"I think it's best with more than two players, but if you want to play with just two that's fine by me."
"There's no one else here," Aya points out, when she's finished translating all the instructions.
"We can invite Rae, or other people that I know, but they stopped playing against me because I kept winning and they are sore losers."
"You can call him that, he really doesn't care. I can always ask him if he's busy or just wasn't bored anymore. He might be up for it, he might not. I dunno. Want me to ask?"
Vial of sand is retrieved, and she asks.
"He's -"
Her door opens again, and in steps Rae. He goes immediately to a cabinet and starts riffling through it for the game set.
"-excited," laughs Idania.
Idania notices. "Rae, Aya's not going to learn how to play if you do it for her," she teases.
Pause. He looks at his acolyte with consideration. "It was only the setup," he defends.
"Uh huh. Except she needs to know what's going on from the get-go."
"Fine," sighs Raezenoth.
Idania helpfully starts explaining what's going on to Aya and helps her set up. There is a little dice with eight sides and symbols drawn on them, for various domains. Desert, plains, mountains, volcano, swamp, tundra, deciduous forest and rainforest. Aya gets to roll the die, and get her domain randomly selected from the eight.
Rae informs Aya a little smugly, "My favorite part of the game is that ocean gods are not included."
Raezenoth rolls first, and gets tundra. Idania gets plains, and then it is Aya's turn to roll and see what she gets.
Aya has more trouble keeping up with two interlocutors instead of just one - she's still running to the dictionary for every sentence of Idania's, and even though Rae's fully comprehensible, Idania speaks faster and with less pausing to him than to Aya - but she rolls the die when she catches up. She is apparently a rainforest.
Both Raezenoth and Idania are very good at it. Thankfully it is straightforward enough that Aya can pick up what's going on with Idania's explanations and observation.
Aya has no practice at this game, which is an obvious disadvantage, but for a beginner she does pretty well. She spreads out into adjacent empty domains first before trying to engage the others on their own turf.
That is the smart move. Aya lucks out, because Raezenoth and Idania get into a grudge match over a key location early-game, and lets Aya gain power while they recover from their power-struggle. Idania managed to win, and is now in control of a tactically important location, but she took some hard hits in the process. Rae consolidates and then starts trying to box Aya in so she has no choice but to engage him rather than taking empty domains.
Aya gives ground on Rae's front where it's convenient so she can wipe Idania out while she's weak.
Idania is alarmed by this! She recovers fairly well considering her lack of power, trying to draw Aya's followers into various traps by giving ground in certain places and then surrounding them to regain the space. Meanwhile, Rae starts attacking her from the other side, attempting to take the strategic location while Idania is distracted by Aya. This leaves him open to attack from Aya herself.
Aya puts a vicious dent in Idania's defenses just long enough to make it look safe for Rae to ignore her on that border - then turns around and goes after him there.
Idania consolidates and goes on the defensive, giving Rae an annoyingly hard time in taking control of her domain. Luckily for her, Aya's attack on Rae distracts him and gives her a breather she can use to recover. She retreats, going after a few scattered empty domains rather than facing either Rae or Aya.
Rae, meanwhile, starts showing Aya that when it comes to this game, he means business. She caught him off guard by not helping him finish off Idania, but soon he recovers and starts fighting back against Aya.