In a bar between universes, watching the stars explode from her booth, there is a young woman drinking a steaming mug of creamy tea.
In walks someone... oddly minmaxed-looking, a skinny young man with a neat goatee who looks like what you might get if you applied gene editing and plastic surgery to the problem of producing a magazine cover model in real life, and then the resulting person did no maintenance whatsoever.
Milliways again! And another human! Hard to guess if she's going to be from a culture where interrupting strangers is rude or one where you run up to people and hug them by surprise.
He stops several feet from her booth. "I'd pay for a drink rec."
"Not yet! And I like - learning to be a human, from humans, because human-majority societies just do things differently - and Bar's fine and her next rec will probably be better than pineapple juice, but letting her guess what I'll like doesn't tell me what ingredients I ought to be trying to import for the ten thousand other humans whose tastes I care about, or what humans have invented on their own, or..." He trails off with a shrug.
Huh. He doesn't like pineapple juice. This is useful information to have and he has no regrets.
He puts up his sign eventually.
DEFENSE MAGE FOR HIRE
I make objects indestructible, guard people against burns and command magic, etc.I accept payment in multiple currencies, barter, and information about morality in governance.
At the bottom of the sign is a list of prices in seven different currencies.
"So, in the world I grew up in, people cooperate because - ultimately because they want things from each other and like living in a peaceful society, and proximately because if they go around killing people or stealing things the government kills or enslaves them. And it's - great, but also, there's no protections for slaves, there didn't used to be charity, there didn't used to be people going around wanting other people to be happy as an end goal. So our precedents are all... brutal... and even given that I have the power now to make laws, I don't know what laws make people educate their children, or not torture anyone, or - my immigrants want to end slavery completely and I don't know how to replace it, that kind of thing."
"Well. Technically if I tried the next higher level of government would overrule me - there's only the one level above me but there is still that - but assuming they were fine with me using my isolated island to test that out, I think the first thing I'd worry about is that a criminal who'd been sold for having committed three murders would commit a fourth, but I'd also expect a handful of people to get revenge, which might also be murder in some cases. Some people wouldn't have good impulse control, and they'd probably do things like heckle passersby or take things that don't belong to them, and I guess also no one would have any incentive to keep them alive - not sure it makes them better off if anyone does, but no one would, and the... club my immigrants have that gives things to poor people would probably try to help but it's pretty small and it'd get too overwhelmed to keep doing the thing it's currently doing, where it helps, say, people who are temporarily sick and will be fine if someone helps them afford treatment and make rent for the month. Then I think some of them wouldn't be able to earn money, or - I don't know if there are any currently living experiments in raising people without language, there might not be, but there are people too stupid to learn. And then there'd just be - a bunch of kids doing things they'd regret in a couple years, like, someone with magic for making people stop doing things gets annoyed at the sound of someone else's breathing, or else things they wouldn't regret because they'd die. And the government would lose the funding it currently gets from selling slaves, which would mean cutting back on public works, and anything currently being done with slave labor might have to stop."
"So, it's hard to escape or work around, but getting one command like 'don't do violence to any living person' is easier to work around than... that and someone who can adjust things on the fly and has an incentive to do that and can come up with commands that are really overkill without being accountable for your well-being and having everyone who sees you know what you are."
"Uh - currently the imperial government is wholly providing or in some way contributing to the provision of free language lessons, medical care for contagious diseases, the peace and security of the empire, the certification of a general curriculum and teachers thereof, the rehabilitation of first-time offenders, the conservation of public forests and parks, a fiat currency, force transit, and the news. But even aside from how you'd fund it off of just taxes and fines, I don't have models to draw on from societies with... extremely dangerous magic and really low tolerance for interaction with society, but that also have morality."
"Some people prefer to have an island made and hide it from all outside perception and every decade or so have a potentially violent confrontation with someone stopping by to check if the island is uninhabited yet. Some people instead make it impossible for anyone to stop by to check, and no one knows how many of the people who've done that are still alive, and the islands are lost forever, and we try to discourage going that far. I don't know anyone like that, obviously, but it's a smooth spectrum and the average is somewhere between them and an employee of mine who sometimes allows people to tell him what to do if we pay him handsomely enough and who I think might have a friend. Or at least that's the average for their species, but they're the most common species by a large margin, not that you'd ever guess that based on the people you meet."
"I have never interviewed anyone who didn't want to interact with anyone ever and my information is obviously not very complete but it has happened that someone disappeared with their slaves and I think between not tolerating anyone at all and liking society there's a window somewhere in there where it makes the difference that they don't have to... appease them?"
"In addition to being poisonous they can do some of the same magic mages do. I don't know very much about it, honestly, we have to learn a lot of things and magic is only relevant in terms of how to fight it with the tools we have, not with the tools we might meet in Milliways."
