the amulet!

"Thank you," he says, soberly, bowing, "but that was not necessary. I was with my goddess."

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"God...dess...? There's...someone hereabouts taking care of dead people? That's--very good to know--I came here by accident and have very little context."

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There is a pause.

"This is the town of Corvischior," he says, "in the county of Varno, in the kingdom of Ustalav, on the world Golarion, on the material plane. I am a priest of Pharasma, the goddess of birth and death, and in Ustalav, humans, the species that I am and that you appear to be, call Her the Judge; Her other names are Mother of Souls, Lady of Graves or Lady of Mysteries, and the Gray Lady. She is the eldest of the gods, preserver of souls from destruction, and when a mortal's life ends, that mortal goes before Her court to judge where he shall go next."

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“Oh, I’m only half human. And not mortal. I don’t think I’ve ever heard of this lady, unless I very badly misunderstand, uh, some things. I don’t think Pharasma sounds anything like Mary anyway. The planet I’m from is called Earth! I was not expecting another planet to have humans!”

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"We would not expect another planet to have humans, either," he says. "And I would have expected all of the elder gods to have been known in all worlds. But the universe is very, very large, and many strange things happen in it."

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“I…guess…oh, is Pharasma the local star?”

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"No."

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“‘Kay, then I’m back to being stumped. So, is she nice? Are lots of people with her, and are they likely to not want to come back? If people don’t want to come back because they’re somewhere nice then knowing that is way more important than figuring out what the disconnect is vis a vis divinity.”

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"Pharasma is neither kind nor cruel, and only Her servants remain with her. The good she guides to the planes of Good, where they have built great paradises; the evil she sends to the planes of Evil, where they torment each other forever; those who pursue Law are sent to planes of Law to build their realms of order, and those of Chaos go to endless lawless planes of chaos. Pharasma judges the dead, but She does not rule them; Her teachings to mortals are that it is the duty of parents and Her priests that children grow up to be adults capable of making choices among the fates among them, and that the destruction or - forced twisting? of a soul is an abomination."

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“…Okay. Is there any way to check which afterlife someone went to, it sounds like the evil ones at least do need rescuing then!”

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"There are magics given by the gods to their servants to allow them to speak with the dead, but She did not give me them the day I was killed," he says apologetically.

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"That's totally fair. --How much torment are we talking here, like, I don't super want to bother someone who's, like, fine, but--I would want to be interrupted at being fine in order to, like, stop someone from hitting, uh, other people with rocks--normally I would simply resurrect the whole graveyard and the calculus is clearly different here but I am not actually certain it has a different answer--"

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"Far greater than is humanly possible to endure in life," he says gently, "but you are right it would be - very bad, to the souls in the Upper Planes, to wrench them from their new lives in Heaven and Nirvana and Elysium to return them to this world." He pauses. "... I am not in fact sure that would be possible, with an old enough soul, our resurrection fails to work because the soul changes in the afterlife, but it would be - disastrously destructive to them, if it were."

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She sucks a breath in through her teeth. 

"Okay. So...maybe worth it for people who haven't been dead long, wait 'till we can check for people who've been gone longer?"

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"Resurrection spells the gods grant us do not work on unwilling targets. I am not - unwilling - but I did not notice the request when you returned me to life...?" Maybe he just forgot it? The Boneyard is not fitting very well into his living brain's memories very well; it's a different sort of place.

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"It sounds like a desirable feature to have but I really don't think mine has it! I mean, nobody back home ever mentioned anything of the sort. And, uh, there's definitely non-resurrective stuff that doesn't involve consent."

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"Yes."

He gives a look off in one direction, where, at the western end of the lake, barely visible to mortal eyes, there is a looming Gothic castle.

"There is magic to force an unwilling soul to return to a body that does not want the soul, and it is very, very bad for the soul, and very, very, Evil."

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"--Well, I mean, I'm not trying to force it. I just don't know how to not! Anyway, the thing where old souls change isn't a thing where I'm from, and if someone wants to be dead, that's pretty easy to fix actually."

...She tilts her head. 

"At least, I think it's not a thing where I'm from. How old is old? The oldest person I've ever resurrected was--well, I'm not sure exactly. Something like eight thousand years?"

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"I think the simplest would be to find a cleric," he says, "to cast Speak with Dead" (the meaning clearly translates, but it is equally clearly a proper noun) "on whoever you wish to resurrect, to confirm that they want to return - it is a much simpler spell than Raise Dead, and there are many clerics of Good gods who would be eager to cast it for you on whoever you want resurrected."

(He can, yes, tell that he is speaking to a powerful Good outsider, not a powerful Neutral outsider. Some things are clear.) "For the weakest resurrection spell, one minute. For the strongest, two hundred years. If someone dead for eight thousand years came back..." He shakes his head. "And they were well?"

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"They were fine but our afterlife situation has less going on than yours seems to. How long does it take to cast Speak With Dead, that seems like a potentially serious bottleneck...I'm not saying no, you understand, just considering logistics..."

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"Ten minutes, and I could only cast it a small number of times every day if I asked Pharasma to give me as many as I could bear. Pharasma does not judge the dead if she expects them to be resurrected soon, for a new trial is called for with every death, and so it could not harm the new dead?"

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"Okay, that's good. --How new is new--" She looks around; she can't read the dates on the headstones, and wouldn't know what they meant if she could, but if there are any graves still visibly fresh with recently turned earth, that's not something a language barrier can get in the way of. 

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There's a couple! "Hours or minutes will always be safe," he says, "and - I would not do it for those who do not have unfinished business, but I do not think you will cause damage to those dead weeks or months, though those who are in the Good afterlives or Axis will not thank you for it, you understand." 

He is, however, willing to point out the newest headstones, some of which are from after he himself died.

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She looks at them, considering. 

"You knew them, right? Do you think any of them were likely to be at risk?"

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He considers.

"I was killed by a servant of Razmir when he conquered Varno - a powerful wizard whose false priests slay anyone who denies his godhood. I... would not expect them to be damned... but Razmir is an Evil man who claims to be an Evil god and his priests preach ambition and avarice, and I do not know what they would have done if their only choices if their only choice was to obey a wizard's commands or die."

He pauses, looking at the gravestones.

"Die, I expect. May they have earned Nirvana." 

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"Haaaaang on, back up a sec. Conquered? By an evil wizard?" 

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"Yes. Razmir began in Melcat to the south by demanding its king submit to him and razed his capital when he refused, and then he began conquering other countries. He is an exceptionally powerful wizard, and even his false priest was far stronger than I."

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She rubs her temples. "Oh boy. Well. I should probably do something about that, first, then--much as I love the healing and resurrections side of things, it's a lot more efficient to stop people like that than to try to clean up after them. What makes his priests specifically false?" 

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"As a false god, Razmir cannot grant his followers spells as a true god can, and so they are arcane mages, wizards and sorcerers, using enchanted items and tricks to pretend they use divine magic. Arcane magic cannot return the dead to life or cure afflictions that divine magic easily can - and Razmir has no divine realm to accept his followers after death, and so those that pursue his path to rise in his esteem find themselves damned to the evil afterlives which they could in better circumstances have escaped."

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"...Huh. Gods granting their followers powers pretty much isn't a thing where I'm from. Well, I'll put it on the list." 

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"The gods in Golarion grant some of their most devoted followers - those who understand their natures best and have served them longest and are in most accord with them - divine spells," he says, sticking with what he knows. "It is also possible through circumstance or training or inheriting the power of a naturally magical being, to use other magic, arcane magic. Some of the gods are good, some evil, some neutral; some are lawful, some neutral, some chaotic. All normally select followers who will pull the world towards their nature and the way they desire the world to be - clerics of Pharasma are most often judges or midwives or those who destroy the Un-Dead to free their souls, who would do it better with Her aid, before they are chosen; clerics of Sarenrae, the Neutral Good god of compassion and redemption, are those who work to help others, clerics of Gorum the Chaotic Neutral god of war are soldiers, and those of Asmodeus the Lawful Evil god of Hell are tyrants who desire to oppress others, and so forth for the other gods."

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"Where does Asmodeus live?"

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"Hell, the Lawful Evil afterlife, where He is mightiest and lord. He torments all who join Him there to make them serve Him as His slaves, and with armies of these slaves He desires to conquer all that exists."

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"...So, I probably want to go to Hell, and resurrect people directly from there, and probably also fight Asmodeus," she concludes.

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"You are very, very powerful," he says, "if you can raise the dead eight thousand years gone without harming their souls. Your resurrection of me - to full health, with no lingering effects, not even my uncast spells gone - is something only the most powerful clerics could have done."

"Asmodeus is almost certainly much, much, much stronger than you are, and - not the sort of enemy who can be fought, directly; the last time the gods engaged in battle direct, collateral damage that it is taught They were largely trying to avoid killed - one in ten people across the world? And opened a pit to the Abyss, Chaotic Evil realm of warring demons, that is still open. But if you want to find a way to do so anyway because He is among the greatest evils ever to exist, you should speak to the priests of Iomedae, Lawful Good goddess of the war against Evil, whose domain is doing this and who cares a great deal about doing it safely, and you should perhaps pray directly to Her, for this is Her nature and she values every ally in it."

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"--Okay, sounds like a plan." She is used to being a very, very big fish in a smallish pond, but the fact that the ocean has sharks in it is not new to her. She isn't ready to fight the Judgments yet, so she plausibly isn't ready to fight Asmodeus. 

"Do I have to do anything specific to pray to Iomedae?"

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"I have not met a priest of Iomedae before, so I do not know what they would tell you; if I wanted to pray to her, I would kneel, with her holy symbol - a sword - in hand if I had one, and focus on Her domain, and how good things should happen for everyone, and how it is terrible that suffering exists and evil people can do bad things, and how you want to reduce this in the most - Lawful, organized, effective, strategic - planned? way possible. She was a good person until She became a holy warrior because it was better for fighting evil and then she was a general because it was better and then she became a god because that was better still, and try to open your mind to her and talk to her, so you can serve as Her champion for achieving Her goals."

(He is the sole priest for a town of three hundred plus more distant farmsteads. He knows about all the gods, not just the one He serves. Not a lot, though.)

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She nods thoughtfully. 

She does not, actually, have a sword, but she does have a knife in one of her several pockets; it's plausibly better than nothing. 

She fishes it out, and folds her hands around it like she's seen people do around prayer beads, and kneels, and thinks. 

She thinks about her favorite word, and how fiercely she means it; she thinks about how she is objectively bad at being strategically effective at pursuing this goal, but she's better than she was when she was eighteen and haring around London putting out every proverbial fire that had most recently come to her attention, and she intends to become better still, with age and practice. 

(She spares a thought to the Law-light of the Judgments in case this is relevantly Lawful in some way.)

She thinks about her project to spread personality-preserving apotheosis, partly because she believes people ought to be able to reach the fullest potential they want, and partly because realistically she is going to need Judgment-tier allies in order to overthrow the current cosmic order. 

She thinks about really wanting to kick Asmodeus's ass but also collateral damage is bad. 

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... She does not, actually, get Iomedae. Basically the moment she thinks her favorite word, her mind is immediately filled with sudden flashes - if she was a human it would be best to describe her brain as completely overloaded with the fire of joyous love, but she is, in fact, not mostly human; it is the sort of thing that someone who can't think in Correspondence couldn't bear but she can - which sort of in words translate into:

:The absolute confidence that this person praying, being a person, is very very good and deserves to be happy.:

:A thronging chorus of celebration, that there are many people who can help each other and there are now more:

:An observation that there are very miserable wronged people in that castle over there who need her help:

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Oh. 

That voice is beautiful. 

 

 

 

"I don't think I got Iomedae. I think I might have gotten someone else? I like them. They pointed me at that castle, d'you know anything about that castle."

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He - stares, sort of. (He didn't hear a voice, but he sort of got a distance - whiff of flowers? is the best way he can describe it.)

... Right. Empyreal lord.

"It is Castle Corvischor, and once the lords of Varno ruled from there. It is said to be haunted." He pauses. "... There is a story that may be true - that there was a count, Ristomaur Tiriac - first of that name, ours is the fourth and he is far away - young and brave and full of promise who was unjustly slain, and that his servants - from this very town - tried a dark ritual to save his life, to save his life whatever the price."

"Since then, nothing that lived has ever entered the castle has returned, but they say in the village the dead count's horn still sounds in the hills, hunting in death as he did in life, and none of the monsters that afflict other villages come to us here save man alone, because he remembers that whatever darkness the servants unleashed in their folly, it was love that drove them to the deed."

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"That sounds like a problem I am qualified to solve!"

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"May all the gods aid you," he says warmly. "- The spell to translate is on me, not you; I don't have another one today, but I can give you a spell to let you understand other languages?"

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"--Oh, that's a good thought. And can I give you a sentence or two to translate--you can say them in the local language, and I can transliterate them to say to people--"

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Sure, he'll do that! What phrases does she want?

"The spell will only last for fifty minutes," he warns, "and it is only the literal meaning."

And he will then tap her while holding his holy symbol and invoking Pharasma's name, and suddenly she can understand him even if he wants to speak Taldane instead of English, which was the language she first spoke to him in.

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The sentences she would like from him are: 

"I am powerful and from very far away and I do not speak the language." 

"I currently have Comprehend Languages up." 

"Hello I have come to solve death-related problems, please direct me to your death-related problems please and thank you." 

(If he has any other suggestions for sentences she might find useful she is totally taking suggestions!)

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He can provide those! He also suggests "Yes," "No," "Maybe," "It's complicated," and "A goddess sent me," if she can memorize all those!

"... Do you know which goddess?" he'll ask.

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"...She, uh, seemed less with the fighting evil and more with the boundless compassion for all living things?" she hazards. 

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"Sarenrae," he says immediately. "Neutral Good. 'Sarenrae sent me,' then?"

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She nods and writes down transliterations of all the things. 

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Great!

The castle is looking very gothic and loomy, over there allll the way at the other end of the lake where the forest has grown up and nobody goes.

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She strides off towards it. 

Once she is out of potential freaking-out view of the village and the Pharasman priest, she takes off her shoes, and rearranges her lower body, and flies the rest of the way there. She doesn't want to waste more of the Comprehend Languages duration than she has to. 

She touches down in front of the castle gates, reverts her legs to a humanoid configuration, steps into her slippers, and, turning her hand diamond, knocks VERY firmly on the castle gate. 

"HELLO. I AM POWERFUL AND FROM VERY FAR AWAY AND DO NOT SPEAK THE LANGUAGE. I HAVE COMPREHEND LANGUAGES UP. I HAVE COME TO SOLVE DEATH-RELATED PROBLEMS, PLEASE DIRECT ME TO YOUR DEATH-RELATED PROBLEMS PLEASE AND THANK YOU. SARENRAE SENT ME," she yells, with a slightly more than human voice. 

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The castle gates have a moat, which she can, obviously, fly across!

Her fist strikes the door, and there is a... pause...

The door slowly creaks open, giving her enough time to get out of the way first. There's a portcullis. It lifts. There's a long, dark, gloomy passageway with murder holes in the ceiling above and more portcullises (steadily lifting) and another door.

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She sees nothing particularly ominous about this and will stroll* right in!

 

*Power-walk; she doesn't want to waste spell duration. But, like, cheerfully. 

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The last door creaks ominously open as she approaches!

There are a lot of people waiting in the courtyard when she gets there. Most of them are ghosts. Some of them are various types of nonhumans she doesn't recognize, like three-feet-tall blue-skinned white-haired-and-eyed people, or huge stone monsters with claws and fangs who look sort of like decorative castle gargoyles. Most of them are carrying weapons or under magical effects. There's probably more people waiting in ambush!

At their head is a black-haired, ruby-eyed man in formal dress that is actually not that different from the formal dress of London Below, if rather old-fashioned; he is visibly magical. He carries a hunting bow (magic) and has a quiver of arrows (magic) and has a wide variety of other magical items on him, as do a number of the other people present. At his feet is a very large black wolf or wolf-dog, which looks at her with a not-quite animal intelligence and as though it is considering ripping her throat out if she gets anywhere near the man.

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"Count Ristomaur Tiriac," he says. "Count of Varno," he says, bowing. "I have Tongues active, so we can speak freely. I believe you have the advantage of me, ma'am?"

(He bows with his upper body very straight, not taking his eyes off of hers for more than the briefest moment.)

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She curtsies. "Lucy Whitman, the Light-Hearted Wastelander, daughter of the Mountain of Light. Are you dead? I can make you stop being dead." 

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"Charmed."

"Do you know, this is a very plausible story," says Count Ristomaur Tiriac, who has been working on this exact goddamn thing for two hundred years. "Nonetheless it seems more narrowly plausible that the Church of Sarenrae sent you, if it did send you, to put an end to the un-life which, cursed though it is, I still prefer to the Hell that awaits me when I die."

His eyes study her expression, and she can tell that he's making - some effort to influence her? which has no effect whatsoever.

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"--No, not, like, the Church of Sarenrae, I'm from really really far away, and I landed on that village over there, and I wanted to orient but I didn't want to bother anybody, so I resurrected someone from the graveyard, and he told me, that you guys have gods and a way more complicated afterlife situation than I do, and I was like, 'oh, I should go to Hell to resurrect people and fight Asmodeus,' and he was like 'consider praying to Iomedae before attempting to fight Asmodeus,' so I tried to pray to Iomedae, but instead I got someone that the guy said was Sarenrae, and she said that there were people in the castle who could use my help!"

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"... I would think you were just insane, but in fact your aura of Good and Chaos has reached the level where it is simply too bright to distinguish the great from the greater." He's not drawing his bow, or even raising it, yet.

"Nonetheless, a cleric of the sixth circle has reached that strength of aura, and I kill multiple such every century for attempting to destroy me." His expression is dispassionate, polite, considered. "I would ask you for an oath that your intentions are positive towards me, but you are Chaotic."

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She plants her hands on her hips. "I don't obey laws very much, because people who make laws where I'm from aren't Good, but I can keep my own word."

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"The word of some Chaotic people can be trusted, the word of others cannot be, and I have only your word that you will keep your word. I can expend a scroll of Zone of Truth, but you are certainly powerful enough to resist it if you choose, and if your story is as you say you moreover have no reason to think it is not a scroll of Dominate Monster or some other hostile enchantment, instead, that would be very unwise not to resist."

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"So, you don't trust my intentions, but you do want to be more alive than you currently are, and if I am telling the truth you would agree?"

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"Precisely. I am in no hurry to verify your intentions, to be clear; we may be able to -"

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She lights up. 

For a moment, it is brighter than noon on a cloudless day. 

Every dead person--Count Tiriac, every ghost, any other vampires, any other undead of any stripe--are restored to full, breathing flesh, hearts pumping liquid blood through bodies that need it. Any greenery in the castle courtyard perks up, growing lusher and thicker; dead seeds scattered on the ground awaken and sink in roots. 

It's all over in less than half a round. 

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The short blue-skinned people scream and scatter before realizing they are not horrifically maimed but deciding fleeing the powerful outsider is the best trick anyway, and the clawed fanged people flinch.

The un-undead - are mostly going to scream, start patting themselves, start crying, flinch, start talking - start babbling - 

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... Count Ristomaur Tiriac bursts into tears and collapses.

His wolf licks him.

He will pet his wolf, sort of mechanically.

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--Oh no. 

It's not like she's never gotten this reaction but she has not, in fact, gotten this reaction from someone who was totally functional a second ago? It was bound to happen eventually but she does not yet have a cached response. 

She darts forward, dropping to her knees in front of him. 

"Do you want a hug?" 

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The wolf gives her a DEATH GLARE.

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"No."

He's going to continue the mechanical petting.

"Thank you."

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You can't meaningfully harm her, wolf, shhh. 

...She will see if she can comfort any of the ex-ghosts. 

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Some of the ex-ghosts definitely want comfort.

... Apparently none of them are old any more? They were definitely old before they were ghosts!!!

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- There's one person who is desperately trying to stab himself with a dagger while other people try to grab and stop him with warnings of "Stop! Please! Think! You don't want to go to Hell!"

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Hoo boy. 

She will come over and gently restrain him from stabbing himself and...not ask what's going on, because it was Tiriac who had Tongues, but she will sort of gesture in a way indicating she would like an explanation???

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"- I swear I won't say hat today," he says, "Hat, let me die -"

(Tiriac is kind of out commission)

"- He was one of Count Tiriac's alchemists," says someone who seems to be comparatively together? "- They - everyone heard the screams -"

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She sighs. 

It would be really nice to be able to talk to these people! 

She consults her sheet, and says, "I have come to solve death-related problems," in case that helps. 

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... Someone who is comparatively together can poke a comparatively together wizard to give her a Tongues.

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"Thank you," she says sincerely. 

To the alchemist guy: "If you are fucked up about having tortured people to death I can bring your victims back. I mean, I want to do that regardless. But the Evil afterlives sound really bad!"

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" - I don't want to keep existing," says the alchemist. "Please. I just - I want to stop."

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Pet pet pet

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"Please eat a meal and get a good night's sleep before trying to make that decision, it sometimes helps." 

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He will let people take away his knife and lead him off and cast Deep Slumber on him.

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"If it helps," she tells the crowd at large, "I have a guy who was turned into a horrible agonizing giant snake for a few thousand years living in my Mum's spare room, and he's improved visibly in less than a year." 

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That may actually help?

There are other people who would like hugs.

And/or to thank her. Fervently. And Sarenrae, also fervently.

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She will hug people! And assure them that people being alive is great and she likes causing it. Also Sarenrae seems neat. 

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Sarenrae is basically the god of the sort of thing she just did, they will explain. This was an unusual Sarenrae intervention because the gods don't usually intervene this directly or blatantly and because this was not... actually... possible before she arrived, they've been dead too long to be resurrected by the most powerful clerics alive and Count Tiriac looked.

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Well, she's not a cleric? She's a weirder thing from really really far away. She got a real kindred spirit vibe from Sarenrae, even though they only talked briefly. She resurrected a guy who was, they think about eight thousand years old, once, and has resurrected as many as several people between three and four thousand years old, she can, uh, approximately just resurrect people. She has a vault, back home, of severed and re-grown fingers and toes, so that if someone dies in a way that doesn't leave a body she can still get them back. 

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She should see about Evil people getting her those, for insurance.

(Most of them are not, actually, sure what alignment they are; they weren't Evil when they were alive, they definitely were when they were dead, and they don't know how many of the Evil deeds will count against their alignment in judgement because they did them when they were undead.)

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Count Ristomaur Tiriac will, after a while, look up at her, and say, voice slightly cracking, "I need a good cause to die heroically in. Do you have one available?"

(he's still petting his wolf.)

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"Well, at some point after I get some advice from Iomedae I plan to fight Asmodeus? In the nearer term I heard something about a conquering evil wizard."

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"Razmir's dead. The aftermath is worse."

Another pause for wolf-petting.

"He has to be very dead or they would have brought him back, even if they needed - someone like me - to do it."

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"...Well, I've brought back people who were very dead before, but I do need something to work with and he seems like maybe not the absolute highest priority, except, expand on 'aftermath's worse'?"

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"Ustalav is haunted." Pet pet pet. "Very haunted. I am - unusual in some respects but not, not very -"

"Razmir attempted to fix this by inviting Iomedae's paladins in Lastwall in to destroy all the undead who didn't agree to work for him."

"The undead objected, and were sufficiently annoyed that every powerful necromancer of the Whispering Way decided to work together to destroy Razmir and his allies in Lastwall, then try to conquer Ustalav. They've overrun most of the country by this point."

"Also, Cheliax, a country ruled by Hell, assassinated him. I don't know why. One of their proxies rules the county north of me, Barstoi."

"I don't know if Cheliax or the Whispering Way actually managed to kill him but he's dead and most of his priests are dead and if Cheliax had failed to kill him he would have burned down all their cities and if he could be resurrected some very powerful church would have done that so he would burn down all their cities. So he can't be resurrected."

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"Hm. Okay, well, the Whispering Way thing sounds like a problem I can solve using my favorite method, i.e. causing people to be less rather than more dead?"

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"Some of them would try to kill you if you tried."

Pet pet pet.

"Because they after being undead wanted to stay undead, or became undead to escape Hell or the Abyss, or because you're stealing their undead slaves."

Pet pet pet.

"Or just because they didn't think they gave up anything that mattered, and they got more power out of it."

Pet pet pet.

"But possibly."

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"People try to kill me all the time! It doesn't stick. I auto-resurrect." 

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"Then they will try to trap your soul in a gem."

Pet pet pet.

"Or trap you in another plane. Or disintegrate you."

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"...I...don't have any automatic defenses against being trapped in another plane," she muses. "Are there local ways to defend against that?"

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"Be able to get back easily." Pet pet pet.

"Or just be very magic resistant or strong willed but that can usually be beaten by them being very good, or stunning and cursing you before casting the spell."

Pet pet pet.

(Count Ristomaur Tiriac spent some of his centuries as an Evil adventurer and does, actually, know all the clever ways that people try to kill vampires whose coffins they can't find.)

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"Okay, do you have advice on becoming able to get back easily? I might be able to jury-rig something but I also might blow something up trying." She has a couple of jars of honey in her pockets, and the hand-mirror she uses to talk to her fingerking contacts, and she doesn't necessarily expect them to work normally here but they're a solid starting point. 

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"The Plane Shift spell is seventh circle for wizards and sorcerers. Fifth circle for clerics. There are rare, powerful magical items that can cast it."

Pet pet pet.

"Razmir made some."

Pet pet pet.

"I don't know where they are."

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"Hm. Do you know of any people who are currently dead who would know?" 

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"Razmir."

That is not a helpful answer. Pet pet pet.

(Everything seems overwhelming. It's all happening very fast and everything is very loud and complicated.)

"His strongest priests. Those are mostly alive."

Pet pet pet.

"Most magic items get - inherited - when the last user dies. They don't sit, unless they're too well guarded to take."

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"Hmm. How far are we from the geographic epicenter of the affected area?" 

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Pet pet pet.

"Pardon?"

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"--So, what I'm considering doing is, going up into the sky, and doing the thing I did here," she waves at the courtyard, "only, like, much much brighter, so as to be able to get a significant land area all at once. That way I'd get loads of them before they knew I was a threat. And I'm wondering where the most efficient place to do that from would be!"

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Pet pet pet.

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"Ustalav is about four hundred miles by four hundred miles. Varno is in the eastern quarter. I can -" he's going to try to have someone get her a map?

"I don't think it would get everyone inside?" he says.

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"Nnnno, it wouldn't get people who are indoors, but since the priest I talked to said it might hurt people to be resurrected after being turned into non-human things in the afterlife, I probably don't want to get all the corpses that are, like, buried, and anything bright enough to penetrate stone is going to be bright enough to penetrate soil." 

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"Oh. That's a very good point."

He stands up. "Well. If you aren't going to be fighting a war, how fast can we travel?"

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"...Well, I think it would probably be best to be relatively discreet, so, less than three hundred knots? Going faster than a little under three hundred knots makes loud noises."

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He nods. "We want to find a cleric of Iomedae so they can tell us what we're forgetting. There aren't any in Varno. But they have the west. And Lastwall is still on Lake Encarthan so we can be there in less than two hours."

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"Yeah, that makes sense. I could try praying to Iomedae again? Last time I tried that I got Sarenrae instead, but she directed me here, which was good, and the process didn't take long. Plus I expect you've got swords here? The closest I had on me was a penkknife." 

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"The gods rarely intervene directly instead of through their followers. And the Good gods - share information - so Iomedae probably knows -"

"But prayer never hurts."

"... To a god aligned with you."

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"Well, Sarenrae seemed really really aligned with me? Iomedae, well, less so, but--" awkward shrug. "We seem to have roughly similar priorities? Based on what the priest said? Just different approaches. What with how apparently she is Lawful and I am Chaotic."

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"Yes. She - leads and manages and organizes - the war against Evil. Many powerful Chaotic Good beings also fight Evil in a disorganized way. I heard a very good speech about the balance between them and how they are both very important when I was young but I think I forgot it while I was dead."

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"I'm not, like, ideologically Chaotic, there just--wasn't much of anyone to ally with, where I'm from. I'm probably less Chaotic than I was when I was eighteen." 

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" - I'm surprised, most outsiders have fixed alignment here."

"Of course, most outsiders are older than I am, not a mortal age."

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"I'm half human!"

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"Hm."

"... Is your nonhuman parent a god?"

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"Uhhh, good question? Like, my non-human parent can't make people clerics, because that's not a thing where I'm from. But, like, out of all the definitions of god I'd heard proposed before today, none of which involve that, only the very narrowest would exclude my father, and even that one doesn't exclude my grandfather?"

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"Right."

"There are probably not any other half-gods alive in Golarion right now but the sort of thing you do is the sort of thing they might do." Kurgess was before his time.

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“What sorts of things did they do?”

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"Mostly kill very large monsters and overthrow governments and do ninth circle magic very casually - the - sort of thing mythic heroes do."

"In - general - mythic heroes are a known and established thing, though there are never - very many at once - but you are stronger than normal for that category. Half-god makes you make more sense."

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“…Also what happened to them, is the answer disintegrated and/or plane shifted.”

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"Either they die, or they become the sorts of things the gods are, or both. Kurgess was not immortal when alive, but he is now the minor Good god of heroism. Iomedae was not a demigod but she was a mythic hero."

"Tar-Baphon, who is - sort of - responsible for Ustalav - is trapped in a magical prison with minions who try to let him out sometimes. He's also a mythic hero. Just - very evil."

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“Well, that’s not how the word hero works in my language, but you learn something new every day. I don’t have any plans to become more god-adjacent myself, but I was working on a project to help other people with apotheosis. It had a pretty long time horizon though.”

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"The Starstone transforms some people who touch it into gods and kills others and no one knows why."

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"...So...are any of the gods stars, or...?"

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"No, stars are large spheres of - something very massive and burning, with portals to the positive energy plane at their centers."

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"Okay, that's really fucking weird, because where I'm from, stars are people. Stars--Judgments--are the single most restricted category it makes sense to isolate as 'gods,' the thing my grandfather is." 

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"I would not be surprised if some stars were people, just as some trees are people and some swords are people." He's going to scritch under his wolf's chin. He's a very good boy.

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"I...guess...there could also be not-people stars without them mentioning it? But--I don't feel like that explains it. I think I'm still missing something." 

She shakes her head. 

"But digging up forbidden secrets is not urgent." She glances up at the sky, tracing the infinitesimal movements of the stars over the course of a fraction of a second, then looks down at the map again. "Lastwall is...that way?" she hazards, pointing in a direction that is, in fact, south-west. 

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"Lake Encarthan is, at least; we can follow the shore of the lake from there."

And then he is going to do some very brief castle management things (his people are used to him going on journeys off to exciting foreign places), collect his Bag of Holding, and he and his wolf will be ready to go.

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She starts taking her clothes off.

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He'll blush. "Ah, ma'am - a changing room -" one of his servants can show her one?

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“—But I won’t fit in a room when I’m done changing.”

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- then he will ask everyone to turn their backs, at least.

(And do the same himself, obviously.)

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What a gentleman! Lucy is charmed. 

They won’t see any of the intervening stages, but when Lucy merrily says, “I’m decent!” in a voice coming from significantly more than six feet above the ground, they can turn around to see an enormous diamond crab-like shape, the shell of her back rising in spires.

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This will not, actually, be the first powerful outsider he's seen who was actually a Gargantuan monster polymorphed into a human form for the sake of convenience and/or hands.

(Though the last Gargantuan monster polymorphed into a human form he ran into was a dragon, as is not unusually the case.)

He'll incline his head carefully. "Then I am ready."

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She picks him up gently and carefully and places him on a comfortable crevice between spires. 

