skyrim: total nekonversion mod
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"Are you okay? What happened?"

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"I don't know. Something about that wall, the writing." She gestures at it. "It pulled me in."

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Probably they should step away from it then! 

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"It's not talking any more."

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"Still."

" - What did it sound like?"

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"Something like-"

"Ahrk aan fus do unslaad-" Her voice isn't quite right, the sound isn't there.

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" - I don't recognize that language, do you?"

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"Reminds me of the voice I heard in my dreams."

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" - I think that makes looking into those dreams a higher priority."

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"...Yeah."


"Let's get that Dragonstone and get out of here."

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Efficient looting it is! 

Luckily, the obnoxious mage draugr seems to have been carrying the Dragonstone, so they don't have to look far. 

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Great.

Looks like there might be a hidden passage out up at the back of the cavern, too.

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Yeah. 

It lets out into the wilderness - but in sight of the river, so they're very unlikely to get lost at least, even if they need to step carefully to avoid more fights. 

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Should be doable enough.

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Yeah, just a little tedious. But it helps that Elerki's excellent at sneaking and Glint's decent. 

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Are they heading straight back to Whiterun?

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She'd like to, at this point...

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Works for Elerki.

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Directly on, then. 

Fortunately, they don't run into any further major trouble on their way to Whiterun...

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They might be able to shake down the wizard for potions, too, if they go straight up to the castle.

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A good plan.

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She has good ideas occasionally.

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Often, even. 

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Well. Yeah.

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Kiss.

And on to the end of their little fetch quest. 

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