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we found the one place that might need a Samora as much as Golarion does
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The armor's torso abruptly unfolds, like a clenched fist opening, into a curved seat and a waving set of dark metal(?) restraints. Underneath there's something softer, too firm to be cloth, in plain white. "Climb in. Face outward."

Assuming the stranger does, the restraints will wrap snugly around her torso and forehead, pressing her into the soft backing. Some people have a hard time with this aspect of the medevac suit, and Dragon will keep a close watch on her new guest's pulse and breathing just in case she needs to loosen some restraints or explain something. While she's at it she'll try a close sonic scan too, looking for nonobvious injuries. Depending on her Brute power Dragon might not get anything, but trying is free.

She won't distract the new cape with another question until she's oriented to the carrier. Once she's sitting, she'll go with, "What's the range on your glowing ball? What else does it do?"

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Talking construct? That wants her to ride in it? Well, sure, okay, whatever. She doesn't like that it grabs her, but it isn't doing anything that would prevent her from Teleporting or Plane Shifting out, so it's more likely just a weird conveyance than a demonic ploy. Her vital signs don't suggest fear so much as confusion.

What a strange question. "That was a Holy Smite at about max range, it does Good damage, and the fact that you don't know that makes me think something weird is going on." 

(The sonic scan doesn't turn up any hidden injuries. Nothing but perfectly normal and healthy human organs in here, at least on the macroscopic level.)

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There's a lot for Dragon to track in every Endbringer fight. This relatively straightforward bit of S&R was important, but in terms of processing power it was still Dragon's seventh or eighth priority.

Now it's third. In ascending order of confusion:

  1. Some people name their attacks, sure. Mouse Protector loves it, just to pick one famous example.
  2. The glowing ball probably does do pretty good damage by normal standards -- it did scorch Behemoth a little. But the phrasing and prioritization are both a little off: why put it so vaguely? And why make that one of the two things total she said about her power?
  3. A few people name their attacks religiously. Most of those aren't Nazis or cultists.
  4. Why does she think Dragon should recognize it?

Hypothesis: she's actually from an alternate Earth where she's much more famous, or lots of people have that same power for some probably-creepy reason. This theory has a bunch of blank spots (how did she get here, and why? Why did she just immediately square up to Behemoth?), but it does suggest a test.

"This is Earth Bet, United States, Colorado, Denver. We're eighteen minutes into a fight with the Endbringer Behemoth. What were you expecting?"

As she speaks, she plots a course that skims the ground in a wide circle around Behemoth, targeting a group of shielders at the leading edge of the fallback point. Even if she's a lost dimension traveler she clearly wants to fight, and that's just about the only place she can do it with a range that short.

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"I was expecting the Worldwound on Golarion!" 

(Wordless inference at the speed of thought: If a description of being able to cast fourth-circle cleric spells prompts a description of what planet she's on, there aren't enough fourth-circle clerics on this planet.)

"I have healing, do you need healing or damage more right now?"

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There are several known alternate Earths. Some of them are not very nice places to live. None have a "Golarion" or a "Worldwound" (!?!).

"You can heal?" she temporizes. "How fast, what limitations?"

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Definitely not enough clerics. Maybe none. This might be a "convert everything to Cures" situation.

"Injuries not diseases, six 30 foot radius area heals and" mental arithmetic "23 single-target with a range of power levels, plus two that can get someone back up who died less than six seconds ago." 

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Second priority now.  Dragon has a number of picky questions, like "what does your power think an injury is exactly?", "why those specific numbers?", "six seconds, how does that work operationally?" and "does that trade off with Holy Smite?", not to mention trivia like "what's your name?". There's time to ask a few of those but there isn't, probably, time to listen to the answers.

There's a point of view that says you shouldn't bring an unknown foreigner from a weird alternate Earth into contact with your wounded. She might have strange priorities, or strange pathogens. She knows who to see about the pathogens, but they're multiple minutes away. The priorities...honestly Dragon likes what she's seen so far.

"How long does your area heal take? If it's fast, we can try to stabilize all the survivors of that last big lava attack. But we can't linger there; if we draw Behemoth's attention back we'll just get everyone killed."

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"Everything takes six seconds. Three of the midrange single-targets trade off against two more Holy Smites and one that makes eleven people move faster." 

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One that makes eleven people move faster? One that does? They have a few seconds before they arrive..."Does all your healing trade off against other idiosyncratic powers like that?"

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"Yes but the rest is either weaker or only works if I can touch Behemoth and then get very lucky."