She will pick up the wolf much more carefully, since it doesn’t like her.

Does anyone else want to come along?

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Nope! Everyone else is adjusting to the new situation where they're all alive again. Count Tiriac is the main one who goes on adventures, and he has a different household when he's off in Absalom where he has his town house.

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Then her legs will start doing doing an odd dance-like movement, and she rises into the air. Once she gets above the castle walls, she starts zooming off towards Lastwall.

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"Now, then," he says, once he and his wolf are settled, "are there any other questions I can answer for you?"

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“What kind of magic is there here, besides the kind that gods give clerics? I think I got the impression that all the walking dead people were something else, but I don’t know what. I want to know as much as possible about stuff in the plane shift category.”

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" - The world is extremely large and I am almost certainly missing something," he says. "The three main categories are the innate magical abilities of supernatural beings such as yourself, which cannot be learned by mortals, and then divine and arcane magic. Divine magic is usually from the gods, but there are people who get it from lesser beings - powerful spirits, say, or the world itself. I have... a little magic like that, if I concentrate and think of how it feels in the forest and all the life around me, but I have never studied it."

"And there is arcane magic, which is the magic of - people who study magic. Divine magic is given by the source in - crystalized? form; arcane magic is woven into this form by exceptional skill or unique talent. For some people it is a matter of learning and study, for some it is in the blood; others make deals with powerful beings for the knowledge of how to use it."

"Undead can be made through divine or arcane or innate magic, but Good gods rarely give spells to raise undead, and Pharasma never does. But if you are a very powerful wizard, someone who has studied magic, and you fear your next life, there are ways to remove your soul - this damages it and you, and all known means involve sentient sacrifice - and hide it to become a spirit possessing your body, impossible to permanently harm by anyone who cannot find your soul."

"These are the people who would not want to be returned to life. Because then they could die."

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“Hmm. That specific thing doesn’t happen where I’m from, but I won’t say I haven’t seen people make terrible life choices for, longevity, and power, and other things.”

She’s silent for a moment.

”I…could do something to make them more dead rather than less,” she admits reluctantly. “I don’t like making people more dead rather than less, but if they’ll still be magic, and really mad…I’m not, actually, stupid. It’s probably a better idea. But it wouldn’t be able to distinguish between dead people who are causing problems and dead people who aren’t.”

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"If you make them more alive, they will then be possible to make more dead individually, which is chief objection to you. Also that you will help their undead slaves."

He pauses. "I would guess there are... ten to forty liches in Ustalav? And thousands or tens or hundreds of thousands of other undead. Liches are dangerous because they are very gifted necromancers of the fifth to ninth circle, not because there are very many of them."

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“Wow, yikes. How—the guys at your place weren’t exactly uniformly okay, you weren’t okay, how bad do you think it is, in the armies—“

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"That bad."

"Or worse."

"I think most of the Evil ones prefer it to their afterlives."

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“How hard is it to change alignment?”

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"You must do Good on the scale of the Evil you have done - more than a third of the people do roughly as much Good as they do Evil and so are Neutral - though there is a trial, and it takes mitigating circumstances and the true desire to change into account. There is also a spell, but it is very expensive and so beyond the reach of all but the wealthiest, and if you do not then act your new alignment it will swiftly revert." He plans to buy one at Lastwall while he's there.

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"Why is it expensive? Is a it very difficult arcane spell?"

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"Divine, of the fifth circle, and requires expensive material components to cast - many spells do, resurrection for instance."

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"What kind of expensive material components?"

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"Valuable incenses, I believe? Other spells call for gemstones, commonly diamonds."

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"...Well, if the incense is expensive because the recipe calls for rare plants, or something, I can do something about that. Diamonds I can definitely do something about." 

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"They sell it premixed in the Absalom markets," he says quietly. "I've never inquired about it."

"... If you can make diamonds cheaply and want to supply Lastwall and the churches of the Good gods, then that is a... fundamental and extraordinary shift beyond what mythic heroes and demigods usually cause? And Cheliax will probably attempt to destroy or kidnap you within the twenty-four hours after they learn about it."

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"I don't actually object to being somewhere I can do that kind of good but I won't pretend it's not a rude wake-up call, being a big fish in a little pond and then swimming out into the ocean," she grumbles. 

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"You have my sympathies," he says.

And - "the main use for diamonds is resurrection spells, and after that restoration spells - healing more complicated than physical injury, and some of the most powerful and dangerous arcane magic." 

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"Well, I can't be everywhere at once, and the consent mechanism built into the divine resurrection spells is a good thing," she says philosophically. "What kind of powerful and dangerous arcane magic?"

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"Wish," he says, "can do anything, does what you say not what you want, and apparently what you say is usually to produce a crater dozens of miles wide and sometimes destroy your soul. There are safe words to teleport anyone anywhere in the known universe to you, enhance your mental or physical abilities, and replicate weaker spells. There is exactly one wizard on the continent who can cast it and I don't know if there are any others on the planet." The last time he checked he came up empty, but that was generations ago.

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"Okay, I've read my share of stories where poorly-worded wishes go wrong, but usually the way they go wrong isn't an explosion." 

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"We're used to it."

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"I want to know why it happens, and I want to know if making a wish in my native language makes a difference, but it doesn't sound like there is any safe way to test it." 

She sounds personally aggrieved by this. 

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"My studies suggest that coming up with a clever idea for a wish is the most common way for ninth circle wizards to die."

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"My native language works differently from other languages! It's a valid question! I'm not going to try to answer it because I'm not that stupid!"

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"Very fair."

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"...I admit to being slightly less idly curious about 'enhancing your mental and physical abilities,' though. If it's safe." 

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"There are six known wordings for humanoids that enhance strength, grace, health, cleverness, wisdom and social abilities; I don't know if they would work for type of outsider, but though I expect it would be safe - I would still use divination spells to check and do it outside Golarion, where most prophecy does not function. It is extremely expensive for anyone not you, and the only wizard I have located who can cast Wish is Felandriel Morgethai, who is responsible for the free republic of Andoran, the first place in Avistan to ban slavery, not being subject to Cheliax and Hell. You'd like her, I think; she's Chaotic Good and - takes Good seriously."

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"Oh good! Most people back home did not take Good seriously, I really am excited about that part of being here." 

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"Why not?" He always did.

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"Well...it's not that nobody was trying to do good. But the overlap between people who had power, and people who cared about the people who didn't have power, was pretty small. There were lots of people who thought, 'if I just keep this one narrow area of concern stable and within the status quo, that's fine' and didn't question whether the status quo was good enough. And lots of people who didn't care what happened to anyone else, as long as their own goals were achieved. And lots of people who couldn't recognize someone as a person who looked very different from them until you ground their nose in it like a misbehaving puppy."

"My father was the only other person I met who really recognized that things systematically weren't good enough and did something meaningful to change it. Father invented the life-light. It took a long time. Before that, they could only put out sunlight, like their father, my grandfather. But now that both kinds exist, people like us who are part star can switch back and forth." 

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He nods. He's met people like that, but - the gods may not be all good, but the Good gods are, and they're something to look to. "And the life-light is what you used to restore me and mine?"

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"Right! Sunlight--the kind of sunlight that shines on my planet, anyway--enforces the laws of the Judgments. It's what I would use if I did decide to kill all the undead in Ustalav instead of healing them." 

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"Sunlight on Golarion destroys vampires and a few other types of undead, weakens others, leaves some untouched; most explanations involve the positive energy at the sun's heart to explain why candlelight has none of this effect, but this is not a very good explanation, given that we still don't understand why different undead types differ." Even Ristomaur Tiriac doesn't understand why, and he's plausibly the leading expert on vampirism on Golarion.

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"I've never heard of positive energy before." 

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"The fundamental essence of life, from which it is rumored souls are formed; clerics of Good gods can wield it to heal the living and damages undead, and there is also negative energy, which heals the undead and wounds the living and clerics of Evil gods can use."

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"...Why would it damage undead???"

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"Undead are animated by negative energy, and positive and negative energy symmetrically cancel out when they meet, causing the magic animating undead to fail."

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"Why would one animate undead using negative energy. It sounds so much less efficient than using the thing that is more closely linked with aliveness to make things more alive!"

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"Positive energy cannot - attach to the body? Interact with the body? Know what to give life to? after the soul has departed. Resurrection spells do channel positive energy as part of the same spell, after calling back the soul, to heal the body - or, at the ninth circle, build a new body around the soul - before it simply dies again. Negative energy can... if I say 'fill the space the positive energy has now abandoned' I am making several important errors but not, I think, critical ones; the intuitions it will give are reasonably accurate. You cannot use negative energy to reanimate what was never ensouled."

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"...Huh. That's...does positive energy also not promote plant growth?"

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"I don't know if anyone has investigated the topic. Not enough to matter greatly? Different spells are used for that."

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"It seems like positive energy interacts with a narrower definition of vitality." 

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"It does, yes. There are poisons it does nothing for, even ones that damage your health - specialist spells are needed for those." They're extremely useful dealing with adventurers who have clerics, especially if you're immune to poison due to being dead and don't need to worry about accidentally poisoning yourself.

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"What kinds of poisons? Do they have anything in common?"

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"- Ah, poisons it generally does nothing for, and disease. But the damage poisons cause, it usually cannot heal, separate from removing the poison."

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"I could see doing nothing for disease, diseases are alive too--mostly--but poison doesn't have a handy explanation. Hmm. --Oh, just so you know, pieces of diamond that break off me while I'm not glowing are safe, but pieces that break off when I am glowing should be handled with care. Just waving them at people so the people get glowed at is fine, but, like, if someone tries to eat it, or shoves it into their body or whatever, that's really bad. It happened with a shard off my father once, and the guy turned onto an island, and everything on the island is alive. Separately. If you take money there the money starts screaming." 

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"I see."

"Thank you. That's very useful information."

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"What Good gods are there besides Iomedae and Sarenrae?"

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He's happy to list them! Erastil, who likes peaceful farming communities and whose clerics are responsible for about a third of the world's agriculture; Torag, god of construction and craftsmanship and quiet common sense and the dwarven race that embodies them; Shizuru, who hasn't done anything since her husband Tsukiyo died except avenging his death but before that bound laws on the evils of the world to restrict just what cruelties they could enact; Shelyn, goddess of art and love and beauty and music and joy, Desna of exploration and dreams and travel in far places and the distant stars, Cayden Cailean the adventurer who ascended on a drunken dare and is now god of revelry and courage and wine...

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"Did Tsukiyo leave a corpse." 

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"The priests say yes, but a rat ate it and ascended to become Goddess of Rats. I suspect this is a metaphor but have no idea what the metaphor is for."

(His voice has, actually, been fairly quiet since he stopped crying; not the soft, deadly voice he had before, but just that of someone who doesn't have as much vitality as he's used to.)

"There are still priests of his in Minkai, the center of his faith, who get spells, so there's something giving them, but not many and they worship him as the Good god of madness. So I think there's something left -"

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"I am not going to run off and do that right now but I am putting it on my list of things to do. I might have run off to immediately go do that when I was eighteen. Probably not but I might have done it, like, immediately after talking to some priests of Iomedae. Who were those blue guys at your place? I don't think they were undead, but I didn't recognize what kind of person they were. People end up weird colors sometimes back home but that shade of blue isn't nearly weird enough." 

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"Derro. They're small humanoids, undergrounds, light-vulnerable, uncommonly often Evil and Chaotic, with poor judgement and a knack for investigation and alchemy. They say they're under a hereditary curse of madness and I hired some of them for - my research - because I was looking for any option -"

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"Small humanoids?"

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"If there are fewer than two hundred intelligent species on Golarion I would be surprised."

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"--Wow. There are a bunch of kinds of people where I'm from but the only kind that isn't human that you could mistake for human are the space bees, and then only because they build human-looking bodies out of paper mache to pilot around. Unless you count half-human hybrids like me, we can pass pretty often. But, like, the Rubbery Men, the Clay Men, the Curators, unless they're wearing an ominous all-concealing cloak, they look way less human than that." 

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He nods. "Humanoid is a very standard design on Golarion."

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"Weird. The Clay Men and the Rubbery Men are only as human-like as they are because they were made to be so on purpose. The Curators aren't really humanoid even if they can fake it. Did all the near-human people just, like, evolve that way? Humans evolved, on my planet..."

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"There are claims that humans grew or were shaped out of another race, claims they were created out of whole cloth by a now-destroyed nonhuman civilization, claims they were created by the gods, and claims their ancestors were taken from another world." Quiet, slightly shy smile. "Pick your favorite."

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"Most people where I'm from don't know most of the things I know. I only know them because I'm really powerful and keep poking my nose into places where it doesn't belong." 

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And after a lot of conversation, the three of them (space crab, ex-vampire and hunting wolf) will see the great city of Caliphas with its gothic spires and bountiful estates on the east side of the Path river and can turn upriver, to where Vigil, shining city of the Knights of Lastwall, stands guard a hundred miles down against the twin threats of the Whispering Tyrant and the orcs of Belkzen.

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Once Lucy has Vigil identified for her, she sets down politely outside the city gates instead of bypassing them entirely. If people seem to have noticed her she will wait to be acknowledged; otherwise she will knock on the gate with her enormous claw. 

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People absolutely notice her. Vigil is a city built for siege, with enormous understand caverns whose permanent wards against scrying and teleportation were placed by a witch whose power was only matched by Baba Yaga for the purpose of storing food against siege and huge cisterns refilled by Create Water (to bolster the empire, and two inner citadels, one inside the next, and walls that can in fact be considered magic items...

... But it is also a city that is a living city, and that means there are people coming in from the countryside to deliver eggs to the hegglers and cattle to the butchers and flour to the bakers, and empty carts or carts with furniture and clothes and pots and pans coming from the city to the village, and so the gates are open except when an invading army threatens, which no invading army currently does. Very polite watchmen- and women who see adventurers several times a week nonetheless boggle at the sight of a Colossal flying crab made of diamonds, and the gentleman adventurer and the wolf are frankly lost in the people staring in awe and/or horror.

(Most of them (a) do not assume she's Evil, most powerful outsiders or aberrations or whatever flying to Lastwall are Good, and (b) take cover anyway.)

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Well, in that case, she'll put the gentleman adventurer and the wolf down on the ground, and shrink down to human size, pulling on her dress before turning from crystal back to skin. 

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And the gentleman adventurer will walk up to the guards and say, "Two adventurers to speak with the Lord Watcher, please."

"Is he expecting you?"

"Probably not, but tell him Count Ristomaur Tiriac is here outside his gates and he will be."

And Tiriac will back off to stand next to Lucy and let the machinery of communication go.

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"D'you know the guy personally, or has he just heard of you?"

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"I do not, but since that damnable Kindler woman - I'm sorry, she was doing the Good thing - since Ailson Kindler published Captives In The Laboratory Of The Deathless Count, my status as a vampire has been a matter of general knowledge among the governments of the world, even if I did win the libel case eventually." There is still a fairly strong sense in which he looks forwards to collecting damage payments from her in person one day, which is not Good of him but is nonetheless a desire he in fact possesses quite strongly.

"So it is general knowledge that a powerful vampire is outside his door in dawn, and this means a very implausible thing occurred which will need investigating. A way to make it to the top quickly."

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"--Oh no," she says, covering her mouth with a hand, "I'm sorry, that's not funny, it's just--people have written the most ridiculous stories about me, too--"

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He'll smile at that for the second time since he came back from the dead, very briefly! "Oh, she is quite justified; vampires need to consume sentient living beings to survive. But the story was libelous and I enjoyed swearing to that under Abadar's Truthtelling."

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"--Consume like--I was assuming from the translation that it involved drinking blood in some capacity, but--I don't know how it works here but where I'm from eating the flesh of sentient beings is a much bigger deal--metaphysically speaking--than drinking their blood--"

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"They don't usually survive."

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"...Right, this place isn't like the surface of my planet but it's not like the Neath either--back home just being completely exsanguinated mostly wouldn't keep someone down for too long, because there's enough of Father's ambient life-light around." 

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"There's afterlives, but people - don't really like giving up their lives and everyone they know, even aside from the Evil ones. And you only get one mortal life."

Pause. "And the pain."

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"The pain?" 

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"People dislike dying because it hurts."

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"Oh. Yeah, though I would expect that to be less of a consideration than the other. Like, life-light doesn't make pain not, and there are people who participate in consensual games of Murder Tag for fun, where I'm from. Are you sure you don't want a hug?"

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"Sure."

He'll accept a hug now. And pet his wolf.

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HUG. 

She is really good at hugs. 

And also really glad Sarenrae pointed her at this man. 

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And then Lastwall will bring someone who can cast spells, a fresh-faced halfling cleric of Iomedae who looks completely useless in a fight under any and all circumstances, much good that does those people who have to fight her...

Aura Sight sees a wolf with more life energy than usual, a CHAOTIC GOOD!!! person, and a lawful evil person. Detect Undead suggests a lingering aura of undead no longer present clinging to the lawful evil person. Detect Magic says the lawful evil person has a legendary adventurer's magic items and the CHAOTIC GOOD!!! person has a magic dress that might be a minor artifact. Augury thinks inviting them inside is a great idea.

"Hello! I'm Lieutenant Elma of the Ninth Tower. I'm here to take you to the right person to talk to?"

(They are still hugging. She is only mildly surprised.)

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"Hi! I'm Lucy Whitman, the Light-Hearted Wastelander, and this is Count Ristomaur Tiriac." 

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Tiriac will stop hugging her to bow. "We have urgent news for the Lord Watcher, of the highest priority."

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"Yes, come with me if you don't mind -"

And she'll smile at Lucy as they hurry into the city and say "So I'm sure someone's told you you're very Chaotic Good -"

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“The chaos part isn’t ideological, I’m just bad at keeping organized.”

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"Yes, that's one of the trickier bits, isn't it," she says, doing her best to keep up a constant stream of chatter while Lastwall moves the two directly ideologically-opposed adventurers (and their animal companion) into somewhere with Private Sanctum wards up.

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Lucy has plenty of things to chatter about.

She glances idly at the wards as they go through them, noting their existence without especial concern.

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" - So I assume you know your companion is Lawful Evil?" she'll say once they're unscryable.

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“Oh. Yeah, he used to be a vampire.”

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"That was one of the things we wanted to talk to you about, as it happened."

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"- We'd very much like to know how this happened," she says apologetically. "You can speak freely - my supervisor will be here in a moment but everything will be passed on anyway -"

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Ristomaur will glance at Lucy to determine whether she wants him to translate for her or if she wants to try to explain in her own terms.

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“He thinks it’s useful to model me as a demigoddess. I’m from really, really far away, and we don’t have entities that can give our cleric spells, but we do have beings who are really really powerful and my father is one. I’m a quarter star and I can give off light that’s, uh, more broadly life-giving than positive energy seems to be. Also my true form is made of diamond and my healing works on myself. I want to fight, like, all the necromancers in Ustalav, and also Asmodeus, but I also want to not permanently die of being an idiot.”

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"- She can cause any undead to return to life instantly and says she can mass-produce diamonds."

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"Do you mind if I get a specialist in to cast Greater Dispel Magic and then cast Zone of Truth on you before going further with this?"

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“I can demonstrate the diamond thing right now if you want, but go ahead.”

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She goes to get one!

The mage is going to try Arcane Sight (confirms they have magic items, confirms they are all very standard except Lucy's dress which is nonsense), try to dispel the false auras on them (fail to find), and then Zone of Truth (which they can resist, but are politely asked not to).

" - Sorry, can you repeat that?"

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She repeats herself exactly, down to being able to demonstrate the diamonds thing right now. 

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So does he!

"And I'd like an Atonement spell when practical, please. Neutral Good."

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Right.

- "So the first priority," says Elma, "is probably to get you a Mind Blank spell but our only eighth circle wizard is with the army right now, it's probably worth it to get you a scroll, and a Cloak of Resistance, and -" she's rapidly scribbling coded notes "- broadly people who have lots of magic items are much harder to do things to, Polymorph spells do let them go with you when you change shape and they're often impossible to remove from you that way - actually demonstrating the diamonds thing probably ought to be the first priority - do you mind if I get you a Protection from Evil it'll make it harder to do magic on you and do you mind an Owl's Wisdom, that will help with that too -"

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“I want an explanation of what all these spells do but you have my consent to cast them first.”

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"Mind blank is complete immunity to all mind-affecting spells," she says, casting the two she has, "Protection from Evil makes you harder for Evil people to hurt you or affect you with spells, and Owl's Wisdom makes you more Wise and these both help with not being assassinated by Cheliax tomorrow - diamonds?"

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She turns her hand clear and bites her thumb off with an unsettling crunch.

She hands over the thumb-shaped diamond as the stump glows and starts regrowing.

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Erna does not go HOLY SHIT because she grew up in Cheliax, actually, but will take a thumb-shaped diamond as if it is the most valuable object she's ever touched and re-invite the wizard back in - 

"That's a lot of diamond," she will point out informatively.

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(Count Tiriac goes not go HOLY SHIT because he was a vampire yesterday.)

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“—What? No it’s not—I can do much bigger in my other form—“

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" - The most powerful resurrection spell uses a diamond of this size," Tiriac says, opening his fingers a very small quantity.

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“—But, but a diamond that size is barely worth enough to bother keeping—I guess bizarre diamond scarcity is less weird than not having Judgments—“

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"Diamonds do not last, in Golarion?" he suggests. "I have seen the price rise over my existence."

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“Wow, I guess over time that’d do it. Still. Wow.”

Her thumb has finished regenerating. She bites it off again.

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Thaaaat is when a messenger will arrive to bring her into the room with all the Extremely Important People in it, as well as to give her and Tiriac passwords for the Forbiddance, that they should speak aloud before entering.

(The Extremely Important People ground a very little bit off the tip of the first thumb, cast Restoration, and then did sensible and appropriate amounts of panicking.)

Extremely Important People include! Lord Watcher of Lastwall, Ulthan II Vasile! The Precentor Martial for Cavalry (Not actually the job it sounds like), Julian-Raymond Theissen! High Priest of Iomedae in Lastwall (not, noticeably, Tribune of Faith for Lastwall), Ulrike Kahler! The Precentor Martial for Magic is out of Lastwall on military exercises, so her assistant in chief of necromancy, the Nidalese wizard Isierne Vaus, is handling it. Lastwall's new spymaster, Horgroth Halfhand is also present, if distracted by the sudden need to fill the boots of his legendary predecessor.

Ulthun is a young man who doesn't bother to change out of his armor, looking surprisingly - simultaneously rugged and like a golden retriever - for a national leader. His hair and beard are close-cropped to fit a helmet, and he has no crown but a Wisdom headband. Theissen is close to his age, but with the dark aura of someone who is used to having people killed and is quite good at it. Kahler is not quite the Voice of Iomedae in Golarion (that's queen Galfrey of Mendev, not in the room, who usually looks like a 30-year-old-human woman but is in fact a transformed bugbear) but would pass for Iomedae Herself in appearance. Vaus is a dark-haired, heavily-scarred woman who has the bizarrely cheerful expression of someone who, every second, is not in Nidal, and Horgroth looks like an exactly normal orc, which is of course the goal when doing espionage in the Hold of Belkzen.

(Unfortunately the wolf will have to wait outside, since wolves can't speak and aren't Lawful Good.)

(They are not expecting Lucy to remember all these names.)

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"- So the fundamental difficulty," says Theissen, "is of course that Cheliax will try to kill our new guest," passing Lucy his Cloak of Resistance as she comes in - 

"- If she - oh, welcome," says Ulthun, bowing, "Thank you for fixing our planet -"

"What actually goes wrong if she glows over Ustalav," Horgroth says. "Remek Czaszar is not actually very good at assassinations -"

"I still think the priority is finding Lao Shu Po," says Vaus, "or at least having her glow at the moon, since that would fix the world if it worked --" 

"- Diamonds," says Kahler firmly, "We can do that in three minutes and they're three minutes that matter -"

(In spite of the disagreement, there's an air of enormous cheer in the room. Everyone seems wholly relaxed in everyone else's presence, and everyone is tremendously energized by Lucy and Tiriac's presence.)

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"Hi!" To Ulthun: "You're welcome!" 

She does not immediately launch into the half-a-dozen questions she would have begun asking before the Owl's Wisdom to the face. These people a) are better-organized than her, and b) know their world better than she does; she came here specifically to seek their council, it would be silly not to trust their prioritization. 

She does pay attention to what each one is saying; she draws up a word of Correspondence for each of them, containing (among other things) everything she knows about them so far. 

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"So the first question for you," says the Lord Watcher of Lastwall eagerly, "is mostly about unknown unknowns; what is there that's very important you haven't already covered?"

"We'd like to cast a lot more protective spells," says Vaus, "If you don't mind."

"Iomedae has received very good news which is almost certainly you," said Kahler - "You can tell when preparing spells. We haven't got off a Commune yet, though."

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"--Well, I was already plotting against things mightier than I before I ever left home; the celestial status quo is being actively enforced and involves a lot of unnecessary death. There my plan was figuring out a way to scale apotheosis but apparently you guys have an apotheosis rock which is usually lethal. Since these are very different definitions of god I'm not too worried about what that means for my original plan, but it does suggest that it doesn't import well. In addition to my life-light I can also switch over to, and emit, law-light which is the mechanism for the enforcement of the celestial status quo, and typically acts to suppress or destroy magical effects and also kill people who are more than zero but less than one hundred percent alive. I speak Correspondence the burning language of the stars, which may or may not already be known here--I tried praying to Iomedae, got Sarenrae instead, she directed me to him," she gestures to Tiriac, "and she spoke to me in Correspondence. Skilled use of Correspondence produces a wider array of magical effects than either form of light can effect; the written form is what I used for my dress. I'm used to working with Evil people; there are a lot of powerful ones back home, and while I have convinced a non-zero number of them to cut it out we don't have Atonement. My father is commensurately more powerful than me but much less agentic on a human scale; the divinities of my world tend to think in terms of geological timeframes. My father invented the life-light and I've been tinkering with trying to iterate off of that to create something even better, or at least more scalable, but I haven't got there yet. With the right symbiote I could go faster than light. I'm really enjoying the effects of Owl's Wisdom, it makes it much easier to organize my thoughts." 

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"Oh good," says Vaus, reading off a scroll of Mind Blank before starting in on more tricky buffs - "We don't have Correspondence," she says, "unless the gods did before and haven't told us, so if you can teach people that's important if less so than the more immediate things."

"The status quo here," says Theissen, "is that Pharasma made a universe where between three in four and one in twenty - depending on the society - people in the population gets tortured forever, and about the same fraction gets turned into monsters then has their souls destroyed, so we're trying to fix this. The top priority cosmically is conquering the parts of Hell and the Abyss where new mortals show up, but that's a long-range issue and right now we're mostly just trying to stop the demons of the Worldwound from killing everything and Cheliax, the nation ruled by Hell, from conquering the world, but we also have the Ustalav difficulty where some extremely powerful liches raised massive armies of the undead, and they're at risk of freeing the Whispering Tyrant who wants to destroy all life in the universe and raise it all as his undead slaves."

"If you used first Law-light and then Life-light, would the bodies be too destroyed or could you de-magic Ustalav and then raise everyone?" Vaus would also like to know.

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"Prrrrrrrobably I could de-magic Ustalav and then raise everyone? But if I were using law-light intense enough to get every undead in Ustalav, including ones that were, like, indoors, or underground, I would end up hitting, um, a lot more surface area than just Ustalav, less brightly. I could also just use a more reasonable intensity of light but that would I'm sure leave some stragglers--not that that isn't still a much better situation, tactically, but I don't want you to think it's quite as simple a win button as it could be--"

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"Do you know what effect Law-light would have on bound outsiders?" Vaus asks.

"My main worry," says Kahler, "is that it might hit the Whispering Tyrant's seal but not the Tyrant - things were quite a lot better geopolitically when we sealed him," she'll explain to Lucy, "and that was a very close fight."

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"I honestly have no idea how my law-light will interact with Outsiders, people have been saying I'm one but it doesn't seem to me that it's likely that they'll be any more similar to me than your gods are to the Judgments. --The seals thing is an incredibly valid concern." 

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"I'll ask someone to schedule time with a lantern archon to test," says Vaus, casting Message, "if it sends Called outsiders home it might do the same for the Worldwound demons."

"Could Law-light close the Worldwound?" Ulthun asks. "It's a rift to another plane, the Chaotic Evil Abyss."

"First things first," says Kehler firmly. "Mind Blank is up?"

"Mind blank is up," says Vaus.

"Can I ask you for about a ton of diamonds?" Kehler says.

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"For an actual ton in any reasonable amount of time, I'm going to need somewhere big enough to turn into my other shape."

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" - Storage caverns," Kehler says, "It'll take about two minutes' walk and you won't leave scrying-warded areas, how long would that take?"

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"Less than a minute if I hurry." 

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"Do it," says Ulthan, "Please," and, if she says yes, "Thank you."

(As she's lead out the door, she hears him turning to Tiriac - "So you're aiming at Neutral Good?")

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They reach the storage area. 

Lucy strips efficiently out of her dress, and surges upward and outward into her greater shape. 

What follows is--gory. 

First she snaps off many of her spires, squeezing them mercilessly with her powerful crab-claws until they shatter and fall. Then, lowering herself to the ground, she snaps off each of her long, slender rear legs. Finally, she raises the claws to her mouth, and bites through the wrists. 

It takes less than forty seconds, in total; the spires have begun to regenerate, but not yet finished. The legs are regrowing faster. 

(She bleeds, in this form, a clear and sparkling ichor composed of water, diamond dust, and organic compounds not found in Golarion.)

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HOLY SHIT HOLY

(This does in fact freak her Lastwall escorts out a GREAT DEAL.)

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She shrinks back down to her human form, which has a lot less biomass to regenerate (and also blood a more traditional color, but her bones are still diamond, which her escort will be able to see, if they're paying attention to the details of her replenishing body, which, valid to not). 

"Should I do it again?" 

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"No, that will do," says the person personally escorting, who is now aware that this is the most valuable room on the face of the planet. "Thank you very much."

(The diamonds will be broken up and put in various very secure storage locations by very trusted people.)

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"You're welcome!" 

She shoos the blood with a word of Correspondence and re-dresses. 

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And then they're hoping to pull her back to the room, where a bunch of paladins and Technically Not Paladins On A Bare Technicality are -

"Welcome back," says Ulthun. "Do you have priorities other than the flourishing of all sentient beings, or things you want to spend money on, since this is really yours?"

(There's a stack of magic items with little notes on them for her.)

"Also," says Theissen, "do you need to eat, sleep, drink, or shit? There's a ring that can fix that."

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"--Well, I get uncomfortable if I don't do any of those things, but not very, since the healing keeps up--it can be distracting, though. Uh, I...do have personal interests, but the flourishing of all sapient beings is more important? I do tend to get attached to specific people really easily, so if it's more convenient for me to pay for Count Tiriac's Atonement, I can do that? I like doing science, especially science for promoting the flourishing of all sapient beings...I like trashy novels, especially but not exclusively romance novels...I embroider, mostly Correspondence-sigils, that's what's up with my dress..." 

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"Right, but I thought I should ask," says Ulthun with a grin.

"Then I'll send for a Ring of Delayed Doom if you don't need the Sustenance," says Theissen.

(The note on the Sustenance says that it takes a week to charge, cuts you to needing two hours of sleep a day, and makes all bodily functions unnecessary.)

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"What does that do?" 

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"Delayed Doom lets you push almost any harmful effect - including spells and poison - a minute into the future," says Vaus, "but it will still affect you then. It's a charge per garnet on the ring and they need to be made individually, though, so don't use it too casually."