"Recently I've been working on intent-triggered wards and I could maybe do one that'd make you immune to all magic except when you chose not to be. It'd be kind of complicated, besides not having been tested against imps, and the choosing to turn it on and off might not work well, and it's very likely not to actually work if their magic is much like magic I'm familiar with because it wouldn't protect you from, say, someone magically lighting everything around you on fire or magically accelerating a rock toward you."
"Okay, first of all, that's the kind of thing that matters to making your weapon more durable, I don't want to interfere with your blessings. Second, I maybe want to hire you to come visit my world and do your healing there, if the Winter Light wouldn't mind and depending on what kind of healing it is."
"I also do not know what the Precepts are - the last time I met someone with powers from a god, I stepped into her world and prayed and had a conversation with the god in question, and it wasn't for that reason but that'd do it - I can go by genetic relation or physical form if that's... applicable... and separately I'd love to read the Precepts, what are those?"
"The Precepts are the holy book of the worshipers of the Winter Light. - there are a lot of Lights and they're not opposed, Light is Light, but different ones are favored by and favor different peoples and my order is blessed by the Winter Light. There's no physical form or - relation."
"I just need - something other than a name, because, I mean, I could decide that I want to be called the Winter Light from now on and that wouldn't affect whether anyone wants me doing magic to them. An example spell or an enchanted object would do fine, or the Precepts might do it if they contain the right kinds of information or if I had a copy the Winter Light had personally written."
"Makes sense. I ran into a world once where broken magical things could be harvested to make magic things but I don't get the impression that's the norm."
And he'll make the swordstaff indestructible. It wasn't that useful a conversation but he at least articulated his problems in ways that might be clarifying and got a book rec.
"Not every paladin order does that, but a lot of people make extremely foolish decisions about sex that make it harder for them to clearly handle their other obligations, so we avoid getting into those situations with plenty of safety margin. It also means that we have plenty of spare childcare capacity for orphans - like me, I was raised by inactive paladins."
"Uh, we're also not allowed to kill human beings. That one's actually not a vow, we just lose our powers if we do it, but it's understood that sometimes if you're getting into enough fights with enough dark things and their human allies someone might die and you just need to be aware that that's a very grave outcome and will lose you your paladin status."
"We should always be fighting to subdue, not kill. If we're tempted to fight to kill, that's often going to be just because - we aren't thinking, fully, about our place in the situation, which is fundamentally to protect people and make the world safer for them. Because we're in a hurry, or scared, or kind of sleepwalking through the fight instead of keeping our mission in mind. It's very rare that there's a battle so close that you can win it if you're willing to kill and will lose it if you aren't. Most of the time we aren't fighting humans at all, and humans aren't very dangerous to us directly. So the Winter Light - simplifies things, for us, doesn't let it be strategic to kill either. If you kill somebody the field is down a paladin, even if you walk away from it. Sometimes that's the right choice, or risking it is since people don't always consistently die only of certain levels of force, which is why we don't make a vow about it. Some ex-paladins like that still live with us and take care of kids or chores. But if it's never wise to deliberately kill a person we won't go around deliberately killing people and we'll be judicious about risks."
"You can get one for - probably cheap, other worlds tend to have more expensive magic than ours - if we open my door, which is in friendly territory and not keeping an ongoing cataclysm paused but will start the countdown on me being late for work and the imperial government getting antsy about the door, so. How about if I read the Precepts or something, and recommend you a book from my world, and we reconvene when we can put together a list of all the things we'd want from my world and get that done efficiently?"
He reads the Precepts. He's... starting to get a feel for what different kinds of moral claims imply about different worlds, but he's not great at it yet.
The book he recommends is actually a pamphlet put together in a hurry by some people considering whether to move to his world, for the benefit of some other people also considering that. Upsides: sometimes his world has temperatures above freezing. Also, it has magic, of twelve types, that can do plant growth, telekinesis, heat, death, chemistry, nuclear fusion, illusions, scrying, the creation of vacuum, wards that prevent arbitrary changes, alteration of heritable traits, and some kind of creepy slavery-enforcing thing. Cons: lacks the concept of morality entirely, relies liberally on slavery as essential social tech for all sorts of things, and has very unrestrained sexual practices which the Victorian Anglicans who wrote the pamphlet were a bit uncomfortable with. There is also a summary of the laws and etiquette of the Hari Empire.
In this case, apparently, laws against battery, murder, theft, failure to take responsibility for dependents (purely out of concern for what they might do to other people, not out of concern for the wellbeing of the dependents in question), breach of contract, vandalism, trespassing, perjury, fraud, failure to pay taxes as described in an appendix to the laws, and harassing people out of public places. The etiquette is intensely transactional and tends to come across to outsiders as unfriendly; it's typical to pay for the answers to simple questions, acceptable to suggest just about any transaction explicitly in words, unusual to make smalltalk, and rude to make eye contact.