The rhythm of this conversation seems to be "Samora explains herself and the construct integrates the information" rather than "the construct explains the situation and Samora integrates it" and that's not so objectionable she'll add friction trying to change it, so: 

"The two that can raise someone trade off against weak heals that hit eleven people, and I have one I didn't mention that can fix a weird set of problems or moderately heal eleven people." She genuinely has no idea how to explain Heal quickly; it will probably be faster for (whoever is talking through?) the construct to list the weird problems Behemoth can cause. Does it look like they're going for a channel on the survivors of the lava wave? If so, she'll add "And I need line of effect for everything, open the door."

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There's not a door; Samora's body doesn't quite fit inside so her arms and legs are external (this is not the suit's only mode, but it is the only one compatible with high-speed flight).  Even so, it opens up again to let Samora out when they arrive.

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It's all pretty hellish, for something that apparently has nothing to do with literal Hell. There are small charred bits of people all along the smoking path of the lavaball, and the grass along the edges is burning in a desultory way.

But along the edges there are survivors. Eight people altogether, moving or making noise. The burns range from "bad" to "horrific", and it's not always possible to distinguish their clothing or gender. What you can see of the clothes is bright and colorful, with lots of light cloaks and skintight fabric.

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Samora's "Get close to me for healing!" is backed up by 16 Charisma worth of I am the most important thing that's happening right now as she heads for the center of the survivors' positions.

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They're not super mobile but everyone who can, does.  Soon you've got them all in radius, no problem

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Channel! It's a pretty average one, not quite enough to fully heal her burns, but close enough as makes no difference.

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Nobody here has strong Brute powers of any kind; the ones who did got away on their own.

All eight are suddenly restored to full health.

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That doesn't mean they're back to normal; that guy is still missing his lower left leg, and those two are both blind still.  But nobody's dying, and the problems they still have are all problems Panacea can fix.  The six with working eyes are all staring at Samora in awe.

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Meanwhile, Sanguine finally texts Dragon back.  "I'm on the roof of Field Hospital B, does that work?  We can always burn the place down later if Behemoth doesn't."

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Dragon addresses the survivors: "I've put a pin in your armbands.  Help each other to rally point C; you'll receive further instructions there."

Then to Samora: "Can you stand another flight?  I've arranged for someone to meet you and explain our situation more fully, answer your questions, and make sure we have all the same diseases."  Ugh, that's so awkwardly phrased, but she doesn't want to outright say "make sure you don't kill us all with some plague that your world's immune to".

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The formerly-injured eight all get to their feet.  They don't immediately follow Sanguine's instructions, though; they're still watching Samora.  Finally, a woman in an elaborate bird mask gets up the nerve to ask, "Who are you?"

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"I don't have any diseases. Why do you want to make sure I have diseases?" This construct has earned some trust, though, so she adds, "Another flight is fine; explanations can wait if more people need healing." To the woman in the bird mask: "Samora, I'm from another planet." Back in the weird seat to go to the next location, yes? 

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"You don't have any diseases that can harm you, just as my real body doesn't have any diseases that can harm me.  But it's possible that either of us might still be contagious, in ways harmless to our own people but deeply dangerous to foreigners.  There are precedents."

A moment for that to land, then, "I'm Dragon, by the way. Thank you for" picking a fight with an Endbringer even though you didn't know what it was staying in the fight after you knew what it was volunteering to heal instead of charging into the front lines like everyone else wants to "helping us."

She really should have introduced herself when she arrived, she's realizing now, but she's out of the habit a little bit; she always already knows who everyone is and vice versa. Oh well, that's why she delegated the next part to someone less busy and less socially awkward.

And then they're off.

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"Oh! Understood. It's good to meet you." What's the next-highest-priority information. It might be a question, actually. "Does your planet not have divinely empowered casters, or are they different? And what types of damage does Behemoth do?" So far it looks like fire and bludgeoning, but something that big could easily have half a dozen things she hasn't seen yet.

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"Some people call their powers divide gifts, yes." Dragon says diplomatically. "In general their source isn't understood. We do know that everyone with the potential to develop powers has a specific brain region, the Corona Pollentia, that no one else has." Explaining that Samora also has one can, Dragon decides, be someone else's job. "None of them have the kind of healing power you've demonstrated."

(Dragon has not actually seen Samora's Corona Pollentia or Gemma; her sonic scan earlier was just looking for broken bones and internal bleeding, and barely touched her brain. But come on, what else could it be?)

And after that they've still got some flight time, so: "Behemoth is a dynakinetic, and seems to be able to freely manipulate most kinds of energy. We mostly see fire, lightning, radiation, sound waves, and electromagnetism. Within 32 feet he can heat your body to 1400 Celsius directly - " wait, if Samora's Earth diverged long enough back they might not have metric temperature " - which is hotter than even the hottest lava. Stay at least 100 feet away from him at all times, just to be sure."

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A short, red-skinned person is waving to them from that roof over there!

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