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(The other rings on the table are her choice of a Ring of the Godless, which makes you better capable of resisting divine magic and magic of divinely created or summoned creatures and stacks with her new Cloak of Resistance, and a Ring of Protection, which makes her much harder to hurt with weapons.)

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Godless, definitely, she is approximately unconcerned with physical damage. 

"Oh--one thing I forgot to bring up earlier, when I was comparing paradigms--back home, I have a vault, with tissue samples from people, so that if they die such that their body goes missing I can still bring them back." 

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" - Sounds good," Ulthun says, "What size does it have to be and can you heal it afterwards?"

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"Large enough to keep track of, and yes absolutely."

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"Then we'll do that as soon as the Commune goes through," says Theissen.

(Yep yep. General Lastwall agreement.)

"We'll also want to collect everyone who died recently," says Ulthun - "Do you know if you can work from Clones?"

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"I do not but if you explain what Clones are I might be able to guess?" 

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"Eighth-circle wizardry which creates a magical duplicate of the body to which the soul flees on death," says Vaus, who is The Expert On This in Lastwall. "Our former spymaster, Jean Riudaure, created one before his death, but he had been forced to sell his soul before defecting to our side and needed to contest his new owner in a contest of wills to remain alive, which he failed. He is now in Hell."

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"Well. I can't guarantee that it'll work. But it sounds like the worst-case scenario is at least informative." 

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"I think we want to do it simultaneously with you resurrecting all our dead who don't object and one round before you light up Ustalav, assuming we don't have a better plan by then," says Ulthun. "This still leaves the questions of whether your Law-light can dispel planar rifts - Vaus, is there any pre-Gate spell that creates a temporary one -"

"And it leaves Cheliax as an issue," says Theissen. "Resurrecting the undead and closing the Worldwound will be huge, but still leaves Hell causing problems."

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"If she resurrects all the dead of Cheliax, how many of them will still be loyal to Cheliax?"

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"Planar rifts very much sound like the kind of problem that law-light could solve, but I hesitate to give an authoritative answer just because we don't have them at home so I haven't checked."

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Message from Kehler: A common problem for mortals is that they sometimes think they don't need good things to function at full capacity, and in fact they often do. This is not true for outsiders and it is worth investigating if it's true of you if you haven't.

And Vaus, "Let me consult with the Master of Conjuration to see if there are any test spells."

Ulthun shakes his head at Tiriac. "Loyal or no, they won't have organization. I think raising the dead of Imperial Cheliax to rise in rebellion is a great idea, but we'd need coordination and allies if we don't want milling mobs, and we don't have time for that."

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...She whispers back, "I haven't tried depriving myself of good things for long enough that I would expect to be able to tell the difference, but also, like, resurrecting people is a good thing, for me."

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Kehler nods.

Vaus, "He says Rope Trick and Create Pits are simple test but might not work and suggests Shadow Invasion, which we have scrolls of."

Ulthun, "The Law-light tests will be a problem, given that we're testing a lethal weapon's lethality. We should focus for a moment on how to do that without risking permanent sacrifices or leaking the secret to Cheliax."

Theissen, "Call a demon and see if the binding or the demon melts first?"

Ulthun, "Still a sacrifice either way."

Theissen, "Acknowledged, but." 

Ulthun, "Yes."

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"--Can I get context on the demon thing--"

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" - We need to test whether your law-light destroys outsiders," says Ulthun. "If you leave to seek out a dangerous outsider currently threatening people in Golarion, Cheliax has a significant chance of learning you can do this. If we summon an outsider with a temporary spell, the summoning spell will be cancelled first. So either we need to risk the life of one of Heaven's own people testing it, or we need to summon an Evil nondevil outsider, let it break its bindings and attack us, and then see if Law-light works. Either way we're trying to test if a very dangerous weapon is lethal and there's no way to do that without stabbing someone with it. That's the problem."

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"That last one seems like the best idea to me but then I don't have as much context here--it's not that I like the idea of permanently killing anything, but, uh--based on the descriptions of--how outsiders work--for a demon it seems like it might almost be a mercy--"

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"We'll want to start with a summoned one," says Vaus, "then move on to calling spells."

" - Demons often enjoy themselves," says Kehler, "especially the dangerous ones. They usually still live short and violent lives though, though, so it's less bad than killing something with a longer expected lifespan."

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She makes a face. 

"--It occurs to me that one possible outcome is the demon turning back into a human soul. Human souls are--definitely not forbidden by the laws the light enforces."

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"- If that would work that would be very good," says Kehler, to general nods. "We haven't found any way to help Evil outsiders yet without resurrecting them first."

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"--Resurrecting them first is possible?"

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"If they haven't been dead for long enough to change very much."

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"But they still count, at that point...?"

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" - Technically," says Vaus, "Anyone, as soon as they die, becomes a petitioner, which is a type of outsider. The afterlife begins shaping them - or giving them the opportunity to shape themselves, it's somewhat ambiguous - into the sort of thing that inhabits it, and this process continues the longer it goes on until they become hard to recognize as their past selves."

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"But it's a continuous process...? Is there a hard cut-off point for where they no longer count enough for any resurrection spell to grab--the Pharasmin priest I spoke to said there were resurrection spells of varying power--do ones that have started to gain planar-dependent qualities lose those qualities when they're resurrected--"

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"It is, and they do," says Vaus. "People in the Evil afterlives are sort of - traumatized? and people in Nirvana often pick up coping skills, and in Heaven they are somewhat surprised by the fact that not everyone else is Lawful Good, but it largely corrects. And the most powerful resurrection spell has a hard limit of two hundred years if cast by the most powerful clerics in the world, though possibly a cleric more powerful than any who have ever existed who could do more."

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"If it's a soft limit and not a hard one then that suggests that I could de-demonify someone by glowing at their corpses hard enough--does Speak With Dead have a time limit?"

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"The head still needs to be intact," says Vaus, "but that's the only known limitation."

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"Still intact, or does intact again work?"

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"Let me ask," says Vaus, casting Message. (The conversation on the other side of the table is about appropriate demon containment methods.)

"We don't know."

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"Okay, we should test that on the head of someone we're definitely going to resurrect anyway." 

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"Understood," says Kehler.

(Another stack of magic items has arrived for her by this point, along with a question of whether she knows if her dress is technically armor, in which case she can combine its magical powers with those of an enchanted shirt, or clothing, in which case she can combine its magical powers with enchanted armor? Also if she's proficient with any armor.)

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"--It's--a dress? Dresses are clothing? But I'm not sure I understand what's meant here by technically clothing--like, I would expect to be able to wear multiple layers of armor, if I personally magicked them back home--also I'm not sure what's meant by 'proficient with' armor, the thing you do with armor is wear it--is wearing armor harder than wearing normal clothing--like, I would expect wearing a chain shirt to just be like wearing a shirt, admittedly I know less about plate--"

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" - So," says Vaus, "for complicated magical reasons, different items worn in different places have magical overlap effects such that you cannot wear two headbands, or two amulets, or two pairs of boots, and get the magical effects from both. You can wear two rings but not three, and you can wear both regular clothes, and armor over them, magically speaking, without interference. Most wizards who are famous heroes have enchanted under-robes and over-robes, for instance." 

"Armor's just hard to move in if you aren't used to it," says Ulthun. "Trips you up if you aren't use to the weight."

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"Huh. I might be an exception to the weight thing on account of how I am very very strong, but I don't have experience in it. --I might want to just forgo the dress altogether, the enchantments on it aren't actually, uh, that useful--it hangs right and stays clean, and it doesn't tear easily but that's not really the biggest concern I have right now." 

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" - It looks like a minor artifact," says Kehler.

Vaus is just staring. 

"... You know," says Kehler, "all magical items stay clean and are very hard to damage. As a side effect of the main enchantments."

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"This thing has so many pockets! Making it fall right took genuine magic. Plus I stitched my favorite word into it more times than necessary just to look nice--uh, my favorite word can be roughly summed up as 'the thing Sarenrae is about.' ...There wasn't much that could meaningfully threaten me, back home."

 

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"There is probably not very much that can threaten you here," Kehler says, "but that happening anyway is one of the few failure points we have so it's worth tossing a lot of magic items on you just in case."

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"Which is totally legitimate, it just wasn't a going concern when I was making this dress." 

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They'll nod in general understanding! 

Their best idea for a magic shirt for her is a Vest of Pockets, but they can combine this with the +1 Devil Defying Fitting Mithril Chain Shirt, which will grow with her when she shapeshifts (something armor usually has trouble with), will be easy to move in and has at least some protection against the scariest things Cheliax can throw at her.

(Its previous user was a wizard who used a lot of polymorph spells and occasionally got into close-combat as an unintended result.)

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--Oh, sweet! 

Lucy transfers all her stuff from the pockets of her dress to the vest of pockets. 

...Her dress doesn't contain zero petticoats, but it contains a lot less petticoats than it looked like before she started doing that. An incomplete inventory of objects on her person: 

-Several books

-Three jars of honey, with spoon

-A hand mirror

-Eight tallow candles. 

-Several random bars of oddly-warm brass. 

-An embroidery kit containing exclusively white floss

-About a yard of silk fabric

-A set of glasses with various lenses that can be flipped up and down

-An official-looking document reading "The Light-Hearted Wastelander is entitled to do whatever the hell she wants" and signed "Mr. Irons" "Mr. Wines" and "Mr. Pages" 

-Several tightly-sealed wax jars

-A collection of inks in colors that really oughtn't exist, which Lucy shuffles from one set of pockets to the other especially quickly to keep anyone from looking at them for too long.  

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Ah, a high-level adventurer! How normal-looking.

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Anyway, she'll have Lots Of Magic Items now!

After that, their first priority is to do simple tests, then have her shine on the moon just in case that counts as Tsukiyo's corpse, then collect and regenerate toes, then test her resurrection on someone two hundred years dead to make sure they're still all right (they can use Sending to get permission), then do the raise-everyone-in-Lastwall-who-doesn't-object-and-wipe-out-all-undead-in-Ustalav project, and all this will be as soon as the Commune finishes, since this is worth checking with Iomedae with that none of it will be disastrous. Then they start explaining to other countries they can mass-produce resurrections for everyone who wants it, which will probably trigger the next Great Avistani War but it will be a very fast war if they have infinite resurrections and Cheliax does not, and hopefully they can come to a very quick negotiated settlement.

Anything they're missing?

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"Checking if Speak With Dead works on reassembled heads?"

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Right! That! They'll do that.

(They were just going to use Sending to people in the afterlife, which you can also do. But Speak With Dead also works.)

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Speak With Dead seems better than Sending for the use case where they have a corpse and no idea who it was? Unless she's misunderstanding how Sending works.

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Nope, that's what Speak With Dead is for. But they mostly know who their corpses are.

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“That’ll do to start with. —At some point after we go public I want to contact the caster who can do Wish, I’m really appreciating the effects of Owl’s Wisdom and would like to make that permanent.”

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- Were headbands not covered? Shit. They thought they were on that.

Here's some headbands to try on! (only +2 so far). They do Owl's Wisdom and the other two spells that boost Intelligence and Charisma, she should pick the one that works best.

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Over at the other end of the room there is currently lively debate on the Geb question, which they may have forgotten Lucy doesn't know about!

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Lucy pauses in trying on headbands to look over at the other end of the room, and asks, "Who or what is Geb?"

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Ulthun looks sheepish. "Both, actually. Geb is a mythically powerful necromancer and the country he founded based on enslaving everyone after they die to do manual labor. The last time we tried to do anything about it, eight hundred years ago, he - beat us completely, stole the corpse of one of our greatest heroes, the demigod Arazni, and animated her as his viceroy. The question is if we need to avoid them until after we've dealt with Cheliax or not - they're Evil, but very isolationist."

"If Arazni was back on our side..." Horgroth murmured.

"What exactly Life-Light would do with her I don't know," warns Kahler, "but she's not happy with Iomedae right now."

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“Why’s she unhappy with Iomedae?”

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"I haven't had a direct vision," Kahler says. "But whenever clerics of Iomedae ask Her questions with Commune about 'is it a good idea to' do anything at all involving Geb, the universal answer is 'no', and if we ask 'is it because of Arazni', or 'is Arazni opposed to us', or 'does Arazni dislike you', the answer is yes. She has us to blame for her reanimation - us trying to kill Geb - and she was fighting alongside us when she died the first time, against Tar-Baphon."

"Historical summary," says Ulthun, "Tell me if I'm making a mistake - Arazni was an archmage who became the herald of the god Aroden, one of the first mortals to ascend; He became god of progress, civilization, and humanity, and Iomedae was His paladin, and Arazni was - sort of barely a demigod; she had clerics but very few and very weak. In the Shining Crusade to seal Tar-Baphon Iomedae asked Aroden for her assistance, and Arazni came to support her, and Arazni was killed, destroyed as outsiders are destroyed, by the Whispering Tyrant. A hundred years later we got greedy, tried to go after Geb as well, and - we thought it wasn't possible to raise dead outsiders. It's still not possible for anyone else."

He pauses. "She's still a demigod. Of Despair."

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“I will tentatively assign resurrecting Arazni an action value of ‘not yet’ and try very hard to get more information.”

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"'Not yet' might mean 'next year,'" says the Lord Watcher of Lastwall. "We're very, very glad to have you."

Glances at Kahler. "Is one of the questions on the Commune 'can Lucy fix Arazni'?"

"No, it's 'if Lucy shines life-light at Geb-the-country, will that help Your interests more than it harms them.'"

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Lucy…is not saying anything about the difference between “Iomedae’s interests” and “the cause of Good.”

(No shade to Iomedae. Lucy might not consider it in her own interests to, say, have a frank conversation with anny of her grandmother’s victims, even if doing so would accomplish an important goal.)

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" - Would you rather we rephrase that?" Kehler asks. "I believe Iomedae and the majority of the Neutral Good and Chaotic Good gods would agree on this, but there may be information I'm missing."

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“—Well, there’s a difference between what you’d choose to do and what’s in your interests, right, I’d do a lot of things I wouldn’t characterize as in my interests, if it was important.”

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"We can lend you books on it, if you'd like, including some of the ones Ioemedae wrote Herself, or invite priests of other Good gods in to come with you - or, if you like, offer you a teleport to major temples of Good gods in neighboring countries, to see if they endorse us; I think reassuring you about the nature of our alliance is a very important priority. Iomedae's ascension was deliberately engineered by Her to shape the god She would become, so She'd have a full understanding of human preferences and still keep Her overwhelming focus on Actually Defeating Evil; Her own existence She values essentially instrumentally as a tool for this cause. She wanted to make sure She wouldn't end up like Shizuru."

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“Yeah, okay.”

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They'll shift the wording over to "the cause of good"! Which of these sources on their reliability would she like? Books and priests of other Good gods who happen to be resident in Lastwall are easy; visits elsewhere are slightly more complicated. She has a Mind Blank so she's unscryable and a short trip somewhere politically unimportant is unlikely to get her murdered.

(They'd also like to supply her with her own apartment in Lastwall, right now, until they can get her a fortress, assuming she in fact wants to sleep or take breaks and read books somewhere. And a secretary. All of this is nonurgent in the event that Cheliax tries to murder her tomorrow, but it's worth planning for the long term, it's not like the war will be over in a couple days if it occurs.)

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Books seem like a good starting point. An apartment sounds fine (she's going to miss her mother's house something terrible, when she slows down). What specifically are they thinking of a secretary for, most of her personal notes are written in Correspondence and she hasn't checked how translation magic handles that?

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They were thinking that at the point you're a Very Busy Person rushing around doing things who can resurrect people, having someone to memorize your schedule and take notes for you and inform you of urgent things that just came up and let you know that other Very Busy People would like to talk to you and coordinate with their secretaries when would be a good time is usually useful.

Books can be delivered for when she has a moment to read them. They have a lot of copies of Iomedae's holy books, lying around, and among the main things Iomedae's holy books talk about are attempts to define Good and discuss strategies for actually achieving it and proper tactics for different sorts of wars against evil (which are, of course, very different both ethically and practically, depending on whether you're fighting undead or devils or people - people can, for instance, be talked out of it) and all the obvious traps you'll fall into if you pursue Good in naive ways. They also have books about Iomedae by people who met her in life, external discussions, and so forth and so on, as well as various general religious summaries from the perspective of most of the good gods.

She could probably also use some security wizards and clerics to keep her properly buffed-up when she's Going Possibly Dangerous Places. Most assassination attempts are decided in the first six to twelve seconds, and having your spells cast in advance is one of the best ways to make sure they don't succeed.

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Makes sense, she doesn't have any experience with the local buffs or assassination practices. 

(Can she have some Sarenrite holy books too? Less urgent, but Lucy really vibed with her.)

Yeah, that function of a secretary makes sense. She sort of wants to say "oh, a social secretary, of course," but actually that is more things than she thinks a social secretary does. 

She is actually sort of curious now how translation magic handles Correspondence but it's so non-urgent. 

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Absolutely she can have Sarenrite holy books! They have lots of Sarenrite holy books.

They will be happy to have secretaries interview though they'd like to procrastinate that until the really immediate crisis where Ustalav is overrun with undead and lots of people in Lastwall are dead and there's a Worldwound is over.

Valid. 

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Update on the Commune!

A sheet of paper with all the questions and answers written down, on the table so they can all see. (They had more than one Commune's worth of questions, so the rest will be a minute.)

The paper says:

Is the person who identified herself to us as Lucy largely aligned with Your interests?

YES.

Is the person who identified herself to us as Lucy seriously misrepresenting her abilities?

NO.

Is the person who identified herself to us as Lucy in urgent danger within the next twenty-four hours?

UNCLEAR.

Is law-light lethal to outsiders?

UNCLEAR.

Is law-light destructive to Tar-Baphon's seal?

YES.

Does it on net serve the cause of good for the person who identified herself to us as Lucy to shine Life-light over the moon?

NO.

Does it on net serve the cause of good for the person who identified herself to us as Lucy to shine Life-Light over Ustalav?

YES.

Does it on net serve the cause of good for the person who identified herself to us as Lucy to shine Life-Light over Geb?

UNCLEAR.

Does it on net serve the cause of good for the person who identified herself to us as Lucy to shine Law-Light over the Worldwound?

YES.

Has Cheliax learned information dangerous to the cause of Good about Law-Light or Life-Light?

NO.

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"Shame about the moon, but I can't say I'm surprised," Lucy muses, inspecting the paper. 

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"'Unclear' is the best result we've gotten on any Geb-related question in the past four hundred years," says the Lord Watcher of Lastwall.

"No, not surprising," says Kehler. "But unfortunate."

(Their current list of more question is 'Is Law-light lethal to some outsiders but not others', 'if she takes the actions you have recommended will Lucy be in urgent danger within the next twenty-four hours,' 'Is there a simple, accessible-to-us plan for healing Tsukiyo with a sufficiently good chance of working that you recommend we try to come up with and execute it?', and 'Is there anything of catastrophic importance we should ask that we haven't yet?')

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"I feel like I would have suggestions if I had all the local context, but as it is I'm not thinking of anything." 

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"And I'm sure we'd have suggestions if we knew more of what you can do," says Vaus.

(New additions to the list: 'do we already have plans we should carry out with regards to this that we have already dismissed', 'Should we inform Cyprian before going ahead with our plan', 'should we inform Felandriel Morgethai before going ahead with our plan', and various other similar questions for important allies.)

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Lucy is curious who all these people are but files it under "non-urgent," possibly unless the answer to any of those is yes. 

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Cyprian is the best general alive and the popular dictator of Galt, which is the main country opposed to Cheliax on a geopolitical scene, but he also fights lots of wars of territorial conquest and self-aggrandizement. Felandriel Morgethai is the most powerful wizard in Avistan and Chaotic Good. Nefreti Clapati is the most powerful spellcaster in the whole Inner Sea region and True Neutral and both mad and omniscient. Other names are mostly monarchs or heads of Good faiths.

(One of them is ambiguously both, Ruby Prince Khemet III, who is god-king of Osirion and high priest of Abadar, the Lawful Neutral-but-inclining-more-towards-Good-than-evil god of trade and cities, but he's one of the first ones who will get the cut if they run out of questions; Osirion is a secondary power at best and Abadar is firmly opposed to ever fighting wars.)

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...Lucy makes an interesting face when they explain Cyprian. 

(The face is: I must remind myself that I am NOT the most powerful human-scale agent around and I can NOT storm up to this man and scold him like a misbehaving child.)

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Galt is much better off than it was when it was under Cheliax and... internally... much better off than it was under the previous rulers, who were a rapidly-changing set of politicians, demagogues, mob leaders and generals pulling coups on each other or failing to do so and getting repressed.

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"Huh, sorta reminds me of Napoleon--uh, historical figure in my world."

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... At some point her writing down lots of stuff about her world would honestly be really useful but they've been assuming resurrections were higher priority.

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"I completely agree. I've got some blank journals, I can get started on it in any spare moments. --If I'm going to be using my blank journals for this I would like some more blank journals at some point." 

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- Yeah, they can buy her some or she can send her secretary to buy some tomorrow or she can buy some herself in the market, they're way less expensive than magic items.

... The magic item they really wish they could get her is an Amulet of the Planes, which let you plane shift, but the only ones known are either in Hell, in the private collections of Very Powerful People who almost certainly cannot be convinced to part with them on four hours' notice, or in the control of Razmiran remnant warlords, who are, uh, almost certainly not up for selling it, given how the last attempt made to trade with them went.

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Right now her context on Razmir is "he tried to conquer Ustalav, he got super mega assassinated, now Ustalav is extra bonus fucked." 

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He was the most powerful wizard on Golarion while being stubborn, socially inept, and inclined to respond to criticism by doubling down on whatever he was doing before. He was also a specialist in crafting magic items and the Lawful Evil ruler of a small state as an arbitrary and incompetent self-declared god-king, and a geopolitical ally of Cheliax. Our former spymaster, Jean Riudaure, attempted to lure him over to our side - he had exactly one Good advisor who he listened to - and part of Riudaure's plan involved agreeing not to meddle with him conquering Ustalav, if he'd work with us to put down the already extremely dangerous undead and build a road to the Worldwound through Ustalav, which would give safe passage for travel for troops trying to reinforce it. Then, simultaneously, Riudaure was assassinated and the undead and Chelish carried out simultaneous assassination attempts on Razmir, one of which unexpectedly succeeded thoroughly enough he stayed dead. We do not know how; killing a ninth-circle wizard is approximately impossible and he had already destroyed one city for defying him, so we weren't expecting him to stay dead.

We also weren't expecting all the undead to unite without the Whispering Tyrant around to mind control them into servitude. We did not think that was something they did. Apparently, under enough pressure, we were wrong.

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"...How does someone like that...get that powerful?"

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" - He got to be god-king by being a ninth circle wizard," Vaus says. "We don't know how he made it to ninth circle. We think -"

"- So about ten thousand years ago two extremely powerful magical civilizations, far ahead of where we are, decided to fight a war, and one of them tried to crash a moon into the planet to stop the other. The gods mitigated the impact, at great cost, so instead of all life on the planet ending only all civilization did. We think he found something from their age, that gave him magic nobody else understood or could replicate."

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"Crash a moon into the planet." 

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"Aroden, who survived it and later used his knowledge of pre-Earthfall magic to become a god, said that the Algothulls thought they'd be safe because they were at the bottom of the ocean."

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Deep breath. 

 

 

 

"I probably want to talk to Aroden at some point." 

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"Died trying to fix everything wrong with the world a hundred years ago, and not in the kind of way that leaves a body."

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"Okay. Not urgent. --We were talking about an amulet, I think, before we got sidetracked bringing me up to speed--"

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"One of the very extreme ways this can go wrong," says the Lord Watcher, "is if someone tries to kidnap you with the Wish spell, which has a known wording for kidnapping people which works from other planes, and which the most powerful devils can - very rarely and at great cost - use. If you can Plane Shift to a Good plane or back to Lastwall, you are approximately safe.

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"...So, the place I'm likely to get kidnapped to is Hell, and the place some of the known ones are is also Hell?" 

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"Hell is larger than Golarion," says Kehler. And, smiling, "Yes."

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"I got here from Count Tiriac's castle as slowly as I did because I was avoiding breaking the sound limit. I am one-quarter Messenger, and the purpose of Messengers is to carry messages between stars. I would need a symbiote I don't yet have, to break the light limit, but I can still go very, very fast. 'Bigger than a planet' is still entirely workable." 

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"Right." Kehler will send for some maps of Hell! "Hell consists of nine planes, stacked 'lowest' to 'highest', each much larger than Golarion but of finite size; there are permanent Gates connecting them but each is accessible only from the next 'highest' and next 'lowest'. Powerful artifacts are likely to be in the possession of powerful devils, since Hell is a strict tyranny." One of the queued questions is "can Lucy beat a pit fiend" and they're waiting on the answer.

"This is what an Amulet of the Planes looks like; we don't have one to compare, so this is an artist's depiction. Plane Shift spells are aimed with an attuned rod; an Amulet of the Planes doesn't require one, and instead requires - a sort of complex mental trick that uses intelligence, which Fox's Cunning enhances. This is its Razmiran variant, again an artist's depiction; the Razmiran variant requires the attuned rod. There might possibly be one in the possession of a Neutral Good adventurer formerly in Razmir's service who would lend or sell or give it to us but last our scries picked her up she was in the city of Razmiran-controlled city of Kavapesta in Ustalav and wasn't wearing it. Felandriel Morgethai might possibly have one because she's the sort of person who occasionally has strange rare artifacts, and we'll know if we should ask to borrow or rent it from her when the Commune comes back."

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She studies the depictions, and nods. 

"Are tuning forks hard to come by?" 

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"Not by the standards of magic items, but they might be in Hell. There's one for the material plane in the Bag of Holding," which is somewhere in the stack of magic items.

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"So they are, in fact, magic, and not just...tuning forks, with tones corresponding to planes?"

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"Correct," says Vaus, who is the specialist in this. "You need to go to a plane to attune the fork. Archmages can create private demiplanes that are impossible to get to because nobody has a fork for them; this is one of the reasons they're so hard to assassinate."

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"Couldn't someone go to one with an amulet that didn't need tuning forks?" 

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" - Possibly!" Vaus grins. "But you'd need to specify the demiplane exactly, and there are a great number of permanent demiplanes that powerful wizards made and then forgot about for it or died or retired to to mistake it for. Amulets of the planes are only reliable, to the extent they are reliable, if you aim them at the main planes."

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"Hmmmm. --Something to put on the not urgent pile: I want to look at a bunch of tuning forks for different planes lined up together, see if I can figure out anything interesting from them. Seeing as how I am a thing-that-goes-places." 

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Sure. In the simple case, they can non-urgently add tuning forks for the planes they have reasonably easy access.

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Second Commune is done!

Is Law-light lethal to some outsiders but not others?

YES.

If she takes the actions you have recommended will the person who identified herself to us as Lucy be in urgent danger within the next twenty-four hours?

YES.

'Is there a simple, accessible-to-us plan for healing Tsukiyo with a sufficiently good chance of working that you recommend we try to come up with and execute it?'

NO.

'Do we already have plans we should carry out with regards to this that we have already dismissed?'

NO.

'Can the person who identified herself to us as Lucy defeat a typical pit fiend in combat?'

PROBABLY NOT.

'Should we attempt to rent an Amulet of the Planes from Felandriel Morgethai'.

NO.

(The 'should we inform' questions come back 'no' in every case except the High Priestess of Sarenrae, who gets an 'UNSURE'.)

'Is there anything of catastrophic importance we should ask that we haven't thought of but are likely to.'

NO.

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" - The spell usually delivers a one-word answer but sometimes doesn't," Vaus says. "Pit fiends are the most powerful devils common enough to be a type, and my best guess is that Iomedae thought that we would take 'unsure' to mean 'I don't know what Lucy can do', not 'if she gets lucky or has the right buffs'."

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"Maybe I should've tried praying to her again, before the Commune. Not in expectation of a response, just giving her a run-down on stuff." 

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"Praying to Iomedae is usually a good idea unless you are very busy, in which case it is often a good idea," says Kehler. "But if you prayed to Sarenrae She probably passed on any nonprivate information She learned from you to Iomedae, the good gods cooperate, so it isn't as urgent as it would otherwise be."

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So she takes a moment to think about her favorite word, and how much she vibed with Sarenrae, and clever things she's pulled off by putting life-light through variously enchanted lenses, and also these are the colors of the Neathbow and what they do, and she's actually pretty good at fighting with Correspondence, she was taught by Mr. Irons who is very, very good at it, and she hasn't gotten in a lot of real fights with it but, like, some, and this is her slitting her own throat to rob the Boatman, and these are the things she's figured out how to do with Correspondence and the methods by which she conceives of and tests new ones...

She looks over the maps of Hell, looking for things like "lots of damned souls here" or "rare magic item storage"

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Damned souls: Everywhere. They pave their cities with them. Most devils are made out of damned souls. The main ones are probably in Dis, an extraplanar metropolis that is the second layer of Hell, and the endless queues of new petitioners in Avernus, the first layer of Hell, but that's just saying "the more dense areas are."

Rare magic item storage: Nope! Each layer of Hell is dotted with the fortresses of powerful devils, but, honestly, there's so many powerful devils that it's hard to fit on the map. Most fortresses will have treasuries? But whether or not they'll have the amulets might or might not help.

In general, maps of Hell are paved with random cool things like "Fanged Marshes," "Promised Land," "Hanging Marches" or "Gardens of Erecura." There's so much stuff it would take days to explain all of it.

"You should absolutely try to get out of Hell as fast as you can if trapped in it," says Kehler. "If you can't Plane Shift out, there are permanent gates to other planes in Dis, but Hell is somewhere there are very large numbers of very powerful entities. Golarion is a very small pond compared to the oceans of the Outer Planes."

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"Okay, understood. But, also, they pave the roads with them???"

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The leadership of Lastwall is not controlling their faces sufficiently that she can't tell they're as disgusted with this as she is!

"They pave the roads with them, they build their cities out of them, they build their soldiers out of them," Kehler snaps. "Hell needs to be destroyed, and Pharasma is monstrous for building a world with a Hell and for sending ten percent of the population there."

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(Tiriac will quietly rise - "If you don't need me urgently?" and bow out of the room. He still wants that Atonement, and he's not sure he can contribute anything until Lucy needs a bodyguard again.)

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(She gives him a thumbs-up.) 

"That's so--I'm used to evil, I'm used to people seeing other people as, as resources, or playthings--I am not used to people using people as resources when literal non-magical rocks would work just as well. Has it not...occurred to Asmodeus...that surely someone Good would cheerfully trade those souls for some other resource plus actual cobblestones--" 

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"Asmodeus likes torture," she says flatly. "Asmodeus likes - Asmodeus wants there to be people beneath Him in the hierarchy, the more the better, and He wants as many people as possible in the hierarchy He rules to have people beneath them, who they can oppress with nothing but their own will stopping them. He is god of Tyranny, Pride, Slavery and Compacts. Selling Good gods the slaves of His followers would allow His slaves to dream of freedom, which He doesn't want, and would produce a gap in His tyranny, which He doesn't want. Paving stones are useful to him so His most miserable devils can still be able to tread on someone."

"He could, in fact, be worse," Vaus nominates. "Zon-Kuthon is the god who wants to minimize everything His past self Dou-Bral, god of beauty, love, joy art and music, wanted to maximize. But He only gets His followers, not all Lawful Evil souls whose patron deities don't claim them."

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"I am going to want a more in-depth explanation of Zon-Kuthon and/or Dou-Bral at some point, but not until after going through the existing items on my checklist." 

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"What's the rest of your checklist?" Vaus asks.

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"...Ustalav, Worldwound, Amulet?" Plus Arazni but she's not going to say that part out loud. 

