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1492 slayer imrainai died and went to the abyss and came out of the worldwound
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Another bow.

"You're stronger than I expected a human to be. If you think you'll be all right, I might like to try using the weapons as intended after all."

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"Do you mostly fight civilians? Yeah, I'll be fine."

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"I mostly fight vampires. Which you fight like you're trying to kill, and then you kill them."

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"One on one? I would not fight a vampire one on one." Shrug. "Let's do this."

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This time she fights him like he's a vampire. Minus the trying to cut off his head instead of running him through.

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This time she wins. Not effortlessly, but she's better than him, when she's trying to hurt him. He seems delighted about this. 

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Another bow. The watchers are very particular about following the proper forms, probably moreso than they are about knowing how to fight.

"Thank you. That was valuable."

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The other soldiers want to try too!

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She's willing to try again! Although if they manage to land hits sometimes then she will presumably at some point want to rest her bruises, at least for a few hours.

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They do manage to land some hits; they're getting better as they learn her fighting style. It's reasonable for her to need a break but also infernal healing can patch her right up, if she wants it.

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"No thank you. It won't take very long for them to stop hurting much anyway."

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Then they can rest, and get lunch at some point - lunch is a stew with meat in it, and fresh-baked bread - and then spar some more. Two on one?

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She's willing to try it! They're good enough that fighting two of them at once is the sort of thing you ought to avoid in real life, but of course real life is not always convenient like that, and it seems like an excellent thing to practice that would be very difficult to arrange under other circumstances.

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In real life during the times when the demons rush the perimeter you often end up fighting several of them at once and it's indeed terrible, and usually deadly, but practice helps a lot. 

 

(They can pretty reliably beat her, two-on-one, but not always, and not walking away uninjured.)

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Then she'll be learning a really unusual amount from this!

(Is what she tells herself. And them. She is not actually used to losing - anything, ever, to anyone, but it would speak sort of poorly of a person not to be able to handle that after she's been beating them all day, she thinks. Even if it's kind of unfamiliar and upsetting in some ways.)

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Eventually it's dinnertime. One of the men puts his hand on her shoulder in a familiar sort of way. "The mess hall'll have stew again, but I know a guy that has steak, and drinks, want to come?"

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"Stew is fine," she says, uncertainly, because she thinks he might be asking a different question than that but is not entirely sure what it is.

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He lets it go.

 

The stew is fine. Carissa is there, talking with another wizard.

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Acquaintance!!

She will take some stew and sit at Carissa's table and listen to what is being said if it doesn't appear to be secret in any way.

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Not secret, just abstruse; they're debating whether you can do a particular complicated thing with weapon enchanting or if it'd have to be textiles.  When they're at a stopping point Carissa waves at Chola. "I see no demons have eaten you yet!"

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"Not yet! We only fought one summon, we spent most of the day sparring among ourselves. They're much better than I expected! They can almost always beat me two on one."

If this is meant as a backhanded compliment she's being incredibly earnest about it.

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"Huh, are you not very typical where you're from either? I assumed there was just some ridiculously good women's fighter order out there somewhere."

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"Oh, there is! But only one of us at a time is called, and I've never heard of a man who could stand against a Slayer. Well, not a human one, anyway. At least not without witchcraft."

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"Huh, only one at a time? Well, fighters as good as Cheliax's at the Worldwound aren't common, but you get heroes in stories, soldiers who could cut through whole armies of the undead themselves, and you get people who - aren't that, but travel with high level wizards, because a Fireball isn't going to leave them a smouldering pile of ash on the floor. And you improve quickly at the Worldwound."

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"Huh. Well, I've never met humans that good before, even after training for years. It's very impressive."

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