Valanda'll be here taking notes on Kaja's world whenever she's done.
"As a fraction of the total population, not really, most people never commit any crimes, but as a fraction of criminals - for most combinations of species and index offense, more than a quarter of people go on to commit another crime, uh, over I forget what followup period but I remember the title of the study so if you really care we can get it from Bar."
"I guess I have no idea what it is for... theft or something, I only contact that whole end of things when it's something to do with dark things. Usually that is a bad experience and they stop after being caught if not before. - to be clear a lot of the time they stop before being caught because dark magic gets them killed."
"In Ilan, which I'm speaking now, we use base twelve. What that means is that I count one, two, three..." and so on... "twelve, and some of them sound a little similar but they're just - different independent words, but when I say 'thirteen' that's derived from the words 'twelve' and 'one'. Some recent immigrants of ours use base ten, where they count to - what was it called - 'ten', with a new word for each number, and then if they want to count something like forty eight they break it down as four tens which they call 'forty' and then they say the word 'eight' afterward."
"Huh. We could go over math more at some point in case there's useful information about that that you could be taking home but Bar might give that to you for free. Anyway, I can sell large round numbers of magic things. Or large non-round numbers. If I can make them at all."
"For just one, value equal to ninety six Hari imperial rings in any currency Bar can accept if you provide the object to anchor it on, more if I have to buy some random thing for it to be. Depending on exactly how many you want, I offer small bulk discounts and larger humanitarian discounts given proof of the humanitarian crisis you're dealing with, and I still accept payment in political advice and sometimes art depending on how much I like the art. Or archery lessons or staff training."
"Well, I will, for starters, need a specific enough definition of zombies, or possibly to see a dark thing or something, just to be able to design the spells, I wouldn't currently say I know what 'zombies exist' would look like. And then I will probably check if you have newsreels or something that Bar can get me that mention zombies doing whatever negative things zombies do, or obituaries of people killed by them, or things they've published that say things like 'we the dark things all want what's worst for everyone', or if your world is in a really bad way you can open your door and let me see it but I hope that wouldn't work."
"It's a device you use to put more upfront effort in than writing normally, but not ten thousand three hundred sixty eight times more effort, and then quickly produce ten thousand three hundred sixty eight of the same book. Or some other number. I think maybe you do want to study engineering and math before you go home, there are a lot of things like that."
"Um, I think it matters more when you're working with natural materials instead of just enchanting your buildings to stay in the shape you made them in, you have to - balance forces and get angles right and stuff - and there's another thing you can do, once you have a substrate for it, that I'm pretty sure involves math, where you have a tool that stores pictures and text and sounds and sends them to other people and it's slightly more convenient than just having the ability to scry what people have said in public and probably a lot more convenient than not having worldwide communications."
"That's good, it'd be harder to charge you in staff lessons otherwise. And - what can you tell me about - this is going to come out sounding like weird unrelated questions but do magnets exist, do volcanoes exist, does gold exist, and what are the price ratios between copper, silver, and gold?"
"I am going to guess that your planet is around as big as mine - I can explain why if you want - which gives us an upper bound, although I don't know how much of it is ocean. Also I forgot how big my world is but I'm sure that's been published, Bar?"
(His planet is about the size of Earth.)
"I'm not sure how we'd cover the whole world anyway, but if we did have enough to do it we could figure it out. Enough for towns and graveyards and extras to put on battlefields and so on as necessary might do most of the work, but if there's gaps people who want to be liches might just - find one - on a boat, even -"
"But you can handle people taking other people away onto boats and killing them in some way other than me personally making one possible motive for it unfeasible at your tech level. And I know infants are targetable by person-targeting spells and so on, I just meant I'm only talking about, uh," he fumbles for some foreign jargon from his fifth language and pronounces it very carefully, "'moral patients.'"
"...Okay, I am going to back up several inferential steps here. People have experiences of the world where they - understand the things they see, and think about them, and then form plans about how they'll manipulate their environment to make themselves happier. Morality is when you cooperate with that when other people are doing it. Humans gain the ability to do things like - like reach for a thing they want, or do magic, that are the simplest possible realizations of 'observed the world, wanted to change it, did change it' - at different ages but always at some point well after birth. So if I wanted to help a newborn human achieve their goals, I don't know how I'd go about that."
"Yeah, I think a lot of humans don't remember not knowing how to talk. Crows in my world only learn if someone teaches them, they don't invent it, and they don't say things more sophisticated than 'I'm hungry.' People're keeping an eye on them because they're only barely too stupid for magic and they could get smarter and being only barely smart enough for magic is dangerous."