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"- Oh, I'm sorry, I interpreted that as a list of questions," says Vaus.

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"No, no, I'm just holding off on asking because I am extremely prone to getting distracted by sidequests. I'm pretty sure it's part of why I read Chaotic."

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"Very reasonable," says Kehler.

They have a tentative schedule for her! They propose she follows the sequence of assembling toes from lots of people, raise dead, and then go fix the world. They propose she borrows one of their wizards to teleport her places and Count Tiriac has already volunteered as a bodyguard but she should probably have more bodyguards, probably including a cleric and/or a paladin, since clerics and wizards can dispel a lot of effects that would seriously threaten her and the Iomedaean philosophy is that if you cannot win a fight the appropriate response is to cheat harder.

The extra bodyguards won't help against Wish-kidnapping, but the only known sources for that are direct divine intervention (which almost never occurs, but then again diamond crabs don't usually show up in Golarion), Geb, Hell, and any secret ninth-circle wizards who like Geb have refrained from meddling in world affairs for so long as to cease to be a part of the geopolitical landscape are the only forces likely to get one off through the magic items they are attempting to coat her with. They will help her get away if whoever the current most powerful demon at the Worldwound takes personal offense to her trying to close it and paralyzes her with one of the rare spells a Ring of Delayed Doom doesn't work on so his minions can try to kill her.

(This is a known thing Balors, the most powerful species of demon common enough to be described as a species, can do, though it might still fail if she is Just Too Tough For It.)

(The first thing on the schedule still involves a lot of people in Lastwall running around so she can have very large numbers of toes in a Toe Bin, though in fact people other than her can heal a missing toe. If she wants to read books about Iomedae and/or talk to a cleric of Sarenrae - she has multiple churches in Lastwall, she's one of the most popular Good gods - that would be a good time for it.)

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She considers this briefly, and says, "I'll spend the time reading." 

(She did have the thought that it would be a good idea to actually talk to the cleric of Sarenrae about, you know, having talked to Sarenrae, but also her books covered a wider array of issues... the tie breaker was that right now reading books felt more self-care-y.)

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Right!

- Oh, one twenty-second thing, they completely understand if she objects: They would like to test if she is completely immune to the absolute minimum attack magic, to confirm their guesses about her being Very Very Tough. They do not think there is any chance this can hurt her given that she can survive cutting off all her own limbs and understand if she's not comfortable with letting them cast potentially-harmful spells on her, but thought it was worth suggesting it anyway.

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Oh, sure, go ahead. 

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Is she sufficiently tough to not be dazzled by a bright light appearing in front of her eyes and sufficiently strong-Willed to see through a petty illusion meant to convince her a bag with stuff in it is empty, a couple times with different lights and bags?

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...Well...

So, the thing is, the lights? Are not remotely bright enough for her eyes to parse them as inconvenient. She's part star. They're going to have to try some other thing that is not light-based for that one. 

The bag...looks like it has an illusion on it, instead of looking like it does or does not contain Stuff. 

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Touch intended to make her very slightly fatigued? Auditory instead of visual illusion?

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She doesn't notice that the fatigue touch is supposed to do anything. She notices that the auditory illusion is magic in some way but not that the specific magic is that it's an illusion. 

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... Spell from scroll intended to abruptly slow her metabolism down? Or make her feel mildly nauseated?

(There's a shortage of low-level Will effects that aren't mind-affecting, to which they already know she's basically immune to, she's under Mind Blank.)

... How about if they cast Protection from Evil on her again and she tries to throw it off?

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Her metabolism does not slow down, she is not nauseated. 

She throws off Protection from Evil fairly trivially when she actually tries to. 

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Yeah, their assumption that she is in fact fairly immune to low-level magic if she wants to be seems basically confirmed.

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Cool! Now to locate the comfiest chair in the room and retreat there with her books. 

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They will move to a different room, or can get her a different room if she'd prefer that, but yes!

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She's fine with whatever. 

She starts with the Sarenrite holy texts. What's Sarenrae's deal, besides Lucy's favorite word?

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Sarenrae's deal is that everyone in the world has, deep inside them, a fundamental spark of goodness, and Sarenrae wants to blow on the spark and inspire it to flame. Sarenrae specifically believes in patience and redemption and the slow work of inspiring goodness in others instead of smiting them; she believes in in everyone fundamentally deserving good things and being capable of good things, and tries to help everyone, whoever they are. She's one of the ancient gods, never having been human, but also one of the ones who provides most to humanity; Sarenrite priests are all over the place, providing healing magic. Her symbol is the sun that provides warmth and life to the world. Sarenrae doesn't think anyone's infallible - Sarenrae once smote a city because She thought there was a risk of them releasing Rovagug, The God Who Eats Gods, and She regrets this not wholly because it went wrong; even the most powerful can fail, and, like Sarenrae, you need to pick yourself up when you do, and keep doing Good, and because of this she values - humility and being slow to judge, and not condemning others because we all only have part of the picture.

She is allies with most of the other nonevil gods, but her closest allies include Shelyn, goddess of love, Erastil, god of - tiny peaceful communities where everyone is happy - and Desna, goddess of freedom.

She is the chief god of the Kelesh Empire, which is very large and also on a different continent.

Her chief enemies are Rovagug, who wants to eat the universe, and Asmodeus, who wants to corrupt and enslave all life.

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Huh. 

Lucy can sympathize with that viewpoint, but it's not how she thinks of things at all. She doesn't really think of most people of having good deep down that can be kindled, she mostly thinks about aligning people's incentives so they behave well regardless of how innately good they are. Which might amount to the same thing, in practice, since she doesn't see any indication that "blow on the spark and inspire a flame" involves literally interacting magically with people's minds to amplify their altruistic impulses, or any other such mind control. 

...Sarenrae...might, actually, have a more constructive view on it...someone who's behaving well because you're around to align their incentives might well go back to their wicked ways the moment you leave. Lucy didn't just tell Grandmother, "pretty please stop killing people because I asked you to," she introduced the Bazaar to Mum and Wilbur and has been making actual progress at convincing them that human lives have value... 

...Even Mr. Veils--she still isn't sufficiently aligned with that Master to have had a frank conversation with them about anything that matters, but based on what she's gotten from the Masters she does talk to...even Mr. Veils might have a spark of something that could lead to a redemption arc...Lucy, personally, has no particular leverage to make that happen, but...

Maybe...Sarenrae's version is...what happens when you have a world full of allies. When you don't have to assume that, for something to be done, you had better either do it yourself or delegate it to a specific other person, and maybe have to bribe that person to do it... 

And her symbol is the sun, it's so nice for there to be a Good sun Sarenrae still isn't a Judgment, that's not how it works even if she did speak to Lucy in Correspondence. 

Lucy definitely wants to talk to a Sarenrite cleric more than she did before she read these books but it continues to not actually be urgent. 

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By this point a Bag of Holding holding toes has been collected for her!

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Awesome, she will stuff that in one of her pockets. 

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And then an adventuring party has been assembled for her! In one of the courtyards is Ristomaur Tiriac (still looking very pale, if somewhat less than he was dead), a middle-aged man in shiny armor with a scarf wrapped around his head and a sun-symbol prominent on most of his gear, a confident-dangerous-body-language woman of unclear age wearing extremely magical embroidered robes and with a headband on her head, and Tiriac's wolf.

(This may, in fact, be insufficient in the worst crisis, and is also one of the scariest teams Lastwall can put together on an hour's notice that fits in a Teleport.)

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"Hello! I'm Lucy!" She...does not hug Tiriac, because he consented to it once and did not consent to it once, and that is not a pattern that establishes precedent for Hugs Whenever. 

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Tiriac will bow. "Miss Whitman, these are Giustina Agliana de Caserta -" the woman, who will close the book she was reading with a snap - "Sixth-circle conjurer of Lastwall and lady of Taldor -"

de Caserta will curtsey in a way that does not involve releasing her grip on her book -

"- and Dawnbringer Kais, seventh-circle cleric of the Church of Sarenrae, once of Rahadoum."

Kais will - salute/bow?, taking a half-step back, raising his hand to his chest and lowering his head slightly, before rising.

(All of them, except the wolf, are approximately covered with minor magic items. The wolf only has a couple.)

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"I like your goddess!" she tells Dawnbringer Kais. "She told me to find Count Tiriac, and I've been reading her holy books and honestly they explain some things I've been doing wrong at home." 

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"It is very fortunate you came here," Kais says, with a guarded smile, "and I am pleased to hear that it was fortunate for you as well as for Count Tiriac and ourselves. Sarenrae has many hearts, but not so many she will not always be grateful for more hands."

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"And I've got bigger hands than most," she says cheerfully, making crab pincer gestures. "--I'm ready to go whenever." 

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Kais chuckles.

"Are we flying or teleporting?" de Caserta asks. "I have four Teleports prepared and a scroll."

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"Teleporting. It gives Cheliax less time to take a shot at me."

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"Midair over Ardeal," she says, in a let-us-make-sure-we-are-sane voice.

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"--Well, I'll fly once we get there!"

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"You'll need to be in human form for the teleport," she says, "and we'll want our own fly spells -"

And what will follow will be a complex and arcane discussion of who is casting what buffs on whom in which Lucy is really too new to the world to be much of a participant, though they seem to be assuming she is possible to harm via sufficiently ridiculous amounts of magical arrows, which may or may not be accurate.

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"--Sorry, hang on, how would arrows harm me...?"

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"- Most supernatural resistance to harm can be bypassed by enchanted weapons, or weapons made of materials antithetical to the entity in question, if not quite all. And all of it can be overwhelmed by sufficient power, or outright severed by a paladin or antipaladin's holy or unholy smite." 

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"How does that...work? Like--if I get shot by a sufficiently enchanted arrow, does this have some other effect than there being a pointy stick lodged in my body?"

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"Alchemical silver prevents werewolves from regenerating wounds inflicted with it, and the effects of a Holy Smite on a vampire feel like holy fire briefly spreading from the wound to partially incinerate the vampire in question."

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"Huh. I don't think I have any weaknesses like that...mmmmaybe unless there's an arrow enchantment that, like, eats you?"

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"Holy Smite affects all Evil creatures, and is more effect against Evil undead, dragons, and outsiders. Unholy Smite affects all Good creatures, and is more effective against Good clerics, paladins, dragons, and outsiders. Even if they have no specific weaknesses."

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"Oh. Okay, that seemed very plausibly a vampire-related thing. Objection withdrawn." 

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"So the plan," says Ristomaur, during a brief pause in the discussion "is to teleport to over Ustalav, flying, where you will radiate Life-Light, then teleport over the Worldwound, flying, where you will radiate Law-light, then teleport elsewhere before we are all devoured by demons? How long do you expect for these to take?"

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"I want to be really thorough, so, probably at least a couple of seconds each place? The law-light should help at least some with the fighting demons bit, considering how the Commune came out." 

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Kais gives her an honestly somewhat surprised look.

" - Right. Most fights are six to sixty seconds in length, in Golarion. If we are flying thanks to preexisting spells, will either disable it?"

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"Life-light won't. Law-light--would by default, I can keep it from doing so, especially if everyone is holding hands or something--such that there's a direct link between me and everyone in the party--so I can designate the magical effects I know about as legal. --I'm going to need a list of all the buffs that are on at least one of us." 

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Have a VERY VERY VERY LONG LIST, especially since it includes what is going to be cast literally six seconds before the teleport.

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She matches each item on the list to a magical effect she can see, on herself or one of the others, then nods. 

"I am going to make some very weird inhuman noises, that is normal and you shouldn't worry about it." 

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General nodding.

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"I've heard my voice in that language described as sounding like rocks tumbling through water, to a human ear." 

Deep breath. 

"The place I want to go after the worldwound is Geb." 

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Tiriac nods, simply and straightforwardly. "That will be a fight."

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"They need it," says Kais.

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"At the risk of being the stereotypical wizard with too powerful a headband planning everyone else's lives for them who thinks of things in nothing but numbers," says Guistiana Agliana de Caserta slightly sharply, "the nation of Geb is a problem that can be solved in a few years without difficulties if the nation of Geb does not, right now, decide that crushing every organization associated with the people who destroyed his city is his highest priority. It would be characteristic of him, since the last time we did anything at all regarding him he turned a dozen of Lastwall's finest knights and Arazni into undead horrors. I will take you where you command and I do agree that if a restored-to-life Geb would be on our side, or indifferent to us, that would be the correct place to go by cause prioritization, as it is plausibly the third-largest horror extant on Golarion and you cannot destroy the first, but picking fights with mythic wizards is only wise if one can kill them so thoroughly not one of their precautions survives within twelve seconds, and we couldn't if we had Lastwall's entire army with us so long as he had the slightest modicum of sense."

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"--Well, I mean, fixing Arazni being an undead horror is part of why I want to go! Like, I absolutely get what you're saying, and I'm sure being turned into an undead horror is really unpleasant even if it's temporary? But I can just turn people into not-undead-horrors all day."

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" - Yes, that is why the nation of Geb is an abomination that needs to be destroyed. Also, they will beat us in a fight."

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"...In your estimation, how many really powerful not-terrible casters would I have to resurrect before that stopped being the case. For values of not-terrible that involve them not being terrible while alive, even if they spent a while as undead or whatever." 

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"Two to four, but they'd need ten hours of rest and preparation time after resurrection."

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"- Milady Agliana, it may be perhaps worth noting that Geb is not, in fact, a god, and Arazni is, if only a demigod. Central to the assumptions you make are that Arazni will not, immediately, take revenge on her captor after being returned to life."

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"Oh, I was sort of under the impression that Geb was a god. Admittedly I have a different perspective on gods than most. Count Tiriac thinks I count as a demigod too, so probably Arazni and I could take him together, if it came to it?"

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"Geb isn't a god, he's a wizard who reached ninth circle four thousand years ago," she says. "The difference between a ninth circle wizard with four thousand years of preparation time and a god is that gods have rules. It is conceivably possible you and Arazni could defeat him and it is conceivably possible Arazni would Plane Shift to another dimension and Geb would trap you in a plane where time runs at one ten thousandth of the normal rate." 

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"It is at this point completely unknown whether Geb or Miss Whitman would win in a fight. It is, for that matter, unknown whether Geb or Arazni would win in a fight, if Arazni was not under his control. It is also unknown how many of the undead of Geb, if restored to life, will object to Miss Whitman resurrecting them, or would immediately attempt to overthrow Geb's tyranny. It is for that matter unknown if Geb wishes to be returned to life! So far as I can tell, in fact, Iomedae Herself does not know if this is a wise decision, and I myself cannot possibly do so."

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"It was supposed to be a really bad idea to make an enemy of the Thief of Faces, too. But I did it, because what he had done to Mount Nomad was unconscionable, and I had to rescue them. It was supposed to be a really bad idea to risk the enmity of the Duchess, but I did that, too, because what she had done to the Cantigaster was unconscionable, and I had to rescue him. I think Arazni might be mad at Iomedae, for not coming for her sooner. And that's, honestly, reasonable of her, not because Iomedae could have done it at a cost that was worth it, but because people have a right to expect to be rescued. Especially but not exclusively by their friends and allies. And I'm a person who rescues people. I'm not--ideologically chaotic--but I can't not be a person who rescues people. I recognize that using the levers available to do the most good at a time is important. But. Not as a matter of altruism, but for the sake of my own soul, I have to rescue Arazni." 

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"- As you say."

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"I see why Sarenrae likes you."

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"I'm under your command. Ready?"

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"Ready." 

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Last spells and Teleport -

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The five adventurers (quarter-sun quarter-Messenger half-human, ex-vampire plausibly tied for being the highest-level character in the country, priest of Sarenrae from the land of atheism, Cha 6 utilitarian wizard and wolf) are now all Flying in midair like a mile over Ustalav! It's an overcast day, and they are all just below the cloud layer. Far beneath them are the vast plains of Ardeal, with farms and rivers and castles and spread out as a tapestry; to their south are the looming shadows of the Hungry Mountains, to their west the Shudderwood, and to their north the Worldwound bubble is not particularly visible, this day being very slightly foggy, as are approximately all days in Ustalav.

It is actually fairly visible to Lucy, having seen both Ustalav and Lastwall and then Ustalav again, that Ustalav is, in some sort of supernatural cosmic sense, incredibly screwed up, in a way in which Lastwall is not.

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That's so concerning!!!

The concern flickers through her mind, but does not cause her to hesitate at all, in--

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--lighting up. 

She isn't going to glow brightly enough that her light penetrates the ground to such a degree that old bones six feet below will receive enough light to resuscitate. 

She is going to glow juuuuuuuust a little less brightly than that. 

The burst of light will, in point of fact, be visible from their departure point in Lastwall. 

She holds for one half-life of californium-252 2.1 seconds, then drops it all at once and nods to de Caserta. 

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And a second sun rises over Ustalav.

It can be seen from the towers of Vigil that stands guard against Ustalav and Belkzen both; from the empty peak of Gallowspire, prison-fortress of the Whispering Tyrant more than two hundred miles away, from the besieged castles of Ardis and the new-conquered city of Ardeal. Caliphas sees it over the Hungry Mountains, and in Razmiran-that-was, people look up at the skies and wonder at the light.

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Encircling a city of Ustalav, Korokh Bladeskull, Champion of Belkzen in life and general of the hordes of Wielki Ksaize, sees the light, and flesh returns to his frozen hands and true breath fills his battered lungs and his armor shifts around his living muscles and onto his living skin, and he screams and sobs in pain and joy, for the Third Life is his.

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In the city of Ardis, the slaughtered forces of the city's nobility and adventurers and the damned soldiers of New Razmiran rise and return to life, where they see the undead they would join forces against, desperately and at the last - 

- Clutching their heads and screaming, celebrating, weeping, as the life returns to their own bodies -

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Kolothure Hellblade, undying champion of Gorum, shrugs and keeps on with whatever she was doing. If her troops will follow her, so be it; if not, she'll do whatever she has to herself.

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Ailson Kindler, dragging herself to shore with her stolen loot, gets a good look and immediately returns to her twenties...

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As does Koldunya Ognya, whose youth is abruptly restored to her as she looks out on Sinaria from her new-conquered balcony.

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Countess Carmilla Caliphvaso does not visibly change in age, since her hat maintains a perpetual Alter Self spell, and so gets the benefit of watching it happen to her bodyguards before it goes after her herself.

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(Also in Ardis, roughly one in ten monarchs of the Ustav line find themselves staring at each other in the throne room, memories of their ghostly lives seeming very fuzzy compared to being in a sealed room with all these people they had never before met.)

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- And Remek Czaszar, for the first time in millennia a mortal again

- Screams and immediately Greater Teleports straight back to the teleport chamber in his private lair, where the wards will incinerate anyone not on the cleared list, to begin creating a Clone and getting resurrection insurance and casting every possible buff on him and not leaving his castle until he can be a lich again or at least not someone who will die when shot with a mere thirty arrows.

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(In spite of the lovely irony of Czaszar's own paranoia destroying him, he does, actually, count as the same person, even to his fortress wards, so he is not disintegrated by them immediately upon setting foot in his lair.)

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Not all, alas, of the undead are resurrected. The Mirrorgrave's stronghold does not see daylight, and from neither his personal work chamber, nor the inns in Absalom where he recruits for adventurers for a vitally important archaeological dig under very very good disguise, does he see the light.

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Congratulations, random do-gooder of semidivine power! You just replaced Ustalav's undead problem with a "sixty thousand evil adventurers under no particular authority" problem!

... But also congratulations.

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- And, 3.9 seconds later, de Caserta finishes her second teleport.

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They are now above the Worldwound, a gigantic country shredded and distorted by the direct influence of the Abyss! The "city" of Threshold a mile beneath them throngs with demons and slaves of demons and half-demon immortal witches who get to run things because they can beat up balors!

Well. Only one of those. But, you know, a big one. The portal at the heart of the "city" is constantly spewing forth more and more demons from the limitless wastes of the Rasping Rift, divine domain of Deskari, Demon Lord of Locusts, Devastation, and Ruin.

Flying vaguely-humanoid vulture demons will notice them as soon as the surprise round is over!

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Controlling Light with Correspondence is an art.

Life-light is comparatively easy. It wants to heal; it isn’t terribly difficult to ensure that its vitality is channeled constructively, into actual healing, instead of causing fungal infection or gut fauna overgrowth or tumors that will not kill you (this is not necessarily better).

Law-light is another matter. It is not biddable; its nature is to emanate command. You cannot tell it to enforce the law selectively.

You can, however, if you are the sort of thing that can issue it in the first case, inform it that certain things are legal. Not in broad, sweeping, permanent strokes; you cannot change the Law.

You can, however, issue permits.

Lucy has issued permits to her companions for all the magic they were aware of having on their persons; if any of them were under any kind of sneaky curse or enchantment, they may be experiencing some surprise, as Lucy clicks her illuminance over and glows again.

This time, she isn’t switching a second sun on directly; she’s going to ramp up, starting at a candleflame-glow and doubling in brightness every meitnerium-266 half life (1.2 milliseconds) until either the Worldwound closes or she starts worrying about breaking the clearly highly magical planet.

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In less than a second, all the vrocks' non-extraordinary abilities cease functioning, the city's remaining constructions tumble in on themselves, and the Worldwound...

... Just stops being a thing.

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It's just Sarkoris, now.

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(Admittedly, Sarkoris filled with THE LIMITLESS HORDES OF THE ABYSS, who still exist even if for some reason they're in a really huge antimagic field)

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And Lucy switches off her light (the demons’ non-extraordinary abilities should pop right back) and says, “Done!”

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About a dozen balors, plus a few hundred lesser demons, teleporting next to her occur roughly simultaneous with de Caserta's teleport going off and everyone disappearing from the Worldwound and reappearing -

- Above the middle of the inner sea, actually, Teleport's not long enough range, good thing she had spares - 

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“—Where are we?”

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" - Inner sea, teleport's not long enough range, next one will get us there -"

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“Ah, understood.” She gives a thumbs-up while clicking her light back to life-light.

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And then they are a mile over Geb!

They are not, actually, a mile over the target; Teleport isn't that exact. The Axani river is beneath them, a thick belt of farmland and settlement that becomes steadily less the sole-island-of-fertility-in-a-desert as it moves closer to the sea, and the city of Mechitar is visible about forty miles away on the coast, huge black pyramids of enchanted stone looking as tiny as a child's blocks. The land beneath them is broken up with canals, and while a great forest stretches to the north, it appears to be the only island of greenery that has not been completely coated in settlement in the habitable region. The workers below swarm like ants, completely or almost completely invisible to the unaided eye, and it is almost impossible to tell that they are all, barring a handful of overseers, dead.

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" Abyss - Teleport misfire," she says curtly. "Haven't been here before. That's it, over there, that city." 

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And Lucy grows larger, and grabs everyone, and ZOOMS over to the city (she is not trying to be discreet). 

And then she lights up like she did in Ustalav. 

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The city of Geb is enormous. Maybe not by the standards of London, or Absalom (which she hasn't seen yet), but maybe then, too. Sixty and one great black pyramids loom over the city lightlessly, sixty the residencies of the sixty Blood Lords and one the royal palace, and looming with them are the pyramid-temples of the acknowledged deities (great are the gods and greatest is Urgathoa), and the mansions of the noble families great in Un-Life, built in imitation of the lords of blood. Between and around them are the houses and tenements and cramped apartments of the living, the great sea-ports on the Ovari Ocean and river-ports on the Axani. The streets and buildings swarm with the mindless undead humanoid and animal, carrying palanquins and jugs and drawing carts, doing the work of labor that human hands might not need to sully themselves with it.

And each and every one of them, a slave, trapped inside a rotting body and feeling the pain of every exertion and bound to every service, incapable of reaching their afterlife whatever that might be.

Until the sky cracks and the great diamond creature flashes above the city and there is a second dawn over Geb.

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Sheltered inside their pyramids, the blood lords are mainly safe. If it is not intended to pierce six feet of dirt, it will also not pierce a thirty-foot-square block of cursestained sandstone, and only the few in the streets are so unlucky as to be returned to a desperate and scrambling life.

But the skeletons and zombies in the streets and markets and farms, digging and plowing and working the wheel and pumping the bellows and hauling someone else's wares? 

They see it.

And they - 

are alive.

Some throw down their wares and immediately assault their owners. Some throw themselves down and pray. Some burst into tears from immediate sensational overload. Some flee as far and as fast as they can, as they promised themselves they would the first time they had the chance. Animals often go on a rampage, or panic, which in the crowded streets of Geb amounts to the same thing. 

And so too the lesser ghouls, who bought the immortality they could at the cheapest price to avoid an eternal slavery - so to they, are restored to life with the taste of a corpse's flesh on their lips, to scream or weep or throw themselves to whatever haven they can find that will take them.

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There is, of course, someone in Geb with the job of doing something about this.

The Cinerarium is the greatest of the black pyramids; deep beneath the surface it houses the portals to the archmage Geb's demiplanes, those that are connected to the true world.

And above that - there is the palace of the rotting Queen of Geb, where Arazni, Goddess of Despair, holds court amidst her jailers and guards, the twelve graveknights who remain among that bold, bold Lastwall company that thought to slay the Great Necromancer himself, and all the wizards and clerics and nobles of that cult who she rules, puppet of the lord of death. On her enchanted throne she rests, watching the great crystal mirrors on her walls that show constant images of the anarchy on the streets of Geb.

Her city is under attack.

Under these circumstances, what actions Arazni takes are, actually, really very simple, and do not involve leaving her palace during the first six seconds.

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"So...I'm guessing Arazni is in one of those big pyramids?"

(She is still glowing. People are getting hurt, down there, which makes perfect sense and also is a problem she is qualified to solve.)

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"The largest," says Tiriac, who is ready to shoot the first thing that gets within 2400 feet of them with vaguely hostile intent twice before it has the chance to blink.

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De Caserta becomes surrounded by dozens of images of herself. 

(One of the disadvantages of summoning is that you can't do it with the requisite split-second timing.)

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Dawnbringer Kais begins preparing to cast a spell on any enemy that gets within range. (He's also praying to Sarenrae.)

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And Lucy orients herself towards the largest pyramid, and yells at it. 

When she rained Law-light down on the worldwound, the Correspondence she spoke to authorize her companions' magic was a gentle murmur of tumbling pebbles in a stream bed. 

This is something else entirely. It is loud. More than that, it jars the teeth and echoes in the bones all out of proportion to its volume. It is, or seems, in some sense more real than sound normally is; than the mortal speech she herself speaks to her companions is. 

(She orders the stone to crumble, and fall.) 

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The stone metaphorically orders her to screw herself! It was enchanted by Geb, second greatest wizard of his age, and, and it was not enchanted so that some penny-ante archmage could just demolish it! It is just as indestructible and unaging as any other magic item - a good deal more, in fact, because most magic items are only coincidentally unaging, and this was made to shrug off magical siege engines, and she is powerless against it.

... Is what it would like to say. In fact, in a pure contest of strength, the wizard who laid these spells was arrogant, in the full fury of his youth, and against the might of Correspondence the pyramid shakes, and the stone begins to slowly crack and break open; not with the speed of ordinary rock, but nonetheless it does so.

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The first creature to get anywhere near her is a summoned host devil that happened to be around, a grotesque black fly with vulture wings and a lot of spears, that was teleported out of one of the lesser pyramids specifically to test her defenses and telepathically report back.

It gets two arrows to the face and blinks out of existence.

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de Caserta is chanting outright, making complex gestures as she speaks the words to a powerful spell - 

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- The Dawnbringer is still ready, waiting for a serious attack -

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Count Tiriac still has arrows, lots of arrows, all ready to fire.

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(Arazni, in her pyramid, is telepathically giving orders through her relays -)

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- A petty lich on the street whose magically shielded palanquin has been tossed down rises out of it, flying, to see with horror as his bones become living flesh again - 

"WHAT HAVE YOU DONE?"

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Lucy, who is still entirely within the full fury of her youth, rams the crack in the building while still yelling about breaking rocks.

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de Caserta finishes a spell, and a half-snake, half-humanoid woman with pointy ears, fangs, wings, and a glowing sword pops into existence. 

" - We're trying to rescue Arazni again," she curtly says, and the azata nods and starts singing.

(She has a beautiful voice.)

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... This is, actually, an interesting puzzle for Arazni, who is still sort of vaguely capable of recognizing that interesting puzzles are a possible thing, when she is compelled to think about it if not otherwise.

She is under orders to rule and protect the state of Geb and not to try to free herself from Geb's control. She technically does not have orders not to resurrect herself, but the odds of the resurrection still leaving her capable of obeying decisions and fighting off an attacker are negligible. The attacker is clearly at the level where the typical blood lord can't do anything (also, the typical blood lord is hiding in a closet from the horrible light).

Arazni has a plan that might work. It would put her at some risk. She could just attempt to sic every called-not-summoned outsider in the city on the colossal crab outsider, and hope that did it...

... but Arazni is not, actually, a conjurer, and Geb is not a conjurer, and she did not prepare Gate today and they have no outsiders in the city more powerful than a standard Planar Ally spell can call.

(It is at this point somewhat unfortunate for Geb that there are limits to which a bound undead can be forced to obey. She can be, and is, forced to be intelligent; she can be, and is, forced to try to solve the problem. She is not forced to win. She is not, actually, forced to be Chosen of Aroden, because that is not, really, something you can force.)

Mythic Time Stop, she and four of her strongest graveknights, holding hands.

Teleport.

Directly onto the crab. And, immediately, before the light can return life to their bones - 

Antimagic Field.

(Antimagic fields dispel mortal magic, but have no effect on gods or artifacts, such as the Archmage's Staff of Arazni she clutches in her withered left hand.)

Quickened Arazni's Fireball (Cold).

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From the perspective of the adventurers, such as Count Ristomaur Tiriac, a corpse with withered skin stretched over rotten flesh and an ancient Osirion staff in her right hand and a shield in her left, dressed wholly formally as a queen and covered with what are obviously magical artifacts of terrifying power and with a hovering rapier next to her just appeared on top of Lucy along with four suits of crusader full plate with glowing eye sockets, all wielding deadly weapons. Within a ten-foot radius of the corpse there is no Life-light, nor any other magic detectable, and within about the same second she hit them all with a blast of lethal ice, which still functions because screw you. (The floating sword next to her, still floating even in an antimagic field, will also hop briefly outside of the antimagic field to stab Lucy.)

"Arazni!" and he'll shoot her twice in the heart as a readied action, which, since his arrows lose all magical properties when they enter her Antimagic Field and she's a walking corpse, does approximately nothing.

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The four graveknights were waiting for this! They are going to burst out and melee the mortals. Both parties are in an antimagic field, but the graveknights are supernaturally strong and are going to immediately begin full-attacking whoever happens to be within reach of them - one per adventurer, plus one fellow with an adamantine sword who is going to try to see if that's more effective against diamond scales than mortal weapons usually are.

de Caserta, whose ceremonial robes technically count as armor, goes down in the first round after three greatsword strikes, head stricken from her shoulders. Dawnbringer Kais and count Tiriac, who are wearing actual armor, are technically not quite dead yet; in this they are assisted by the fact that Tiriac's wolf has tackled and is presently wrestling with the one who went after him.

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(Kais had, actually, been prepared to try to counterspell anyone who tried to use magic near him, which would plausibly have worked even against Arazni, since he had Greater Dispel Magic. Unfortunately...)

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Wow, okay, rude. Also ow? But mostly rude, Lucy is pretty good at working around ow, and it's not like any of that hit anything important. 

Lucy's first action is to grab de Caserta's corpse with one massive claw and wrench her out of the antimagic field, where the life-light still shines strongly. Her second action is to attempt to do the same with Arazni. 

