I claimed this ship would work. We'll see.
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They were searching the room already, mostly because of the potential ongoing threat to them and to Iomedae, but they'll spread out, and more importantly start trying to scry Conn Levas and reaching out with the communication-spell to summon help. There aren't very many mages actually in the tower, but there are lots of hertasi who can join in the search. Though very plausibly the man isn't in the Tower again; the clever option here would have been to immediately Gate out. 

Also they're going to work on getting a Healer here as fast as possible, but 'as fast as possible' is probably still going to be at least thirty seconds. 

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Urtho gasps in a deep breath, his eyes going wide and struggling to focus on her face. He reaches for her, but clumsily, like he's not exactly seeing her body where it actually is in space. 

(He isn't. The healing instantly cured all of the damage already done by the poison now coursing through his veins, and the resulting agonizing pain is - at least temporarily - at bay, but he's still wildly hallucinating.) 

"Is Ma'ar -?" he tries to say, slurring the words.

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"Released. Uninvolved in the assassination attempt, I think. He warned me that Shaiknam had moved unexpectedly."

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"Oh. 

 

 

- is the ceasefire still...?" 

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"Holds. I think we can get Predain to withdraw to pre-war borders, too."

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"Oh. Good." He's still trying to grab onto her, as though she's the only solid thing in the room.

His breath catches and he shivers, abruptly; the hallucinations are worsening again, the room dissolving into distorted rainbows. 

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Someone is raising a Gate. "We need to get him to the Healers, can you carry–" 

 

Someone else, interrupting: "- found Levas on a scry, he's - basement, I think, still in the Tower -" 

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"Can you Gate me there once we get Urtho to healing?"

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...They're kind of worried about Gating directly to him - the mage raising the Gate will be vulnerable, having a Gate struck directly with a powerful combat spell can kill its caster, and the man might be desperate enough to Final Strike if cornered.

Someone can rush through the Gate to the infirmary ahead of her, though, and start raising a Gate to the hallway over? They've seen how fast she can move; it seems pretty unlike Mage-Officer Levas will have enough time to flee. 

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That works. 

 

She picks up Urtho to lug him through to the infirmary.

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She is immediately swarmed by very worried hertasi! They direct her to a bed. 

(The other mages follow her through as well, and spread themselves to the corners of the room, coordinating to raise shields.) 

 

The next Gate-threshold is up but the mage casting it is holding the half-complete spell; it's very draining to do that but they don't want to give Conn Levas any more warning than absolutely necessary; he'll finish the destination threshold once Iomedae is ready to go through it. 

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Urtho seems to object to being put down; he clings to her, if not very effectively. It's unclear if he's especially aware that he's doing it, or really aware of his surroundings at all. 

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She needs to go kill the assassin before he succeeds at whatever else he's attempting in the Tower. Urtho's healers can do more for him than she can anyway. "Be strong," she tells him, and pries him off her, and goes.

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.....Uhhh the Gate is ready to go but Conn Levas is...not visible on scrying anymore? It seems likely he just went into a more thoroughly shielded area of the Tower? 

 

Probably he went through the very heavily reinforced door over there. 

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Is it locked?

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Not anymore! 

It opens on a narrow stone staircase. 

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She's worried that chasing him will encourage him to do something reckless, but also he doesn't yet seem to know they're after him and his default plans are probably also very bad.

What you want for this is stealth, which paladins don't have. 

"Evacuate the Tower," she says to the mage who Gated her in, and then she goes down the stairs.

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Evacuating the Tower - even just alerting everyone in the Tower that they need to evacuate - is going to take a while. There are kids here. There are the gryphon and hertasi nurseries. 

It would be really good to know what Iomedae thinks is going to happen but she seems to be in a hurry. And does not seem to be encouraging anyone to follow her. 

They'll sprint back through the Gate and snap it down, and - getting Urtho out is the first priority here, though moving him isn't ideal and nowhere else is as safe as the Tower. (As the Tower usually is, at least.) 

 

 

The stairs go down a while and then there's a hallway. She can't see Conn Levas, he must have already turned that corner ahead, but she can hear his footsteps, now breaking into a run. 

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Which means he can probably hear her. The corridors are too narrow to fly, but with the boots active she's still probably faster than him. "Can we please talk," she calls ahead. "Urtho survived, Shaiknam is dead, I don't know what you want here but you should probably change course."

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She is, indeed, faster than him. He must be anticipating this, because he stops running. Waits, arms folded, for her turn to the corner. 

 

"There's a way to win the war," he says, his voice casual. "Thought you might like to know it." 

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"Win for who?"

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He raises an eyebrow. "Who do you think? They're going to keep being a thorn in our side as long as Ma'ar is alive. We need to break them. And we can. Urtho says such fascinating things when he's delirious and doesn't know who he's talking to." 

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"I captured Ma'ar earlier today. I expect we'll have all of Predain's soldiers out of Tantara within a week. You were trying to serve your country; you didn't in fact kill Urtho; this is salvageable, but not if you keep doing stupid things."

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He smiles, thinly. "It sounds like we might be in a position where we can - arrange to mutually benefit." 

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"I'd like that." Mostly I'd like you to be out of this vault in which probably some ancient horror is sealed, this isn't my first wizard tower.

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