And if that happens, every last one will be enslaved or killed.
"I have heard of worlds like that before but in mine, to a first approximation, if you ask a creature a question like 'Ariu, who is not a knowledge mage, hides a ring in an opaque box and then leaves the room, and then Seihra takes the ring out of the box and hides it under the mattress, where will Ariu look when they come back?' and get the right answer, the creature can do magic, and if you don't get the right answer, either it can't do magic or you just asked a couple months too soon. So it gives information it wouldn't elsewhere."
"You can tell which kind they'll have - they show up if you're searching for, say, knowledge mages nearby or something - starting when they're born, for viviparous species - but newborn humans never do spells. There have been a lot of humans and a lot of parents who've taken their time with binding arrangements and there's just no risk that there'll be a magic accident the day they're born. It's not that they don't have it, it's that they're not able to use it."
"...I have no idea. You mean just of books or would you count the people who write scripts for - I think other places just have plays, in person, but we have illusions of plays with other illusions to make the actors look different sometimes - and then recently people have been publishing instructions for computers - we've had writing for, I don't know, maybe 1728 years, the population's risen and fallen - why am I calculating this? Bar, how many distinct authors does my world have?"
"If you translate them while you're here or if I can arrange for one of my friends to learn your language and translate them for you. Or if it happens that you speak the same language, I have run into multiple worlds that had the same language although they were weirdly similar to each other in general so I'm not betting on it working out that way for you."
"Some diseases, especially the ones that pass from person to person by being close to people, are caused by invisibly small animals that try to eat you from the inside out. You can get them off of your hands by washing with soap and you can kill them in your food by slightly burning it but I suspect you already do that because human-majority societies do a bunch of interesting things with their food."
"...That was the last people's use case, too, sort of. Except it made sense for them because their world had suddenly turned so cold that all their cities were completely covered in ice and most of their alcoholic beverages froze and one of my friends from there lost two of her limbs, and once we had a better place to put them, we evacuated their planet. If your winters are not severe enough to evacuate the planet, and you don't have a bunch of non-flammable steel infrastructure, you might want something other than large red hot finned cylinders. Which I can also get you, probably, we have a lot of options."
"Yeah. Probably not your best option. The people who used the finned cylinders had these systems that were designed for coal but that sort of - did hot water and steam and they use the steam to make all kinds of machines do things - I don't know if that's feasible for you, though."
"I wonder if anyone's ever written - hey, Bar, has anyone from one of the worlds like my immigrants are from, or if that's not concrete enough a world with electric computers or steam-powered automata and morality and physics otherwise compatible with her world, written a book called something like 'Our Entire Tech Tree Explained For The Complete Novice With Milliways Access' or anything basically similar to that?"
Pardon me, the novelty books for time travelers are mostly intended for people who enjoy thinking about time traveling despite having no reason to expect they will ever do so. I don't have any time travel books that I would expect to generalize to your situation. But here's How To Invent Everything.
"Well, that seems useful, I think I want this once you've copied it," he says, offering it to Kaja. "Anyway, heaters are waiting on us being sure we know what we want from my world but anti-zombie wards are just waiting on you finding the objects you want me to anchor them on and paying me."
"Any objects, the constraints are all things like being able to find them and move them, them not moving themselves in ways you don't want, them continuing to exist as long as you want, that kind of thing. And I'll probably end up wanting to spend a few months in here which at least tells you about how many hours of staff lessons I'd be able to take payment in, but I actually haven't done that before and haven't worked out a conversion between that and my usual price, uh - " he turns to Bar " - how much do lessons like that cost if you buy them in cash rather than in anti-zombie things?"
She's taught ten-year-olds. He's well within the range she knows how to present a lesson to. Her style does assume that you can put a heck of a lot of power behind your swings by the time you're old enough to be fighting a real zombie, but it still has blocking moves and suchlike.
...Probably a good thing the past year has involved so much adventuring and weapons practice and human-optimized food and also steroids. Even as it is he struggles a bit with just hitting hard enough.
His previous teacher's style didn't come about in an environment where zombies were the main threat so it is discernibly differently optimized insofar as it is possible to discern things about it from his very basic familiarity with it.
"I have to hold the spell design in my head and the more I practice it the more I find ways to put parts of it together in chunks. It gets faster per cast and I have more, sort of, room in my mind to think through spell anchor specifications at the same time. I'll be slower next time because I'll be starting to get worn out and have to be careful." (They've long since reached a level of informality where they're not tracking minute-to-minute changes of this magnitude in who owes whom how much, and most moral places just trade information for free. And he kind of wants to be friends.)