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First action: Completely successful! de Caserta immediately returns to life.

Second action: Arazni dodges the claw with a skill and grace that suggests she is really, really implausibly good at dodging things! Unfortunately, given just how much space the claw takes up, she needs to get out of melee for that.

... This results in three of the graveknights and Count Tiriac not being in an antimagic field any more.

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Count Tiriac will shoot Arazni in the center of mass six times, now. "Antimagic field -"

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And that is when every demon, devil, daemon and other Called outsider in the city will come boiling out of the pyramids straight for Lucy.

They only move at about 200 feet an action, though, so there's going to be a little travel time here.

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"Sarenrae has sent us!" and Kais will deliberately fall off Lucy, being stabbed in the process again, and as his dying body falls he will be instantaneously revived by Life-light, catch on, and give Lucy an instantaneous blessing to whatever thing she does next.

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... The reanimated graveknights will stop still, staring. Two of them will burst into tears; the third will hurl himself off while attempting to cut his own throat before he reaches the ground.

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What Lucy is going to do next is concentrate very hard, on using her supernatural speed—

To make sixteen grab attacks against Arazni in the next round.

(Lucy’s supernatural speed applies less neatly to dexterity than going really fast in a straight line, but less is not none—a full Messenger might need to dodge through asteroid fields, even if they wouldn’t do it at full speed.)

(Third Graveknight is, for obvious reasons, fine. Physically.)

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Hmm. Well, before those arms get to her, how does Lucy feel about another Quickened Arazni's Fireball, followed by Finger of Death, channeled through her rapier?

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Well, the fireball is painful, but given that the damage from the last one healed right up when she got Arazni away from it, it’s not too bad.

The Finger of Death does make her flinch! Congratulations! Lucy only gets off thirteen grab attacks.

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Then Arazni is grabbed!

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The FIRST thing Lucy will do after getting her held in place is to try to yank the staff out of her hand. Or her hand off her wrist, that’s also fine, Lucy can fix it later.

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"Getting her held in place" sounds like the sort of thing giant crabs do not do very well against mythic adventurers! Arazni will slip Lucy's grip and begin plummeting at the speed of someone who is subject to normal gravity within a few seconds of Lucy getting a grip.

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... Did everyone forget about the ARMY OF DEMONS, DEVILS, AND RANDOM OTHER OUTSIDERS RAPIDLY APPROACHING?

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- No, that's around the time the resummoned Azata plays a beautiful song of emotion-calming, and the three ex-graveknights within range pause, and exchange a few words.

(The words are, "Lastwall," and "Iomedae," and "Yes.")

And, flying and equipped with an army of unholy buffs and wearing accursed weapons and armor, charge the army of devils.

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The army of devils is also being shot at, since it isn't approximately IMMUNE TO ARROWS.

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Lucy will switch to Law-light for about half a second in case any of the fiends are summoned.

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Some of them wink out of existence! Others have enchantments on them which wink out.

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Well, that is the obvious problem with having her bodyguards be unwilling draftees from Lastwall. Geb always did like poetry too much.

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The ex-graveknights will lose the ability to fly and begin plummeting!

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She catches them, neatly plucking them out of the air and setting them on her shell. “Sorry!”

She looks around for the largest piece of ex-pyramid she can find.

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There's some pretty big pieces of ex-pyramid.

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... Arazni has now noticed that the crab-monster regenerates from everything she has thrown at it as long as it's not in an antimagic field, and her rapier needs to stay within twenty feet of her, she doesn't fly nonmagically, and if she keeps throwing fireballs uselessly her staff is going to run out of juice.

And she cannot, in fact, Just Do Mortal Magic In An Antimagic Field. Arazni is a demigod, and her godly powers function continuously, but infusing a mortal spell with mythic power still requires that the mortal spell pass through the antimagic field, which is why she has been cheating by having her artifact sword do it for her.

Arazni will need a new plan. Ideally, one better than "run away" or "hit it with a sword."

Well, stage one is to order a called eyrines to pick her up so she can have some maneuverability. She doesn't think trying to grab the crab is going to go very well.

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(Kais will throw the several nearest fiends back into their own planes. The song of the azata will switch to a more vibrant, piercing one as she readies herself to charge, and a Huge air elemental will pop into existence next to them.)

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"- Don't worry," says one of the ex-graveknights. "Save Arazni." And they will get ready to start clambering over Crab!Lucy to fight any fiends that are headed for melee.

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Lucy picks up a piece of ex-pyramid bigger than she is and attempts to flatten Arazni with it.

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Arazni will be harmed by this!

... But not, like, very harmed. She's a mythic adventurer, and, also, a lich.

(Her sword returns to her hand, and she catches it without noticing.)

She's more annoyed about the fact that it sent her ride flying.

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" - Nothing except bludgeoning, magical weapons are likely to affect her!" he says.

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Oh!

Well.

Lucy’s claws are very magical.

She goes back to the tactic: sixteen attacks per round.

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Arazni takes damage from Lucy's claws! When they hit her, which is, you know, sometimes but not all the time, even though you would think a projectile hurtling through midair would be really, really easy to hit, since it would be on a predictable trajectory.

She may briefly impact the ground, which she just completely rolls with and comes back, but being punched more than twice a second is actually not good for her ability to take functional actions.

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ARMY OF FIENDS is mostly fighting Lucy's bodyguards but will pay a visit to her, vis-a-vis a handful of spells. She's immune to most of what they can throw, being either direct physical harm or relying on Fortitude saves, but how does she feel about Unholy Blight, Enervation, or Order's Wrath?

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Arazni is being beaten up by a Colossal crab! This would provide a slight glimmer of hope in her terrible, terrible day, except that she in fact knows perfectly well she can leave any time she likes, and probably, at this point, should, just by using her minor-artifact staff to Plane Shift away.

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Mmm. As it happens, the kind and decorous Miss Whitman lacks the precision required for careful maneuvers at this distance. Count Ristomaur Tiriac, however, does not.

He'll shoot the staff out of Arazni's hand.

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“Thank you!!!” she yells to Tiriac.

(Lucy totally ignores all three of these spells!)

She scoops up the staff before resuming Carcinic Pugilism.

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Sword-channeled Disintegrate not work?

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What’s Disintegrate. Can you eat it (yes, you can, when you have an effective CON of Yes).

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Arazni is not, actually, under orders not to return to life. She's under orders to not try to escape Geb, but if her body's destroyed, her antimagic field will end and she will, almost certainly, go back to being in her body.

So.

If she cancels the antimagic field and then very very quickly casts Time Stop again, not as the wielder of an artifact but as a wizard trained by Aroden -

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- she can disappear from here, and, one Teleport later, reappear in a resource cache halfway across the country, well outside the city, proof against scries, where she can heal herself and begin arranging negotiations with an archdevil for an army sufficient to avenge herself on the invader and retake her capital, before her resurrection really gets underway.

It was a clever attempt, but there was not, really, any hope it would succeed, even sufficiently to make Geb notice.

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And Lucy…

shrinks down into human form…

and smiles.

She pulls an arrow out of the ground and picks a scrap of withered flesh off of it.

And she sits down, crossing her legs, and glows, and sings.

She sings of freedom, of self-determination, of the resolution of problems long resigned to being a background fact of the world, of unlooked-for salvation and  impossible rescue, of the throwing open of prison doors, of the Anchoress’ promise—all shall be well, and all shall be well, and all manner of thing shall be well.

And she sings of divinity, her kind and the Golarion kind both, and the reaching of one’s full potential, promises deferred and promises fulfilled.

And the scrap of flesh in her hands grows.

(She really isn’t built to fight people. She’s built for this.)

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... And from that Arazni takes form, as Arazni was in life and as Arazni was when she lead the Shining Crusade, mythic archmage, Chosen of Aroden.

(And, in a secure resource cache halfway across the city, the strings of a puppet with an empire's worth of magic items are cut.)

What does Arazni want to do? Well, what resources does she have? Who, exactly, is she presently dealing with? What situation is she in? How can she effectively bring these together for her purposes?

Right now... her first priority should probably be to get in telepathic contact with the fiends and inform them that SHE IS CANCELING THEIR ATTACK ORDER RIGHT NOW.

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Lucy beams and jumps to her feet and claps her hands together rapidly, in delight rather than applause.

Then she turns her attention back to her party, because she did kind of abandon them to the fiends for a while, and if that had any predictable consequences she should unconseque them sooner rather than later.

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They got stabbed a bit? The sort of fiends that can be summoned by Planar Ally are scary, but they're not, like, that scary, given that Lucy was radiating life-light the entire time. The azata has switched back to calming emotions. de Caserta is looking at her hands and observing they are still intact and going back to looking at her hands. Dawnbringer Kais is quietly lowering his head to pray.

Tiriac will smile, very slightly, for the third time since he returned to life.

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" - Do you have an escape route planned, anywhere? I can get us back to my body to collect my magic items, one of you should make sure you have my staff, is Nex backing this or are you just self-motivating here -"

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“Self-motivating. It seemed the thing to do, when I showed up with unprecedented healing abilities? I think de Caserta—our wizard—might still have a teleport? Who or what is Nex.”

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"Join hands for a teleport, we do not have the time to -"

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Within the cracked and broken ruins of the great pyramid, something stirs.

It takes a great deal to attract the attention of Geb, mightiest necromancer ever to ascend through his own power, who did not become a god because gods have rules; who invented fully a quarter of modern necromancy, who named a nation after himself, who shattered a hundred miles of land so thoroughly magic itself failed there, and who, unlike the Whispering Tyrant his equal in many arts, did all this without cheating.

And who, when his sole great rival decided that he had better things to do than fight wars with Geb, returned to his fortress of the dark arts, and founded demiplanes, and built weapons, and invented new and deadly spells, and did not, at any point, encounter anything that would have possibly given him the slightest bit of an interesting challenge. Once or twice he was roused from the slumber of four thousand years to crush some insignificant intruder, but never did any threaten his skills.

He did not, in fact, notice when he died. And as his foot coalesces on the doorstep of the Cinerarium, the Great Pyramid of Mechitar, he does not notice that he lives again. On his head is the Crown of Geb and on his feet are the Boots of Geb and around his waist is the Belt of Geb and beneath it is the Robe of Geb and in his hand is the Staff of Geb and circling his head are six ioun stones and circling his body further out, the four Orbs of Geb.

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Oh.

She’s scared.

That hasn’t happened in a while.

(She refuses to regret it. If she only pulls shit when there’s no risk to her, then she’s nothing but a coincidentally Good bully, without the courage of her convictions.

But she is scared.)

She lights up Law, more brightly than it took to close the Worldwound.

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There is, of course, the faintest possibility that if Geb was still a ghost, that would blast past all of his protections and scour his soul from the cosmos. She has, however, just restored him to his full youth and health! So, by the laws of physics, he's permitted to exist just fine!

(Every item he carries that is not an artifact is instantaneously disjoined. The Orbs of Geb clatter to the ground. The rest of his items continue functioning.)

This may, theoretically, be a threat. "An attacker."

Geb's Disjunction. He draws the Rod of Geb from thin air. Quickened Geb's Annihilation.

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Lucy has spent the past fraction-of-a-second hurriedly issuing permits under her breath to Arazni and the ex-Graveknights (except the suicidal one) for every kind of local magic she can think of. 

Geb gets: zero permits. 

The spells fizzle before they can touch her. 

"Guys I have keyed an authorization for anyone on our side to cast teleport into the antimagic effect," she hisses, primarily to de Caserta and Arazni. 

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"Alternate suggestion: Kill him while his magic doesn't work." 

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"--Right." 

She does, in fact, know how to fight with the Correspondence. She hasn't gotten in many real fights with it, but absent a Golarion-magic antimagic field, it's still a better first resort than attempting literal pugilism again. 

She strides towards him, psyching herself up.

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Does Geb know what he is right now? That's right, he's a human! Does Geb know what Count Ristomaur Tiriac has spent three hundred years learning how to kill very, very well?

Geb can take six arrows to the face. As the first target not in an antimagic field to have that honor, he is therefore the first person to actually get a Named Arrow (Human) aimed at him!

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The Robe of Geb deflects four of them and Geb looks at the other two with mild curiosity, considering they are through his heart, which really ought to be enough to kill him.

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Flame Strike, Admonishing Ray.

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Quickened Disintegrate and Arazni will ORDER HIM TO DIE (Mythic Power Word Kill) -

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- And partway through this the Boots of Geb will automatically trigger (because "disjunction" was how he and Nex said hello to each other) and attempt to plane shift him to safety?

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No permits. 

...Those slippers are very, very powerful, though. 

Lucy swallows down the Word of death that was on the tip of her tongue as Geb vanishes. 

Instead she says a swearword that, while not strictly "non-magical," in the sense that Correspondence is inherently a magic language, nonetheless does not enforce any effects on the world. 

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"Yup."

Arazni was hoping to loot his corpse.

(Of course he has Clones, everyone who's anyone has at least one Clone. Losing all his stuff would have been a much more serious blow to his efforts than dying would have been.)

"Right. Let me get my stuff and we can go."

Greater Teleport to her extremely hidden resource-cache? Arazni can have a complete mental breakdown LATER after she has a +6/+6/+6 headband to have it with.

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Lucy does not know about Greater Teleport separate from regular Teleport to issue it a permit, but it doesn't really matter since she takes down the law-light after just another moment. 

Then she turns around to survey the scene. Is anyone currently dead or maimed? Is that one fellow who wanted to know what she had done still around? 

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No, not at present.

Right now, Geb is only a ruin because everyone in it was resurrected and there was anarchy in the streets and a bunch of mid-to-high-level characters fought a battle there and also Lucy tore significant parts of the palace to bits.

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Apparently this... worked??? or something???

de Caserta is feeling kinda shell-shocked, which is very weird, that hasn't happened since she was first-circle.

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Sarenrae's interventions tend to, yes.

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"--So that went well!" To Tiriac: "Feel like you've risked your life in a good cause yet?" 

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"As it happens, Miss Whitman, I do."

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While they talk, Arazni is looting her stripping her rotting corpse and putting on her magic items, which are basically everything on it (including her dress), throwing all the random nonsense in the resource bin into a bag of holding, and recollecting her staff so she can put Mage Armor up properly again.

(She has not really touched her divine senses yet. Arazni has never been a great god, and she is not, at present, significantly more powerful than, say, Iomedae was before she touched the Starstone, so this is not as much of a problem for her as it would be for someone who was more meaningfully a god.)

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"It... did." Also they ticked off Geb. Geb is still ticked off. At her personally. de Caserta is prepared to die for the cause of Iomedae but also she is not sure having Arazni on their side now was worth the price they just paid, sorry Arazni.

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"Are you upset because the thing you warned me would happen totally happened?"

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" - More that I'm going into combat shock, actually? Sorry."

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"Oh, no, that's super fair, I'm being artificially chipper to postpone having a minor breakdown."

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Arazni has her headband! "Dropoff in Absalom all right with you?"

Arazni is also going to have a breakdown but she will have it elsewhere. She needs to reconsider basically every one of her beliefs and probably also yell at Iomedae and Milani for a while.

(Every cleric of Arazni who was not previously True Neutral, which none of her clerics were because she only chose Neutral Evil people who wanted to kill themselves but were incapable of doing so because of outside forces and them only very briefly, lost their powers a few rounds ago.)

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"--Ustalav would be better, if it's all the same to you, I resurrected most of the undead there too and I think things are still a bit up in the air--plus, like, that place is seriously wack in some way I have yet to identify, and I would like to identify it." 

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"Fine with me." She's going to drop them off and then plane shift to Aktun and sell one of Geb's trinkets and buy ASSASSINATION INSURANCE from the CHURCH OF ABADAR in AKTUN and bask in the certainty that nobody is going to murder her until she leaves.

Then maybe she'll eat food. It's been a while since she ate food.

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"I'll go with Miss Whitman." 

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"I can make it back from there myself."

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"Ustulav is a fine place to be."

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Awesome. Holding hands for teleport. Lucy makes sure that one of the people she is next to is Tiriac. 

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Tiriac holds her hand, still with the same grave, courteous expression he usually wears, and they all teleport into the city of Ardis!

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- Which Arazni instantaneously departs. Yes, you're safe in Aktun under practically all circumstances without assassination insurance, but why take the risk?

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There is this model of the army of Remek Czaszar/Uachdaran Mòr/Wielki Ksiaze, that people have, which comes from their model of undead armies in general, which is that they are the slaves of him personally, and that when he flees the battlefield and they are all returned to life, great, that solves the problem. This theory comes from the obvious fact that, well, would anyone willingly serve a Neutral Evil tyrant bent on slaughter and full of treachery if they had free will in the matter? Even people he's bribed into service, when they get their offered pay on a silver platter, will they really keep working for him?

These are questions asked by people who have not considered that the average soldier in the army of Remek Czaszar has drilled beside their comrades and under his authority for 200 years.

The city of Ardis is presently occupied by the completely alive army of Remek Czaszar!

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Our Heroes, therefore, have just teleported into what Crusader's Square, capital of Ardis, which was the capital of Ustalav when Arazni was alive and is About At The Center, and have there appeared next to the Blindstone, that 21-foot-tall menhir whose carvings have not been seen since the first Ustav king ordered the entire thing completely wrapped in chains for what, given the history of Ustalav, were probably excellent reasons. The square is not as abandoned as you would expect, given that the city was taken last night, but the few people up and about in the morning are moving fast and quietly and intent and not talking to anyone, and there's only two street vendors at opposite sides of the square selling breakfast, neither of whom is crying wares very loudly. This probably has something to do with the armed guards standing on the corners of the main streets that fade into the square with the white lion of Taldor on a green stripe that's painted on their black-iron breastplates.

(Buildings on the street include two abandoned temples of Pharasma, one with the holy spiral defaced and one with it taken down, an equally abandoned temple of Sarenrae with the sun-symbol missing but the outline still visible, and various stores selling - for instance - hats, shirts, and boots, all of which have firmly closed doors.)

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Hmm. 

This seems Not Ideal, but not obviously and acutely problematic, which means that she definitely needs more information before attempting to do anything about it, if it even is the kind of problem it makes sense for her personally to attend to in a world where so many things require an immediate and emphatic infusion of not being dead. 

She does, however, frown at the defaced temples, especially Sarenrae's. 

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A couple of hobgoblins in fancy black armor will march over.

(Regiments in Czaszar's army aren't sorted by race, but they are sorted by language.)

"Identity?" one of them barks in Tien-accented Taldane.

(This means a lot more for new-raised champions than for people who have been in Czaszar's army a hundred years.)

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"I'm the healing glowy thing!" 

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NARROWED EYES.

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She wiggles her fingers at him. Her hand glows. Any miscellaneous aches he may have acquired in the course of possessing a biology fade. 

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... "What do you here?" he says, now suddenly sounding a lot more respectful.

(The other guy is gesturing in the direction of one of the other guards, waving him over to issue instructions of some sort.)

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"Well, I made sure not to glow so brightly that I would get all the underground corpses, because if someone had already turned into an Outsider then getting resurrected would probably be bad for them, so I missed anyone who was indoors, so I probably missed a lot of people. I would like to have missed fewer people!"

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"You must speak with the herald of Wielki Ksaize, our lord," he says. "He will know how to direct you."

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"And do we have guarantees of safe-conduct from you, to go to and from this herald?"

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A toothy smile. "The goddess should issue safe-conducts not demand them, no?" 

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She props her hands on her hips. "I'm not a goddess! I'm a demigoddess at most."

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"As you say. Will you come with us?"

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She holds up a hand to to the hobgoblin. "Gimme a sec." 

Turning to Count Tiriac, she asks, "Do you know who Wielki Ksaize is?"

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The hobgoblin nods. (Pretty clearly, his buddy is summoning higher authority.)

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"From his men's livery? An eighth-circle lich archmage, once Emperor Taldaris II of Taldor; other names include Uachdaran Mòr, Remek Czaszar, Gran Princip and and Amir Majid. One of the most powerful wizards in Ustalav."

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"...How's he compare to Geb." 

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"Geb was one of the most powerful wizards in the history of Golarion; Czaszar is one of the most powerful wizards in the country we are in." Czaszar might plausibly lose to Tiriac in a fight.

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"Okay, sure, we'll come see your boss." 

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The hobgoblin has kind of mixed feelings about this conversation, since on the one hand Shengda Wang is his boss, and on the other even he's heard of Geb.

Either way, the great thing about Lawful Evil is that you just do your job, which in his case is to detain travelers and take them to his boss, so his boss can make the assassinate/ignore/worship/hire call.

"Only the demigoddess and her companion," he decides, and waves the other adventurers off.

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He'll pat his wolf and give it some kind of quiet wolfy instructions, and the wolf will trot off.

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She is sort of mildly annoyed about him telling everyone else to stay behind, but on the other hand, the one he's letting come is Tiriac, who is the one she would most strongly object to leaving behind, and nobody else is complaining, so she'll go along with it. 

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Tiriac's assumption is, frankly, that Lucy does not need any magical problem-solving help. At most, she needs one moderately intelligent and well-informed person who can tell her basic things about Golarion she has failed to learn.

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Nobody else complains, on approximately the same assumption! They may possibly be planning a prison break if worst came to worst, but Lucy could argue if she felt strongly, and, well...

She did just beat two mythic wizards. That is not a... normal... thing to do. They expect she'll be fine, even in Ustalav.

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Nonetheless, de Caserta will Message to Lucy: Do you expect to need us for this, or should we scout the situation out while you do this?

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Doing scouting would be great, please and thank you. 

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Understood!

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Then the soldier will lead her and Tiriac south to a gloomy Gothic castle on a spur of ground overlooking the gloomy Gothic river. There's clear signs of battle in the city, and both the edgy soldiers and the frightened civilians she they pass give off a clear impression of everyone still not sure there won't be a massacre this week.

(The wolf is quietly following behind.)

The fortress is guarded by visibly paranoid people! They will not stab her, and they will not even attempt to take away Tiriac's bow and sword, but they will give her suspicious looks as she is lead inside and up a winding tower to an extremely well-guarded room containing a muscular Tian-ethnic human man (who is, of course, in the prime of life) with a fresh scar across his cheek, along with eight bodyguards of various species and ethnicities, this apparently being deemed sufficient. 

There's one window, one desk, and everyone in the room is armed and armored with dark iron weapons and armor all clearly out of the same forge that the first hobgoblin's gear was from.

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"You know what's weirder than there being humans on two different planets? There being recognizably the same ethnicities of human on two different planets." 

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He gives her an unhappy look. 

"You claim responsibility for the mass resurrection that occurred earlier today?"

(They're still trying to finish bringing the city under control.)

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She does the sparkly finger-wiggle again. "That's me." 

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His cut clears up.

"..."

He is going to let her say the next thing, too.

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"Then I closed the Worldwound and fixed Arazni! Now I'm circling back to deal with the people my light didn't catch the first time because they were indoors or whatever." 

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"You are offering to resurrect people?" he says, with some disbelief.

"... You claim you closed the Worldwound?"

He's gonna send a messenger to go talk to his boss about this, since his boss is the one with a permanent Telepathic Bond to Remek Czaszar.

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"I mean, to be fully honest, 'offering' seems like it implies that I'd definitely take no for an answer? Like, vampires kill people. Not that the one vampire I've met so far wanted to stay that way, but if one did." 

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"You mean to resurrect every vampire in Ustalav, regardless of their wishes?"

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"We~ell...this planet has enough problems that individual holdouts proooobably aren't the most important thing I could be doing? Like, I kept the glow low enough to not penetrate buildings so I wouldn't resurrect people who had already turned into Outsiders, at some point I'm going to want to collect a bunch of corpses and use Speak With Dead to check what's up with 'em, sort them into resurrectable and non-."

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... Yep.

"What are you?" (With more than a little horror.)

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“I’m from another planet!”

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Might be an aberration, not an outsider.

(A couple more guards file in. These include a wizard.)

"We can provide you with people who desire to be resurrected."

(There are people who deserted. There are a lot of people who deserted. There are not, however, enough, and not organized enough, that Ardis isn't held by loyalists, barring some regions of the city presently being suppressed that she did not land in.)

"... From where do your powers come?"

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Count Tiriac is becoming increasingly worried about the "surrounded" thing! Not particularly, really, Geb and Arazni were not sufficient to kill her, and she already brought him back once. But some of these people might end up falling out windows in the very near future.

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“I’m part star and part space crab.”

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That DOES NOT HELP.

"... And what do you desire of us?"

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"If I say, 'I really relate to Sarenrae,' are you going to find that usefully informative?"

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Not... really. She hates undead? He's actually from the continent that is at the opposite end of the planet from the center of Sarenrae's faith and most of his fellow soldiers spit or make warding signs when her name comes up.

"No. Any political opinions?"

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"People should get to be okay and exist and stuff. Is that a political opinion?"

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"No," he says drily, "political opinions are more 'the entire nobility and priesthood needs to die as exploiters of the people' or 'Taldor should rightfully reconquer all of Avistan'."

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"I don't have enough local context to have any of those. Uh, I generally don't think people need to die? I don't think Hell should get to keep ruling Cheliax?" She turns to Count Tiriac. "Are there any local political opinions as obvious as 'Hell should not get to keep Cheliax' that I'm missing because people only mentioned the Cheliax situation in front of me?" 

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"Nidal, Miss Whitman. Zon-Kuthon should not get to keep Nidal."

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"I don't think I knew Zon-Kuthon had Nidal but I agree that he should stop!"

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This information is, of course, being passed by Message from the wizard in the room to a wizard outside the room, who passes it by Message to his superior, who has a telepathic bond with Wielki Ksiaze/Remek Czaszar/Taldaris II, whose feverish work on his own Clone and on his return to lichdom (and on his purchase of resurrection insurance from the Church of Abadar) can, in fact, be interrupted by the person responsible for undoing all of his plans and possibly even foiling his conquest of Ustalav returning in person.

Wielki Ksaize is not so much of a fool as most wizards. He knows the importance of Wisdom and of patience and of clever schemes. And he also knows that there are going to be a great many people attempting to kill this powerful outsider, and as many protecting her.

And yet, nonetheless, she just tried to foil his conquest of Ustalav.

He passes a message on.

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"What happened in Geb?" he asks.

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“I rescued Arazni and Geb got mad about it.”

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"... Is Geb still alive?"

(He does not know who Geb is but he knows this is a very important question to ask because his boss says so.)

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“Yeah, he got away, I’m not used to fighting teleporting enemies yet.”

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Then either her life expectancy will measure in hours, or she is far, far beyond his power to kill.

Still, one more question.

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"What are your next priorities, in Ustalav or outside of it?"

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“Resurrecting vampires, keep up.”

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"Your priorities for the next several hours," he says.

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“—I guess that depends on where there are vampires? But yeah, it probably won’t take me several hours—I guess trying to figure out what the fuck is up with this country, the vibes are gooky.”

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GLARE.

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“—Nothing to do with you, as far as I’m aware—there is something going on, here, that is not going on in Lastwall or Geb or even at the Worldwound! Something magical or metaphysical or something that I can sense with my star powers.”

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She turns to Tiriac again. “Am I missing social context?”

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"Miss Whitman, I believe he is attempting to determine if you intend to kill his superiors."

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"--Well, if I do, I'll probably bring them back?"

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"Ah, but will you leave them vulnerable for his enemies to finish the job?" He'll turn his head. "Colonel, Geb escaped Miss Whitman. Arazni owes her a favor. I strongly recommend allowing her to go about her business and cleaning up afterwards."

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"Will it make you feel better if I assure you that I don't at this time know you to be worse than any other faction vying for control of Ustalav." 

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"Not particularly," he says.

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And that is when Wielki Ksiaze runs out of ability to fight his geas.

Take her head.

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"Are you, in any respect," says the captain, doing one last check before a completely suicidal attack, "allied with Lastwall or with Razmir?"

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"Lastwall yes." 

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Shit.

No asking for polite confirmation of insane orders from there, the way there - otherwise - might have been.

Behind her is Korkaghan the Mighty, failed graveknight, Tyrant-Headsman of Urgathoa in his life in Belkzen and in his death afterwards and called to undeath for a second chance in his lady's service.

Smite Good. And a single overpowering swing with an Unholy axe, straight for her neck, as the rest of the hit-squad moves into action, wizard casting Haste as the small room erupts into bloody chaos.

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Oh yeah her head comes right off. 

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And while some of the troops hack at her head or body to make sure she's unrecognizable, more swarm Count Tiriac - 

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- Who turns with absolute horror as he watches her fall, head stricken from her shoulders - 

- Lucy -

- and then he's being stabbed a lot - really quite a lot - but he still has Shield of Faith and Greater Magic Vestment and rather a lot of other spells active - 

"Lucy!" - she can't just die - her body's sinking to the ground - 

- well, it's not as though they don't have the diamonds to resurrect her - 

- And he will dive through the melee, taking hits left and right, grab her head and burst straight out of the tower's narrow window, Fly spell still ongoing.

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Lucy is floating, moving somewhere else; all around her is a great mass of people, not quite looking like themselves, with vague blurred silvery outlines. They're floating with her, most looking sort of asleep as they travel.

Through them, she can see the blurred outlines of outsiders standing guard, great angelic beings and fearsome devils and mechanical soldiers watching in all directions, and then nothing but endless space.

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...Does movement work as normal? Can she fly towards one of the great angelic beings?

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It's very difficult to overcome the flow of all the souls moving together, which drives her on towards the very distant destination. It's not impossible if she wants to, though, being quarter-Messenger as she is?

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...She doesn't want to accidentally hurt anyone, shoving past resistance. 

Man, this is a lot of dead people. 

She tries to see if she can get the attention of a shade immediately adjacent to her. 

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Sort of dozing, but can be brought to wakefulness with some difficulty.

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At which point she runs into the difficulty that, while dead, she doesn't have Tongues active on her. 

Oops. 

Well, that was futile and embarrassing. 

She's...just going to...light up really bright, clear out all these currently-dead people, and head back before she worries her friend too much. 

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As of the time she lands in the River of Souls, her friend is fleeing! Arrows are being fired and javelins and handaxes are being thrown! He still doesn't have most of her magic items, but his attempt to plummet towards safety is going reasonably well; he can put a lot of distance between her head and the arrows if he flies like hell.

Either way, though, it'll still take him more than a couple rounds to make it to where the rest of the party is preparing to break them out - 

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- And that is enough time for everything to happen.

On a distant world, a green, four-armed alien picks himself up after his head was disintegrated and stands up again.

On another, soldiers on both sides of a battlefield torn and scarred by the fire of bursting shells open their eyes to see the mud already covering them, and scream for their friends to dig them out.

In a third, a trio of elves reform out of carrion-picked bones to stare at each other and wonder.

- and somewhere in the world stillborn babies cry for the first time, and somewhere doctors weary and dejected from losing a fight against death find their patients hale and healthy, and somewhere fresh widows haven't had a chance yet to make it past denial break into a smile -

If Lucy wanted there to be worlds in which magic was not known, there aren't, any more.

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And then the weight in Count Ristomaur Tiriac's arms is MUCH HEAVIER and also the center of mass is in a completely different place. 

Lucy squawks and flails a little bit, because actually she has never been decapitated before. Her throat sliced to the bone, yes, but always before her vertebrae had remained, connecting head and body; she hadn't had to grow a new one and deal with a situation into which someone had placed a head alone.

(Lucy had no idea that such worlds existed. If she did she would regret only being unable to be in more places at once--)

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Gah! He will instinctively adjust his arms for the weight, to try to end up carrying her without her falling.

"Miss Whitman!"

She is NAKED. He will avert his eyes.

(They are presently outside the royal castle in Ardeal, heading for where two lantern archons, a celestial crocodile, a wolf and two adventurers are holding the bridge. Arrows are still whistling past them, if not as well aimed - Tiriac has been shot quite a lot, which of course doesn't bother him much because he's an adventurer.)

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She glows at him anyway. 

"--We have to go back, all my stuff was in my pockets and some of it was important." 

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"Understood."

He'll swoop towards the other adventurers. "Miss Whitman was briefly dead and we lost her body."

Kais nods, picks up the crocodile, and the team reverses direction, wolf in tow.

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(no one happened to bring a scroll of Disguise Other, but de Caserta can dig a spare shift out of her Bag of Holding as soon as, uh, they are not in combat round time.)

(speaking of which, she can get an Aid and a Protection from Evil as partial protection for her lost spells!)

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Thanks, that's very helpful!!!

(Lucy can help with getting out of combat round time by informing the enemies arrows that they are Not Allowed To Do That Shit, Thanks.)

And since friendliness time is officially over, they don't need to use the window Count Tiriac jumped out of, Lucy can just punch directly through some walls! With big ol' crab claws! This provides a much higher-bandwidth form of ingress. 

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So it is a giant crab monster as well as the rest of the party that crashes into the room with Lucy's mutilated torso and a lot of adventurer-tier soldiers who were in the process of stripping it of its magic items are Very, Very Surprised!

The usual responses - Dismissal, arrows, swords, Smite Good and Smite Chaos, will of course be tried.

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Dismissal completely fails to do anything, on account of Lucy’s excellent Will save.

The other attacks do, technically, do anything! Just not anything Lucy has to care about, on account of how none of the things is an antimagic field and therefore wounds flow off her like water from a duck's back. 

She picks up her own dismembered corpse. Has the vest of pockets been damaged? Did it look like anyone was rifling through the pockets? 

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No (magic items are functionally indestructible) and yes (people have been looting her magic items!)

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"Give me my stuff back," she says disapprovingly, in what is recognizably the voice of the decapitated woman. 

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... A Smite Good full-attack by a very scary antipaladin had no effect earlier even though she detected as Good, right? And she's been letting arrows bounce off her hide and everything?

Yeah, they will withdraw and call for reinforcements, and, yes, leave her corpse and her stuff behind as they go. (Or at least most of her stuff. It's hard to be sure about all of it.)

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She can check for all the Neathy objects she was specifically worried about these guys getting their hands on. 

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They've run off with her rings and her amulet, because those came off easily, but that's it.

No, wait, they've also got her bag of toes.

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“What the fuck! Why did they take the toes!” she exclaims, having shrunk down to rummage through her pockets.

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"Most bags of holding contain gold, Miss Whitman."

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“—Well I suppose they’re in for an unpleasant surprise then!” she says, bursting into giggles. “Do you think they’ve got far? I don’t want everyone to have to chop off a toe again.”

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"I doubt it," says Count Ristomaur "expert tracker and enthusiastic huntsman for multiple hundreds of years" Tiriac. He will go retrieve the bag while Lucy puts her CLOTHES and remaining magic items back on, how about that.

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"The rings are probably higher priority, getting another toe off of everyone seems awkward but straightforward..."

Lucy puts on her clothes and magic items and starts rummaging around the disarrayed office for containers. Wooden boxes would be ideal, but she can use other things, and under the circumstances she feels zero guilt in appropriating these people's possessions. 

(When Tiriac gets back he may be faced with a different problem, i.e. Lucy's CURRENT body is now clothed, but her PREVIOUS body is totally bare.)

 

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It takes him, his wolf, and their massive numbers of buffs about six rounds to return with the bag and her rings.

(The corpse is much less of an issue, since it's in multiple pieces and covered in blood. He runs into corpses like those a lot, they aren't people.)

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The corpse is even more dismembered when he comes back than it was when he left. 

Lucy has burned Correspondence-sigils into the lids of a number of wooden boxes, and into each one she has placed a lump of flesh. 

She offers him one. "Will you hold onto this for me? In case anything happens, and I get stuck, and my family comes for me--I'm not the only one who does life-light." 

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"Of course, Miss Whitman." He is touched.

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Lucy stuffs the rest of the boxes into her pockets, and then speaks a handful of words of Correspondence, which together make the rest of her corpse go up in bright blue flames, vaporizing the flesh off of--

--what turn out to be bones made entirely of the same diamond she can turn the rest of herself into. 

Lucy starts shoving those in pockets as well. 

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And then disappears from mortal eyes!

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" - Miss Whitman?"

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(Earlier and elsewhere...)

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It is not the domain of Asmodeus, Tyrant of Hell, to spy out every last detail on every last world on which He has influence. He has far greater purposes that affect a single world, and the vassals of His vassals' vassals are of little concern on that desperate, poor planet, of interest to Asmodeus almost purely for that it happens to be the location of sealed Rovagug.

Nonetheless, each and every world of any importance to Asmodeus has a general chosen to the task of its conquest, and Alichino, Malebranche of Golarion, possesses an excellent information network, with spies in nearly every city across the Inner Sea and good lines of communication with His great master's vassal, the colony of Cheliax.

It did not reach His notice, when a light shone in the courtyard of a castle in desolate Varno, and the political map shifted; it did not reach His notice when a Colossal crustacean flew across the Inner Sea. Hell's response networks are slow, and while its resources are vast, vaster is the universe across which they must spread it.

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It reached Cheliax's notice as a fact of possible interest when the outsider flew up to the gates of Lastwall, was detected as Overwhelmingly Chaotic Good by a bored low-circle cleric on Cheliax's payroll and then spent several hours closeted with Lastwall's leadership inside a scrying-barrier, and thus passed from demons on temporary service in Golarion on to their masters in Dis, and thence to Alicino. But there are a lot powerful Chaotic outsiders in Elysium, and few are like others; other than the consequences of a maximally vague 'there is another player on the board of a power probably somewhere between a fifth-circle cleric and an elder dragon', there were few updates to make to Hell's plans.

Alicino only realized that these plans were now complete nonsense four combat rounds after almost every undead in Ustulav was suddenly brought back to life.

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At which point, the Malebranche charged with overseeing the conquest of Golarion - 

- Did nothing.

He doesn't actually have that large an intervention budget to direct. Golarion is only one world out of many. He presented Asmodeus with suggestions for cost, Asmodeus confidentially explained to some Good gods what He would do if they did not oppose him, and Asmodeus received a small payment in exchange for limiting His directions to telling Cheliax that this was an urgent and important threat. Asmodeus's favorite squirrel in all of Golarion had a plan, of course; her plan was to go to Hell, Gate the very annoying crab into a nasty part of Hell as soon as there wasn't a Mind Blank effect making the "locate" part of the Gate spell inoperative, and then have young Gorthoklek (already paid for) and some comparatively deadly squirrels and petty devils mess with her. Alicino quite supported this plan, as very safe, very low-budget plans go.

Then she lit up the entire River of Souls. The whole of it. The whole one-tenth-damned thing.

That was when Asmodeus very legibly exhibited to his fellow gods that this was not about the situation on Golarion in the slightest and that every single one of his actions that followed would be done completely ignoring the Golarion aspect of it and focusing wholly and entirely on the fact that the RIVER OF SOULS ITSELF WAS UNDER ATTACK.

It is actually not that common that Chaotic Evil and Neutral Evil subsidize Hell. It practically never happens.

It, uh, happened.

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When Lucy appears in Hell, she appears on the first layer (the only layer accessible from Golarion), extremely surrounded. All around her is an atmosphere of agony and despair; fire burns the body and sears the soul, and the screams of the tormented mortals, agonized and blackened but not destroyed, who queue up in distant lines on distant hilltops echo through the plane. High above them, a hope that they shall never again reach, is a heavenly isle; below is ground shuddered and cracked with flames, ready to incinerate all mortals who dare set foot upon this unholy ground. 

Near her, however, is an island in the fire, and in it are are nine pit fiends, and while the host of lesser devils around her speak words to strip her wards from her and stretch out claws ready to tear away her flesh and mind, the Nine hold out glimmering rubies of stupendous price in dread claws, speaking the words a half-horrifying instant out of sync, faster than any mortal mouth could speak or mortal ear could hear:

"I BIND THEE, LUCY WHITMAN, BY THY TRUE NAME, TO THE KEEPING OF THIS STONE."

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--Well. 

Lucy is not mortal. The sheer amount of anti-mortal that Lucy is is the entire reason they're all here. 

Nine garnets shatter, on the ring on her right hand, and Lucy takes a moment to be INTENSELY GRATEFUL to Count Ristomaur Tiriac for not being a berkelium-238 half-life slower in retrieving it. 

She screams a word to shatter every stone in the island of fire, and she takes the hell off, transforming only as much as she needs to to put SPACE between her and these people. She can turn the rest of the way when she's got a few miles. 

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Lucy is really really fast!

The claws of apostate devils, however, do not exactly have range. Their range is Sufficient, up to and including "on another plane, viewed via divination spells." And they do not rend merely the flesh, but the mind as well.

(Hell came prepared, for this.)

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Ow ow ow fucking ow

The physical damage is, like, whatever, she's turning into a giant diamond crab and those have a bajillion hit points. The mental damage, on the other hand?

Fucking ow. This is the most unpleasant thing she has experienced since that time Mr. Eaten bit her. 

And even more transient. She lights up. 

(Any paving stones around?)

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She is, at this point, in the sky over Avernus, that plane where every soul that comes to Hell appears. A significant distance up in the sky, to account for melee attacks.

Every new-come soul to Avernus is Healed, and restored to another life wherever their death may have been.

Every one of the infernal citadels that dot Avernus crumbles into dust.

The Promised Land, haven of Barbatos and trap beyond all traps, disintegrates as the lashing white worms that make up its soil are restored to full and true existence on whatever plane they once hailed from.

Where gates to Dis stand at the wrong angle, the light of Life passes through, and the city of markets crumbles as the slaves that are their literal foundation arise wherever, and on whatever world, they passed from it.

... And, if that was all, then Hell would not have been so injured; but Hell's fate is still worse, for just as she unleashed that curse the Second of the Nine (hoping to strike her down before this could be accomplished) had drawn her back with another Wish, a Wish that placed new rubies in the hands of his eight compatriots, to bind her again beyond the power of any mortal and trap her in Hell's foundations forever, there to meet the fate of those who oppose their Lord.

For devils are forged of souls, and each of the pit fiends that stand by her was once a great mass of lemures new-come to Hell, a blobs of flesh that was once a great villain, forged and mangled together until one entity had all the cunning and power and cruelty of every soul that went into forging it. It would take a great deal indeed to unmake a devil, for their true identity is now infernal; whatever mortals they might once have been are gone, and this new devil cannot be unwoven by... nearly... any means known to Pharasma's Creation.

It would, for instance, take a full blast straight in the face of the mightiest Life-light that Lucy might use to restore herself while under attack from a whole lot of apostate devils who weren't quite enough to shatter her mind completely, but where that was an active risk if she kept going.

About, say, a quarter of the strength of a main sequence star?

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Lucy is REAL FUCKIN STRESSED, and also under a WHOLE LOT OF ATTACK, and--

--see, the thing is--

--she's healing the damage they're doing to her mind very fast, but they're also doing it very fast--

--and the inhibitions and filters that they're attacking are, frankly, the reason she's never done this before. 

A quarter of a main sequence star isn't some herculanean adrenaline-fuelled feat, for her. She is a quarter main sequence star; her grandfather outputs full-power light every day and has for eons, and it doesn't wear on him any more than a human is worn on by the relentless beating of their heart. 

It's a very good thing all these souls are vanishing immediately because if they hung around to get more than an instant of her incandescent blast of vitality, weird shit would happen to them. 

Yes. Even weirder than this. 

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HELP THE ANCIENT DRAGON TYRANT KAZAVON JUST REAPPEARED

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The top layer of Hell is devastated. An entire army of devils has been unmade; worse, restored wholly to life; the armies of Hell have suffered a wound, this day, greater than any they had suffered on Golarion in the past century.

(Well, at least the living mortals will be tormented more than they had previously been being. That's not one of Asmodeus's important goals, but it's somewhere on the list.)

... And, of course, Lucy is just going to keep doing this sort of shit until they kill her! So they're not giving up yet!

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Lucy's brain is now no longer being clawed apart by devils! This is objectively an improvement. 

...She's kind of nervous, actually, she's never actually gone full power before; it seems to be solving her problems, though, and boy were those some problems, so she will...keep it up for now...

She zooms off in a different direction than the one she originally did, glancing into any portals she passes. If any of them react to WAY TOO MUCH LIFELIGHT with, like, absurd amounts of vegetation, as opposed to INFRASTRUCTURAL DEVASTATION, then she'll assume they're a portal to Not Hell and shrink down however much she needs to to fit through. 

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So far all the portals she's seen are ones where glowing life-light straight through damages the cities, not just vanishing the people - 

- Hey, that looks useful! It's a walled and domed possible-city (which is not crumbling in the light) and there's something inside that feels like some kind of portal elsewhere -

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If Hell is to 'do something', this leaves the question of who, exactly, is to do it.

The original inhabitants of Hell are not devils. That much, at least, is not a lie; for when Hell was first formed the asuras were formed among it, and they are no friend of the gods. There are devils who were once asura, just as there are devils who were angels until their explorations of the wildest corners of human experience found them states they preferred mortals to inhabit to pleasure (or balanced their lawful obedience to Asmodeus against all else and found it the greater), but the vast swarms of the hosts of Hell were once mortal, and Asmodeus does not intend to lose more devils to this threat. The portals to Dis close by the moment, and Avernus is nearer to cut off than it has been since Heaven's last invasion...

... And if pit fiends do not suffice, it must be one of the Lords of Hell. But even the Lords of Hell were once other than they are, and Asmodeus would not have their bonds unmade...

... Except, of course, for one. The most convenient one, even.

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Barbatos is Lord of Avernus, and it was Barbatos who came to Asmodeus, with news of a world that could be made part of Hell, and a world's people who could be made its foot soldiers. Barbatos; lord of suicides and despair; lord of willing surrender to Asmodeus that is never as willing as it might be, of the price that is too high for the favor you ought not to ask, for the power that entraps and entreats with false visions and the mind that denies itself to their service; the beaten mind that like an animal yields to superior force and so to Asmodeus.

It is not a great figure that stands between Lucy and what might be freedom; a slight, stumpy, humanoid, hooded and veiled, leaning on a staff, beard low.

... But Avernus is His, and His Promised Land has been assailed.

And all directions only lead towards the Gatekeeper of Hell.

(Barbatos does not fight like a mortal, here in His domain. A being of Golarion might call it divine powers, or to analogize it by saying that Avernus was a part of His body, and all in it prey fleeing straight into His maw.)

(Someone not a mortal might analogize it to - might perceive it as - Correspondence.)

The winding spiral that spins ever down and may not be escaped save at its master's will. The pitiful desire of a lesser being to escape its chains. The prospect of escape wrapped 'round with chains and restrictions, the briars encircling without release, and only a single exit with a single key. The concept that this escape can be hers, For A Price.

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...She stops. 

The shifting landscape of this place did not escape her. It wasn't immediately obvious what it meant, but. 

This man is not vanishing. 

She stops glowing.

She shrinks. 

She walks towards him, bare human feet going shfffff against the paving stone-less ground. 

 

 

A [reserved/cynical/skeptical] request for the price of offered wares. 

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 The nature of the Servants of Hell is this: To bind and trap and entangle. All about him, here and elsewhere, are The encircling vines that grow 'round the trees and The creeping ivy of Law over all and the urge of the beast to bow, beaten to its master and all these are His nature, sprouting tendrils and fed by Life-light, not destroyed by it, as the prettier illusions of some other god might be.

The pact that all must swear. The price of escape is to impose limits on her actions, as the gods impose limits on their actions; to accept that there is a Balance among the Powers and bring Herself back into it; to take up the station of a demigod, with interests on a thousand worlds and a place in Elysium that is Hers as this is His, to leave the mortals to the mortal affairs and touch them only with heralds or outsiders or finite, limited incarnations. To those who will swear is the secret of how to grant spells and see across a thousand worlds and cast one's mind in a thousand ways, and so affect all within them - or else to leave this place and all within it, forevermore, and be cast out into the Outer Darkness never to return to Pharasma's Creation, as the gods do. Only if she will change Herself.

If she will not swear this, then she must face the inescapability of Avernus to any within it by any power within it, for the sake of the impenetrable fortifications of that least prison within Hell, which is to mortal prisons as they are to the accidental cages of a thornbush.

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The creation of a half-human child for the explicit purpose of bringing the power of its non-human parent into the realm of mortal agency. 

BATNA: Stay in Avernus forever, becoming a life-giving star that resurrects every damned soul. 

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(Hell loudly broadcasts that it offered to back this very weird not-squirrel in ascending in exchange for it stopping wrecking everything and the squirrel said no. Some Lawful and/or Neutral deities shift their opinions to be more opposed to her, except Calistria, who shifts hers to be more in favor.)

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The ever-sucking pit.

The ladder whose rungs are broken above and breaking under your hand.

The creeping ivy that corrodes all it touches and rises further with every scar.

The malice of Asmodeus, Lord of the Ninth, that has no equal among all the worlds that have ever been.

And - the nature of Hell such that even its sun is forever damned.

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Lucy’s favorite word. A fundamental motivation: the nondiscounting of suffering in those classified as Other. The phenomenon of changes in a person’s motivation as being reliant on having a lever and a place to stand. The profound emptiness where a fulcrum isn’t.

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And Barbatos will show her Asmodeus as he once was.

(That this source is unreliable - is passed, indeed, from the hand of Mephistopheles, who is the soul of Hell and may have gotten it from Geryon inventor of heresy, is not, of course, expressed in this, because why would Barbatos be honest? He tells the story as it was told to him, that and no more.)

He will show her the high and noble champion of Good, who was Law simply contrasted to Chaos in the beginning when Evil was simply notgood, eldest champion of Heaven, and how he set foot in this place, a den of wicked spirits, and thought to reform it into a second Heaven...

... the crack that began, imperceptible, until it became so yawningly vast it swallowed all that was of Asmodeus-that-was.

Such is Hell, he "says," and the vines that grow around the captive's soul until there is no escaping them...

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THE PRIMORDIAL FIRE THAT UNMAKES CHAINS.

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The fires of Avernus, that burn brighter than any flames of the mortal realm! The frost of Nessus, that freezes more chill! The icy cages in which none bound can free themselves -

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The flames of the very furnaces at the hearts of stars. The released energies of pure annihilation of that which seeks to bind the speaker.

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- Avernus is melting.

(There are reasons gods don't fight directly, very often.)

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The endless distances of the void between stars that their light is slow to cross.

And striking back - The Nothing that is all that there is without the laws of gods!

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The Messengers of the Judgments that break the light limit. The flourishing of the Neath and Parabola away from the Judgments’ laws.

The transience of darkness. The inevitable triumph of light and love and life.

In strange aeons, even death may die.

(And all the ways that all of these things imply Avernus in general and Barbatos in particular being on fire.)

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yeah Barbatos is out

enjoy your portal to Axis

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Lucy stumbles through the portal. That was…that was a lot. Glowing at full power didn’t take it out of her but the Correspondence-fight did.

She is wearing her magic items and nothing else, after that.

Well, not quite nothing else. Her skin is smeared with soot, her feet track molten stone onto the streets of Axis, and the smell of what fire wants to be when it grows up clings to her like a mantle.

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She is in a Hell-Axis transit facility! Axis is an astonishingly beautiful city; between its rising towering buildings and the beautiful bronze filigree on the rails and the glimmering crystal of the windows. There's a sound of gorgeous-sounding, peaceful music coming from a black box in the corner of a room, and although there are guards standing by the door to Hell (empty suits of armor formed around featureless spectral vaguely-humanoid figures, with weapons more familiar to Lucy than to the mortals of Golarion) in case some of the nastier devils start trying things, even their armor has clearly had care lavished on it. Outside, though the windows, there's an electric tram rushing by, and there are flying cars in the sky visible above them.

"Hello!" says the very young Edict dragon who has decided to get a job at the transit facility so she knows more about Axis's neighboring planes and the people who travel there. "Is this your first visit to Aktun?"

(The dragon is also beautiful, with a ridged back and wings covered with elaborate filigreed writing, silver on a bronze that shades in some parts to a gemlike reddish-pink and in others to gold. Her tail ends in a writing brush.)

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Nod nod.

(If she talks right now she might cry. So, nodding.)

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"If you've just gotten out of Hell, things are going to be very different," says the dragon. "There are charity funds for people who have escaped from Hell - the Good afterlives fund them, and some people in Axis - but in Aktun, things work on the basis of free and voluntary agreement, mutual exchange for mutual benefit, not tyranny and not fear or torture. There is no slavery, and nobody is allowed to do anything to you you don't want to happen to you, unless you say it's all right or you start actively trying to kill people, understand? If you're in a building the owner doesn't want you to be in, they're allowed to ask you to leave, and if you don't, they're allowed to teleport you out. They are not allowed to hurt you. If anyone says they will hurt you if you don't do something, they are lying, all right? The absolute worst thing that can happen to you here is exile, and there are people who will teleport you to Nirvana if you're exiled, and Nirvana is peaceful and nobody there will hurt you either. Do you understand what I'm saying?"

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WORDS she needs to make WORDS happen about this she cannot just nod or shake her head. 

"--I, um, I'm not--a petitioner--I wasn't being tormented, I got in a fight. But. Thanks." 

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"Oh! Oh good. Most people who come through looking like you do are in really bad shape. Do you need a doctor?"

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Headshake. "I heal. ...This is--Aktun? Where is Aktun?"

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"Aktun is the divine realm of Abadar, god of trade, in Axis, the Lawful Neutral afterlife. The laws are posted on the wall there -" on a brass plate enchanted to be legible to any reader in any language, visual or tactile, and they are mostly common-sense things like no arson or murder or rape, short enough so anyone can memorize them "- the very important thing you might not understand is that lying, specifically untruths told with intent to make someone form false beliefs, is illegal, as well as physical violence or threats of physical violence. Further, since Abadar is god of trade, in order to purchase goods or services in Aktun that individuals don't choose to give you for free, you need to offer money - or your own goods and services - in exchange, and they need to voluntarily accept the deal. If you need money, you can apply for a charity program, sell someone goods or services, or accept a loan at a bank to get you on your feet until you can find a job - there's banks and employment offices on the map there, or you can travel to a different afterlife; there's a portal to Nirvana that they paid for so it would be open to everyone at the Neutral Good embassy, which is on the map there."

(There's lots of stuff on the map, possibly more than you'd expect would be able to fit on it without being confusing.)

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“Are diamonds still valuable here or is that only on the mortal plane?”

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"Diamonds are still valuable here in Axis, and a moneychanger will be prepared to take them!"

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"Can I only get passage to the other afterlives, or also back to the mortal plane?"

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"You can, but you'll need to find someone who knows the spell and can sell you a casting to purchase that from; there's no permanent portal and most people can't cast Plane Shift or Gate." And most of the ones who can are treaty-bound not to; there's rules, about how you interact with mortal worlds, and almost everyone in Axis is Lawful.

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"How can I find someone like that? Is there somewhere I can take out an advertisement?"

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"You could take out an advertisement in the newspaper, but in fact there's a contact book in which businesses advertise so everyone knows how to find them!" She gestures with one claw at a gigantic golden book on her desk. "The cheapest way to do it will be to find a Mercane who knows your destination planet, but some powerful wizards or old dragons -" she preens "- could also cast it, and if you're very short of money Impariut inevitables might do it for free if you helped them make a mortal government more Lawful."

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"--I'm Chaotic," she says apologetically, faintly embarrassed. "I can behave while I'm here but I don't think I've made any governments more Lawful. Anyway, I can afford things, I have--what I am reliably informed is a lot of diamonds." 

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"- Oh, I'm sorry, and that makes sense." The dragon also looks slightly embarrassed. "Tell me if you have any other questions!"

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"Thank you." 

Lucy will look up someone who does Plane Shift, and a moneychanger, and--you know what, she REALLY needs some self-care after what just went down--a bookstore.

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There are people who do Plane Shift! A lot of them are Mercane-run shops selling any random object who also advertise "plane shifts sold on the premises" with a list of known destinations, and if she looks long enough she can find one that includes "Golarion." There's also some powerful wizards with advertisements who list Plane Shift among their spells. (Elder dragons are much rarer.)

And there are moneychangers, advertising extremely similar "competitive rates".

And, oh yes, there are bookstores. Lots of 'em. Not a lot of them advertise books in Taldane or English, though; she'll need to find a specialty store for that, which takes more reading to find.

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Lucy is willing to do more reading to find it!

Moneychanger first. How does this random moneychanger feel about a diamond rib cage. 

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THAT'S A LOT OF DIAMONDS HOLY SHIT WHAT.

... what does she want to change it into?

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...Something she can use to buy books and also a plane shift back to Golarion. Possibly and also some money usable on Golarion itself? She is not expecting these to be intersecting categories but if they are, that. 

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The axiomite moneychanger's aphorite translator-to-nonlawful-mortals says that credit at a bank of Abadar would be the most transferrable-and-carryable, but although he can turn it into Aktun's paper currency for her and banks of Abadar will take that in Golarion, it would be either impractically large notes - too large to use to buy things here or else so many physical bills that she'd have trouble fitting them into her wallet, even if she had a Bag of Holding for the purpose. She would be advantaged by depositing most of the money in an Abadarian bank, so it will earn interest and be harder to steal.

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Sure, sounds good. She will take a basically practical amount of Aktun paper currency for her immediate shopping needs and the rest can go in the bank. 

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Right then! There's a branch of the bank just across the street (there's a lot of Services For New Visitors clustered near the portals) and she can go set up an account there, they can give her this money in cash and this in a check for the bank.

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She accepts both and heads over to the bank to open an account. 

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Which is very simple! She can only withdraw part of it on worlds outside of Axis because of interplanar treaties and the limited cash on hand of planetary banks, interest will continue to accumulate at standard rates in the Axis bank, here's your checkbook, if you lose it there's a procedure involving Greater Dispel Magic and Abadar's Truthtelling you should go to report it, here's your card, you can use this to buy things in Axis (but not worlds like Golarion).

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Huh! Neat. If banks in London worked more like this maybe she would have greater occasion to remember they exist. 

Next stop: bookstore. Obscure niche Taldane-language bookstore, even. 

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The obscure Taldane-language bookstore (a) will require a tram ride to get there (with a wide variety of aliens, admittedly not a lot more than you'd find in London) and (b) is still pretty large. There's lots of books there, from Absalom and Isarn and every other major city in Avistan, most neatly printed but with Scriviner's Chanted and actually handwritten copies at higher prices and in smaller quantities.

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Eeeee! 

The tram ride is delightful. She's seen trains before, of course, but none as nice as the tram. She did her best not to gawk at the other kinds of people like a bumpkin tourist, but--so much morphological diversity in one place! 

Lucy's world of origin has had the printing press for centuries and so the fact that these books are printed straightforwardly doesn't occur to her as noteworthy. She would like to purchase a number of romance novels greater than would be practical without her vest of pockets but less than would be impractical even with her vest. ...And also some non-fiction, too, just to be sensible. Stuff about gods and afterlives and What The Fuck Is Up With Ustalav, if the latter is available. 

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She can find all these things! There's shelf after shelf of romances (Modern Chelish romance novels are in a different section from all other romance novels) and adventure stories full of swashbuckling and beautiful tragedies and SHOCKING TALES and satires and elaborate literary analyses of a tragically broken world and philosophy and theology - 

- Okay there are only two What The Fuck Is Up With Ustalav books and they're both super speculative, but, there are two of them.

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She will take both of those then! She sold an entire ribcage's worth of diamond and her budget is "how many books can I fit in my pockets and still expect to be able to carry other stuff," not anything to do with how much money she is willing to spend. 

She will also pick up a reasonable amount of theology, after perusing those shelves for takes on theology relevant for her specific interests. 

(She peeks briefly at the Modern Chelish Romance Novel section and then gives up on it in disgust.)

...She is not optimizing exclusively for diversity, in her romance novel selection, but she does want it, both in terms of protagonists and writing styles slash literary traditions. And then she will also pick up some non-romance-novel fiction and recreational non-fiction as it happens to catch her eye and subsequently interest. 

She could absolutely spend hours having fun exploring this bookstore and refining her shopping list but instead she is going to, once she has a reasonable list drawn up at all, spend an objectively unreasonable amount of money on books, pack them up into her vest, and then go find the person from the listing she selected that advertised plane shifts to Golarion. Possibly this will involve another tram ride. 

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The can find a lot of different kind of ROMANTIC ADVENTURES from a lot of different places! She's still limited to the fact that Taldane isn't spoken (and literary Taldane isn't written) in that many countries and most of them are culturally descended from Taldor, but that won't stop her from maxing out her Book Capacity.

(And it WILL!)

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She spends the tram ride alternating between looking around and appreciating being on the tram, and reading the first of her two Ustalav books. 

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The Ustalav book argues - in so many more words than this - that the reason the entire country is haunted is ghosts; when the Varisian people coming east displaced the native Kellids, this displacement involved lots and lots of murder, and so the vengeful spirits of the Kellids sank into the earth, and their lurking malice still poisons it against all the descendants of their killers. It suggests that these ghosts are deliberately being kept active and wrathful by the rituals of the surviving savages who have infiltrated society, and paints a lurid picture of secret infernal ritualists gathering to rouse the souls of their ancestors to wrath against all who dwell therein not of pure Kellid blood.

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And then with an abrupt pop a lantern archon appears in front of Lucy!

"Hello! Are you the person who helped the people in Ustalav and Geb?"

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"--Yes, I am," she says, marking her place and stuffing her book back into her pocket. "My name's Lucy, can I help you?"

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"I am a messenger from Andoran, which is a Good country that needs help! They have lots of sick people and lots of dead people and they want to ask you to help them!"

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"I would love to help them! I'm on my way back to Golarion now, I was planning to do something about Ustalav's lingering vampires next but absent an actual plan for tracking them down just healing a lot of people is always a good fallback plan." 

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"Thank you on their behalf! Should I let them know that you are on your way?"

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"How far away is Andoran from Ustalav, my party is still in Ustalav and I want to pick them up before I head over." 

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"The geographical center of Ustalav is nine hundred and eighteen point seven miles from the geographical center of Andoran!" says the lantern archon, and bounces.

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"Should I go to the geographical center of Andoran?"

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"I do not know! My summoner is in the city of Almas!"

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"Who's your summoner?" 

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"Anghela Elbrera! She is Neutral Good and a cleric of Milani, Chaotic Good goddess of hope and resisting evil!"

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"Those seem like some pretty good things! Can you tell me some visible landmarks of the city, and somewhere I can find your summoner in relation to them?"

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Sure! She's over in the big church of Milani with the spires by the big plaza! There's churches to lots of Good gods there!

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That sounds pretty cool! The lantern archon can tell their summoner that Lucy will definitely come over although she can't be too specific about how soon; she has a couple of other things to do first. Plus there's a non-zero chance she'll get kidnapped again. 

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"So the message is, 'Lucy will definitely come over althrough she can't be too specific about how soon; she has a couple of other things to do first. Plus there's a non-zero chance she'll get kidnapped again?'" 

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"Sounds good."

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"I understand and will pass that message on!" It bobs. "Goodbye and good luck!"

And then it will disappear.

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Lucy thinks about this for a minute, then puts her book away and pulls out her sewing kit to make a choker of Not Getting Decapitated, Specifically. It’s plausibly a good idea and also highly compatible with people-watching.

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There are lots of different people in Axis! There are humans of every ethnicity she's seen and a bunch she hasn't, and species that look like they might sort of be human but probably aren't (for instance, aphorites are all golden-skinned, look near-indistinguishable to a human, but are mostly just recognizable because of the way their skin flashes with colorful sparkles like running electricity), and animal-people, and robots, and glowing clouds of golden dust, and angels and devils and short stocky dwarves and plant-people and winged draconic humanoids and the rare dragon (most commonly edict dragons like the one who greeted her, but also gold and silver and blue and various other colors or natures), as well as all sorts of metal sometimes-humanoid robot-people, to give a very incomplete list. There are so many people in Axis.

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There are so many kinds of people and none of them are expressing contempt or mistrust for any of the others or exhibiting overtly hierarchical behaviors and probably any two of them could kiss and nobody would call space cops on them!!! Lucy is not crying but she is sure having some Feelings. 

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They're mostly too busy for expressing contempt for each other! They have things to do! (An fox-person is snuggling an elf, halfway down the tram from her.)

An aphorite across the tram who's watching her leans forwards and politely says something in a language she doesn't speak, it neither being Taldane nor Earth-native.

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"Sorry, I don't speak that right now," she says apologetically. 

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The aphorite nods, turns to a sparkly ball of light, asks a question, gets an answer, hands a small amount of paper money over, something magical occurs, and then the aphorite leans back. "Excuse me, ma'am, are you open to a commercial transaction?"

(This is much, much longer than the original message!)

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"--Depends on the transaction, but I'm not categorically opposed." 

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"Your supernatural abilities seem to me to be a violation of the general principles of magic, and where exceptions to general rules occur there are valuable opportunities for mutual profit -" (this is said with the voice of someone who expects it to be, like, four syllables, maybe five, but is plunging on boldly regardless) "- and so I wished to offer my assistance as an Axis-local agent in a project to seek out opportunities for mutually profitable exploitation of these unusual abilities with the objective of locating you a long-term prospective business partner and producing large profits for all associated."

(WHAT IS WITH THIS LANGUAGE.)

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"--If you give me your contact information I might take you up on that later, I have urgent business on the mortal plane to return to at the moment."

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"Thank you, I hope that events on the material plane will conclude in a manner that you value!"

And the aphorite will write a note, hand it over, and then retire to their seat content.

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She glances at the note and then tucks it into an appropriate pocket. 

She has her choker almost finished by the time the tram gets to her stop. 

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The stop is a busy, bustling marketplace! It's open-air but has multiple tiers, as every building in the area has happily built usually-mesh (so light still comes through from above) balconies and awnings over the street that themselves host shops, leaving the city brilliantly illuminated by the lights all around the square. There's signs everywhere in multiple languages, sometimes enchanted with a variant of Tongues that Aktun is forbidden by treaty from sharing with the Prime Material so they're legible in all languages, and the shop of the mercane-who-knows-Golarion is somewhere in there. Somewhere.

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Oh, it's beautiful...

She tucks her embroidery away and wanders around, gazing at the signs, looking for her destination without a lot of urgency. 

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There are SO MANY SIGNS all over the place! If she wants to window shop, there's all sorts of fine cloth that neither London nor any other city she's seen can match, there's more books, there's really impressive furniture, there's lots of people selling spells, there's some very nice jewelry only some of which is magical - 

- There's a lot of magic item shops out there, honestly, it's pretty impressive.

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--Okay, given her embroidery crafting abilities, ducking into a Fancy Fabric shop is totally practical. 

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Yup! It is! They don't have sorrow-spider silk or parabola-linen or a lot of the other stuff you could find in London, but they do have lots and lots of stuff she's never seen before, with all sorts of really impressive patterns and sometimes some pretty impressive extraordinary properties or magical abilities (though the tags are written in Utopian, not any language she speaks).

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...Can she find an employee who can translate. 

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Yes! She can find an employee with permanent Tongues who is happy to translate! And will point out all the neat different advantages of all the different types of cloth, like ability to withstand temperatures and being supernaturally stain-proof and regenerating into the sewn shape (you need to cut it with special scissors) and...

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Is all of this legal to import to Golarion? She's going to Golarion. 

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Yup, everything in this plaza is Golarion-legal for export. (They're not allowed to export the secret of how they make it, but the cloth is OK.)

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Excellent. 

She picks out an opalescent white fabric that's sort of like silk but moreso, along the axes she appreciates, and buys an amount of it that people from Golarion generally wouldn't be able to afford, but: wheeee, diamonds. 

And then she is going to look for the guy with plane shift a little harder, because one arguably-practical tangent is probably enough. 

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Guy with plane shift can be located! His business mostly sells hats, but he has a little board up with Plane Shift destinations written in their native languages, and one of the languages is Taldane.

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Hello Lucy has a large amount of money and would like to go to Golarion please. 

...Also she will buy a hat, she's here anyway. 

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He is an oversized blue-skinned humanoid with many eyes and few fingers (a Mercane) and he will confirm that he hasn't used his Plane Shift yet today! Anyone else or just her?

 

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Sure, there are ALL THESE HATS. Discount on the plane shift if you buy a hat!

(Known hat powers: Just being waterproof and very hard to damage and holding shape very well. Disguises you with an illusion. Boosts your knowledge of monsters. Makes you resistant to wind and rain. Cold resistance and wilderness survival skills! Shapeshifting abilities! Boosts to your sailing skills, especially if you worship Besmara, popular god on Golarion!)

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Does the one that's mostly just magically high-quality work if you're also wearing a headband, she is aware of the concept of item slots and she really likes her headband (she will buy the cold-resistance-and-wilderness-survival-skills one and the shapeshifting abilities one regardless of the answer). 

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Hats and headbands technically do not use the same slot, and also yes!

(The cold resistance and wilderness survival one is a very comfy furry hat with earflaps that also give you sonic resistance, but, you know, can't hear as well. The shapeshifting one looks like whatever you want; it only lets you shapeshift into Medium or Small humanoids and is very popular among sentients who want hands or to fit into tight spaces and can't shapeshift themselves yet.)

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"Hats and headbands don't technically use the same slot" confuses her EVEN MORE about the concept of slots than she was already confused, but okay, cool. She will buy those three and--actually also the knowledge-of-monsters one, she has less knowledge of (local) monsters than would really be ideal. 

And then she would very much like that Plane Shift. 

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Pleasure doing business with her! (The knowledge-of-monsters one is a very nice deerstalker with an eye on the front flap.)

And she and her hats will appear in the middle of the Ascendant Square in Absalom, largest city in the world of Golarion! Nobody gives her a second look.

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Okay. Awesome. The guy did not come with so she doesn't need to worry about being nice to him. 

Plus all the signs are in Taldane, which is nice. 

She goes looking for someplace she can plausibly find a map of "where is Ustalav from here." 

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Absalom is really really big! The city is miles wide with a million people in it; the square is surrounding the Starstone Cathedral (probably the most magic thing she has seen; it is protected by a bottomless pit with three bridges over it plus a lot of Weird Magic and Unknown Other Stuff), there's cathedrals everywhere to all the gods she's heard of and a lot more but especially Iomedae, Cayden Cailean, and Norgorber (the temple to Sarenrae is a street or two away but Her sun-symbol is visable over rooftops from here) - there's so many people everywhere, it's more crammed than Axis even if the population is a lot lower, and if the crowds are a lot less polite it's still pretty impressive. 

... There are also starving beggars, many missing limbs or horrifically scarred, some children, asking for whatever passers-by can give and mostly being ignored.

Possible map locations include the headquarters of the Pathfinder Society, random temples to gods, asking people, that bookstore over there and trying to find a library.

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Hoboy. Well. Horribly scarred people with missing limbs are a problem she can solve!!! 

She lights up. 

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Everyone near her is immediately de-aged, healed to full physical health, and resurrected!

... This last is not actually a thing because there aren't any undead near her and the funeral parlor in funeral-parlor-possessing nearest Temple of Pharasma has many solid objects between her and it, but, if there were, they would be.

She is no longer uninteresting and now has EVERYONE's attention!

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"...Does anyone know which way to Ustalav?"

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"North-northwest," someone says, roughly simultaneous with:

"Thank you! Thank you! Are you a god?"

"ALL HAIL SARENRAE!"

"How did you do that?"

"- My brother, he isn't in the square -"

And a whole lot of other responses, all coming really fast on its heels.

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"--I'm not a god, some guy in Hell tried to bully me into ascending but I said no," she tells the second guy. 

(She likes Sarenrae, she has no objection to Sarenrae getting points for Lucy's healing.)

"Where's your brother?" to fifth guy, and then, thinking about it, yells, "I'M GOING TO THE CHURCH OF SARENRAE AND I WON'T LEAVE FOR USTALAV FOR AT LEAST TEN MINUTES, IF YOU HAVE ANY INJURED FRIENDS AND/OR CORPSES THAT NEED FIXING." 

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The second guy will react with a "what?" The "what" will be largely lost as people pray, run off, warn everyone, gather as many people as possible at the Temple of Sarenrae, and, Absalom being perpetually Absalom, attempt to pick the pockets of members of the crowd.

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Lucy strides over to where she can see the holy symbol of Sarenrae over the skyline. 

"Hi. Sorry for raising a fuss," she says, when she gets there, to the first person in cleric's vestments she sees. 

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The holy symbol of Sarenrae stands over a massive temple (the largest outside the Kelesh Empire) with an open-air courtyard and a fence whose symbolic gates are so symbolically always open that they have rusted that way. It advertises free healing at regular hours (with an enormous sundial with hours marked in the middle of the courtyard, so everyone can see, a construction that dates back to well before the invention of clocks), free classes (language classes to teach Kelesh with a focus on enough literacy to read the Book of Light and Truth, basic medical knowledge, and, for devotees of the goddess, ways to nonlethally subdue people for if they try to stab you), and free food at also regular hours, as well as spellcasting services. (The pavilions from which it distributes most of its free food and healing are located in the areas of the city where people are more likely to need them, but it's a temple of Sarenrae, you can't not offer people free healing.)

The first person in cleric's vestments she sees is a young woman with a complexion vaguely like de Caserta's in vestments suggesting a very very junior cleric.

"Sun shine on you!" and then - "You're the Outsider!" She'll grin with the wow-what-a-cool-person grin. "Is there anything I can do to help?"

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"I'm going to hang around for a little while healing people and this seemed like a good place to do it."

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"Of course! I'll go tell Bey Xerashir." She'll scurry off.

(People will show up who want to be healed! MIRACLES OF SARENRAE!)

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Lucy will glow at them! Yay Sarenrae!

…Did anyone visibly believe her about the “corpses” bit?

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Yup! Resurrection is a thing!

The first three or so corpses are happy to be resurrected and extremely grateful. The fourth, brought by her grieving young husband, bursts into tears and is SPECTACULARLY UNHAPPY about not being in Heaven any more.

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Oops. 

Lucy will go over and apologize to her. 

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"I - how did you - I don't -"

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"I'm sorry. I'm from somewhere very far away, where things work differently--my method of resurrection doesn't have a mechanism built in to consult the deceased as to whether they would prefer to return, and our afterlife is different--we only have the one, and it's very, uh, boring. I thought that anyone who hadn't been buried yet also wouldn't have been sorted, but that was my error and I have wronged you by it."

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"I - no - I understand - I'm sorry to disturb you -"

And she's inclined to go unhappily back home.

(There are a LOT OF OTHER PEOPLE who want healing or regeneration or resurrection, by the way!)

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No more resurrections without a Sending to confirm consent. 

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... Okay...

(The price of scrolls of Sending will rapidly rise towards that of Resurrection if not Raise Dead, diamond included).

What about children too young to have an alignment who would otherwise be stuck in the Boneyard?

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--Okay yeah! Children she will definitely do! 

(Speak With Dead is also acceptable! Or a scry to show that they're somewhere unpleasant! She just really cares about Not Doing That Again.)

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Oh good.

Bey Xerashir, the High Priestess of Sarenrae in Absalom, will come out. (She has very fancy robes, a very fancy headband, white hair, a wrinkled face, and is technically the ruler of an extremely small state in Qadira, which her nephew is managing for her because she is busy doing something much more important.)

"- You need a better headband," she says immediately. "And a Death Ward," she casts it herself, "and a luckstone," she'll pass Lucy hers, "those young men in Lastwall really weren't prepared for this, were they." There's some mild fondness. "They never are."

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"I would love a better headband. What do Death Ward and luckstones do." She accepts the luckstone without waiting for an answer. 

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"- Is that your preferred type or did they not let you choose? Death Ward makes you resistant to spells that kill you and luckstones make you luckier at everything." She'll keep casting buffs and call over a couple other clerics to do the same. "That ring's shot, you'll need to go to Morgethai or Axis if you want a new one."

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"--Oh damn, I just came here from Axis, I should've gotten a new one there. They had plus two for each type and I did get to pick, Wisdom is, uh...the other two seemed like resources and Wisdom seems like, the thing that lets you decide what to do with resources? ...Mine is suffering some from, um, I've had a day."

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"Borrow mine," she says, and hands Lucy her +6. "I'll want to borrow yours until you can bring it back, mind," so whatever mid-ranked cleric lending her a +4 has something to wear.

Pause. "How bad?"

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"Nine charges off a ring of delayed doom bad! --Actually that part wasn't so terrible, the part where some kind of devil tried to claw my mind to shreds while I tried to put it back together was much worse. Then--uh, I don't know what to call him in human mouth sounds--some guy tried to trap me in Hell and I had to set him on, like, way too much fire. Then I escaped to Axis and sold, um, some diamond, that I had on me, for Axis money, and I did some self-care in the form of buying books and also some things I found on the way to finding someone who could plane shift me back to Golarion. ...Plus, before I got kidnapped to Hell, I got decapitated, and before that I got in a fight with Geb. I have been more scared today than in the past five years put together." 

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Hugs?

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...Lucy sort of crumples on her and starts crying. 

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Hugs.

Lots of hugs.

"You did it," she'll whisper. "There are people you saved. There are a lot of them. And I know you feel like you have to keep doing it forever, because there's more people you can help, but remember that compassion is for yourself as well as for everyone else. Sarenrae sees the same thing when she sees you as when she sees anyone else: A good person in a lot of pain who needs love and help and support, and there's nothing wrong with needing them or with asking for them, nothing at all."

(this is a very common speech to give to Sarenrites who are feeling overworked.)

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"I--yeah--I didn't decide to get kidnapped to Hell--I made a friend, when I first got here, and I've been--trying to get back to him, since I got out of Hell--I was sort of lowkey planning to cry on him--I'm not used to this place, back home I'm--the most powerful thing in my--neighborhood--except my father, who's on my side--I'm not used to, people, like Geb and Asmodeus being around, who I can piss off just by doing stuff. ...I think, with the benefit of a higher wisdom boost, that--I was lowkey assuming that--that throwing my weight around like I would have at home, just doing as much good as I could and if anyone had a problem with it then they could take it up with how awesome I am--that that would be more, uh, reassuring to me, than it would cause problems--and I think I was wrong about that. Honestly it's a little embarrassing in retrospect. But, also, all my--long-term projects, to amass the kind of power that would let me challenge the beings more powerful than myself outside my immediate environs--don't really work here, so I don't think I thought of there as being viably anything else I could do. Wow. I definitely have to talk to Felandriel Morgethai, I want higher wisdom wished on sooner rather than later." 

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Bey Xerashir murmurs reassuring noises, and then says, "You should get back to your friend," quietly, "and then you and he should go talk to Felandriel Morgethai. Just as soon as you finish your healing here."

(Have a Fox's Cunning from a Sarenrite wizard!)

"We could give him a Sending, if you think it will take you more than ten minutes to get to him."

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She wavers, slightly—a Sending could be used to get someone’s consent for a resurrection—but nods.

”Count Ristomaur Tiriac.”

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"Message? Twenty-five words or less."

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She thinks about this for a moment (the Fox’s Cunning helps).

”Left involuntarily. Be back soon. Pissed off Hell. Delayed Doom exhausted; Hell more stressful than Geb. Avernus empty shortly ago. Axis is neat.”

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"Spend one word on your name?" Xerashir gently suggests.

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“—Sincerely, Lucy.” She had two words spare, she checked.

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Oh good.

Then they can get that sent off.

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“Do you have a glass lantern?”

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" - Yes, certainly." A junior cleric can go get one while Lucy heals more people. (Most lights are everburning flames, which don't need the glass, but there's price ranges that can afford candles but not spells.)

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Lucy turns a fingertip diamond and starts scratching Correspondence on the glass.

When she’s finished, she reaches into her mouth and pulls out a brightly-glowing diamond tooth, then put it in the lantern.

”For healing people without using spell slots once I’ve left. Be very careful with it if the glass breaks; unguided, my light can be… indiscriminate… in its dispensation of vitality. Exposure to it is approximately never going to be lethal but it can be very uncomfortable not to be dead.”

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"- Thank you, I understand." She'll take it with care and reverence. "Will other enchantments interfere with it, such as making it harder to destroy?"

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“Shouldn’t do. But I don’t think I understand local magic well enough yet to swear that it won’t be harder to enchant than normal glass—my kind of magic item doesn’t do slots.”

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"Thank you." A smile.

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“It’s really very little trouble compared to the expected value.”

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"Then is it easy for you to make more?" A magic lantern of resurrection in every continent!

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"It takes me about five minutes to carve the sigils, and less than that to re-grow the tooth. --I don't have spell slots, I can do that all day if I want to." 

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"If you ever have an hour or two free." At some point they'll get towards the ten minute moment. (There's still more healing, as always - Absalom is a big city and Remove Disease and Regeneration spells, and people have picked up it does age, too, which someone somewhere might have invented at some point, in the ages before Earthfall, but not since.)

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"Give me as many glass lanterns as you have, I have a vest of pockets I can put 'em in, I can do them when I have a couple minutes spare here and there." 

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She'll do that!

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Lucy will put all but one of the lanterns in her pockets and start carving the one she leaves out. 

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"I should lend you some spells before you leave," she says thoughtfully. "Do you know the spells Sanctuary and Shield Other? I can give you them with a general Comprehend Languages."

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"I don't actually know any spells as such, my abilities work differently." 

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"Ah! No, how they function; I can lend you some of mine."

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"Ah. No, I'm still not familiar with those two yet."

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"Sanctuary stops others from attacking you as long as you don't offer them any harm, though it can be resisted; Shield Other lets you take half the harm someone else would take, and is a minor ward against spells and blows for them." Both are very useful for Sarenrites.

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"--Okay, those both sound amazing, but, also--how does Sanctuary define harm, like, if I'm attempting to resurrect some vampires and the vampires object to this, does that count--"

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"Broadly, though speech and curing others never count. Trying to use positive energy to destroy vampires does, certainly," she says, "I don't know about also resurrecting them."

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"Oh, my light isn't positive energy, it works differently, it doesn't destroy vampires before resurrecting them." 

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"Then I do not know, for no one has ever tried it before. Shield Other will last fourteen hours, Sanctuary eighty-eight seconds, and Comprehend Languages one hour, twenty-six minutes "- and then she'll do something magic and there will just be a - section of Lucy's mind that she didn't notice, with three new levers she can pull in it.

(It's very clear which is which; Shield Other is bigger and more complex, and it and Sanctuary, the two guardian-spells, are clearly similar structures. Comprehend Languages, through process of elimination, is the small one that isn't defensive.)

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Oh gosh. 

Lucy's first instinct is to apply her laboratory-honed poking-at-the-neat-magic-things impulses, but fortunately, she has Wisdom enhanced instead of Cunning, so she does not immediately rush off to try to figure out some kind of magically-enhanced mirror arrangement that will let her look at the dormant spell structures now attached to her instead of Bey Xerashir. 

She does, however, promise herself that, in the mythical future in which she has downtime that isn't otherwise spoken for, she's going to have a nice long scrutinize of some spells. 

"Thank you. --Is this more like a buff, or like having spells prepared--in the sense of whether it sticks when you die and come back--"

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"You are welcome." Smile. "The spell granting you the spells will end if you die or it is dispelled."

Hug before Lucy runs off to do anything else dangerous and heroic?

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The Sending will come back!

"Miss Whitman, safe in Ardis, main church, all alive, elder dragon resurrected, departed, some chaos, buffs empty, get new ring, Heaven will assist, see soon."

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"...The elder dragon's probably my fault," she says, grimacing. "What do you think he means by Heaven will assist, specifically--"

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"Either that Heaven will help you get a new ring because you used your last one in a good cause, or that they will assist with Hell."

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"And, Lucy, If you helped an elder dragon escape Hell, you helped someone escape Hell."

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"Oh, I did a lot of that. Strictly speaking my natural state is glowing a lot more brightly than I did here and the horrible brain-clawing devils especially clawed at, uh, the parts of my brain that know that it is a good idea not to do that. I wasn't kidding about Avernus having been empty when I left, and it wasn't mostly because I set it on lots of fire." 

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A very warm smile. "Good."

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"It's really excellent but I can't help but observe that I attract sidequests like iron filings to a magnet and this dragon seems likely to be one of them. --Do you think Tiriac was trying to tell me to replace the ring before showing up, if he was and I ignore it that would be at best a waste of Sending words--"

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"Either before showing up or before committing yourself to anything there, I think."

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"...And I can't assume that I can show up and whisk them off on a Felandriel Morgethai trip, they might well have committed to things in my absence." She exhales forcefully. "Okay. --I assume finding Felandriel Morgethai is in some manner more complicated than just showing up on a conveniently public doorstep, because I'm sure there are lots of evil people who would love to kill her too."

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"She's the provost of Almas University in the north end of Almas, capital city of Andoran, which is where the entrance to her demiplane is located."

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"Okay. --Count Tiriac didn't say they had committed to anything there, and Sending's word limit is quite constraining but he probably wouldn't have used up a word calling me Miss Whitman if he was leaving something like that out. And he did say he'd see me soon, and it might easily take a while to replace the ring--yeah, okay, next stop Ustalav." She relaxes fractionally. And then hugs Bey Xerashir again before leaving, because, hugs. 

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Hugs!

And then, under a great many cleric buffs -

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Lucy ZOOMS off towards Ardis. 

(She will keep an eye out for any fuckoff dragons on the way. To AVOID them, because +6 WIS.)

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There's a pretty huge one (green) around the cliffs on the east side of Lake Encarthan, but Lucy blows past her. 

- Hey is that a SHINY CURSED MAGIC THING just off the north coast?

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Lucy will CREATE A WORD OF CORRESPONDENCE meaning the exact location that she sees the thing in, so that she will remember it later, and then she CONTINUES ZOOMING TO ARDIS. 

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She will see that various bits of Ustalav are more or less supernaturally messed up than various other bits of Ustalav, but that's the main thing, really! It won't take long before Ardis is visible, only slightly more damaged than it has been in the... less than an hour??? since she last visited it.

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It has definitely been more than an hour, between the multiple tram rides and the shopping and the loitering in Absalom. 

It hasn't been more than an hour by NEARLY enough, though, considering how many things have happened. 

She sets down in the nearest open space she can find to the main church, changing shape down to humanoid relatively slowly so that her party will have time to notice her and show up. 

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The main church is Our Lady of Lanterns, a grand cathedral of Pharasma Razmir who knows? with fifteen onion domes topped with beautiful spires, flanked by two large ponds behind it and behind the opposite end of the courtyard/plaza that it faces onto that look like they were once thoroughly manicured, beautifully tranquil pools, but are presently sludgy swamps honoring Pharasma in Her role as goddess of birth by producing a vast swarm of mosquitoes and Her role as goddess of death by the mosquitoes being malarial.

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A hawk looking down from one of the spires cocks its head as it sees her fly overhead, then flies off as she lands!

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And after a brief pause in which the few people in the plaza scatter for cover, three people and a wolf will come out of one of the cathedral's side entrances to greet Lucy! 

"Miss Whitman!"

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"Can I have a hug?" 

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"Of course, Miss Whitman." She blew up Hell. She can have a hug.

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Hug!!!

Something unwinds in her chest. She isn't going to let go for a solid minute, if he doesn't let go first. 

"--I got you a present," she says, eventually. 

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He isn't going to let go first. He's right here and can shoot anything she needs shot. "I would think you had higher priorities," he will eventually say, touched.

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"It wasn't premeditated," she admits, "the guy who was selling plane shifts back to Golarion, in Axis, was also selling hats." She touches the deerstalker-with-an-eye-on-it that she's currently wearing, and pulls out the cold-resistance-and-wilderness-survival hat. 

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It is not, actually, the case that Ristomaur Tiriac ever, under any circumstances, needs another +2 to Survival checks. He's a ranger. Never needing that kind of bonus is what rangers are all about.

"Thank you, Miss Whitman," he says, and he will put the furry hat with ear flaps on.

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She beams at him, and then turns to Kais. 

"The guy who dropped me off on Golarion left me in Absalom. I met Bey Xerashir! I like her, she's neat. Plus she loaned me her headband."

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"She is!" He beams. "They did an excellent job choosing a high priest for Absalom. Are you holding up well, is there anything I can do to help?"

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"I am...a lot better now than I was twenty minutes ago. I, uh, am looking forward to having time to just stop and not have to figure out what to do in the next five minutes."

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"I do not believe there are any ongoing emergencies in Ustalav that were not emergencies an hour ago. The dragon - blue, Great Wyrm by my estimation - flew west-northwest away from the main line of conflict, and I have not seen it since."

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"Kais and I have used most of our day's spells," says de Caserta. "If a crisis came up I couldn't do much."

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"My plan right now is for all of us to go talk to Felandriel Morgethai and hope that she lets us into a demiplane that's secure enough for our purposes." 

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"Sounds like a good plan to me."

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"As you say, Miss Whitman."

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Lucy turns into a giant crab again, helps them climb on, and then ZOOMS off towards Almas. 

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ZOOOM!

There are more RANDOM INTERESTING OBJECTS on the way! Like that secret unholy fortress, or that secret unholy monastery, or that army of the undead that someone apparently kept in reserve, or that battle site, or those extremely cursed mountains, or hey alllll the way over there there's a planar distortion, or that island that is just SUPER messed up, and there's devils down there -

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...Okay, Lucy will slow down SLIGHTLY and glow at the undead army, but the rest of them she just mentally bookmarks for later. 

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Fair enough!

A lantern archon teleports next to her at one point but she's going REAL fast and this method of getting in touch with her will probably not work.

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...It does sort of work, in the sense that she notices the lantern archon and slows down and then turns around and goes back?

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"Hello!" The lantern archon bounces. "Are you Lucy Whitman?"

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(Dawnbringer Kais pulls out a wand and Detects Evil, then says "nonevil.")

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(And de Caserta detects magic.)

"Lesser Planar Ally," she murmurs.

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"Yes, that's me!" 

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"I am a lantern archon summoned by -" very carefully "- First Speaker Onishi Kazujun of Tianjing, a Lawful Good cleric of Shelyn, goddess of beauty and music and love! There are very bad problems with Abyssal monsters and bad people in their country and they want you to come visit to bring willing good people back to life so these people can help fix the problems!"

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She thinks about this. 

To her party: "I'm inclined to say I'll put it on my agenda but I really need to replace the ring of delayed doom first." 

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Pause. "Indeed."

"Tianjing is on another continent, Miss Whitman. Your fame is now reaching the four corners of the world."

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De Caserta and Kais are inclined to agree with 'not this particular instant!'

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“I’ll come when I can, but Hell ate my last Ring of Delayed Doom and I need another one before they decide to have another go. Onishi Kazujun and their associates should prepare a lot of Sendings when I do show up, or before if I can give a day’s warning, because my kind of resurrection doesn’t have consent built in so I have to manually check.”

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"I understand!" Lantern bob! "Thank you! Hell is very bad! Should I tell them what you told me?"

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“Maybe just say I have errands instead of specifically mentioning that I am currently delayed-doom-deprived." 

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"So the message is that Lucy Whitman says she'll come when she can, but she has errands, and Onishi Kazujun and their associates should prepare a lot of Sendings when she does show up or before because hser kind of resurrection doesn't have consent built in so she needs to manually check?"

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"Yeah, that." 

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"I understand!" And the lantern archon will poof off back to Almost Certainly Tianjing.

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And Lucy will continue ZOOMing Almas-wards, dispensing the occasional lumens if it seems occasioned. 

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And as she approaches Almas she passes a great many obvious sidequest hooks which I cannot possibly detail fully because Golarion, seriously, Golarion, before the city nears in front of her! While most of Andoran is only lightly populated, Almas is a fair-sized city of about a hundred and fifty thousand people, surrounded by rich farmland on three sides where three different rivers flow into the great Andoshen; while it can't compare to Absalom (or of course Aktun), it's still much larger than anything Ustalav has to offer. The city has the usual collection of impressive buildings, vast estates, tall towers, and terrible poor neighborhoods, as well as, unfortunately, significantly more starving child beggars than any of the other cities she's so far seen, as well as some pretty extreme space-bending at one cluster of buildings at the north end of town. Where's she setting down first?

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Space-bending cluster of buildings!

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The space-bending cluster of buildings appears to be a school! Recognizable buildings include a very large library, a medium-sized library, a small library, a private library, lecture halls, facilities for experimentation in the development of magical theory (very thick walls and thin roofs), and student housing (heating is for people who cannot cast Endure Elements). The space-bendingist bit is in a moderately grandiose apparent temple-to-the-very-idea-of-learning (or possibly Nethys, hard to tell) that appears to be where the student administration is located?

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Student Administration sounds fine! 

She will enter the building, with party, and look around for any kind of information desk. 

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Information desk is present! "Oh, you're Lucy Whitman!" says the fox-person at the door. "Felandriel is just down that way, through the door and into the secret corridor, she told us to expect you at some point today." She'll point over THATAWAYS to where there's a door that says PROVOST FELANDRIEL MORGETHAI.

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…Well. Okay, sure, cool—did they notice her flying in? Or are young people with white hair just that rare? Or is it something else, that let them recognize her without her having to glow. She will not ask these questions, she will head over to the PROVOST FELANDRIEL MORGETHAI door.

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(Young people with white hair and a multinational adventuring party including a wolf.)

The PROVOST FELANDRIEL MORGETHAI door leads to an office with shelves full of extremely imposing-looking leather-bound books with titles in languages Lucy does not speak (but that de Caserta has trouble reading with a straight face), a desk with an inkwell, a quill, lots of papers and three small and extremely realistic scale models of devils, and a sign saying THE PROVOST IS NOT AT HER DESK and an arrow pointing towards the presently-open "secret door," (it does not look secret at all) which appears to lead around a sharp corner. On the door is a sign saying DO NOT ENTER EXCEPT AT OWN RISK and another one saying THIS RISK IS VERY SERIOUS and a third saying "It has been 478 days, 14 hours, 38 minutes and -" a steadily ticking number of seconds "- since our last secret corridor fatality. Don't reset this number!" and then a fourth note saying "Don't worry!" with a little drawing of a diamond crab stuck to it.

lot of stuff in this room looks very, very magical.

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Lucy is incredibly charmed by the "Don't worry!" note! She wonders if Felandriel Morgethai is also Chaotic. Lucy still maintains that she isn't Chaotic by ideology but she is increasingly inclined to admit that she is Chaotic by temperament. 

Lucy is incredibly tempted to inspect the magical stuff and/or ask de Caserta what the funny book titles say but she has a MISSION and she is AVOIDING SIDEQUESTS so she is going to instead turn the sharp corner that the note with a picture of her on it says not to worry about. 

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Around the corner, the secret corridor (wide enough for two abreast) opens up into the vastness of interstellar space, or a very good replica. Starlight illuminates the corridor only faintly, stars glimmering as seen from above a world that is almost, but not quite, Golarion. The floor under her feet (tiled in foot-sized metal squares) stretches across the entire vastness of space, infinitely receding into the distance, a two-dimensional plane as wide as a universe.

A few hundred feet away, off in the distance, the mundane corridor resumes, walls and ceiling and all, though it's filled by a hulking construct of some unknown metal that takes up almost the entire space. A small piece of paper is printed on it, "Mind you don't trip! P.S. Forbiddance password is blue chocolate marble" and the face of someone who looks a little like Kais hunched over.

(There is still air, and Lucy's supernatural senses can detect that the stars aren't really there. They're a very convincing facsimile to a mildly superhuman eye, but not to a quarter-star or quarter-Messenger.)

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de Caserta is sort of... staring... in awe, with a Detect Magic charm up.

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"Archmages' towers are usually like this," Count Tiriac murmurs. "If not identically."

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"Are archmages usually in towers? I don't think this is a tower. It didn't look like one from the outside."

She starts across the floor, carefully keeping half an eye on her companions in case they start to trip, since apparently this is likely enough to be worth warning against. 

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"Modern archmages usually create their own worlds, but 'wizard's tower' is still a phrase in common usage."

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As soon as she steps onto the floor, she can feel her body become much heavier, like the difference between standing on the moon and standing on the Earth.

The golem moves out of the way as the party advances, back into the room behind it, which looks like a natural cave except for its naturally smooth floor and the curving, shield-shaped wall that goes across the sides of it, beyond where they need to travel, tall enough to almost cover a person, with hollow quiver-cylinders filled with bolts of pure iron. The cavern is illuminated from what looks like the light of a glittering gemstone ceiling overhead.

(Standing behind the wall are some recognizably non-people constructs, looking like crossbows on tripod legs just barely tall enough to shoot over the fence, with tiny little arms just to reload the crossbow sticking out of the crossbow's sides. All of them have been painted a variety of bright colors, with some very nice murals on them.)

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Nobody trips, since the warning has been given!

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Lucy is briefly startled by the change in gravity, but once she's gotten over that she barely notices the ongoing effect. 

(She's also mildly tempted to deliberately trip just to see what happens but even her baseline Wisdom would be enough to prevent that.)

 

She really really wants to stare at the magic crossbows, as much for the murals as for the magic, but She Will Instead Proceed. 

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There are, of course, more corridors and more rooms and more Forbiddance passwords, before they make it to Felandriel Morgethai's sitting room, which is where the door to the demiplane leads to (right then!), in which are located six paintings (one is, apparently, by a small child; another is of a species she may have seen in Axis but nowhere on Golarion reading a book), an anatomical chart of a dragon, a map of Golarion apparently detailed down to individual houses, more bookshelves, five chairs, a doggy bed, the dragonfly Gallipsiwhoop, and, sitting in one of these chairs, an elf woman of no particular age wearing a significant fraction of the national wealth of Andoran.

"Hello!" she says, waving. "Nice to see you, good work with Hell. Feel free to sit down."

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It's a style of eclectic that makes Lucy feel a little homesick. She sits down. 

"Thanks! It wasn't entirely intentional, to be perfectly honest, but I'm pleased with the result. Also it consumed my Ring of Delayed Doom and I'm told you're the only person on the planet who can make me a new one." 

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"Nefreti Clapati could also make you one, since she's usually on the planet," says Felandriel Morgethai, tossing Lucy a ring (it looks, as much as a magic item can, fairly worn, and there's only eight garnets on it) "and you could also track down Razmir's soul, which is in Gem #7, Box #849, Secure Storage Room, The Chamber of Sealing, The Astral Plane. But it's much simpler for me to give you my old one, really."

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Lucy slips on the ring. "I've been sort of given to understand that reviving Razmir would be something of a clusterfuck?" 

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"Razmir is an idiot but he was very good at making magic items!"

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"I've never met him and don't have a whole lot of even secondhand information about him--I can't really tell whether, if I found his gem and brought him back, he's the kind of guy who I could simply bribe to do helpful things instead of unhelpful things, or if, uh, not that. --Oh, speaking of my absurd ability to bribe people," she withdraws a diamond femur from her pocket, "I also hear you can permanently boost my Wisdom." 

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Felandriel Morgethai, who has a small box of bits of Lucy given to her by Lastwall, does not boggle.

"I can," she says, "but I only prepared two Wish spells today," because she only gets two ninth-circle spells each day, "and you need diamonds to make scrolls of Wish and I want to save my scrolls for rescuing you from Achaekek. So I can give you two Wishes of Wisdom but not more yet."

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"Makes sense. Who or what is Achaekek?"

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"Achaekek is the Mantis God, lord of assassins! He kills people who defy the gods or try to become gods, especially if they do it somewhere with prophecy." A small mouse-person with a drinks cart will arrive, to Felandriel Morgethai's grateful smile and word of thanks (in Celestial, which Lucy does not currently speak).

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"Ah. I sure have defied at least one god. Is there...anywhere without prophecy?"

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"Prophecy is broken in Golarion, and unreliable in demiplanes near it." Tea? Coffee? Something stronger? "Achaekek is unlikely to act except at the consensus of the gods or when He prophecies a mortal will attempt ascension." Morgethai will take tea.

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Coffee, please. "Well, Sarenrae and Iomedae seem to like me, and I'm not planning to ascend anytime soon, but I appreciate your having my back on this even if I suspect Geb is a more immediate problem."

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Coffee it is! (Her companions will take various drinks.)

"What Geb will do is a mystery," Morgethai says, Gallipsiwhoop briefly landing on each of Lucy and her companions in turn to deliver a Mind Blank, "other than that it will involve fantastically powerful magic. It may occur in ten years or tomorrow. If you intend to stop him, you'd need to reach his hidden demiplane, which is impossible, overcome whatever defenses he put on it to secure it against Nex, also probably impossible, and find some way to incapacitate him that gets past his Clone or Clones and whatever else he has to bring himself back if killed."

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"...I suspect that in the long-term it will be possible for me to get into places not, conventionally, understood to be gettable-into, on account of how I am part Messenger and Messengers' whole thing is going places, but--that is, in fact, a very long-term project, and not something I intend to get distracted by anytime soon. I'm not not worried about him but mostly my plan is to not let myself get caught without a ring of delayed doom on my finger and to use the--roughly antimagic--ability I used to close the Worldwound as soon as he shows up. If there were more information available as to what he might try then that would be very useful but I'm not going to make plans that involve breaking into demiplanes anytime soon." 

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She nods. "Whatever it does will be very clever if you are a four thousand year old ghost archmage," she says, "which makes it very hard for the rest of us to predict. Do you have a luckstone yet?"

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“Yeah, Bey Xerashir gave me hers.”

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"Oh good! Bey Xerashir is a very sensible person."

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"I thought so! --Do you mind if I do magic item crafting while we talk, I made her a really good healing lamp while I was there and I'm making more of them."

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"Not at all! - I should probably tell you that most people will assume Desna brought you here once they know about it, I don't know if it's true or not but it's the obvious thing to guess."

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"I haven't heard much of Desna yet, but from what I have heard--freedom, travel, diversity of experience?--that checks out. So far though people have mostly been crediting my work to Sarenrae, which I haven't bothered to correct because I relate to Sarenrae hard enough that when I first got here and tried praying to Iomedae, Sarenrae replied instead." 

Lucy pulls out a lantern to etch sigils into. 

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Morgethai smiles at that. "Desna is the god who is out looking for better alternatives to the war between good and evil." She'll sip her tea. "Heaven's armies have occupied Avernus, by the way, so they control the area where new petitioners arrive. Hell is fighting them, but not very hard."

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"--Oh, that's wonderful! Does that not count as part of the war between Good and Evil, where Desna's concerned--I did do a lot of damage--or was it just relevant because the war between Good and Evil came up?"

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"You resurrected everyone in Avernus," says Felandriel Morgethai, "even devils that Heaven could only have killed, and now unless Hell recovers Avernus, if they die again they can be taken to safety in Nirvana. That's what the war between Good and Evil couldn't do."

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"That's true. I did also set this one guy on a lot of fire, though." 

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"Barbatos?" Morgethai laughs. "I don't worship Sarenrae, Lucy. He got his place by selling his planet to Hell, and I don't think most of Chaotic Good will particularly mourn if he takes a few centuries to recover."

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"I don't know if that's his name, he didn't introduce himself in any language a human voice could produce. Also: I'm sorry, selling his planet to Hell???"

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"Barbatos, Lord of the First. He offered Asmodeus a world of souls if Asmodeus made him an archdevil, and - Lawful evil - they both kept their part of the bargain."

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"Setting that aside for now for obvious reasons, I wasn't sorry for setting him on fire or expecting anyone else to be sorry he was set on fire, it's just, that's why I didn't think of what happened as especially not-war-like."

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"It wasn't a war! It was a rescue mission. Even Barbatos lived."

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"Good point. Although I feel like 'rescue mission' implies that I was there on purpose, as opposed to being kidnapped. Really, everything that happened there would have happened just the same if I hadn't been Good, just out of self-defense. I suppose if I hadn't been good I might have acceded to Barbatos's demands instead of setting him on fire."

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"That is the chief weakness of Hell." She gives the rest of the party a smile. "I think as a mysterious and powerful wizard, it is customary to offer everyone who comes to me a boon, a riddle, or a quest, and I would hardly want to fail in teaching my students how they should act when they are archmages. Lucy has taken a ring as boon, but which of these would you prefer? Giustina?"

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" - May I ask for five minutes with one of your old spellbooks?" says de Caserta after only a moment.

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"Yes! Kais? You've been as silent as she, hardly your usual habit."

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"- These are unusual times, Provost. I'm not free to seek out any quest, and I've not the cleverness for a riddle, but I'm only here through Sarenrae's generosity and so can't claim to have earned any boon through my own actions."

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"If I only gave boons out to people who earned them what would the point of giving out boons be?"

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"Find a solution to the sorrows of Rahadoum, then, when Cheliax is free."

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"There is no solution to Rahadoum that I can provide," she says apologetically. "They starve and freeze and die dried out and worn and scarred because they have set their feet on a path I cannot turn them off, nor would they thank me if I could." She glances to Lucy. "Rahadoum rejects all servants of the gods, for better or for worse."

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"And this makes them starve and freeze and wither? That seems, uh, concerning."

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"The gods provide through their servants good harvests and clean water and protection from the elements healing, and the churches charity and banking and welfare, and the Speakers of the First Law of Rahadoum have made a pact with the asura, old enemies of the gods, to destroy any servant of theirs who sets foot in the nation."

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"Whhhhat is an asura, and also, like, how are we defining 'servant' and 'god,' here, like, I have done things at the direction of Sarenrae and Lastwall and also people keep deciding to worship my dad." 

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"Lawful Evil outsiders, the original inhabitants of Hell before Asmodeus conquered it," says Morgethai. "They're trying to carry out vengeance against the gods by making everything the gods ever did something they all regret." She is not, in fact, happy about Rahadoum being unwise enough to contract with them either, but is part of the 'it's very cool that someone is trying to build a country with no gods' school. "I can send a message to the Council of Elders to ask what they think of you - if they didn't send one of the lantern archons in my waiting room, in which case the problem may be solved!"

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"One of the--I see. Well, I can take individual actions towards Rahadoum, but actually patching their cleric-related deficiencies seems like it would be a huge commitment, possibly bigger than I could fulfill even if that were the best se of my time, which it almost definitely isn't." 

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Unhappy Sarenrite.

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"They're being very patient!" Biscuit?

And, yes, Morgethai agrees, she just isn't going to say so.

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Unhappy Sarenrite is VALID. Lucy will slide a little closer and put a hand on his shoulder. 

"Probably we can leverage my absurdity into some kind of solution, just, not one as simple and straightforward as 'I glow at it, it's all fixed.'"

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Unhappy Sarenrite appreciates it.

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"They want to solve their own problems, which is very noble of them but means that any problems they can't solve aren't," Morgethai says. "I expect they'd want you to resurrect everyone in the country and make them all immortal if they decide they like you but I don't know if they check how the dead people feel about it."

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"In Absalom I inadvertently resurrected a woman who was distressed to have been wrenched from Heaven and have consequently tightened my standards. --Also I don't think just me glowing at someone is going to make them immortal, my light, like, runs out--I'm distributing lamps through the church of Sarenrae, I could do that, you know, not through Sarenrae, but the thing about churches is that once you know you like the god, the church is pretty much vetted." 

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"Not as true as you'd like!" she says. "There's an archdevil of heresy out there and a lot of demons like pretending to be clerics, and in Minkai all the churches are run by nobles instead of clerics or are hiding in the mountains. But Absalom is much too busy selling people things to try to persecute priests when it could sell them things instead."

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"--Well, if I actually asked for an explanation every time I went 'what the fuck,' I'd do nothing but receive exposition for years, so let's just go 'ah, yes, Hell sucks and devils suck' and move along. What's your best guess at what would happen if I gave a handful of lanterns to the government of Rahadoum and told them to be Good with them." 

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"They'd put them in the main cities and everyone who learned about them and wasn't a secret god-worshipper would bring the their family members into the light every time they died or got hurt or old," Morgethai says promptly, "except people they executed."

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Kais nods. "The new Speaker of the First Law has said that Axis and the Good afterlives are bribes and the Evil afterlives are threats, and a man of virtue should reject both." He sighs. "I wish he served a better cause."

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"...In the absence of resurrection lanterns is he proposing everyone go to the Maelstrom...? Whatever, the important thing is that people get healed. I could probably also do something for plant growth but with healing you can just put them in the cities and people can visit when they need healing, vitalising the fields wouldn't centralize like that..."

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"He thinks that you should follow your conscience and ignore the consequences to your eternal fate," Kais says. "But he'll use the lanterns on everyone but executed criminals, to free them from the trap of afterlives."

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"It is, alas, true," says Tiriac quietly, "that food is a problem that will need to be solved eventually, when one takes into consideration just how many people starve to death every bad harvest. Better transportation can do a great deal to alleviate this, but only divine spellcasters can cast Create Food and Water."

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"Magnificent Mansion," she tosses out.

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" - If one is your gracious self, no doubt, but few arcane casters have reached the seventh circle."

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"I'm guessing the answer is no, but it would be remiss of me not to check the obvious thing--would it by any chance solve all of Rahadoum's problems if someone were to go beat up the asuras."

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Tiriac is slightly straining his excellent poker face not being amused at Lucy.

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"They were not intruders, but contracted with by a wizard serving the Council of Elders, so I fear not."

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"I figured, but it seems like it would work for Cheliax and Nidal--if it could be done--so I had to check. I don't suppose there's some theoretical way to mass-produce magnificent mansions or some other similarly useful spell that's bottlenecked on diamonds or some other resource I might be able to cheat at." 

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"If you can create spellsilver or resurrect wizards long dead in sufficiently greater numbers than you resurrect the common folk, perhaps one or the other would serve?"

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"Or recover the magical secrets of lost Azlant, if you're offering impossible things!"

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"Well, I have historically had some success at recovering lost secrets by resurrecting people who've been dead for a long time, but that was with a less appealing afterlife setup... what's spellsilver?"

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"A soft silvery-grey metal that tarnishes in the air, refined from monazite sands," says Morgethai, "which you need to imbue an item with magic so it remains enchanted after a normal spell would end." It would be a multi-year research project to invent a magic item of reusable Magnificent Mansion, but if Cheliax and Nidal are liberated...

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"What...kind...of metal is it? I mean, um--how...heavy is it. Like, um, different metals have different--I don't know how advanced the local understanding of chemistry is."

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Felandriel Morgethai will just politely ask Gallipsiwhoop to bring a sample of spellsilver over so Lucy can analyze it, and Gallipsiwhoop will fly out and bring it back on a Floating Disk!

It is, indeed, a silvery-grey metal, soft, ductile, tarnishing in the air which is why it is in oil in a glass vial, treated as if a small quantity is very precious.

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Lucy looks closely at it. 

No, closer than that. 

 

 

Reeeaaally close. 

 

"Is this a pure sample of spellsilver, or is it mixed with other stuff?"

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"Ninety-six percent pure," says Felandriel Morgethai, watching Lucy closely.

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"So is spellsilver an alloy definitionally, or are the different metals in this all spellsilver?"

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Morgethai smiles the smile of SCIENCE. "Nothing is alloyed together by mortal hands to produce it; this sample was refined from monazite and nothing else."

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"Do all samples of spellsilver and/or monazite have the same ratios of individual elemental metals, I'm not actually familiar with monazite." 

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"I don't know," admits the most powerful wizard in Avistan.

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"I think in theory I should be able to make spellsilver but if it's magically important that the elements be in the correct ratios then it would be somewhat harder. ...Also I should do it somewhere very uninhabited, I'm not at all sure I could do it in a way that was...safe...for mortals...to be anywhere near..."

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"There are spellsilvers refined from other materials," she says, "and whether those have the same ratio of component-smaller-parts as monazite I do not know. I can provide an empty demiplane for your research, though I'd suggest that resurrecting every willing Good adventurer in the Inner Sea would be a higher priority."

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"I don't think I would need a demiplane, I could just do it in space. --Although a demiplane might be safer for me, for...obvious reasons...anyway, yes, resurrecting everyone helpful, I am so on board with that. --I actually got a message via lantern archon that someone, I think maybe not on the Inner Sea, wanted me to come do that there." 

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She nods. "Before you go, though, there are still three things that need to be done."

And she will draw out a diamond (... Lucy may recognize it as having formerly been part of her) and directly command-line input into reality a set of ancient words recovered by Aroden from the wreck of Azlant, which may be translated as a specification for - 

MAKE LUCY WISER.

And then, as the diamond crumbles into dust, she does it again.

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Lucy really really likes Wisdom boosts. 

She hopes that "become wiser" isn't addictive, as far as she knows there are only so many ways to do it and also addicts tend to accomplish fewer addiction-unrelated things than non-addicts. 

"To the best of your knowledge, is anything organized yet underway with regards to collecting the remains of powerful Good adventurers for resurrection, and if not, who do you think would be best to talk to about organizing it? Is the answer just Lastwall, it seems like it might be."

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"The place to go is the sanctuary of the Golden Cathedral of Milani, which faces the Field of Concord due southeast of the university," says Felandriel Morgethai, "where Lastwall, Andoran, and the churches of Sarenrae, Desna, Torag, Milani, Iomedae, Erastil, Shelyn and a number of other gods have been gathering bodies." She sips her tea. "That was the second thing I wanted to tell you."

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"--Oh, perfect! You know, I really like your style." 

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"Thank you! I'm very pleased to learn you exist," she says. "Hopefully you'll continue doing so!"

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"I also hope this--oh," she rummages in her pockets and produces a box, "I'm not an isolated phenomenon, I have relatives who can do the same thing I do, will you hold onto a tissue sample for me in case I suffer some form of existence failure and then my family shows up." 

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"Of course!" She'll tuck the box into a far-too-small pocket.

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Why would Lucy, of all people, consider a pocket to be too small. 

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"There is, of course, a last boon, before I get distracted. Other than casting Spell Resistance on all of you." Morgethai is in fact going to start casting spells, through Gallipsiwhoop as well as with her own body.

"Ristomaur. What boon do you desire?"

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... "I don't," he says.

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Lucy turns to give him a Look. "Tiriac," 

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"I have spent my entire life wanting one thing," he said. "I have it. Will you give me a few decades to find something else before you ask me again, Miss Whitman?"

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"--Okay, that's fair, also can I hug you about it." 

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"If you want," says Tiriac, feeling slightly baffled.

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(Morgethai is NOT baffled and thinks this is hilarious but is politely not going to laugh at them. It's not like it would help.)

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Hug. 

"I'm just really really glad Sarenrae pointed me at you." 

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"You are not alone, Miss Whitman," he says, patting her back somewhat helplessly. He does indeed know this and feels it very strongly.

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Once the FEELINGS have subsided to a more bearable degree, she pulls away and turns partway to the archmage. 

"I assume the Golden Cathedral is golden and/or yellowish. Does the Field of Concord have distinguishing features or should I just look for lots and lots of people." 

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"That will work!" Also, Morgethai can, with a flick of her fingers, make a map of the city as seen from above, then highlight the Golden Cathedral (big and yellow) and the Field of Concord (city square), and also where they're standing (or, rather, the demiplane's connection to the world outside where they're standing).

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(Lucy is very good. He's very sure of this.)

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"Thanks, that's very helpful," she says, glancing over the map. "--I feel like I'm forgetting at least several very important things I ought to be taking the opportunity to ask but, uh, if so, I am not having a lot of luck not forgetting them."

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"Geb, Asmodeus, Deskari, Baphomet, the Whispering Way, and probably some inevitables are all trying to kill you, the daemons might start, and can I cast a few dozen spells on you to make you harder to kill for the next hour or two?"

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"Yes please. --Also who or what are Deskari, Baphomet, and inevitables."

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She'll pull some metamagic rods out of a bag and start casting! Very very fast, including spells from Gallipsiwhoop! "Deskari and Baphomet are the demon lords who ran the Worldwound; their domains are desolation and bestial cunning. Inevitables are the Lawful Neutral enforcers of the laws of the universe; they generally object to outsiders from beyond Creation doing things and they'll be happy the Worldwound was closed and very disturbed about everything else you did, assuming it was you who raised everyone who died in the planet in the past two weeks a few hours ago."

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"It's not my fault I was in the river of souls."

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"While I would not criticize your decision-making, Miss Whitman..."

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"Resurrection is a thing here already! Really this was just a matter of scale. It even involved diamonds! Technically. Anyway I think anyone who wants to go after me for the mass resurrection thing should also go after the Whispering Way, considering."

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Tiriac doesn't look like he's smiling if you look at his face, but he's smiling.

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Morgethai does! "Inevitables are less concerned about 'good' or 'evil' than 'predictable' or 'unpredictable,' and less concerned about one world than Creation. They're very frustrating to work with."

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"Well I think I'm pretty good for Creation but unpredictable I'll give them. How many of 'em would it take to be as hard to beat up as Barbatos?"

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"They range in strength as devils and angels do, but the strongest are gods older and more powerful than Barbatos, made to keep the universe from destruction rather than to serve any end within it."

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"Hhhhow likely are those ones to get sent on a hit."

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"I don't believe any of them have ever left Axis." This is not quite as soothing as it might sound, given that Morgethai knows a wish wording that she eventually decoded as saying that two should now equal one, and which was last attempted to be used during the Shining Crusade approximately half an inch above what is now the surface of Lake Kavapesta.

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"Okay, so, prooooobably I can handle myself, but frankly I don't want to have a Barbatos-level showdown anywhere there's any collateral to damage."

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"That's one of the reasons I have a demiplane."

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Lucy is very good. Did people notice Lucy was very good? Because she is.

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"They seem useful. Maybe I should try studying wizardry." 

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"Reaching the level where you can make demiplanes requires using magic to defend yourself with risk to your life, unfortunately," Morgethai says, as she finishes casting spells. "I don't know there to be much that can threaten your life."

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"Running out of charges on my ring? Does it have to be life specifically, that's weird and interesting."

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"I believe it to be a matter of operating at the uttermost limits of your capacity due to stress, Miss Whitman," he says. "A threat that is not potentially fatal is very rarely enough to provoke it."

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"I'm not saying what happened in Hell definitely qualifies but it does also sound like wizardry is useful below demiplane level. Which does not, necessarily, make it the best use of my time, but if Hell-caliber situations are going to happen to me it would be nice to get something out of it. --Also I'm sorry for whatever happened to risk your life."

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"Oh, it was deliberate! I wanted to be an archmage so I got into trouble until I was."

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" - Most people who attempt this die, Miss Whitman," Tiriac adds, because someone has to.

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"Does that mean there are more Good archmages, in general, because it's a better bet if dying is an acceptable outcome?"

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"I do not have the figures," he admits, "but the less you fear death, the less power it holds to drive you to avoid it, and yet the more you desire to save others, the more fear of losing them can drive you. A year ago there were three archmages of the ninth circle between the Worldwound and the sands, one Good, one Evil, and one Neutral, so whatever effect it has is not enough to be clear to all."

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"Hmm. Well, it's not like I thought people made good decisions." 

And that's pretty much everything so now they can make their way back out through the security measures. ...And this time Lucy will ask about some of the book titles that got a reaction on the way in. 

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"The Laws of Ancient Holomog," de Caserta points out, "- Holomog is an anarchy. 'Everything We Know About The Plumbing Of Ancient Thassilon' - I don't believe we know anything. 'A Wizard's Guide To Cooking Peanuts,' that one should be obvious. 'The Thousand Loves Of Jerishell' - a primordial inevitable who keeps the planets spinning and is almost certainly incapable of romance. I don't know what the books are, but Morgethai entertained herself titling them."

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"Is the joke that wizards have better things to do than cooking things or are there local connotations of peanuts." 

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"The former," she says. "Magnificent Mansion at seventh circle conjures anything and everything you could desire, and clerics can conjure food at third."

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Wizard is not the same thing as cleric so it sounds like below-seventh-circle wizards might still have some use for cooking, especially if they, like, enjoy it, but she's not going to quibble. 

She takes an extra-magic glance at the figurines--yeah, those are what she thought they were--and then they can all sweep out and head for the cathedral. 

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Details about Almas:

- Beautiful architecture! It's really pretty great. A little of it is evil-looking, but most is instead going for 'grand, glorious, demonstrations of the ability of people to build things' that is a hundred years behind what London could do even before it fell, but, you know, is trying.

- Houses that are not beautiful architecture because they are very crammed-full blocks of flats trying to fit as many people as possible, though those are mostly off the main roads.

- People going around calling each other "Citizen" and "Brother" and "Friend."

- Starving beggar children. Lots of starving beggar children. Kais hands out copper currency at a "four per child" rule and is prepared to Create Water all over anyone who takes another kid's where he can see them.

- On that topic, mansions that look fantastically evil in an architectural sense but have been redecorated and painted red and white or blue and gold  that say ORPHANAGE on them, very few of them in good repair.

- People going around with symbols blatantly displayed, including Sarenrae's heart, the sword-symbol of Iomedae she saw at Lastwall, a golden tankard, and a golden bow and arrow.

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"D'you know why the urchins are at street level?" she asks in a low voice. 

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"Should they not be, Miss Whitman?"

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"In London they mostly hang out on the rooftops."

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"But then how would they steal or beg, if adults were not on these rooftops with them?"

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"Fishing poles! --For pickpocketing, when they beg they usually do it on the streets. But they do a lot more stealing than begging." 

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"I must suggest that you do not introduce these innovations to Almas," he murmurs, "for fear they might catch on."

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She laughs. "I wouldn't know how, anyway, I was never an urchin--didn't actually learn to assume human form until I was an adult--I could probably have convinced some urchins to teach me how anyway, but I had better things to do." 

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A verrrry slight smile. "Oh? What were your adventures, when you were new to human form?"

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"Well, the very first thing I got caught up in was stopping Mr. Fires from abducting a baby and using them to love potion the entire city..." 

She has gotten far enough into this anecdote to describe the part where she found out she was the Bazaar's granddaughter by the time they've reached the cathedral. 

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Tiriac will tense very slightly more at the exciting bits and be quietly concerned about the concerning bits and be visibly slightly glad when she heroically triumphs with the power of talking and threats and resurrecting everything!

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And they will arrive at the temple! It's an enormous structure in the largest square in the city, a genuinely impressive and beautiful piece of architecture, if long obsolete by the standards of Golarion as well as London, surrounded by gardens packed full of rosebushes. It was clearly built to be more impressive than it is, though; the windows are cloudy glass, and the cathedral sure looks like it was built for them to be stained, and however thorny the brambles on the garden it is obviously not part of the intended design, by the scarred mosaics that can be seen under the thorns, and various of the carvings on the outside of the cathedral have been determinedly edited, possibly multiple times. Right now, they mostly show pictures of fiends being killed; across the huge square there's the flag of the nation of Andoran, and hanging from a flagpole outside the cathedral is a rose whose petals weep blood.

Inside, there's rather a lot of people - mostly ordinary Andoran - who are praying and thanking the gods. (It is less overstuffed for its size than the much smaller churches of Sarenrae they passed on the way, but only some of that is size, given that the churches of Desna and Pharasma were also overstuffed.) Many of them look suspiciously youthful and healthy, almost as though all their wounds were magically healed when they were resurrected less than twenty-four hours ago.

One of the people hanging out near the door has a Detect Magic going, and would like to get Lucy and Tiriac's attention when they come in?

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Lucy sees them and steers the group over.

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"Ma'am?" The magic-detecting person is a quiet-looking halfling with short red-brown hair, a friendly smile, a nasty scar on her neck and a red rose badge on the dress she's wearing. "Are you Lucy Whitman?"

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"Yes I am!" 

(Lucy barely notices the scar; people accumulate an astounding number and variety of scars, in London where death does not stick.)

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"The gentlemen are waiting for you in the sanctuary room." She quietly flickers through a number of divinations without visibly casting a spell or particularly changing her expression (unless you are very good at noticing the bit where she's temporarily blind after detecting Good and Chaos on Lucy). "Please follow me."

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Lucy glances around briefly to double-check that none of her party members have been carried off by a local equivalent of the Vake when she wasn't looking, because this has been That Kind Of Day, then nods and follows. 

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(They have not been.)

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The sanctuary room (password "The winter's coming, the snows are on us," which everyone needs to repeat if they don't want Milani to try to strike them dead) is behind the main area, through some vaulted arches that must have looked great ages ago, past a double door and through some areas of more obvious work - 

- and into the sanctuary room, which is usually where they store vitally important sacred objects and rescued prisoners and is warded against scrying and devils and everything else they need to worry about so there's somewhere safe in the temple if someone really, really needs sanctuary, but right now it is absolutely completely full of bunk beds with corpses on them. Most of them aren't rotting (magic), but others are a bit too fragmentary for that to work out, though every toe has at least one (small) bed to itself.

There's also a bunch of Very Powerful People with Very Powerful Magic Items in the room, most of them unfamiliar. None of them are making nametags, but the person with the fanciest and sincerest baby-kissing smile says "Codwin," and offers his hand to shake. "You have no idea how grateful we are."

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...She studies him as she shakes his hand, head cocked slightly. "I'm glad to be able to do it. Are you a politician?" 

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Three of the unfamiliar Very Powerful People laugh!

"For my sins," Codwin admits. "Supreme Elect of Andoran until the people release me. Here, let me introduce you to -"

- A short list of the VIPs! Many of them are standing funny, almost as if they cut off their small toes before coming here!

There's a lot of powerful wizards, generals, high priests, and various other people who would meet her, though they are very busy.

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Lucy is very much in favor of busy people continuing to do important things instead of coming to meet her! Important things getting done is good. 

But she is pleased to meet these people. There weren't nearly enough powerful Good people back home and the number of them here is a very affecting counterpoint to how much bigger a metaphorical body of water she is in now. 

Anyway. Dead people to resurrect?

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Alllll over the place. There's bits of people on some of the beds, but most of them the corpses are relatively intact. Some of them (the ones where Gentle Repose has been maintained) look like they just died a minute ago.

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Wonderful. 

She lights up. 

(Important people can stop walking funny now.) 

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... Important people stop walking funny.

Important people are abruptly much younger.

Important people may have had an intellectual awareness of what Lucy could do, they may have thought she could, but now they know it. The High Priest of Iomedae in Andoran appears to be having a religious experience at the sheer number of spells per day they'll now have access to when they go back to war with Cheliax.

Also a really astonishing number of people are now alive! Some of them are screaming. Some of them are rapidly patting themselves, or looking around frantically. Some of them (the non-maledicted ones, mostly) are reaching for the plain white robes at the base of their beds, or in a few cases casting Disguise Self.

Codwin will bow very deeply before Lucy, something that some of the other awake-and-moving people (the ones not paying attention to the resurrectees) will join him in.

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Why, yes, Lucy is excellent.